Subversion Repositories HelenOS

Rev

Rev 3710 | Rev 3741 | Go to most recent revision | Only display areas with differences | Ignore whitespace | Details | Blame | Last modification | View Log | RSS feed

Rev 3710 Rev 3733
1
/*
1
/*
2
 * Copyright (c) 2008 Martin Decky
2
 * Copyright (c) 2008 Martin Decky
3
 * Copyright (c) 2006 Ondrej Palkovsky
3
 * Copyright (c) 2006 Ondrej Palkovsky
4
 * All rights reserved.
4
 * All rights reserved.
5
 *
5
 *
6
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
7
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
8
 * are met:
8
 * are met:
9
 *
9
 *
10
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
11
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
12
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
14
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
15
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
16
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
17
 *
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
28
 */
29
 
29
 
30
/** @addtogroup genarch
30
/** @addtogroup genarch
31
 * @{
31
 * @{
32
 */
32
 */
33
/** @file
33
/** @file
34
 */
34
 */
35
 
35
 
36
#include <genarch/fb/font-8x16.h>
36
#include <genarch/fb/font-8x16.h>
37
#include <genarch/fb/logo-196x66.h>
37
#include <genarch/fb/logo-196x66.h>
38
#include <genarch/fb/visuals.h>
38
#include <genarch/fb/visuals.h>
39
#include <genarch/fb/fb.h>
39
#include <genarch/fb/fb.h>
40
#include <console/chardev.h>
40
#include <console/chardev.h>
41
#include <console/console.h>
41
#include <console/console.h>
42
#include <sysinfo/sysinfo.h>
42
#include <sysinfo/sysinfo.h>
43
#include <mm/slab.h>
43
#include <mm/slab.h>
44
#include <align.h>
44
#include <align.h>
45
#include <panic.h>
45
#include <panic.h>
46
#include <memstr.h>
46
#include <memstr.h>
47
#include <config.h>
47
#include <config.h>
48
#include <bitops.h>
48
#include <bitops.h>
49
#include <print.h>
49
#include <print.h>
50
#include <ddi/ddi.h>
50
#include <ddi/ddi.h>
51
#include <arch/types.h>
51
#include <arch/types.h>
52
 
52
 
53
SPINLOCK_INITIALIZE(fb_lock);
53
SPINLOCK_INITIALIZE(fb_lock);
54
 
54
 
55
/**< Physical memory area for fb. */
55
/**< Physical memory area for fb. */
56
static parea_t fb_parea;
56
static parea_t fb_parea;
57
 
57
 
58
static uint8_t *fb_addr;
58
static uint8_t *fb_addr;
59
static uint8_t *backbuf;
59
static uint8_t *backbuf;
60
static uint8_t *glyphs;
60
static uint8_t *glyphs;
61
static uint8_t *bgscan;
61
static uint8_t *bgscan;
62
 
62
 
63
static unsigned int xres;
63
static unsigned int xres;
64
static unsigned int yres;
64
static unsigned int yres;
65
 
65
 
66
static unsigned int ylogo;
66
static unsigned int ylogo;
67
static unsigned int ytrim;
67
static unsigned int ytrim;
68
static unsigned int rowtrim;
68
static unsigned int rowtrim;
69
 
69
 
70
static unsigned int scanline;
70
static unsigned int scanline;
71
static unsigned int glyphscanline;
71
static unsigned int glyphscanline;
72
 
72
 
73
static unsigned int pixelbytes;
73
static unsigned int pixelbytes;
74
static unsigned int glyphbytes;
74
static unsigned int glyphbytes;
75
static unsigned int bgscanbytes;
75
static unsigned int bgscanbytes;
76
 
76
 
77
static unsigned int cols;
77
static unsigned int cols;
78
static unsigned int rows;
78
static unsigned int rows;
79
static unsigned int position = 0;
79
static unsigned int position = 0;
80
 
80
 
81
#define BG_COLOR     0x000080
81
#define BG_COLOR     0x000080
82
#define FG_COLOR     0xffff00
82
#define FG_COLOR     0xffff00
83
 
