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1
/*
1
/*
2
 * Copyright (c) 2008 Martin Decky
2
 * Copyright (c) 2008 Martin Decky
3
 * Copyright (c) 2006 Ondrej Palkovsky
3
 * Copyright (c) 2006 Ondrej Palkovsky
4
 * All rights reserved.
4
 * All rights reserved.
5
 *
5
 *
6
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
7
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
8
 * are met:
8
 * are met:
9
 *
9
 *
10
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
11
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
12
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
14
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
15
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
16
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
17
 *
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
28
 */
29
 
29
 
30
/** @addtogroup genarch
30
/** @addtogroup genarch
31
 * @{
31
 * @{
32
 */
32
 */
33
/** @file
33
/** @file
34
 */
34
 */
35
 
35
 
36
#include <genarch/fb/font-8x16.h>
36
#include <genarch/fb/font-8x16.h>
37
#include <genarch/fb/logo-196x66.h>
37
#include <genarch/fb/logo-196x66.h>
38
#include <genarch/fb/visuals.h>
38
#include <genarch/fb/visuals.h>
39
#include <genarch/fb/fb.h>
39
#include <genarch/fb/fb.h>
40
#include <console/chardev.h>
40
#include <console/chardev.h>
41
#include <console/console.h>
41
#include <console/console.h>
42
#include <sysinfo/sysinfo.h>
42
#include <sysinfo/sysinfo.h>
43
#include <mm/slab.h>
43
#include <mm/slab.h>
44
#include <align.h>
44
#include <align.h>
45
#include <panic.h>
45
#include <panic.h>
46
#include <memstr.h>
46
#include <memstr.h>
47
#include <config.h>
47
#include <config.h>
48
#include <bitops.h>
48
#include <bitops.h>
49
#include <print.h>
49
#include <print.h>
50
#include <ddi/ddi.h>
50
#include <ddi/ddi.h>
51
#include <arch/types.h>
51
#include <arch/types.h>
52
 
52
 
53
SPINLOCK_INITIALIZE(fb_lock);
53
SPINLOCK_INITIALIZE(fb_lock);
54
 
54
 
55
/**< Physical memory area for fb. */
55
/**< Physical memory area for fb. */
56
static parea_t fb_parea;
56
static parea_t fb_parea;
57
 
57
 
58
static uint8_t *fb_addr;
58
static uint8_t *fb_addr;
59
static uint8_t *backbuf;
59
static uint8_t *backbuf;
60
static uint8_t *glyphs;
60
static uint8_t *glyphs;
61
static uint8_t *bgscan;
61
static uint8_t *bgscan;
62
 
62
 
63
static unsigned int xres;
63
static unsigned int xres;
64
static unsigned int yres;
64
static unsigned int yres;
65
 
65
 
66
static unsigned int ylogo;
66
static unsigned int ylogo;
67
static unsigned int ytrim;
67
static unsigned int ytrim;
68
static unsigned int rowtrim;
68
static unsigned int rowtrim;
69
 
69
 
70
static unsigned int scanline;
70
static unsigned int scanline;
71
static unsigned int glyphscanline;
71
static unsigned int glyphscanline;
72
 
72
 
73
static unsigned int pixelbytes;
73
static unsigned int pixelbytes;
74
static unsigned int glyphbytes;
74
static unsigned int glyphbytes;
75
static unsigned int bgscanbytes;
75
static unsigned int bgscanbytes;
76
 
76
 
77
static unsigned int cols;
77
static unsigned int cols;
78
static unsigned int rows;
78
static unsigned int rows;
79
static unsigned int position = 0;
79
static unsigned int position = 0;
80
 
80
 
81
#define BG_COLOR     0x000080
81
#define BG_COLOR     0x000080
82
#define FG_COLOR     0xffff00
82
#define FG_COLOR     0xffff00
83
 
83
 
84
#define CURSOR       219
84
#define CURSOR       219
85
 
85
 
86
#define RED(x, bits)         ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
86
#define RED(x, bits)         ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
87
#define GREEN(x, bits)       ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
87
#define GREEN(x, bits)       ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
88
#define BLUE(x, bits)        ((x >> (8 - bits)) & ((1 << bits) - 1))
88
#define BLUE(x, bits)        ((x >> (8 - bits)) & ((1 << bits) - 1))
89
 
