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1
/*
1
/*
2
 * Copyright (c) 2001-2005 Jakub Jermar
2
 * Copyright (c) 2001-2005 Jakub Jermar
3
 * Copyright (c) 2005 Sergey Bondari
3
 * Copyright (c) 2005 Sergey Bondari
4
 * All rights reserved.
4
 * All rights reserved.
5
 *
5
 *
6
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
7
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
8
 * are met:
8
 * are met:
9
 *
9
 *
10
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
11
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
12
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
14
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
15
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
16
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
17
 *
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
28
 */
29
 
29
 
30
/** @addtogroup genericmm
30
/** @addtogroup genericmm
31
 * @{
31
 * @{
32
 */
32
 */
33
 
33
 
34
/**
34
/**
35
 * @file
35
 * @file
36
 * @brief   Physical frame allocator.
36
 * @brief   Physical frame allocator.
37
 *
37
 *
38
 * This file contains the physical frame allocator and memory zone management.
38
 * This file contains the physical frame allocator and memory zone management.
39
 * The frame allocator is built on top of the buddy allocator.
39
 * The frame allocator is built on top of the buddy allocator.
40
 *
40
 *
41
 * @see buddy.c
41
 * @see buddy.c
42
 */
42
 */
43
 
43
 
44
/*
44
/*
45
 * Locking order
45
 * Locking order
46
 *
46
 *
47
 * In order to access particular zone, the process must first lock
47
 * In order to access particular zone, the process must first lock
48
 * the zones.lock, then lock the zone and then unlock the zones.lock.
48
 * the zones.lock, then lock the zone and then unlock the zones.lock.
49
 * This insures, that we can fiddle with the zones in runtime without
49
 * This insures, that we can fiddle with the zones in runtime without
50
 * affecting the processes.
50
 * affecting the processes.
51
 *
51
 *
52
 */
52
 */
53
 
53
 
54
#include <arch/types.h>
54
#include <arch/types.h>
55
#include <mm/frame.h>
55
#include <mm/frame.h>
56
#include <mm/as.h>
56
#include <mm/as.h>
57
#include <panic.h>
57
#include <panic.h>
58
#include <debug.h>
58
#include <debug.h>
59
#include <adt/list.h>
59
#include <adt/list.h>
60
#include <synch/spinlock.h>
60
#include <synch/spinlock.h>
61
#include <arch/asm.h>
61
#include <arch/asm.h>
62
#include <arch.h>
62
#include <arch.h>
63
#include <print.h>
63
#include <print.h>
64
#include <align.h>
64
#include <align.h>
65
#include <mm/slab.h>
65
#include <mm/slab.h>
66
#include <bitops.h>
66
#include <bitops.h>
67
#include <macros.h>
67
#include <macros.h>
68
#include <config.h>
68
#include <config.h>
69
 
69
 
70
typedef struct {
70
typedef struct {
71
    count_t refcount;   /**< tracking of shared frames  */
71
    count_t refcount;   /**< tracking of shared frames  */
72
    uint8_t buddy_order;    /**< buddy system block order */
72
    uint8_t buddy_order;    /**< buddy system block order */
73
    link_t buddy_link;  /**< link to the next free block inside one order */
73
    link_t buddy_link;  /**< link to the next free block inside one order */
74
    void *parent;           /**< If allocated by slab, this points there */
74
    void *parent;           /**< If allocated by slab, this points there */
75
} frame_t;
75
} frame_t;
76
 
76
 
77
typedef struct {
77
typedef struct {
78
    SPINLOCK_DECLARE(lock); /**< this lock protects everything below */
78
    SPINLOCK_DECLARE(lock); /**< this lock protects everything below */
79
    pfn_t base;     /**< frame_no of the first frame in the frames array */
79
    pfn_t base;     /**< frame_no of the first frame in the frames array */
80
    count_t count;          /**< Size of zone */
80
    count_t count;          /**< Size of zone */
81
 
81
 
82
    frame_t *frames;    /**< array of frame_t structures in this zone */
82
    frame_t *frames;    /**< array of frame_t structures in this zone */
83
    count_t free_count; /**< number of free frame_t structures */
83
    count_t free_count; /**< number of free frame_t structures */
84
    count_t busy_count; /**< number of busy frame_t structures */
84
    count_t busy_count; /**< number of busy frame_t structures */
85
   
85
   
86
    buddy_system_t *buddy_system; /**< buddy system for the zone */
86
    buddy_system_t *buddy_system; /**< buddy system for the zone */
87
    int flags;
87
    int flags;
88
} zone_t;
88
} zone_t;
89
 
89
 
90
/*
90
/*
91
 * The zoneinfo.lock must be locked when accessing zoneinfo structure.
91
 * The zoneinfo.lock must be locked when accessing zoneinfo structure.
92
 * Some of the attributes in zone_t structures are 'read-only'
92
 * Some of the attributes in zone_t structures are 'read-only'
93
 */
93
 */
94
 
94
 
95
typedef struct {
95
typedef struct {
96
    SPINLOCK_DECLARE(lock);
96
    SPINLOCK_DECLARE(lock);
97
    unsigned int count;
97
    unsigned int count;
98
    zone_t *info[ZONES_MAX];
98
    zone_t *info[ZONES_MAX];
99
} zones_t;
99
} zones_t;
100
 
100
 
101
static zones_t zones;
101
static zones_t zones;
102
 
102
 
103
 
103
 
104
/*********************************/
104
/*********************************/
105
/* Helper functions */
105
/* Helper functions */
106
static inline index_t frame_index(zone_t *zone, frame_t *frame)
106
static inline index_t frame_index(zone_t *zone, frame_t *frame)
107
{
107
{
108
    return (index_t)(frame - zone->frames);
108
    return (index_t)(frame - zone->frames);
109
}
109
}
110
static inline index_t frame_index_abs(zone_t *zone, frame_t *frame)
110
static inline index_t frame_index_abs(zone_t *zone, frame_t *frame)
111
{
111
{
112
    return (index_t)(frame - zone->frames) + zone->base;
112
    return (index_t)(frame - zone->frames) + zone->base;
113
}
113
}
114
static inline int frame_index_valid(zone_t *zone, index_t index)
114
static inline int frame_index_valid(zone_t *zone, index_t index)
115
{
115
{
116
    return index >= 0 && index < zone->count;
116
    return index >= 0 && index < zone->count;
117
}
117
}
118
 
118
 
119
/** Compute pfn_t from frame_t pointer & zone pointer */
119
/** Compute pfn_t from frame_t pointer & zone pointer */
120
static index_t make_frame_index(zone_t *zone, frame_t *frame)
120
static index_t make_frame_index(zone_t *zone, frame_t *frame)
121
{
121
{
122
    return frame - zone->frames;
122
    return frame - zone->frames;
123
}
123
}
124
 
124
 
125
/** Initialize frame structure
125
/** Initialize frame structure
126
 *
126
 *
127
 * Initialize frame structure.
127
 * Initialize frame structure.
128
 *
128
 *
129
 * @param frame Frame structure to be initialized.
129
 * @param frame Frame structure to be initialized.
130
 */
130
 */
131
static void frame_initialize(frame_t *frame)
131
static void frame_initialize(frame_t *frame)
132
{
132
{
133
    frame->refcount = 1;
133
    frame->refcount = 1;
134
    frame->buddy_order = 0;
134
    frame->buddy_order = 0;
135
}
135
}
136
 
136
 
137
/*************************************/
137
/*************************************/
138
/* Zoneinfo functions */
138
/* Zoneinfo functions */
139
 
139
 
140
/**
140
/**
141
 * Insert-sort zone into zones list
141
 * Insert-sort zone into zones list
142
 *
142
 *
143
 * @param newzone New zone to be inserted into zone list
143
 * @param newzone New zone to be inserted into zone list
144
 * @return zone number on success, -1 on error
144
 * @return zone number on success, -1 on error
145
 */
145
 */
146
static int zones_add_zone(zone_t *newzone)
146
static int zones_add_zone(zone_t *newzone)
147
{
147
{
148
    unsigned int i, j;
148
    unsigned int i, j;
149
    ipl_t ipl;
149
    ipl_t ipl;
150
    zone_t *z;
150
    zone_t *z;
151
 