83
 
84
#define CURSOR       219
84
#define CURSOR       219
85
 
85
 
86
#define RED(x, bits)         ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
86
#define RED(x, bits)         ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
87
#define GREEN(x, bits)       ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
87
#define GREEN(x, bits)       ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
88
#define BLUE(x, bits)        ((x >> (8 - bits)) & ((1 << bits) - 1))
88
#define BLUE(x, bits)        ((x >> (8 - bits)) & ((1 << bits) - 1))
89
 
89
 
90
#define COL2X(col)           ((col) * FONT_WIDTH)
90
#define COL2X(col)           ((col) * FONT_WIDTH)
91
#define ROW2Y(row)           ((row) * FONT_SCANLINES)
91
#define ROW2Y(row)           ((row) * FONT_SCANLINES)
92
 
92
 
93
#define X2COL(x)             ((x) / FONT_WIDTH)
93
#define X2COL(x)             ((x) / FONT_WIDTH)
94
#define Y2ROW(y)             ((y) / FONT_SCANLINES)
94
#define Y2ROW(y)             ((y) / FONT_SCANLINES)
95
 
95
 
96
#define FB_POS(x, y)         ((y) * scanline + (x) * pixelbytes)
96
#define FB_POS(x, y)         ((y) * scanline + (x) * pixelbytes)
97
#define BB_POS(col, row)     ((row) * cols + (col))
97
#define BB_POS(col, row)     ((row) * cols + (col))
98
#define GLYPH_POS(glyph, y)  ((glyph) * glyphbytes + (y) * glyphscanline)
98
#define GLYPH_POS(glyph, y)  ((glyph) * glyphbytes + (y) * glyphscanline)
99
 
99
 
100
 
100
 
101
static void (*rgb_conv)(void *, uint32_t);
101
static void (*rgb_conv)(void *, uint32_t);
102
 
102
 
103
 
103
 
104
/** ARGB 8:8:8:8 conversion
104
/** ARGB 8:8:8:8 conversion
105
 *
105
 *
106
 */
106
 */
107
static void rgb_0888(void *dst, uint32_t rgb)
107
static void rgb_0888(void *dst, uint32_t rgb)
108
{
108
{
109
    *((uint32_t *) dst) = rgb & 0xffffff;
109
    *((uint32_t *) dst) = rgb & 0xffffff;
110
}
110
}
111
 
111
 
112
 
112
 
113
/** ABGR 8:8:8:8 conversion
113
/** ABGR 8:8:8:8 conversion
114
 *
114
 *
115
 */
115
 */
116
static void bgr_0888(void *dst, uint32_t rgb)
116
static void bgr_0888(void *dst, uint32_t rgb)
117
{
117
{
118
    *((uint32_t *) dst)
118
    *((uint32_t *) dst)
119
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
119
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
120
}
120
}
121
 
121
 
122
 
122
 
123
/** BGR 8:8:8 conversion
123
/** BGR 8:8:8 conversion
124
 *
124
 *
125
 */
125
 */
126
static void rgb_888(void *dst, uint32_t rgb)
126
static void rgb_888(void *dst, uint32_t rgb)
127
{
127
{
128
#if defined(FB_INVERT_ENDIAN)
128
#if defined(FB_INVERT_ENDIAN)
129
    ((uint8_t *) dst)[0] = RED(rgb, 8);
129
    ((uint8_t *) dst)[0] = RED(rgb, 8);
130
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
130
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
131
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
131
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
132
#else
132
#else
133
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
133
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
134
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
134
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
135
    ((uint8_t *) dst)[2] = RED(rgb, 8);
135
    ((uint8_t *) dst)[2] = RED(rgb, 8);
136
#endif
136
#endif
137
}
137
}
138
 
138
 
139
 
139
 
140
/** RGB 5:5:5 conversion
140
/** RGB 5:5:5 conversion
141
 *
141
 *
142
 */
142
 */
143
static void rgb_555(void *dst, uint32_t rgb)
143
static void rgb_555(void *dst, uint32_t rgb)
144
{
144
{
145
    *((uint16_t *) dst)
145
    *((uint16_t *) dst)
146
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
146
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
147
}
147
}
148
 