89
 
90
#define COL2X(col)           ((col) * FONT_WIDTH)
90
#define COL2X(col)           ((col) * FONT_WIDTH)
91
#define ROW2Y(row)           ((row) * FONT_SCANLINES)
91
#define ROW2Y(row)           ((row) * FONT_SCANLINES)
92
 
92
 
93
#define X2COL(x)             ((x) / FONT_WIDTH)
93
#define X2COL(x)             ((x) / FONT_WIDTH)
94
#define Y2ROW(y)             ((y) / FONT_SCANLINES)
94
#define Y2ROW(y)             ((y) / FONT_SCANLINES)
95
 
95
 
96
#define FB_POS(x, y)         ((y) * scanline + (x) * pixelbytes)
96
#define FB_POS(x, y)         ((y) * scanline + (x) * pixelbytes)
97
#define BB_POS(col, row)     ((row) * cols + (col))
97
#define BB_POS(col, row)     ((row) * cols + (col))
98
#define GLYPH_POS(glyph, y)  ((glyph) * glyphbytes + (y) * glyphscanline)
98
#define GLYPH_POS(glyph, y)  ((glyph) * glyphbytes + (y) * glyphscanline)
99
 
99
 
100
 
100
 
101
static void (*rgb_conv)(void *, uint32_t);
101
static void (*rgb_conv)(void *, uint32_t);
102
 
102
 
103
 
103
 
104
/** ARGB 8:8:8:8 conversion
104
/** ARGB 8:8:8:8 conversion
105
 *
105
 *
106
 */
106
 */
107
static void rgb_0888(void *dst, uint32_t rgb)
107
static void rgb_0888(void *dst, uint32_t rgb)
108
{
108
{
109
    *((uint32_t *) dst) = rgb & 0xffffff;
109
    *((uint32_t *) dst) = rgb & 0xffffff;
110
}
110
}
111
 
111
 
112
 
112
 
113
/** ABGR 8:8:8:8 conversion
113
/** ABGR 8:8:8:8 conversion
114
 *
114
 *
115
 */
115
 */
116
static void bgr_0888(void *dst, uint32_t rgb)
116
static void bgr_0888(void *dst, uint32_t rgb)
117
{
117
{
118
    *((uint32_t *) dst)
118
    *((uint32_t *) dst)
119
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
119
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
120
}
120
}
121
 
121
 
122
 
122
 
123
/** BGR 8:8:8 conversion
123
/** RGB 8:8:8 conversion
124
 *
124
 *
125
 */
125
 */
126
static void rgb_888(void *dst, uint32_t rgb)
126
static void rgb_888(void *dst, uint32_t rgb)
127
{
127
{
128
#if defined(FB_INVERT_ENDIAN)
-
 
129
    ((uint8_t *) dst)[0] = RED(rgb, 8);
-
 
130
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
-
 
131
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
-
 
132
#else
-
 
133
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
128
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
134
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
129
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
135
    ((uint8_t *) dst)[2] = RED(rgb, 8);
130
    ((uint8_t *) dst)[2] = RED(rgb, 8);
-
 
131
}
-
 
132
 
-
 
133
 
-
 
134
/** BGR 8:8:8 conversion
-
 
135
 *
136
#endif
136
 */
-
 
137
static void bgr_888(void *dst, uint32_t rgb)
-
 
138
{
-
 
139
    ((uint8_t *) dst)[0] = RED(rgb, 8);
-
 
140
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
-
 
141
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
137
}
142
}
138
 
143
 
139
 
144
 
140
/** RGB 5:5:5 conversion
145
/** RGB 5:5:5 conversion
141
 *
146
 *
142
 */
147
 */
143
static void rgb_555(void *dst, uint32_t rgb)
148
static void rgb_555(void *dst, uint32_t rgb)
144
{
149
{
145
    *((uint16_t *) dst)
150
    *((uint16_t *) dst)
146
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
151
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
147
}
152
}
148
 
153
 
149
 
154
 
150
/** RGB 5:6:5 conversion
155
/** RGB 5:6:5 conversion
151
 *
156
 *
152
 */
157
 */
153
static void rgb_565(void *dst, uint32_t rgb)
158
static void rgb_565(void *dst, uint32_t rgb)
154
{
159
{
155
    *((uint16_t *) dst)
160
    *((uint16_t *) dst)
156
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
161
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
157
}
162
}
158
 