151
 
152
    ipl = interrupts_disable();
152
    ipl = interrupts_disable();
153
    spinlock_lock(&zones.lock);
153
    spinlock_lock(&zones.lock);
154
    /* Try to merge */
154
    /* Try to merge */
155
    if (zones.count + 1 == ZONES_MAX)
155
    if (zones.count + 1 == ZONES_MAX)
156
        panic("Maximum zone(%d) count exceeded.", ZONES_MAX);
156
        panic("Maximum zone(%d) count exceeded.", ZONES_MAX);
157
    for (i = 0; i < zones.count; i++) {
157
    for (i = 0; i < zones.count; i++) {
158
        /* Check for overflow */
158
        /* Check for overflow */
159
        z = zones.info[i];
159
        z = zones.info[i];
160
        if (overlaps(newzone->base,newzone->count,
160
        if (overlaps(newzone->base,newzone->count,
161
                 z->base, z->count)) {
161
                 z->base, z->count)) {
162
            printf("Zones overlap!\n");
162
            printf("Zones overlap!\n");
163
            return -1;
163
            return -1;
164
        }
164
        }
165
        if (newzone->base < z->base)
165
        if (newzone->base < z->base)
166
            break;
166
            break;
167
    }
167
    }
168
    /* Move other zones up */
168
    /* Move other zones up */
169
    for (j = i;j < zones.count; j++)
169
    for (j = i;j < zones.count; j++)
170
        zones.info[j + 1] = zones.info[j];
170
        zones.info[j + 1] = zones.info[j];
171
    zones.info[i] = newzone;
171
    zones.info[i] = newzone;
172
    zones.count++;
172
    zones.count++;
173
    spinlock_unlock(&zones.lock);
173
    spinlock_unlock(&zones.lock);
174
    interrupts_restore(ipl);
174
    interrupts_restore(ipl);
175
 
175
 
176
    return i;
176
    return i;
177
}
177
}
178
 
178
 
179
/**
179
/**
180
 * Try to find a zone where can we find the frame
180
 * Try to find a zone where can we find the frame
181
 
181
 
182
 * Assume interrupts are disabled.
182
 * Assume interrupts are disabled.
183
 
183
 
184
 * @param frame Frame number contained in zone
184
 * @param frame Frame number contained in zone
185
 * @param pzone If not null, it is used as zone hint. Zone index
185
 * @param pzone If not null, it is used as zone hint. Zone index
186
 *              is filled into the variable on success.
186
 *              is filled into the variable on success.
187
 * @return Pointer to locked zone containing frame
187
 * @return Pointer to locked zone containing frame
188
 */
188
 */
189
static zone_t * find_zone_and_lock(pfn_t frame, unsigned int *pzone)
189
static zone_t * find_zone_and_lock(pfn_t frame, unsigned int *pzone)
190
{
190
{
191
    unsigned int i;
191
    unsigned int i;
192
    unsigned int hint = pzone ? *pzone : 0;
192
    unsigned int hint = pzone ? *pzone : 0;
193
    zone_t *z;
193
    zone_t *z;
194
   
194
   
195
    spinlock_lock(&zones.lock);
195
    spinlock_lock(&zones.lock);
196
 
196
 
197
    if (hint >= zones.count || hint < 0)
197
    if (hint >= zones.count || hint < 0)
198
        hint = 0;
198
        hint = 0;
199
   
199
   
200
    i = hint;
200
    i = hint;
201
    do {
201
    do {
202
        z = zones.info[i];
202
        z = zones.info[i];
203
        spinlock_lock(&z->lock);
203
        spinlock_lock(&z->lock);
204
        if (z->base <= frame && z->base + z->count > frame) {
204
        if (z->base <= frame && z->base + z->count > frame) {
205
            spinlock_unlock(&zones.lock); /* Unlock the global lock */
205
            spinlock_unlock(&zones.lock); /* Unlock the global lock */
206
            if (pzone)
206
            if (pzone)
207
                *pzone = i;
207
                *pzone = i;
208
            return z;
208
            return z;
209
        }
209
        }
210
        spinlock_unlock(&z->lock);
210
        spinlock_unlock(&z->lock);
211
 
211
 
212
        i++;
212
        i++;
213
        if (i >= zones.count)
213
        if (i >= zones.count)
214
            i = 0;
214
            i = 0;
215
    } while(i != hint);
215
    } while(i != hint);
216
 
216
 
217
    spinlock_unlock(&zones.lock);
217
    spinlock_unlock(&zones.lock);
218
    return NULL;
218
    return NULL;
219
}
219
}
220
 
220
 
221
/** @return True if zone can allocate specified order */
221
/** @return True if zone can allocate specified order */
222
static int zone_can_alloc(zone_t *z, uint8_t order)
222
static int zone_can_alloc(zone_t *z, uint8_t order)
223
{
223
{
224
    return buddy_system_can_alloc(z->buddy_system, order);
224
    return buddy_system_can_alloc(z->buddy_system, order);
225
}
225
}
226
 
226
 
227
/** Find and lock zone that can allocate order frames.
227
/** Find and lock zone that can allocate order frames.
228
 *
228
 *
229
 * Assume interrupts are disabled.
229
 * Assume interrupts are disabled.
230
 *
230
 *
231
 * @param order Size (2^order) of free space we are trying to find
231
 * @param order Size (2^order) of free space we are trying to find
232
 * @param pzone Pointer to preferred zone or NULL, on return contains zone number
232
 * @param pzone Pointer to preferred zone or NULL, on return contains zone number
233
 */
233
 */
234
static zone_t * find_free_zone_and_lock(uint8_t order, unsigned int *pzone)
234
static zone_t * find_free_zone_and_lock(uint8_t order, unsigned int *pzone)
235
{
235
{
236
    unsigned int i;
236
    unsigned int i;
237
    zone_t *z;
237
    zone_t *z;
238
    unsigned int hint = pzone ? *pzone : 0;
238
    unsigned int hint = pzone ? *pzone : 0;
239
   
239
   
240
    spinlock_lock(&zones.lock);
240
    spinlock_lock(&zones.lock);
241
    if (hint >= zones.count)
241
    if (hint >= zones.count)
242
        hint = 0;
242
        hint = 0;
243
    i = hint;
243
    i = hint;
244
    do {
244
    do {
245
        z = zones.info[i];
245
        z = zones.info[i];
246
       
246
       
247
        spinlock_lock(&z->lock);
247
        spinlock_lock(&z->lock);
248
 
248
 
249
        /* Check if the zone has 2^order frames area available  */
249
        /* Check if the zone has 2^order frames area available  */
250
        if (zone_can_alloc(z, order)) {
250
        if (zone_can_alloc(z, order)) {
251
            spinlock_unlock(&zones.lock);
251
            spinlock_unlock(&zones.lock);
252
            if (pzone)
252
            if (pzone)
253
                *pzone = i;
253
                *pzone = i;
254
            return z;
254
            return z;
255
        }
255
        }
256
        spinlock_unlock(&z->lock);
256
        spinlock_unlock(&z->lock);
257
        if (++i >= zones.count)
257
        if (++i >= zones.count)
258
            i = 0;
258
            i = 0;
259
    } while(i != hint);
259
    } while(i != hint);
260
    spinlock_unlock(&zones.lock);
260
    spinlock_unlock(&zones.lock);
261
    return NULL;
261
    return NULL;
262
}
262
}
263
 
263
 
264
/**************************/
264
/**************************/
265
/* Buddy system functions */
265
/* Buddy system functions */
266
/**************************/
266
/**************************/
267
 
267
 
268
/** Buddy system find_block implementation
268
/** Buddy system find_block implementation
269
 *
269
 *
270
 * Find block that is parent of current list.
270
 * Find block that is parent of current list.
271
 * That means go to lower addresses, until such block is found
271
 * That means go to lower addresses, until such block is found
272
 *
272
 *
273
 * @param order - Order of parent must be different then this parameter!!
273
 * @param order - Order of parent must be different then this parameter!!
274
 */
274
 */
275
static link_t *zone_buddy_find_block(buddy_system_t *b, link_t *child,
275
static link_t *zone_buddy_find_block(buddy_system_t *b, link_t *child,
276
                     uint8_t order)
276
                     uint8_t order)
277
{
277
{
278
    frame_t * frame;
278
    frame_t * frame;
279
    zone_t * zone;
279
    zone_t * zone;
280
    index_t index;
280
    index_t index;
281
   