148
 
149
 
149
 
150
/** RGB 5:6:5 conversion
150
/** RGB 5:6:5 conversion
151
 *
151
 *
152
 */
152
 */
153
static void rgb_565(void *dst, uint32_t rgb)
153
static void rgb_565(void *dst, uint32_t rgb)
154
{
154
{
155
    *((uint16_t *) dst)
155
    *((uint16_t *) dst)
156
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
156
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
157
}
157
}
158
 
158
 
159
 
159
 
160
/** RGB 3:2:3
160
/** RGB 3:2:3
161
 *
161
 *
162
 * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer
162
 * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer
163
 * will most likely use a color palette. The color appearance
163
 * will most likely use a color palette. The color appearance
164
 * will be pretty random and depend on the default installed
164
 * will be pretty random and depend on the default installed
165
 * palette. This could be fixed by supporting custom palette
165
 * palette. This could be fixed by supporting custom palette
166
 * and setting it to simulate the 8-bit truecolor.
166
 * and setting it to simulate the 8-bit truecolor.
167
 *
167
 *
168
 * Currently we set the palette on the ia32, amd64 and sparc64 port.
168
 * Currently we set the palette on the ia32, amd64 and sparc64 port.
169
 *
169
 *
170
 * Note that the byte is being inverted by this function. The reason is
170
 * Note that the byte is being inverted by this function. The reason is
171
 * that we would like to use a color palette where the white color code
171
 * that we would like to use a color palette where the white color code
172
 * is 0 and the black color code is 255, as some machines (Sun Blade 1500)
172
 * is 0 and the black color code is 255, as some machines (Sun Blade 1500)
173
 * use these codes for black and white and prevent to set codes
173
 * use these codes for black and white and prevent to set codes
174
 * 0 and 255 to other colors.
174
 * 0 and 255 to other colors.
175
 *
175
 *
176
 */
176
 */
177
static void rgb_323(void *dst, uint32_t rgb)
177
static void rgb_323(void *dst, uint32_t rgb)
178
{
178
{
179
    *((uint8_t *) dst)
179
    *((uint8_t *) dst)
180
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
180
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
181
}
181
}
182
 
182
 
183
 
183
 
184
/** Hide logo and refresh screen
184
/** Hide logo and refresh screen
185
 *
185
 *
186
 */
186
 */
187
static void logo_hide(void)
187
static void logo_hide(void)
188
{
188
{
189
    ylogo = 0;
189
    ylogo = 0;
190
    ytrim = yres;
190
    ytrim = yres;
191
    rowtrim = rows;
191
    rowtrim = rows;
192
    fb_redraw();
192
    fb_redraw();
193
}
193
}
194
 
194
 
195
 
195
 
196
/** Draw character at given position
196
/** Draw character at given position
197
 *
197
 *
198
 */
198
 */
199
static void glyph_draw(uint8_t glyph, unsigned int col, unsigned int row)
199
static void glyph_draw(uint8_t glyph, unsigned int col, unsigned int row)
200
{
200
{
201
    unsigned int x = COL2X(col);
201
    unsigned int x = COL2X(col);
202
    unsigned int y = ROW2Y(row);
202
    unsigned int y = ROW2Y(row);
203
    unsigned int yd;
203
    unsigned int yd;
204
   
204
   
205
    if (y >= ytrim)
205
    if (y >= ytrim)
206
        logo_hide();
206
        logo_hide();
207
   
207
   
208
    backbuf[BB_POS(col, row)] = glyph;
208
    backbuf[BB_POS(col, row)] = glyph;
209
   
209
   
210
    for (yd = 0; yd < FONT_SCANLINES; yd++)
210
    for (yd = 0; yd < FONT_SCANLINES; yd++)
211
        memcpy(&fb_addr[FB_POS(x, y + yd + ylogo)],
211
        memcpy(&fb_addr[FB_POS(x, y + yd + ylogo)],
212
            &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
212
            &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
213
}
213
}
214
 