163
 
159
 
164
 
160
/** RGB 3:2:3
165
/** RGB 3:2:3
161
 *
166
 *
162
 * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer
167
 * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer
163
 * will most likely use a color palette. The color appearance
168
 * will most likely use a color palette. The color appearance
164
 * will be pretty random and depend on the default installed
169
 * will be pretty random and depend on the default installed
165
 * palette. This could be fixed by supporting custom palette
170
 * palette. This could be fixed by supporting custom palette
166
 * and setting it to simulate the 8-bit truecolor.
171
 * and setting it to simulate the 8-bit truecolor.
167
 *
172
 *
168
 * Currently we set the palette on the ia32, amd64 and sparc64 port.
173
 * Currently we set the palette on the ia32, amd64 and sparc64 port.
169
 *
174
 *
170
 * Note that the byte is being inverted by this function. The reason is
175
 * Note that the byte is being inverted by this function. The reason is
171
 * that we would like to use a color palette where the white color code
176
 * that we would like to use a color palette where the white color code
172
 * is 0 and the black color code is 255, as some machines (Sun Blade 1500)
177
 * is 0 and the black color code is 255, as some machines (Sun Blade 1500)
173
 * use these codes for black and white and prevent to set codes
178
 * use these codes for black and white and prevent to set codes
174
 * 0 and 255 to other colors.
179
 * 0 and 255 to other colors.
175
 *
180
 *
176
 */
181
 */
177
static void rgb_323(void *dst, uint32_t rgb)
182
static void rgb_323(void *dst, uint32_t rgb)
178
{
183
{
179
    *((uint8_t *) dst)
184
    *((uint8_t *) dst)
180
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
185
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
181
}
186
}
182
 
187
 
183
 
188
 
184
/** Hide logo and refresh screen
189
/** Hide logo and refresh screen
185
 *
190
 *
186
 */
191
 */
187
static void logo_hide(bool silent)
192
static void logo_hide(bool silent)
188
{
193
{
189
    ylogo = 0;
194
    ylogo = 0;
190
    ytrim = yres;
195
    ytrim = yres;
191
    rowtrim = rows;
196
    rowtrim = rows;
192
    if (!silent)
197
    if (!silent)
193
        fb_redraw();
198
        fb_redraw();
194
}
199
}
195
 
200
 
196
 
201
 
197
/** Draw character at given position
202
/** Draw character at given position
198
 *
203
 *
199
 */
204
 */
200
static void glyph_draw(uint8_t glyph, unsigned int col, unsigned int row, bool silent)
205
static void glyph_draw(uint8_t glyph, unsigned int col, unsigned int row, bool silent)
201
{
206
{
202
    unsigned int x = COL2X(col);
207
    unsigned int x = COL2X(col);
203
    unsigned int y = ROW2Y(row);
208
    unsigned int y = ROW2Y(row);
204
    unsigned int yd;
209
    unsigned int yd;
205
   
210
   
206
    if (y >= ytrim)
211
    if (y >= ytrim)
207
        logo_hide(silent);
212
        logo_hide(silent);
208
   
213
   
209
    backbuf[BB_POS(col, row)] = glyph;
214
    backbuf[BB_POS(col, row)] = glyph;
210
   
215
   
211
    if (!silent) {
216
    if (!silent) {
212
        for (yd = 0; yd < FONT_SCANLINES; yd++)
217
        for (yd = 0; yd < FONT_SCANLINES; yd++)
213
            memcpy(&fb_addr[FB_POS(x, y + yd + ylogo)],
218
            memcpy(&fb_addr[FB_POS(x, y + yd + ylogo)],
214
                &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
219
                &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
215
    }
220
    }
216
}
221
}
217
 
222
 
218
 
223
 
219
/** Scroll screen down by one row
224
/** Scroll screen down by one row
220
 *
225
 *
221
 *
226
 *
222
 */
227
 */
223
static void screen_scroll(bool silent)
228
static void screen_scroll(bool silent)
224
{
229
{
225
    if (ylogo > 0) {
230
    if (ylogo > 0) {
226
        logo_hide(silent);
231
        logo_hide(silent);
227
        return;
232
        return;
228
    }
233
    }
229
   