281
   
282
    frame = list_get_instance(child, frame_t, buddy_link);
282
    frame = list_get_instance(child, frame_t, buddy_link);
283
    zone = (zone_t *) b->data;
283
    zone = (zone_t *) b->data;
284
 
284
 
285
    index = frame_index(zone, frame);
285
    index = frame_index(zone, frame);
286
    do {
286
    do {
287
        if (zone->frames[index].buddy_order != order) {
287
        if (zone->frames[index].buddy_order != order) {
288
            return &zone->frames[index].buddy_link;
288
            return &zone->frames[index].buddy_link;
289
        }
289
        }
290
    } while(index-- > 0);
290
    } while(index-- > 0);
291
    return NULL;
291
    return NULL;
292
}
292
}
293
 
293
 
294
static void zone_buddy_print_id(buddy_system_t *b, link_t *block)
294
static void zone_buddy_print_id(buddy_system_t *b, link_t *block)
295
{
295
{
296
    frame_t * frame;
296
    frame_t * frame;
297
    zone_t * zone;
297
    zone_t * zone;
298
    index_t index;
298
    index_t index;
299
 
299
 
300
    frame = list_get_instance(block, frame_t, buddy_link);
300
    frame = list_get_instance(block, frame_t, buddy_link);
301
    zone = (zone_t *) b->data;
301
    zone = (zone_t *) b->data;
302
    index = frame_index(zone, frame);
302
    index = frame_index(zone, frame);
303
    printf("%zd", index);
303
    printf("%zd", index);
304
}                    
304
}                    
305
 
305
 
306
/** Buddy system find_buddy implementation
306
/** Buddy system find_buddy implementation
307
 *
307
 *
308
 * @param b Buddy system.
308
 * @param b Buddy system.
309
 * @param block Block for which buddy should be found
309
 * @param block Block for which buddy should be found
310
 *
310
 *
311
 * @return Buddy for given block if found
311
 * @return Buddy for given block if found
312
 */
312
 */
313
static link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block)
313
static link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block)
314
{
314
{
315
    frame_t * frame;
315
    frame_t * frame;
316
    zone_t * zone;
316
    zone_t * zone;
317
    index_t index;
317
    index_t index;
318
    bool is_left, is_right;
318
    bool is_left, is_right;
319
 
319
 
320
    frame = list_get_instance(block, frame_t, buddy_link);
320
    frame = list_get_instance(block, frame_t, buddy_link);
321
    zone = (zone_t *) b->data;
321
    zone = (zone_t *) b->data;
322
    ASSERT(IS_BUDDY_ORDER_OK(frame_index_abs(zone, frame), frame->buddy_order));
322
    ASSERT(IS_BUDDY_ORDER_OK(frame_index_abs(zone, frame), frame->buddy_order));
323
   
323
   
324
    is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
324
    is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
325
    is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
325
    is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
326
 
326
 
327
    ASSERT(is_left ^ is_right);
327
    ASSERT(is_left ^ is_right);
328
    if (is_left) {
328
    if (is_left) {
329
        index = (frame_index(zone, frame)) + (1 << frame->buddy_order);
329
        index = (frame_index(zone, frame)) + (1 << frame->buddy_order);
330
    } else {    /* if (is_right) */
330
    } else {    /* if (is_right) */
331
        index = (frame_index(zone, frame)) - (1 << frame->buddy_order);
331
        index = (frame_index(zone, frame)) - (1 << frame->buddy_order);
332
    }
332
    }
333
   
333
   
334
    if (frame_index_valid(zone, index)) {
334
    if (frame_index_valid(zone, index)) {
335
        if (zone->frames[index].buddy_order == frame->buddy_order &&
335
        if (zone->frames[index].buddy_order == frame->buddy_order &&
336
            zone->frames[index].refcount == 0) {
336
            zone->frames[index].refcount == 0) {
337
            return &zone->frames[index].buddy_link;
337
            return &zone->frames[index].buddy_link;
338
        }
338
        }
339
    }
339
    }
340
 
340
 
341
    return NULL;   
341
    return NULL;   
342
}
342
}
343
 
343
 
344
/** Buddy system bisect implementation
344
/** Buddy system bisect implementation
345
 *
345
 *
346
 * @param b Buddy system.
346
 * @param b Buddy system.
347
 * @param block Block to bisect
347
 * @param block Block to bisect
348
 *
348
 *
349
 * @return right block
349
 * @return right block
350
 */
350
 */
351
static link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
351
static link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
352
    frame_t * frame_l, * frame_r;
352
    frame_t * frame_l, * frame_r;
353
 
353
 
354
    frame_l = list_get_instance(block, frame_t, buddy_link);
354
    frame_l = list_get_instance(block, frame_t, buddy_link);
355
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
355
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
356
   
356
   
357
    return &frame_r->buddy_link;
357
    return &frame_r->buddy_link;
358
}
358
}
359
 
359
 
360
/** Buddy system coalesce implementation
360
/** Buddy system coalesce implementation
361
 *
361
 *
362
 * @param b Buddy system.
362
 * @param b Buddy system.
363
 * @param block_1 First block
363
 * @param block_1 First block
364
 * @param block_2 First block's buddy
364
 * @param block_2 First block's buddy
365
 *
365
 *
366
 * @return Coalesced block (actually block that represents lower address)
366
 * @return Coalesced block (actually block that represents lower address)
367
 */
367
 */
368
static link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1,
368
static link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1,
369
                    link_t * block_2)
369
                    link_t * block_2)
370
{
370
{
371
    frame_t *frame1, *frame2;
371
    frame_t *frame1, *frame2;
372
   
372
   
373
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
373
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
374
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
374
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
375
   
375
   
376
    return frame1 < frame2 ? block_1 : block_2;
376
    return frame1 < frame2 ? block_1 : block_2;
377
}
377
}
378
 
378
 
379
/** Buddy system set_order implementation
379
/** Buddy system set_order implementation
380
 *
380
 *
381
 * @param b Buddy system.
381
 * @param b Buddy system.
382
 * @param block Buddy system block
382
 * @param block Buddy system block
383
 * @param order Order to set
383
 * @param order Order to set
384
 */
384
 */
385
static void zone_buddy_set_order(buddy_system_t *b, link_t * block, uint8_t order) {
385
static void zone_buddy_set_order(buddy_system_t *b, link_t * block, uint8_t order) {
386
    frame_t * frame;
386
    frame_t * frame;
387
    frame = list_get_instance(block, frame_t, buddy_link);
387
    frame = list_get_instance(block, frame_t, buddy_link);
388
    frame->buddy_order = order;
388
    frame->buddy_order = order;
389
}
389
}
390
 
390
 
391
/** Buddy system get_order implementation
391
/** Buddy system get_order implementation
392
 *
392
 *
393
 * @param b Buddy system.
393
 * @param b Buddy system.
394
 * @param block Buddy system block
394
 * @param block Buddy system block
395
 *
395
 *
396
 * @return Order of block
396
 * @return Order of block
397
 */
397
 */
398
static uint8_t zone_buddy_get_order(buddy_system_t *b, link_t * block) {
398
static uint8_t zone_buddy_get_order(buddy_system_t *b, link_t * block) {
399
    frame_t * frame;
399
    frame_t * frame;
400
    frame = list_get_instance(block, frame_t, buddy_link);
400
    frame = list_get_instance(block, frame_t, buddy_link);
401
    return frame->buddy_order;
401
    return frame->buddy_order;
402
}
402
}
403
 
403
 
404
/** Buddy system mark_busy implementation
404
/** Buddy system mark_busy implementation
405
 *
405
 *
406
 * @param b Buddy system
406
 * @param b Buddy system
407
 * @param block Buddy system block
407
 * @param block Buddy system block
408
 *
408
 *
409
 */
409
 */
410
static void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
410
static void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
411
    frame_t * frame;
411
    frame_t * frame;
412
 
412
 
413
    frame = list_get_instance(block, frame_t, buddy_link);
413
    frame = list_get_instance(block, frame_t, buddy_link);
414
    frame->refcount = 1;
414
    frame->refcount = 1;
415
}
415
}
416
 