214
 
215
 
215
 
216
/** Scroll screen down by one row
216
/** Scroll screen down by one row
217
 *
217
 *
218
 *
218
 *
219
 */
219
 */
220
static void screen_scroll(void)
220
static void screen_scroll(void)
221
{
221
{
222
    if (ylogo > 0)
222
    if (ylogo > 0) {
223
        logo_hide();
223
        logo_hide();
-
 
224
        return;
-
 
225
    }
224
   
226
   
225
    unsigned int row;
227
    unsigned int row;
226
   
228
   
227
    for (row = 0; row < rows; row++) {
229
    for (row = 0; row < rows; row++) {
228
        unsigned int y = ROW2Y(row);
230
        unsigned int y = ROW2Y(row);
229
        unsigned int yd;
231
        unsigned int yd;
230
       
232
       
231
        for (yd = 0; yd < FONT_SCANLINES; yd++) {
233
        for (yd = 0; yd < FONT_SCANLINES; yd++) {
232
            unsigned int x;
234
            unsigned int x;
233
            unsigned int col;
235
            unsigned int col;
234
           
236
           
235
            for (col = 0, x = 0; col < cols; col++, x += FONT_WIDTH) {
237
            for (col = 0, x = 0; col < cols; col++, x += FONT_WIDTH) {
236
                uint8_t glyph;
238
                uint8_t glyph;
237
               
239
               
238
                if (row < rows - 1) {
240
                if (row < rows - 1) {
239
                    if (backbuf[BB_POS(col, row)] == backbuf[BB_POS(col, row + 1)])
241
                    if (backbuf[BB_POS(col, row)] == backbuf[BB_POS(col, row + 1)])
240
                        continue;
242
                        continue;
241
                   
243
                   
242
                    glyph = backbuf[BB_POS(col, row + 1)];
244
                    glyph = backbuf[BB_POS(col, row + 1)];
243
                } else
245
                } else
244
                    glyph = 0;
246
                    glyph = 0;
245
               
247
               
246
                memcpy(&fb_addr[FB_POS(x, y + yd)],
248
                memcpy(&fb_addr[FB_POS(x, y + yd)],
247
                    &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
249
                    &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
248
            }
250
            }
249
        }
251
        }
250
    }
252
    }
251
   
253
   
252
    memcpy(backbuf, backbuf + cols, cols * (rows - 1));
254
    memcpy(backbuf, backbuf + cols, cols * (rows - 1));
253
    memsetb(&backbuf[BB_POS(0, rows - 1)], cols, 0);
255
    memsetb(&backbuf[BB_POS(0, rows - 1)], cols, 0);
254
}
256
}
255
 
257
 
256
 
258
 
257
static void cursor_put(void)
259
static void cursor_put(void)
258
{
260
{
259
    glyph_draw(CURSOR, position % cols, position / cols);
261
    glyph_draw(CURSOR, position % cols, position / cols);
260
}
262
}
261
 
263
 
262
 
264
 
263
static void cursor_remove(void)
265
static void cursor_remove(void)
264
{
266
{
265
    glyph_draw(0, position % cols, position / cols);
267
    glyph_draw(0, position % cols, position / cols);
266
}
268
}
267
 
269
 
268
 
270
 
269
/** Print character to screen
271
/** Print character to screen
270
 *
272
 *
271
 * Emulate basic terminal commands.
273
 * Emulate basic terminal commands.
272
 *
274
 *
273
 */
275
 */
274
static void fb_putchar(chardev_t *dev, char ch)
276
static void fb_putchar(chardev_t *dev, char ch)
275
{
277
{
276
    spinlock_lock(&fb_lock);
278
    spinlock_lock(&fb_lock);
277
   