234
   
230
    if (!silent) {
235
    if (!silent) {
231
        unsigned int row;
236
        unsigned int row;
232
       
237
       
233
        for (row = 0; row < rows; row++) {
238
        for (row = 0; row < rows; row++) {
234
            unsigned int y = ROW2Y(row);
239
            unsigned int y = ROW2Y(row);
235
            unsigned int yd;
240
            unsigned int yd;
236
           
241
           
237
            for (yd = 0; yd < FONT_SCANLINES; yd++) {
242
            for (yd = 0; yd < FONT_SCANLINES; yd++) {
238
                unsigned int x;
243
                unsigned int x;
239
                unsigned int col;
244
                unsigned int col;
240
               
245
               
241
                for (col = 0, x = 0; col < cols; col++,
246
                for (col = 0, x = 0; col < cols; col++,
242
                    x += FONT_WIDTH) {
247
                    x += FONT_WIDTH) {
243
                    uint8_t glyph;
248
                    uint8_t glyph;
244
                   
249
                   
245
                    if (row < rows - 1) {
250
                    if (row < rows - 1) {
246
                        if (backbuf[BB_POS(col, row)] ==
251
                        if (backbuf[BB_POS(col, row)] ==
247
                            backbuf[BB_POS(col, row + 1)])
252
                            backbuf[BB_POS(col, row + 1)])
248
                            continue;
253
                            continue;
249
                       
254
                       
250
                        glyph = backbuf[BB_POS(col, row + 1)];
255
                        glyph = backbuf[BB_POS(col, row + 1)];
251
                    } else
256
                    } else
252
                        glyph = 0;
257
                        glyph = 0;
253
                   
258
                   
254
                    memcpy(&fb_addr[FB_POS(x, y + yd)],
259
                    memcpy(&fb_addr[FB_POS(x, y + yd)],
255
                        &glyphs[GLYPH_POS(glyph, yd)],
260
                        &glyphs[GLYPH_POS(glyph, yd)],
256
                        glyphscanline);
261
                        glyphscanline);
257
                }
262
                }
258
            }
263
            }
259
        }
264
        }
260
    }
265
    }
261
   
266
   
262
    memmove(backbuf, backbuf + cols, cols * (rows - 1));
267
    memmove(backbuf, backbuf + cols, cols * (rows - 1));
263
    memsetb(&backbuf[BB_POS(0, rows - 1)], cols, 0);
268
    memsetb(&backbuf[BB_POS(0, rows - 1)], cols, 0);
264
}
269
}
265
 
270
 
266
 
271
 
267
static void cursor_put(bool silent)
272
static void cursor_put(bool silent)
268
{
273
{
269
    glyph_draw(CURSOR, position % cols, position / cols, silent);
274
    glyph_draw(CURSOR, position % cols, position / cols, silent);
270
}
275
}
271
 
276
 
272
 
277
 
273
static void cursor_remove(bool silent)
278
static void cursor_remove(bool silent)
274
{
279
{
275
    glyph_draw(0, position % cols, position / cols, silent);
280
    glyph_draw(0, position % cols, position / cols, silent);
276
}
281
}
277
 
282
 
278
 
283
 
279
/** Print character to screen
284
/** Print character to screen
280
 *
285
 *
281
 * Emulate basic terminal commands.
286
 * Emulate basic terminal commands.
282
 *
287
 *
283
 */
288
 */
284
static void fb_putchar(chardev_t *dev, char ch, bool silent)
289
static void fb_putchar(chardev_t *dev, char ch, bool silent)
285
{
290
{
286
    spinlock_lock(&fb_lock);
291
    spinlock_lock(&fb_lock);
287
   