416
 
417
/** Buddy system mark_available implementation
417
/** Buddy system mark_available implementation
418
 *
418
 *
419
 * @param b Buddy system
419
 * @param b Buddy system
420
 * @param block Buddy system block
420
 * @param block Buddy system block
421
 *
421
 *
422
 */
422
 */
423
static void zone_buddy_mark_available(buddy_system_t *b, link_t * block) {
423
static void zone_buddy_mark_available(buddy_system_t *b, link_t * block) {
424
    frame_t * frame;
424
    frame_t * frame;
425
    frame = list_get_instance(block, frame_t, buddy_link);
425
    frame = list_get_instance(block, frame_t, buddy_link);
426
    frame->refcount = 0;
426
    frame->refcount = 0;
427
}
427
}
428
 
428
 
429
static buddy_system_operations_t zone_buddy_system_operations = {
429
static buddy_system_operations_t zone_buddy_system_operations = {
430
    .find_buddy = zone_buddy_find_buddy,
430
    .find_buddy = zone_buddy_find_buddy,
431
    .bisect = zone_buddy_bisect,
431
    .bisect = zone_buddy_bisect,
432
    .coalesce = zone_buddy_coalesce,
432
    .coalesce = zone_buddy_coalesce,
433
    .set_order = zone_buddy_set_order,
433
    .set_order = zone_buddy_set_order,
434
    .get_order = zone_buddy_get_order,
434
    .get_order = zone_buddy_get_order,
435
    .mark_busy = zone_buddy_mark_busy,
435
    .mark_busy = zone_buddy_mark_busy,
436
    .mark_available = zone_buddy_mark_available,
436
    .mark_available = zone_buddy_mark_available,
437
    .find_block = zone_buddy_find_block,
437
    .find_block = zone_buddy_find_block,
438
    .print_id = zone_buddy_print_id
438
    .print_id = zone_buddy_print_id
439
};
439
};
440
 
440
 
441
/******************/
441
/******************/
442
/* Zone functions */
442
/* Zone functions */
443
/******************/
443
/******************/
444
 
444
 
445
/** Allocate frame in particular zone
445
/** Allocate frame in particular zone
446
 *
446
 *
447
 * Assume zone is locked
447
 * Assume zone is locked
448
 * Panics if allocation is impossible.
448
 * Panics if allocation is impossible.
449
 *
449
 *
450
 * @param zone  Zone to allocate from.
450
 * @param zone  Zone to allocate from.
451
 * @param order Allocate exactly 2^order frames.
451
 * @param order Allocate exactly 2^order frames.
452
 *
452
 *
453
 * @return Frame index in zone
453
 * @return Frame index in zone
454
 *
454
 *
455
 */
455
 */
456
static pfn_t zone_frame_alloc(zone_t *zone, uint8_t order)
456
static pfn_t zone_frame_alloc(zone_t *zone, uint8_t order)
457
{
457
{
458
    pfn_t v;
458
    pfn_t v;
459
    link_t *tmp;
459
    link_t *tmp;
460
    frame_t *frame;
460
    frame_t *frame;
461
 
461
 
462
    /* Allocate frames from zone buddy system */
462
    /* Allocate frames from zone buddy system */
463
    tmp = buddy_system_alloc(zone->buddy_system, order);
463
    tmp = buddy_system_alloc(zone->buddy_system, order);
464
   
464
   
465
    ASSERT(tmp);
465
    ASSERT(tmp);
466
   
466
   
467
    /* Update zone information. */
467
    /* Update zone information. */
468
    zone->free_count -= (1 << order);
468
    zone->free_count -= (1 << order);
469
    zone->busy_count += (1 << order);
469
    zone->busy_count += (1 << order);
470
 
470
 
471
    /* Frame will be actually a first frame of the block. */
471
    /* Frame will be actually a first frame of the block. */
472
    frame = list_get_instance(tmp, frame_t, buddy_link);
472
    frame = list_get_instance(tmp, frame_t, buddy_link);
473
   
473
   
474
    /* get frame address */
474
    /* get frame address */
475
    v = make_frame_index(zone, frame);
475
    v = make_frame_index(zone, frame);
476
    return v;
476
    return v;
477
}
477
}
478
 
478
 
479
/** Free frame from zone
479
/** Free frame from zone
480
 *
480
 *
481
 * Assume zone is locked
481
 * Assume zone is locked
482
 *
482
 *
483
 * @param zone Pointer to zone from which the frame is to be freed
483
 * @param zone Pointer to zone from which the frame is to be freed
484
 * @param frame_idx Frame index relative to zone
484
 * @param frame_idx Frame index relative to zone
485
 */
485
 */
486
static void zone_frame_free(zone_t *zone, index_t frame_idx)
486
static void zone_frame_free(zone_t *zone, index_t frame_idx)
487
{
487
{
488
    frame_t *frame;
488
    frame_t *frame;
489
    uint8_t order;
489
    uint8_t order;
490
 
490
 
491
    frame = &zone->frames[frame_idx];
491
    frame = &zone->frames[frame_idx];
492
   
492
   
493
    /* remember frame order */
493
    /* remember frame order */
494
    order = frame->buddy_order;
494
    order = frame->buddy_order;
495
 
495
 
496
    ASSERT(frame->refcount);
496
    ASSERT(frame->refcount);
497
 
497
 
498
    if (!--frame->refcount) {
498
    if (!--frame->refcount) {
499
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
499
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
500
   
500
   
501
        /* Update zone information. */
501
        /* Update zone information. */
502
        zone->free_count += (1 << order);
502
        zone->free_count += (1 << order);
503
        zone->busy_count -= (1 << order);
503
        zone->busy_count -= (1 << order);
504
    }
504
    }
505
}
505
}
506
 
506
 
507
/** Return frame from zone */
507
/** Return frame from zone */
508
static frame_t * zone_get_frame(zone_t *zone, index_t frame_idx)
508
static frame_t * zone_get_frame(zone_t *zone, index_t frame_idx)
509
{
509
{
510
    ASSERT(frame_idx < zone->count);
510
    ASSERT(frame_idx < zone->count);
511
    return &zone->frames[frame_idx];
511
    return &zone->frames[frame_idx];
512
}
512
}
513
 
513
 
514
/** Mark frame in zone unavailable to allocation */
514
/** Mark frame in zone unavailable to allocation */
515
static void zone_mark_unavailable(zone_t *zone, index_t frame_idx)
515
static void zone_mark_unavailable(zone_t *zone, index_t frame_idx)
516
{
516
{
517
    frame_t *frame;
517
    frame_t *frame;
518
    link_t *link;
518
    link_t *link;
519
 
519
 
520
    frame = zone_get_frame(zone, frame_idx);
520
    frame = zone_get_frame(zone, frame_idx);
521
    if (frame->refcount)
521
    if (frame->refcount)
522
        return;
522
        return;
523
    link = buddy_system_alloc_block(zone->buddy_system,
523
    link = buddy_system_alloc_block(zone->buddy_system,
524
                    &frame->buddy_link);
524
                    &frame->buddy_link);
525
    ASSERT(link);
525
    ASSERT(link);
526
    zone->free_count--;
526
    zone->free_count--;
527
}
527
}
528
 
528
 
529
/**
529
/**
530
 * Join 2 zones
530
 * Join 2 zones
531
 *
531
 *
532
 * Expect zone_t *z to point to space at least zone_conf_size large
532
 * Expect zone_t *z to point to space at least zone_conf_size large
533
 *
533
 *
534
 * Assume z1 & z2 are locked
534
 * Assume z1 & z2 are locked
535
 *
535
 *
536
 * @param z Target zone structure pointer
536
 * @param z Target zone structure pointer
537
 * @param z1 Zone to merge
537
 * @param z1 Zone to merge
538
 * @param z2 Zone to merge
538
 * @param z2 Zone to merge
539
 */
539
 */
540
static void _zone_merge(zone_t *z, zone_t *z1, zone_t *z2)
540
static void _zone_merge(zone_t *z, zone_t *z1, zone_t *z2)
541
{
541
{
542
    uint8_t max_order;
542
    uint8_t max_order;
543
    unsigned int i;
543
    unsigned int i;
544
    int z2idx;
544
    int z2idx;
545
    pfn_t frame_idx;
545
    pfn_t frame_idx;
546
    frame_t *frame;
546
    frame_t *frame;
547
 
547
 
548
    ASSERT(!overlaps(z1->base,z1->count,z2->base,z2->count));
548
    ASSERT(!overlaps(z1->base,z1->count,z2->base,z2->count));
549
    ASSERT(z1->base < z2->base);
549
    ASSERT(z1->base < z2->base);
550
 