279
   
278
    switch (ch) {
280
    switch (ch) {
279
    case '\n':
281
    case '\n':
280
        cursor_remove();
282
        cursor_remove();
281
        position += cols;
283
        position += cols;
282
        position -= position % cols;
284
        position -= position % cols;
283
        break;
285
        break;
284
    case '\r':
286
    case '\r':
285
        cursor_remove();
287
        cursor_remove();
286
        position -= position % cols;
288
        position -= position % cols;
287
        break;
289
        break;
288
    case '\b':
290
    case '\b':
289
        cursor_remove();
291
        cursor_remove();
290
        if (position % cols)
292
        if (position % cols)
291
            position--;
293
            position--;
292
        break;
294
        break;
293
    case '\t':
295
    case '\t':
294
        cursor_remove();
296
        cursor_remove();
295
        do {
297
        do {
296
            glyph_draw((uint8_t) ' ', position % cols, position / cols);
298
            glyph_draw((uint8_t) ' ', position % cols, position / cols);
297
            position++;
299
            position++;
298
        } while ((position % 8) && (position < cols * rows));
300
        } while ((position % 8) && (position < cols * rows));
299
        break;
301
        break;
300
    default:
302
    default:
301
        glyph_draw((uint8_t) ch, position % cols, position / cols);
303
        glyph_draw((uint8_t) ch, position % cols, position / cols);
302
        position++;
304
        position++;
303
    }
305
    }
304
   
306
   
305
    if (position >= cols * rows) {
307
    if (position >= cols * rows) {
306
        position -= cols;
308
        position -= cols;
307
        screen_scroll();
309
        screen_scroll();
308
    }
310
    }
309
   
311
   
310
    cursor_put();
312
    cursor_put();
311
   
313
   
312
    spinlock_unlock(&fb_lock);
314
    spinlock_unlock(&fb_lock);
313
}
315
}
314
 
316
 
315
static chardev_t framebuffer;
317
static chardev_t framebuffer;
316
static chardev_operations_t fb_ops = {
318
static chardev_operations_t fb_ops = {
317
    .write = fb_putchar,
319
    .write = fb_putchar,
318
};
320
};
319
 
321
 
320
 
322
 
321
/** Render glyphs
323
/** Render glyphs
322
 *
324
 *
323
 * Convert glyphs from device independent font
325
 * Convert glyphs from device independent font
324
 * description to current visual representation.
326
 * description to current visual representation.
325
 *
327
 *
326
 */
328
 */
327
static void glyphs_render(void)
329
static void glyphs_render(void)
328
{
330
{
329
    /* Prerender glyphs */
331
    /* Prerender glyphs */
330
    unsigned int glyph;
332
    unsigned int glyph;
331
   
333
   
332
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
334
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
333
        unsigned int y;
335
        unsigned int y;
334
       
336
       
335
        for (y = 0; y < FONT_SCANLINES; y++) {
337
        for (y = 0; y < FONT_SCANLINES; y++) {
336
            unsigned int x;
338
            unsigned int x;
337
           
339
           
338
            for (x = 0; x < FONT_WIDTH; x++)
340
            for (x = 0; x < FONT_WIDTH; x++)
339
                rgb_conv(&glyphs[GLYPH_POS(glyph, y) + x * pixelbytes],
341
                rgb_conv(&glyphs[GLYPH_POS(glyph, y) + x * pixelbytes],
340
                    (fb_font[ROW2Y(glyph) + y] & (1 << (7 - x))) ? FG_COLOR : BG_COLOR);
342
                    (fb_font[ROW2Y(glyph) + y] & (1 << (7 - x))) ? FG_COLOR : BG_COLOR);
341
        }
343
        }
342
    }
344
    }
343
   
345
   
344
    /* Prerender background scanline */
346
    /* Prerender background scanline */
345
    unsigned int x;
347
    unsigned int x;
346
   
348
   
347
    for (x = 0; x < xres; x++)
349
    for (x = 0; x < xres; x++)
348
        rgb_conv(&bgscan[x * pixelbytes], BG_COLOR);
350
        rgb_conv(&bgscan[x * pixelbytes], BG_COLOR);
349
}
351
}
350
 
352
 
351
 
353
 
352
/** Refresh the screen
354
/** Refresh the screen
353
 *
355
 *
354
 */
356
 */
355
void fb_redraw(void)
357
void fb_redraw(void)
356
{
358
{
357
    if (ylogo > 0) {
359
    if (ylogo > 0) {
358
        unsigned int y;
360
        unsigned int y;
359
       