292
   
288
    switch (ch) {
293
    switch (ch) {
289
    case '\n':
294
    case '\n':
290
        cursor_remove(silent);
295
        cursor_remove(silent);
291
        position += cols;
296
        position += cols;
292
        position -= position % cols;
297
        position -= position % cols;
293
        break;
298
        break;
294
    case '\r':
299
    case '\r':
295
        cursor_remove(silent);
300
        cursor_remove(silent);
296
        position -= position % cols;
301
        position -= position % cols;
297
        break;
302
        break;
298
    case '\b':
303
    case '\b':
299
        cursor_remove(silent);
304
        cursor_remove(silent);
300
        if (position % cols)
305
        if (position % cols)
301
            position--;
306
            position--;
302
        break;
307
        break;
303
    case '\t':
308
    case '\t':
304
        cursor_remove(silent);
309
        cursor_remove(silent);
305
        do {
310
        do {
306
            glyph_draw((uint8_t) ' ', position % cols,
311
            glyph_draw((uint8_t) ' ', position % cols,
307
                position / cols, silent);
312
                position / cols, silent);
308
            position++;
313
            position++;
309
        } while ((position % 8) && (position < cols * rows));
314
        } while ((position % 8) && (position < cols * rows));
310
        break;
315
        break;
311
    default:
316
    default:
312
        glyph_draw((uint8_t) ch, position % cols,
317
        glyph_draw((uint8_t) ch, position % cols,
313
            position / cols, silent);
318
            position / cols, silent);
314
        position++;
319
        position++;
315
    }
320
    }
316
   
321
   
317
    if (position >= cols * rows) {
322
    if (position >= cols * rows) {
318
        position -= cols;
323
        position -= cols;
319
        screen_scroll(silent);
324
        screen_scroll(silent);
320
    }
325
    }
321
   
326
   
322
    cursor_put(silent);
327
    cursor_put(silent);
323
   
328
   
324
    spinlock_unlock(&fb_lock);
329
    spinlock_unlock(&fb_lock);
325
}
330
}
326
 
331
 
327
static chardev_t framebuffer;
332
static chardev_t framebuffer;
328
static chardev_operations_t fb_ops = {
333
static chardev_operations_t fb_ops = {
329
    .write = fb_putchar,
334
    .write = fb_putchar,
330
};
335
};
331
 
336
 
332
 
337
 
333
/** Render glyphs
338
/** Render glyphs
334
 *
339
 *
335
 * Convert glyphs from device independent font
340
 * Convert glyphs from device independent font
336
 * description to current visual representation.
341
 * description to current visual representation.
337
 *
342
 *
338
 */
343
 */
339
static void glyphs_render(void)
344
static void glyphs_render(void)
340
{
345
{
341
    /* Prerender glyphs */
346
    /* Prerender glyphs */
342
    unsigned int glyph;
347
    unsigned int glyph;
343
   
348
   
344
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
349
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
345
        unsigned int y;
350
        unsigned int y;
346
       
351
       
347
        for (y = 0; y < FONT_SCANLINES; y++) {
352
        for (y = 0; y < FONT_SCANLINES; y++) {
348
            unsigned int x;
353
            unsigned int x;
349
           
354
           
350
            for (x = 0; x < FONT_WIDTH; x++) {
355
            for (x = 0; x < FONT_WIDTH; x++) {
351
                void *dst = &glyphs[GLYPH_POS(glyph, y) +
356
                void *dst = &glyphs[GLYPH_POS(glyph, y) +
352
                    x * pixelbytes];
357
                    x * pixelbytes];
353
                uint32_t rgb = (fb_font[ROW2Y(glyph) + y] &
358
                uint32_t rgb = (fb_font[ROW2Y(glyph) + y] &
354
                    (1 << (7 - x))) ? FG_COLOR : BG_COLOR;
359
                    (1 << (7 - x))) ? FG_COLOR : BG_COLOR;
355
                rgb_conv(dst, rgb);
360
                rgb_conv(dst, rgb);
356
            }
361
            }
357
        }
362
        }
358
    }
363
    }
359
   
364
   
360
    /* Prerender background scanline */
365
    /* Prerender background scanline */
361
    unsigned int x;
366
    unsigned int x;
362
   
367
   
363
    for (x = 0; x < xres; x++)
368
    for (x = 0; x < xres; x++)
364
        rgb_conv(&bgscan[x * pixelbytes], BG_COLOR);
369
        rgb_conv(&bgscan[x * pixelbytes], BG_COLOR);
365
}
370
}
366
 