550
 
551
    spinlock_initialize(&z->lock, "zone_lock");
551
    spinlock_initialize(&z->lock, "zone_lock");
552
    z->base = z1->base;
552
    z->base = z1->base;
553
    z->count = z2->base+z2->count - z1->base;
553
    z->count = z2->base+z2->count - z1->base;
554
    z->flags = z1->flags & z2->flags;
554
    z->flags = z1->flags & z2->flags;
555
 
555
 
556
    z->free_count = z1->free_count + z2->free_count;
556
    z->free_count = z1->free_count + z2->free_count;
557
    z->busy_count = z1->busy_count + z2->busy_count;
557
    z->busy_count = z1->busy_count + z2->busy_count;
558
   
558
   
559
    max_order = fnzb(z->count);
559
    max_order = fnzb(z->count);
560
 
560
 
561
    z->buddy_system = (buddy_system_t *)&z[1];
561
    z->buddy_system = (buddy_system_t *)&z[1];
562
    buddy_system_create(z->buddy_system, max_order,
562
    buddy_system_create(z->buddy_system, max_order,
563
                &zone_buddy_system_operations,
563
                &zone_buddy_system_operations,
564
                (void *) z);
564
                (void *) z);
565
 
565
 
566
    z->frames = (frame_t *)((uint8_t *) z->buddy_system + buddy_conf_size(max_order));
566
    z->frames = (frame_t *)((uint8_t *) z->buddy_system + buddy_conf_size(max_order));
567
    for (i = 0; i < z->count; i++) {
567
    for (i = 0; i < z->count; i++) {
568
        /* This marks all frames busy */
568
        /* This marks all frames busy */
569
        frame_initialize(&z->frames[i]);
569
        frame_initialize(&z->frames[i]);
570
    }
570
    }
571
    /* Copy frames from both zones to preserve full frame orders,
571
    /* Copy frames from both zones to preserve full frame orders,
572
     * parents etc. Set all free frames with refcount=0 to 1, because
572
     * parents etc. Set all free frames with refcount=0 to 1, because
573
     * we add all free frames to buddy allocator later again, clear
573
     * we add all free frames to buddy allocator later again, clear
574
     * order to 0. Don't set busy frames with refcount=0, as they
574
     * order to 0. Don't set busy frames with refcount=0, as they
575
     * will not be reallocated during merge and it would make later
575
     * will not be reallocated during merge and it would make later
576
     * problems with allocation/free.
576
     * problems with allocation/free.
577
     */
577
     */
578
    for (i = 0; i < z1->count; i++)
578
    for (i = 0; i < z1->count; i++)
579
        z->frames[i] = z1->frames[i];
579
        z->frames[i] = z1->frames[i];
580
    for (i = 0; i < z2->count; i++) {
580
    for (i = 0; i < z2->count; i++) {
581
        z2idx = i + (z2->base - z1->base);
581
        z2idx = i + (z2->base - z1->base);
582
        z->frames[z2idx] = z2->frames[i];
582
        z->frames[z2idx] = z2->frames[i];
583
    }
583
    }
584
    i = 0;
584
    i = 0;
585
    while (i < z->count) {
585
    while (i < z->count) {
586
        if (z->frames[i].refcount) {
586
        if (z->frames[i].refcount) {
587
            /* skip busy frames */
587
            /* skip busy frames */
588
            i += 1 << z->frames[i].buddy_order;
588
            i += 1 << z->frames[i].buddy_order;
589
        } else { /* Free frames, set refcount=1 */
589
        } else { /* Free frames, set refcount=1 */
590
            /* All free frames have refcount=0, we need not
590
            /* All free frames have refcount=0, we need not
591
             * to check the order */
591
             * to check the order */
592
            z->frames[i].refcount = 1;
592
            z->frames[i].refcount = 1;
593
            z->frames[i].buddy_order = 0;
593
            z->frames[i].buddy_order = 0;
594
            i++;
594
            i++;
595
        }
595
        }
596
    }
596
    }
597
    /* Add free blocks from the 2 original zones */
597
    /* Add free blocks from the 2 original zones */
598
    while (zone_can_alloc(z1, 0)) {
598
    while (zone_can_alloc(z1, 0)) {
599
        frame_idx = zone_frame_alloc(z1, 0);
599
        frame_idx = zone_frame_alloc(z1, 0);
600
        frame = &z->frames[frame_idx];
600
        frame = &z->frames[frame_idx];
601
        frame->refcount = 0;
601
        frame->refcount = 0;
602
        buddy_system_free(z->buddy_system, &frame->buddy_link);
602
        buddy_system_free(z->buddy_system, &frame->buddy_link);
603
    }
603
    }
604
    while (zone_can_alloc(z2, 0)) {
604
    while (zone_can_alloc(z2, 0)) {
605
        frame_idx = zone_frame_alloc(z2, 0);
605
        frame_idx = zone_frame_alloc(z2, 0);
606
        frame = &z->frames[frame_idx + (z2->base-z1->base)];
606
        frame = &z->frames[frame_idx + (z2->base-z1->base)];
607
        frame->refcount = 0;
607
        frame->refcount = 0;
608
        buddy_system_free(z->buddy_system, &frame->buddy_link);
608
        buddy_system_free(z->buddy_system, &frame->buddy_link);
609
    }
609
    }
610
}
610
}
611
 
611
 
612
/** Return old configuration frames into the zone
612
/** Return old configuration frames into the zone
613
 *
613
 *
614
 * We have several cases
614
 * We have several cases
615
 * - the conf. data is outside of zone -> exit, shall we call frame_free??
615
 * - the conf. data is outside of zone -> exit, shall we call frame_free??
616
 * - the conf. data was created by zone_create or
616
 * - the conf. data was created by zone_create or
617
 *   updated with reduce_region -> free every frame
617
 *   updated with reduce_region -> free every frame
618
 *
618
 *
619
 * @param newzone The actual zone where freeing should occur
619
 * @param newzone The actual zone where freeing should occur
620
 * @param oldzone Pointer to old zone configuration data that should
620
 * @param oldzone Pointer to old zone configuration data that should
621
 *                be freed from new zone
621
 *                be freed from new zone
622
 */
622
 */
623
static void return_config_frames(zone_t *newzone, zone_t *oldzone)
623
static void return_config_frames(zone_t *newzone, zone_t *oldzone)
624
{
624
{
625
    pfn_t pfn;
625
    pfn_t pfn;
626
    frame_t *frame;
626
    frame_t *frame;
627
    count_t cframes;
627
    count_t cframes;
628
    unsigned int i;
628
    unsigned int i;
629
 
629
 
630
    pfn = ADDR2PFN((uintptr_t)KA2PA(oldzone));
630
    pfn = ADDR2PFN((uintptr_t)KA2PA(oldzone));
631
    cframes = SIZE2FRAMES(zone_conf_size(oldzone->count));
631
    cframes = SIZE2FRAMES(zone_conf_size(oldzone->count));
632
   
632
   
633
    if (pfn < newzone->base || pfn >= newzone->base + newzone->count)
633
    if (pfn < newzone->base || pfn >= newzone->base + newzone->count)
634
        return;
634
        return;
635
 
635
 
636
    frame = &newzone->frames[pfn - newzone->base];
636
    frame = &newzone->frames[pfn - newzone->base];
637
    ASSERT(!frame->buddy_order);
637
    ASSERT(!frame->buddy_order);
638
 
638
 
639
    for (i = 0; i < cframes; i++) {
639
    for (i = 0; i < cframes; i++) {
640
        newzone->busy_count++;
640
        newzone->busy_count++;
641
        zone_frame_free(newzone, pfn+i-newzone->base);
641
        zone_frame_free(newzone, pfn+i-newzone->base);
642
    }
642
    }
643
}
643
}
644
 
644
 
645
/** Reduce allocated block to count of order 0 frames
645
/** Reduce allocated block to count of order 0 frames
646
 *
646
 *
647
 * The allocated block need 2^order frames of space. Reduce all frames
647
 * The allocated block need 2^order frames of space. Reduce all frames
648
 * in block to order 0 and free the unneeded frames. This means, that
648
 * in block to order 0 and free the unneeded frames. This means, that
649
 * when freeing the previously allocated block starting with frame_idx,
649
 * when freeing the previously allocated block starting with frame_idx,
650
 * you have to free every frame.
650
 * you have to free every frame.
651
 *
651
 *
652
 * @param zone
652
 * @param zone
653
 * @param frame_idx Index to block
653
 * @param frame_idx Index to block
654
 * @param count Allocated space in block
654
 * @param count Allocated space in block
655
 */
655
 */
656
static void zone_reduce_region(zone_t *zone, pfn_t frame_idx, count_t count)
656
static void zone_reduce_region(zone_t *zone, pfn_t frame_idx, count_t count)
657
{
657
{
658
    count_t i;
658
    count_t i;
659
    uint8_t order;
659
    uint8_t order;
660
    frame_t *frame;
660
    frame_t *frame;
661
   