361
       
360
        for (y = 0; y < LOGO_HEIGHT; y++) {
362
        for (y = 0; y < LOGO_HEIGHT; y++) {
361
            unsigned int x;
363
            unsigned int x;
362
           
364
           
363
            for (x = 0; x < xres; x++)
365
            for (x = 0; x < xres; x++)
364
                rgb_conv(&fb_addr[FB_POS(x, y)],
366
                rgb_conv(&fb_addr[FB_POS(x, y)],
365
                    (x < LOGO_WIDTH) ? fb_logo[y * LOGO_WIDTH + x] : LOGO_COLOR);
367
                    (x < LOGO_WIDTH) ? fb_logo[y * LOGO_WIDTH + x] : LOGO_COLOR);
366
        }
368
        }
367
    }
369
    }
368
   
370
   
369
    unsigned int row;
371
    unsigned int row;
370
   
372
   
371
    for (row = 0; row < rowtrim; row++) {
373
    for (row = 0; row < rowtrim; row++) {
372
        unsigned int y = ylogo + ROW2Y(row);
374
        unsigned int y = ylogo + ROW2Y(row);
373
        unsigned int yd;
375
        unsigned int yd;
374
       
376
       
375
        for (yd = 0; yd < FONT_SCANLINES; yd++) {
377
        for (yd = 0; yd < FONT_SCANLINES; yd++) {
376
            unsigned int x;
378
            unsigned int x;
377
            unsigned int col;
379
            unsigned int col;
378
           
380
           
379
            for (col = 0, x = 0; col < cols; col++, x += FONT_WIDTH)
381
            for (col = 0, x = 0; col < cols; col++, x += FONT_WIDTH)
380
                memcpy(&fb_addr[FB_POS(x, y + yd)],
382
                memcpy(&fb_addr[FB_POS(x, y + yd)],
381
                &glyphs[GLYPH_POS(backbuf[BB_POS(col, row)], yd)],
383
                &glyphs[GLYPH_POS(backbuf[BB_POS(col, row)], yd)],
382
                glyphscanline);
384
                glyphscanline);
383
        }
385
        }
384
    }
386
    }
385
   
387
   
386
    if (COL2X(cols) < xres) {
388
    if (COL2X(cols) < xres) {
387
        unsigned int y;
389
        unsigned int y;
388
        unsigned int size = (xres - COL2X(cols)) * pixelbytes;
390
        unsigned int size = (xres - COL2X(cols)) * pixelbytes;
389
       
391
       
390
        for (y = ylogo; y < yres; y++)
392
        for (y = ylogo; y < yres; y++)
391
            memcpy(&fb_addr[FB_POS(COL2X(cols), y)], bgscan, size);
393
            memcpy(&fb_addr[FB_POS(COL2X(cols), y)], bgscan, size);
392
    }
394
    }
393
   
395
   
394
    if (ROW2Y(rowtrim) < yres) {
396
    if (ROW2Y(rowtrim) + ylogo < yres) {
395
        unsigned int y;
397
        unsigned int y;
396
       
398
       
397
        for (y = ROW2Y(rowtrim); y < yres; y++)
399
        for (y = ROW2Y(rowtrim) + ylogo; y < yres; y++)
398
            memcpy(&fb_addr[FB_POS(0, y)], bgscan, bgscanbytes);
400
            memcpy(&fb_addr[FB_POS(0, y)], bgscan, bgscanbytes);
399
    }
401
    }
400
}
402
}
401
 