371
 
367
 
372
 
368
/** Refresh the screen
373
/** Refresh the screen
369
 *
374
 *
370
 */
375
 */
371
void fb_redraw(void)
376
void fb_redraw(void)
372
{
377
{
373
    if (ylogo > 0) {
378
    if (ylogo > 0) {
374
        unsigned int y;
379
        unsigned int y;
375
       
380
       
376
        for (y = 0; y < LOGO_HEIGHT; y++) {
381
        for (y = 0; y < LOGO_HEIGHT; y++) {
377
            unsigned int x;
382
            unsigned int x;
378
           
383
           
379
            for (x = 0; x < xres; x++)
384
            for (x = 0; x < xres; x++)
380
                rgb_conv(&fb_addr[FB_POS(x, y)],
385
                rgb_conv(&fb_addr[FB_POS(x, y)],
381
                    (x < LOGO_WIDTH) ?
386
                    (x < LOGO_WIDTH) ?
382
                    fb_logo[y * LOGO_WIDTH + x] :
387
                    fb_logo[y * LOGO_WIDTH + x] :
383
                    LOGO_COLOR);
388
                    LOGO_COLOR);
384
        }
389
        }
385
    }
390
    }
386
   
391
   
387
    unsigned int row;
392
    unsigned int row;
388
   
393
   
389
    for (row = 0; row < rowtrim; row++) {
394
    for (row = 0; row < rowtrim; row++) {
390
        unsigned int y = ylogo + ROW2Y(row);
395
        unsigned int y = ylogo + ROW2Y(row);
391
        unsigned int yd;
396
        unsigned int yd;
392
       
397
       
393
        for (yd = 0; yd < FONT_SCANLINES; yd++) {
398
        for (yd = 0; yd < FONT_SCANLINES; yd++) {
394
            unsigned int x;
399
            unsigned int x;
395
            unsigned int col;
400
            unsigned int col;
396
           
401
           
397
            for (col = 0, x = 0; col < cols;
402
            for (col = 0, x = 0; col < cols;
398
                col++, x += FONT_WIDTH) {
403
                col++, x += FONT_WIDTH) {
399
                void *d = &fb_addr[FB_POS(x, y + yd)];
404
                void *d = &fb_addr[FB_POS(x, y + yd)];
400
                void *s = &glyphs[GLYPH_POS(backbuf[BB_POS(col,
405
                void *s = &glyphs[GLYPH_POS(backbuf[BB_POS(col,
401
                    row)], yd)];
406
                    row)], yd)];
402
                memcpy(d, s, glyphscanline);
407
                memcpy(d, s, glyphscanline);
403
            }
408
            }
404
        }
409
        }
405
    }
410
    }
406
   
411
   
407
    if (COL2X(cols) < xres) {
412
    if (COL2X(cols) < xres) {
408
        unsigned int y;
413
        unsigned int y;
409
        unsigned int size = (xres - COL2X(cols)) * pixelbytes;
414
        unsigned int size = (xres - COL2X(cols)) * pixelbytes;
410
       
415
       
411
        for (y = ylogo; y < yres; y++)
416
        for (y = ylogo; y < yres; y++)
412
            memcpy(&fb_addr[FB_POS(COL2X(cols), y)], bgscan, size);
417
            memcpy(&fb_addr[FB_POS(COL2X(cols), y)], bgscan, size);
413
    }
418
    }
414
   
419
   
415
    if (ROW2Y(rowtrim) + ylogo < yres) {
420
    if (ROW2Y(rowtrim) + ylogo < yres) {
416
        unsigned int y;
421
        unsigned int y;
417
       
422
       
418
        for (y = ROW2Y(rowtrim) + ylogo; y < yres; y++)
423
        for (y = ROW2Y(rowtrim) + ylogo; y < yres; y++)
419
            memcpy(&fb_addr[FB_POS(0, y)], bgscan, bgscanbytes);
424
            memcpy(&fb_addr[FB_POS(0, y)], bgscan, bgscanbytes);
420
    }
425
    }
421
}
426
}
422
 