661
   
662
    ASSERT(frame_idx + count < zone->count);
662
    ASSERT(frame_idx + count < zone->count);
663
 
663
 
664
    order = zone->frames[frame_idx].buddy_order;
664
    order = zone->frames[frame_idx].buddy_order;
665
    ASSERT((count_t) (1 << order) >= count);
665
    ASSERT((count_t) (1 << order) >= count);
666
 
666
 
667
    /* Reduce all blocks to order 0 */
667
    /* Reduce all blocks to order 0 */
668
    for (i = 0; i < (count_t) (1 << order); i++) {
668
    for (i = 0; i < (count_t) (1 << order); i++) {
669
        frame = &zone->frames[i + frame_idx];
669
        frame = &zone->frames[i + frame_idx];
670
        frame->buddy_order = 0;
670
        frame->buddy_order = 0;
671
        if (! frame->refcount)
671
        if (! frame->refcount)
672
            frame->refcount = 1;
672
            frame->refcount = 1;
673
        ASSERT(frame->refcount == 1);
673
        ASSERT(frame->refcount == 1);
674
    }
674
    }
675
    /* Free unneeded frames */
675
    /* Free unneeded frames */
676
    for (i = count; i < (count_t) (1 << order); i++) {
676
    for (i = count; i < (count_t) (1 << order); i++) {
677
        zone_frame_free(zone, i + frame_idx);
677
        zone_frame_free(zone, i + frame_idx);
678
    }
678
    }
679
}
679
}
680
 
680
 
681
/** Merge zones z1 and z2
681
/** Merge zones z1 and z2
682
 *
682
 *
683
 * - the zones must be 2 zones with no zone existing in between,
683
 * - the zones must be 2 zones with no zone existing in between,
684
 *   which means that z2 = z1+1
684
 *   which means that z2 = z1+1
685
 *
685
 *
686
 * - When you create a new zone, the frame allocator configuration does
686
 * - When you create a new zone, the frame allocator configuration does
687
 *   not to be 2^order size. Once the allocator is running it is no longer
687
 *   not to be 2^order size. Once the allocator is running it is no longer
688
 *   possible, merged configuration data occupies more space :-/
688
 *   possible, merged configuration data occupies more space :-/
689
 */
689
 */
690
void zone_merge(unsigned int z1, unsigned int z2)
690
void zone_merge(unsigned int z1, unsigned int z2)
691
{
691
{
692
    ipl_t ipl;
692
    ipl_t ipl;
693
    zone_t *zone1, *zone2, *newzone;
693
    zone_t *zone1, *zone2, *newzone;
694
    unsigned int cframes;
694
    unsigned int cframes;
695
    uint8_t order;
695
    uint8_t order;
696
    unsigned int i;
696
    unsigned int i;
697
    pfn_t pfn;
697
    pfn_t pfn;
698
 
698
 
699
    ipl = interrupts_disable();
699
    ipl = interrupts_disable();
700
    spinlock_lock(&zones.lock);
700
    spinlock_lock(&zones.lock);
701
 
701
 
702
    if (z1 < 0 || z1 >= zones.count || z2 < 0 || z2 >= zones.count)
702
    if (z1 < 0 || z1 >= zones.count || z2 < 0 || z2 >= zones.count)
703
        goto errout;
703
        goto errout;
704
    /* We can join only 2 zones with none existing inbetween */
704
    /* We can join only 2 zones with none existing inbetween */
705
    if (z2-z1 != 1)
705
    if (z2-z1 != 1)
706
        goto errout;
706
        goto errout;
707
 
707
 
708
    zone1 = zones.info[z1];
708
    zone1 = zones.info[z1];
709
    zone2 = zones.info[z2];
709
    zone2 = zones.info[z2];
710
    spinlock_lock(&zone1->lock);
710
    spinlock_lock(&zone1->lock);
711
    spinlock_lock(&zone2->lock);
711
    spinlock_lock(&zone2->lock);
712
 
712
 
713
    cframes = SIZE2FRAMES(zone_conf_size(zone2->base+zone2->count-zone1->base));
713
    cframes = SIZE2FRAMES(zone_conf_size(zone2->base+zone2->count-zone1->base));
714
    if (cframes == 1)
714
    if (cframes == 1)
715
        order = 0;
715
        order = 0;
716
    else
716
    else
717
        order = fnzb(cframes - 1) + 1;
717
        order = fnzb(cframes - 1) + 1;
718
 
718
 
719
    /* Allocate zonedata inside one of the zones */
719
    /* Allocate zonedata inside one of the zones */
720
    if (zone_can_alloc(zone1, order))
720
    if (zone_can_alloc(zone1, order))
721
        pfn = zone1->base + zone_frame_alloc(zone1, order);
721
        pfn = zone1->base + zone_frame_alloc(zone1, order);
722
    else if (zone_can_alloc(zone2, order))
722
    else if (zone_can_alloc(zone2, order))
723
        pfn = zone2->base + zone_frame_alloc(zone2, order);
723
        pfn = zone2->base + zone_frame_alloc(zone2, order);
724
    else
724
    else
725
        goto errout2;
725
        goto errout2;
726
 
726
 
727
    newzone = (zone_t *) PA2KA(PFN2ADDR(pfn));
727
    newzone = (zone_t *) PA2KA(PFN2ADDR(pfn));
728
 
728
 
729
    _zone_merge(newzone, zone1, zone2);
729
    _zone_merge(newzone, zone1, zone2);
730
 
730
 
731
    /* Free unneeded config frames */
731
    /* Free unneeded config frames */
732
    zone_reduce_region(newzone, pfn - newzone->base,  cframes);
732
    zone_reduce_region(newzone, pfn - newzone->base,  cframes);
733
    /* Subtract zone information from busy frames */
733
    /* Subtract zone information from busy frames */
734
    newzone->busy_count -= cframes;
734
    newzone->busy_count -= cframes;
735
 
735
 
736
    /* Replace existing zones in zoneinfo list */
736
    /* Replace existing zones in zoneinfo list */
737
    zones.info[z1] = newzone;
737
    zones.info[z1] = newzone;
738
    for (i = z2 + 1; i < zones.count; i++)
738
    for (i = z2 + 1; i < zones.count; i++)
739
        zones.info[i - 1] = zones.info[i];
739
        zones.info[i - 1] = zones.info[i];
740
    zones.count--;
740
    zones.count--;
741
 
741
 
742
    /* Free old zone information */
742
    /* Free old zone information */
743
    return_config_frames(newzone, zone1);
743
    return_config_frames(newzone, zone1);
744
    return_config_frames(newzone, zone2);
744
    return_config_frames(newzone, zone2);
745
errout2:
745
errout2:
746
    /* Nobody is allowed to enter to zone, so we are safe
746
    /* Nobody is allowed to enter to zone, so we are safe
747
     * to touch the spinlocks last time */
747
     * to touch the spinlocks last time */
748
    spinlock_unlock(&zone1->lock);
748
    spinlock_unlock(&zone1->lock);
749
    spinlock_unlock(&zone2->lock);
749
    spinlock_unlock(&zone2->lock);
750
errout:
750
errout:
751
    spinlock_unlock(&zones.lock);
751
    spinlock_unlock(&zones.lock);
752
    interrupts_restore(ipl);
752
    interrupts_restore(ipl);
753
}
753
}
754
 
754
 
755
/**
755
/**
756
 * Merge all zones into one big zone
756
 * Merge all zones into one big zone
757
 *
757
 *
758
 * It is reasonable to do this on systems whose bios reports parts in chunks,
758
 * It is reasonable to do this on systems whose bios reports parts in chunks,
759
 * so that we could have 1 zone (it's faster).
759
 * so that we could have 1 zone (it's faster).
760
 */
760
 */
761
void zone_merge_all(void)
761
void zone_merge_all(void)
762
{
762
{
763
    int count = zones.count;
763
    int count = zones.count;
764
 