403
 
402
 
404
 
403
/** Initialize framebuffer as a chardev output device
405
/** Initialize framebuffer as a chardev output device
404
 *
406
 *
405
 * @param addr   Physical address of the framebuffer
407
 * @param addr   Physical address of the framebuffer
406
 * @param x      Screen width in pixels
408
 * @param x      Screen width in pixels
407
 * @param y      Screen height in pixels
409
 * @param y      Screen height in pixels
408
 * @param scan   Bytes per one scanline
410
 * @param scan   Bytes per one scanline
409
 * @param visual Color model
411
 * @param visual Color model
410
 *
412
 *
411
 */
413
 */
412
void fb_init(fb_properties_t *props)
414
void fb_init(fb_properties_t *props)
413
{
415
{
414
    switch (props->visual) {
416
    switch (props->visual) {
415
    case VISUAL_INDIRECT_8:
417
    case VISUAL_INDIRECT_8:
416
        rgb_conv = rgb_323;
418
        rgb_conv = rgb_323;
417
        pixelbytes = 1;
419
        pixelbytes = 1;
418
        break;
420
        break;
419
    case VISUAL_RGB_5_5_5:
421
    case VISUAL_RGB_5_5_5:
420
        rgb_conv = rgb_555;
422
        rgb_conv = rgb_555;
421
        pixelbytes = 2;
423
        pixelbytes = 2;
422
        break;
424
        break;
423
    case VISUAL_RGB_5_6_5:
425
    case VISUAL_RGB_5_6_5:
424
        rgb_conv = rgb_565;
426
        rgb_conv = rgb_565;
425
        pixelbytes = 2;
427
        pixelbytes = 2;
426
        break;
428
        break;
427
    case VISUAL_RGB_8_8_8:
429
    case VISUAL_RGB_8_8_8:
428
        rgb_conv = rgb_888;
430
        rgb_conv = rgb_888;
429
        pixelbytes = 3;
431
        pixelbytes = 3;
430
        break;
432
        break;
431
    case VISUAL_RGB_8_8_8_0:
433
    case VISUAL_RGB_8_8_8_0:
432
        rgb_conv = rgb_888;
434
        rgb_conv = rgb_888;
433
        pixelbytes = 4;
435
        pixelbytes = 4;
434
        break;
436
        break;
435
    case VISUAL_RGB_0_8_8_8:
437
    case VISUAL_RGB_0_8_8_8:
436
        rgb_conv = rgb_0888;
438
        rgb_conv = rgb_0888;
437
        pixelbytes = 4;
439
        pixelbytes = 4;
438
        break;
440
        break;
439
    case VISUAL_BGR_0_8_8_8:
441
    case VISUAL_BGR_0_8_8_8:
440
        rgb_conv = bgr_0888;
442
        rgb_conv = bgr_0888;
441
        pixelbytes = 4;
443
        pixelbytes = 4;
442
        break;
444
        break;
443
    default:
445
    default:
444
        panic("Unsupported visual.\n");
446
        panic("Unsupported visual.\n");
445
    }
447
    }
446
   
448
   
447
    xres = props->x;
449
    xres = props->x;
448
    yres = props->y;
450
    yres = props->y;
449
    scanline = props->scan;
451
    scanline = props->scan;
450
   
452
   
451
    cols = X2COL(xres);
453
    cols = X2COL(xres);
452
    rows = Y2ROW(yres);
454
    rows = Y2ROW(yres);
453
   
455
   
454
    if (yres > ylogo) {
456
    if (yres > ylogo) {
455
        ylogo = LOGO_HEIGHT;
457
        ylogo = LOGO_HEIGHT;
456
        rowtrim = rows - Y2ROW(ylogo);
458
        rowtrim = rows - Y2ROW(ylogo);
457
        if (ylogo % FONT_SCANLINES > 0)
459
        if (ylogo % FONT_SCANLINES > 0)
458
            rowtrim--;
460
            rowtrim--;
459
        ytrim = ROW2Y(rowtrim);
461
        ytrim = ROW2Y(rowtrim);
460
    } else {
462
    } else {
461
        ylogo = 0;
463
        ylogo = 0;
462
        ytrim = yres;
464
        ytrim = yres;
463
        rowtrim = rows;
465
        rowtrim = rows;
464
    }
466
    }
465
   
467
   
466
    glyphscanline = FONT_WIDTH * pixelbytes;
468
    glyphscanline = FONT_WIDTH * pixelbytes;
467
    glyphbytes = ROW2Y(glyphscanline);
469
    glyphbytes = ROW2Y(glyphscanline);
468
    bgscanbytes = xres * pixelbytes;
470
    bgscanbytes = xres * pixelbytes;
469
   