427
 
423
 
428
 
424
/** Initialize framebuffer as a chardev output device
429
/** Initialize framebuffer as a chardev output device
425
 *
430
 *
426
 * @param addr   Physical address of the framebuffer
431
 * @param addr   Physical address of the framebuffer
427
 * @param x      Screen width in pixels
432
 * @param x      Screen width in pixels
428
 * @param y      Screen height in pixels
433
 * @param y      Screen height in pixels
429
 * @param scan   Bytes per one scanline
434
 * @param scan   Bytes per one scanline
430
 * @param visual Color model
435
 * @param visual Color model
431
 *
436
 *
432
 */
437
 */
433
void fb_init(fb_properties_t *props)
438
void fb_init(fb_properties_t *props)
434
{
439
{
435
    switch (props->visual) {
440
    switch (props->visual) {
436
    case VISUAL_INDIRECT_8:
441
    case VISUAL_INDIRECT_8:
437
        rgb_conv = rgb_323;
442
        rgb_conv = rgb_323;
438
        pixelbytes = 1;
443
        pixelbytes = 1;
439
        break;
444
        break;
440
    case VISUAL_RGB_5_5_5:
445
    case VISUAL_RGB_5_5_5:
441
        rgb_conv = rgb_555;
446
        rgb_conv = rgb_555;
442
        pixelbytes = 2;
447
        pixelbytes = 2;
443
        break;
448
        break;
444
    case VISUAL_RGB_5_6_5:
449
    case VISUAL_RGB_5_6_5:
445
        rgb_conv = rgb_565;
450
        rgb_conv = rgb_565;
446
        pixelbytes = 2;
451
        pixelbytes = 2;
447
        break;
452
        break;
448
    case VISUAL_RGB_8_8_8:
453
    case VISUAL_RGB_8_8_8:
449
        rgb_conv = rgb_888;
454
        rgb_conv = rgb_888;
450
        pixelbytes = 3;
455
        pixelbytes = 3;
-
 
456
        break;
-
 
457
    case VISUAL_BGR_8_8_8:
-
 
458
        rgb_conv = bgr_888;
-
 
459
        pixelbytes = 3;
451
        break;
460
        break;
452
    case VISUAL_RGB_8_8_8_0:
461
    case VISUAL_RGB_8_8_8_0:
453
        rgb_conv = rgb_888;
462
        rgb_conv = rgb_888;
454
        pixelbytes = 4;
463
        pixelbytes = 4;
455
        break;
464
        break;
456
    case VISUAL_RGB_0_8_8_8:
465
    case VISUAL_RGB_0_8_8_8:
457
        rgb_conv = rgb_0888;
466
        rgb_conv = rgb_0888;
458
        pixelbytes = 4;
467
        pixelbytes = 4;
459
        break;
468
        break;
460
    case VISUAL_BGR_0_8_8_8:
469
    case VISUAL_BGR_0_8_8_8:
461
        rgb_conv = bgr_0888;
470
        rgb_conv = bgr_0888;
462
        pixelbytes = 4;
471
        pixelbytes = 4;
463
        break;
472
        break;
464
    default:
473
    default:
465
        panic("Unsupported visual.");
474
        panic("Unsupported visual.");
466
    }
475
    }
467
   
476
   
468
    xres = props->x;
477
    xres = props->x;
469
    yres = props->y;
478
    yres = props->y;
470
    scanline = props->scan;
479
    scanline = props->scan;
471
   
480
   
472
    cols = X2COL(xres);
481
    cols = X2COL(xres);
473
    rows = Y2ROW(yres);
482
    rows = Y2ROW(yres);
474
   
483
   
475
    if (yres > ylogo) {
484
    if (yres > ylogo) {
476
        ylogo = LOGO_HEIGHT;
485
        ylogo = LOGO_HEIGHT;
477
        rowtrim = rows - Y2ROW(ylogo);
486
        rowtrim = rows - Y2ROW(ylogo);
478
        if (ylogo % FONT_SCANLINES > 0)
487
        if (ylogo % FONT_SCANLINES > 0)
479
            rowtrim--;
488
            rowtrim--;
480
        ytrim = ROW2Y(rowtrim);
489
        ytrim = ROW2Y(rowtrim);
481
    } else {
490
    } else {
482
        ylogo = 0;
491
        ylogo = 0;
483
        ytrim = yres;
492
        ytrim = yres;
484
        rowtrim = rows;
493
        rowtrim = rows;
485
    }
494
    }
486
   