764
 
765
    while (zones.count > 1 && --count) {
765
    while (zones.count > 1 && --count) {
766
        zone_merge(0,1);
766
        zone_merge(0,1);
767
        break;
767
        break;
768
    }
768
    }
769
}
769
}
770
 
770
 
771
/** Create frame zone
771
/** Create frame zone
772
 *
772
 *
773
 * Create new frame zone.
773
 * Create new frame zone.
774
 *
774
 *
775
 * @param start Physical address of the first frame within the zone.
775
 * @param start Physical address of the first frame within the zone.
776
 * @param count Count of frames in zone
776
 * @param count Count of frames in zone
777
 * @param z Address of configuration information of zone
777
 * @param z Address of configuration information of zone
778
 * @param flags Zone flags.
778
 * @param flags Zone flags.
779
 *
779
 *
780
 * @return Initialized zone.
780
 * @return Initialized zone.
781
 */
781
 */
782
static void zone_construct(pfn_t start, count_t count, zone_t *z, int flags)
782
static void zone_construct(pfn_t start, count_t count, zone_t *z, int flags)
783
{
783
{
784
    unsigned int i;
784
    unsigned int i;
785
    uint8_t max_order;
785
    uint8_t max_order;
786
 
786
 
787
    spinlock_initialize(&z->lock, "zone_lock");
787
    spinlock_initialize(&z->lock, "zone_lock");
788
    z->base = start;
788
    z->base = start;
789
    z->count = count;
789
    z->count = count;
790
    z->flags = flags;
790
    z->flags = flags;
791
    z->free_count = count;
791
    z->free_count = count;
792
    z->busy_count = 0;
792
    z->busy_count = 0;
793
 
793
 
794
    /*
794
    /*
795
     * Compute order for buddy system, initialize
795
     * Compute order for buddy system, initialize
796
     */
796
     */
797
    max_order = fnzb(count);
797
    max_order = fnzb(count);
798
    z->buddy_system = (buddy_system_t *)&z[1];
798
    z->buddy_system = (buddy_system_t *)&z[1];
799
   
799
   
800
    buddy_system_create(z->buddy_system, max_order,
800
    buddy_system_create(z->buddy_system, max_order,
801
                &zone_buddy_system_operations,
801
                &zone_buddy_system_operations,
802
                (void *) z);
802
                (void *) z);
803
   
803
   
804
    /* Allocate frames _after_ the conframe */
804
    /* Allocate frames _after_ the conframe */
805
    /* Check sizes */
805
    /* Check sizes */
806
    z->frames = (frame_t *)((uint8_t *) z->buddy_system + buddy_conf_size(max_order));
806
    z->frames = (frame_t *)((uint8_t *) z->buddy_system + buddy_conf_size(max_order));
807
    for (i = 0; i < count; i++) {
807
    for (i = 0; i < count; i++) {
808
        frame_initialize(&z->frames[i]);
808
        frame_initialize(&z->frames[i]);
809
    }
809
    }
810
   
810
   
811
    /* Stuffing frames */
811
    /* Stuffing frames */
812
    for (i = 0; i < count; i++) {
812
    for (i = 0; i < count; i++) {
813
        z->frames[i].refcount = 0;
813
        z->frames[i].refcount = 0;
814
        buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
814
        buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
815
    }
815
    }
816
}
816
}
817
 
817
 
818
/** Compute configuration data size for zone
818
/** Compute configuration data size for zone
819
 *
819
 *
820
 * @param count Size of zone in frames
820
 * @param count Size of zone in frames
821
 * @return Size of zone configuration info (in bytes)
821
 * @return Size of zone configuration info (in bytes)
822
 */
822
 */
823
uintptr_t zone_conf_size(count_t count)
823
uintptr_t zone_conf_size(count_t count)
824
{
824
{
825
    int size = sizeof(zone_t) + count*sizeof(frame_t);
825
    int size = sizeof(zone_t) + count*sizeof(frame_t);
826
    int max_order;
826
    int max_order;
827
 
827
 
828
    max_order = fnzb(count);
828
    max_order = fnzb(count);
829
    size += buddy_conf_size(max_order);
829
    size += buddy_conf_size(max_order);
830
    return size;
830
    return size;
831
}
831
}
832
 
832
 
833
/** Create and add zone to system
833
/** Create and add zone to system
834
 *
834
 *
835
 * @param start First frame number (absolute)
835
 * @param start First frame number (absolute)
836
 * @param count Size of zone in frames
836
 * @param count Size of zone in frames
837
 * @param confframe Where configuration frames are supposed to be.
837
 * @param confframe Where configuration frames are supposed to be.
838
 *                  Automatically checks, that we will not disturb the
838
 *                  Automatically checks, that we will not disturb the
839
 *                  kernel and possibly init.
839
 *                  kernel and possibly init.
840
 *                  If confframe is given _outside_ this zone, it is expected,
840
 *                  If confframe is given _outside_ this zone, it is expected,
841
 *                  that the area is already marked BUSY and big enough
841
 *                  that the area is already marked BUSY and big enough
842
 *                  to contain zone_conf_size() amount of data.
842
 *                  to contain zone_conf_size() amount of data.
843
 *                  If the confframe is inside the area, the zone free frame
843
 *                  If the confframe is inside the area, the zone free frame
844
 *                  information is modified not to include it.
844
 *                  information is modified not to include it.
845
 *
845
 *
846
 * @return Zone number or -1 on error
846
 * @return Zone number or -1 on error
847
 */
847
 */
848
int zone_create(pfn_t start, count_t count, pfn_t confframe, int flags)
848
int zone_create(pfn_t start, count_t count, pfn_t confframe, int flags)
849
{
849
{
850
    zone_t *z;
850
    zone_t *z;
851
    uintptr_t addr;
851
    uintptr_t addr;
852
    count_t confcount;
852
    count_t confcount;
853
    unsigned int i;
853
    unsigned int i;
854
    int znum;
854
    int znum;
855
 
855
 
856
    /* Theoretically we could have here 0, practically make sure
856
    /* Theoretically we could have here 0, practically make sure
857
     * nobody tries to do that. If some platform requires, remove
857
     * nobody tries to do that. If some platform requires, remove
858
     * the assert
858
     * the assert
859
     */
859
     */
860
    ASSERT(confframe);
860
    ASSERT(confframe);
861
    /* If conframe is supposed to be inside our zone, then make sure
861
    /* If conframe is supposed to be inside our zone, then make sure
862
     * it does not span kernel & init
862
     * it does not span kernel & init
863
     */
863
     */
864
    confcount = SIZE2FRAMES(zone_conf_size(count));
864
    confcount = SIZE2FRAMES(zone_conf_size(count));
865
    if (confframe >= start && confframe < start+count) {
865
    if (confframe >= start && confframe < start+count) {
866
        for (;confframe < start + count; confframe++) {
866
        for (;confframe < start + count; confframe++) {
867
            addr = PFN2ADDR(confframe);
867
            addr = PFN2ADDR(confframe);
868
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.base), config.kernel_size))
868
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.base), config.kernel_size))
869
                continue;
869
                continue;
870
           
870
           
871
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.stack_base), config.stack_size))
871
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.stack_base), config.stack_size))
872
                continue;
872
                continue;
873
           
873
           
874
            bool overlap = false;
874
            bool overlap = false;
875
            count_t i;
875
            count_t i;
876
            for (i = 0; i < init.cnt; i++)
876
            for (i = 0; i < init.cnt; i++)
877
                if (overlaps(addr, PFN2ADDR(confcount), KA2PA(init.tasks[i].addr), init.tasks[i].size)) {
877
                if (overlaps(addr, PFN2ADDR(confcount), KA2PA(init.tasks[i].addr), init.tasks[i].size)) {
878
                    overlap = true;
878
                    overlap = true;
879
                    break;
879
                    break;
880
                }
880
                }
881
            if (overlap)
881
            if (overlap)
882
                continue;
882
                continue;
883
           
883
           
884
            break;
884
            break;
885
        }
885
        }
886
        if (confframe >= start + count)
886
        if (confframe >= start + count)
887
            panic("Cannot find configuration data for zone.");
887
            panic("Cannot find configuration data for zone.");
888
    }
888
    }
889
 