471
   
470
    unsigned int fbsize = scanline * yres;
472
    unsigned int fbsize = scanline * yres;
471
    unsigned int bbsize = cols * rows;
473
    unsigned int bbsize = cols * rows;
472
    unsigned int glyphsize = FONT_GLYPHS * glyphbytes;
474
    unsigned int glyphsize = FONT_GLYPHS * glyphbytes;
473
   
475
   
474
    backbuf = (uint8_t *) malloc(bbsize, 0);
476
    backbuf = (uint8_t *) malloc(bbsize, 0);
475
    if (!backbuf)
477
    if (!backbuf)
476
        panic("Unable to allocate backbuffer.\n");
478
        panic("Unable to allocate backbuffer.\n");
477
   
479
   
478
    glyphs = (uint8_t *) malloc(glyphsize, 0);
480
    glyphs = (uint8_t *) malloc(glyphsize, 0);
479
    if (!glyphs)
481
    if (!glyphs)
480
        panic("Unable to allocate glyphs.\n");
482
        panic("Unable to allocate glyphs.\n");
481
   
483
   
482
    bgscan = malloc(bgscanbytes, 0);
484
    bgscan = malloc(bgscanbytes, 0);
483
    if (!bgscan)
485
    if (!bgscan)
484
        panic("Unable to allocate background pixel.\n");
486
        panic("Unable to allocate background pixel.\n");
485
   
487
   
486
    memsetb(backbuf, bbsize, 0);
488
    memsetb(backbuf, bbsize, 0);
487
   
489
   
488
    glyphs_render();
490
    glyphs_render();
489
   
491
   
490
    fb_addr = (uint8_t *) hw_map((uintptr_t) props->addr, fbsize);
492
    fb_addr = (uint8_t *) hw_map((uintptr_t) props->addr, fbsize);
491
   
493
   
492
    fb_parea.pbase = (uintptr_t) props->addr + props->offset;
494
    fb_parea.pbase = (uintptr_t) props->addr + props->offset;
493
    fb_parea.vbase = (uintptr_t) fb_addr;
495
    fb_parea.vbase = (uintptr_t) fb_addr;
494
    fb_parea.frames = SIZE2FRAMES(fbsize);
496
    fb_parea.frames = SIZE2FRAMES(fbsize);
495
    fb_parea.cacheable = false;
497
    fb_parea.cacheable = false;
496
    ddi_parea_register(&fb_parea);
498
    ddi_parea_register(&fb_parea);
497
   
499
   
498
    sysinfo_set_item_val("fb", NULL, true);
500
    sysinfo_set_item_val("fb", NULL, true);
499
    sysinfo_set_item_val("fb.kind", NULL, 1);
501
    sysinfo_set_item_val("fb.kind", NULL, 1);
500
    sysinfo_set_item_val("fb.width", NULL, xres);
502
    sysinfo_set_item_val("fb.width", NULL, xres);
501
    sysinfo_set_item_val("fb.height", NULL, yres);
503
    sysinfo_set_item_val("fb.height", NULL, yres);
502
    sysinfo_set_item_val("fb.scanline", NULL, scanline);
504
    sysinfo_set_item_val("fb.scanline", NULL, scanline);
503
    sysinfo_set_item_val("fb.visual", NULL, props->visual);
505
    sysinfo_set_item_val("fb.visual", NULL, props->visual);
504
    sysinfo_set_item_val("fb.address.physical", NULL, props->addr);
506
    sysinfo_set_item_val("fb.address.physical", NULL, props->addr);
505
   
507
   
506
    fb_redraw();
508
    fb_redraw();
507
   
509
   
508
    chardev_initialize("fb", &framebuffer, &fb_ops);
510
    chardev_initialize("fb", &framebuffer, &fb_ops);
509
    stdout = &framebuffer;
511
    stdout = &framebuffer;
510
}
512
}
511
 
513
 
512
/** @}
514
/** @}
513
 */
515
 */
514
 
516