495
   
487
    glyphscanline = FONT_WIDTH * pixelbytes;
496
    glyphscanline = FONT_WIDTH * pixelbytes;
488
    glyphbytes = ROW2Y(glyphscanline);
497
    glyphbytes = ROW2Y(glyphscanline);
489
    bgscanbytes = xres * pixelbytes;
498
    bgscanbytes = xres * pixelbytes;
490
   
499
   
491
    unsigned int fbsize = scanline * yres;
500
    unsigned int fbsize = scanline * yres;
492
    unsigned int bbsize = cols * rows;
501
    unsigned int bbsize = cols * rows;
493
    unsigned int glyphsize = FONT_GLYPHS * glyphbytes;
502
    unsigned int glyphsize = FONT_GLYPHS * glyphbytes;
494
   
503
   
495
    backbuf = (uint8_t *) malloc(bbsize, 0);
504
    backbuf = (uint8_t *) malloc(bbsize, 0);
496
    if (!backbuf)
505
    if (!backbuf)
497
        panic("Unable to allocate backbuffer.");
506
        panic("Unable to allocate backbuffer.");
498
   
507
   
499
    glyphs = (uint8_t *) malloc(glyphsize, 0);
508
    glyphs = (uint8_t *) malloc(glyphsize, 0);
500
    if (!glyphs)
509
    if (!glyphs)
501
        panic("Unable to allocate glyphs.");
510
        panic("Unable to allocate glyphs.");
502
   
511
   
503
    bgscan = malloc(bgscanbytes, 0);
512
    bgscan = malloc(bgscanbytes, 0);
504
    if (!bgscan)
513
    if (!bgscan)
505
        panic("Unable to allocate background pixel.");
514
        panic("Unable to allocate background pixel.");
506
   
515
   
507
    memsetb(backbuf, bbsize, 0);
516
    memsetb(backbuf, bbsize, 0);
508
   
517
   
509
    glyphs_render();
518
    glyphs_render();
510
   
519
   
511
    fb_addr = (uint8_t *) hw_map((uintptr_t) props->addr, fbsize);
520
    fb_addr = (uint8_t *) hw_map((uintptr_t) props->addr, fbsize);
512
   
521
   
513
    fb_parea.pbase = (uintptr_t) props->addr + props->offset;
522
    fb_parea.pbase = (uintptr_t) props->addr + props->offset;
514
    fb_parea.vbase = (uintptr_t) fb_addr;
523
    fb_parea.vbase = (uintptr_t) fb_addr;
515
    fb_parea.frames = SIZE2FRAMES(fbsize);
524
    fb_parea.frames = SIZE2FRAMES(fbsize);
516
    fb_parea.cacheable = false;
525
    fb_parea.cacheable = false;
517
    ddi_parea_register(&fb_parea);
526
    ddi_parea_register(&fb_parea);
518
   
527
   
519
    sysinfo_set_item_val("fb", NULL, true);
528
    sysinfo_set_item_val("fb", NULL, true);
520
    sysinfo_set_item_val("fb.kind", NULL, 1);
529
    sysinfo_set_item_val("fb.kind", NULL, 1);
521
    sysinfo_set_item_val("fb.width", NULL, xres);
530
    sysinfo_set_item_val("fb.width", NULL, xres);
522
    sysinfo_set_item_val("fb.height", NULL, yres);
531
    sysinfo_set_item_val("fb.height", NULL, yres);
523
    sysinfo_set_item_val("fb.scanline", NULL, scanline);
532
    sysinfo_set_item_val("fb.scanline", NULL, scanline);
524
    sysinfo_set_item_val("fb.visual", NULL, props->visual);
533
    sysinfo_set_item_val("fb.visual", NULL, props->visual);
525
    sysinfo_set_item_val("fb.address.physical", NULL, props->addr);
534
    sysinfo_set_item_val("fb.address.physical", NULL, props->addr);
526
   
535
   
527
    fb_redraw();
536
    fb_redraw();
528
   
537
   
529
    chardev_initialize("fb", &framebuffer, &fb_ops);
538
    chardev_initialize("fb", &framebuffer, &fb_ops);
530
    stdout = &framebuffer;
539
    stdout = &framebuffer;
531
}
540
}
532
 
541
 
533
/** @}
542
/** @}
534
 */
543
 */
535
 
544