889
 
890
    z = (zone_t *)PA2KA(PFN2ADDR(confframe));
890
    z = (zone_t *)PA2KA(PFN2ADDR(confframe));
891
    zone_construct(start, count, z, flags);
891
    zone_construct(start, count, z, flags);
892
    znum = zones_add_zone(z);
892
    znum = zones_add_zone(z);
893
    if (znum == -1)
893
    if (znum == -1)
894
        return -1;
894
        return -1;
895
 
895
 
896
    /* If confdata in zone, mark as unavailable */
896
    /* If confdata in zone, mark as unavailable */
897
    if (confframe >= start && confframe < start + count)
897
    if (confframe >= start && confframe < start + count)
898
        for (i = confframe; i < confframe + confcount; i++) {
898
        for (i = confframe; i < confframe + confcount; i++) {
899
            zone_mark_unavailable(z, i - z->base);
899
            zone_mark_unavailable(z, i - z->base);
900
        }
900
        }
901
    return znum;
901
    return znum;
902
}
902
}
903
 
903
 
904
/***************************************/
904
/***************************************/
905
/* Frame functions */
905
/* Frame functions */
906
 
906
 
907
/** Set parent of frame */
907
/** Set parent of frame */
908
void frame_set_parent(pfn_t pfn, void *data, unsigned int hint)
908
void frame_set_parent(pfn_t pfn, void *data, unsigned int hint)
909
{
909
{
910
    zone_t *zone = find_zone_and_lock(pfn, &hint);
910
    zone_t *zone = find_zone_and_lock(pfn, &hint);
911
 
911
 
912
    ASSERT(zone);
912
    ASSERT(zone);
913
 
913
 
914
    zone_get_frame(zone, pfn-zone->base)->parent = data;
914
    zone_get_frame(zone, pfn-zone->base)->parent = data;
915
    spinlock_unlock(&zone->lock);
915
    spinlock_unlock(&zone->lock);
916
}
916
}
917
 
917
 
918
void * frame_get_parent(pfn_t pfn, unsigned int hint)
918
void * frame_get_parent(pfn_t pfn, unsigned int hint)
919
{
919
{
920
    zone_t *zone = find_zone_and_lock(pfn, &hint);
920
    zone_t *zone = find_zone_and_lock(pfn, &hint);
921
    void *res;
921
    void *res;
922
 
922
 
923
    ASSERT(zone);
923
    ASSERT(zone);
924
    res = zone_get_frame(zone, pfn - zone->base)->parent;
924
    res = zone_get_frame(zone, pfn - zone->base)->parent;
925
   
925
   
926
    spinlock_unlock(&zone->lock);
926
    spinlock_unlock(&zone->lock);
927
    return res;
927
    return res;
928
}
928
}
929
 
929
 
930
/** Allocate power-of-two frames of physical memory.
930
/** Allocate power-of-two frames of physical memory.
931
 *
931
 *
932
 * @param order  Allocate exactly 2^order frames.
932
 * @param order  Allocate exactly 2^order frames.
933
 * @param flags  Flags for host zone selection and address processing.
933
 * @param flags  Flags for host zone selection and address processing.
934
 * @param pzone  Preferred zone
934
 * @param pzone  Preferred zone
935
 *
935
 *
936
 * @return Physical address of the allocated frame.
936
 * @return Physical address of the allocated frame.
937
 *
937
 *
938
 */
938
 */
939
void * frame_alloc_generic(uint8_t order, int flags, unsigned int *pzone)
939
void * frame_alloc_generic(uint8_t order, int flags, unsigned int *pzone)
940
{
940
{
941
    ipl_t ipl;
941
    ipl_t ipl;
942
    int freed;
942
    int freed;
943
    pfn_t v;
943
    pfn_t v;
944
    zone_t *zone;
944
    zone_t *zone;
945
   
945
   
946
loop:
946
loop:
947
    ipl = interrupts_disable();
947
    ipl = interrupts_disable();
948
   
948
   
949
    /*
949
    /*
950
     * First, find suitable frame zone.
950
     * First, find suitable frame zone.
951
     */
951
     */
952
    zone = find_free_zone_and_lock(order, pzone);
952
    zone = find_free_zone_and_lock(order, pzone);
953
   
953
   
954
    /* If no memory, reclaim some slab memory,
954
    /* If no memory, reclaim some slab memory,
955
       if it does not help, reclaim all */
955
       if it does not help, reclaim all */
956
    if (!zone && !(flags & FRAME_NO_RECLAIM)) {
956
    if (!zone && !(flags & FRAME_NO_RECLAIM)) {
957
        freed = slab_reclaim(0);
957
        freed = slab_reclaim(0);
958
        if (freed)
958
        if (freed)
959
            zone = find_free_zone_and_lock(order, pzone);
959
            zone = find_free_zone_and_lock(order, pzone);
960
        if (!zone) {
960
        if (!zone) {
961
            freed = slab_reclaim(SLAB_RECLAIM_ALL);
961
            freed = slab_reclaim(SLAB_RECLAIM_ALL);
962
            if (freed)
962
            if (freed)
963
                zone = find_free_zone_and_lock(order, pzone);
963
                zone = find_free_zone_and_lock(order, pzone);
964
        }
964
        }
965
    }
965
    }
966
    if (!zone) {
966
    if (!zone) {
967
        /*
967
        /*
968
         * TODO: Sleep until frames are available again.
968
         * TODO: Sleep until frames are available again.
969
         */
969
         */
970
        interrupts_restore(ipl);
970
        interrupts_restore(ipl);
971
 
971
 
972
        if (flags & FRAME_ATOMIC)
972
        if (flags & FRAME_ATOMIC)
973
            return 0;
973
            return 0;
974
       
974
       
975
        panic("Sleep not implemented.\n");
975
        panic("Sleep not implemented.\n");
976
        goto loop;
976
        goto loop;
977
    }
977
    }
978
   
978
   
979
    v = zone_frame_alloc(zone, order);
979
    v = zone_frame_alloc(zone, order);
980
    v += zone->base;
980
    v += zone->base;
981
 
981
 
982
    spinlock_unlock(&zone->lock);
982
    spinlock_unlock(&zone->lock);
983
    interrupts_restore(ipl);
983
    interrupts_restore(ipl);
984
 
984
 
985
    if (flags & FRAME_KA)
985
    if (flags & FRAME_KA)
986
        return (void *)PA2KA(PFN2ADDR(v));
986
        return (void *)PA2KA(PFN2ADDR(v));
987
    return (void *)PFN2ADDR(v);
987
    return (void *)PFN2ADDR(v);
988
}
988
}
989
 
989
 
990
/** Free a frame.
990
/** Free a frame.
991
 *
991
 *
992
 * Find respective frame structure for supplied physical frame address.
992
 * Find respective frame structure for supplied physical frame address.
993
 * Decrement frame reference count.
993
 * Decrement frame reference count.
994
 * If it drops to zero, move the frame structure to free list.
994
 * If it drops to zero, move the frame structure to free list.
995
 *
995
 *
996
 * @param Frame Physical Address of of the frame to be freed.
996
 * @param Frame Physical Address of of the frame to be freed.
997
 */
997
 */
998
void frame_free(uintptr_t frame)
998
void frame_free(uintptr_t frame)
999
{
999
{
1000
    ipl_t ipl;
1000
    ipl_t ipl;
1001
    zone_t *zone;
1001
    zone_t *zone;
1002
    pfn_t pfn = ADDR2PFN(frame);
1002
    pfn_t pfn = ADDR2PFN(frame);
1003
 
1003
 
1004
    ipl = interrupts_disable();
1004
    ipl = interrupts_disable();
1005
   
1005
   
1006
    /*
1006
    /*
1007
     * First, find host frame zone for addr.
1007
     * First, find host frame zone for addr.
1008
     */
1008
     */
1009
    zone = find_zone_and_lock(pfn,NULL);
1009
    zone = find_zone_and_lock(pfn,NULL);
1010
    ASSERT(zone);
1010
    ASSERT(zone);
1011
   
1011
   
1012
    zone_frame_free(zone, pfn-zone->base);
1012
    zone_frame_free(zone, pfn-zone->base);
1013
   
1013
   
1014
    spinlock_unlock(&zone->lock);
1014
    spinlock_unlock(&zone->lock);
1015
    interrupts_restore(ipl);
1015
    interrupts_restore(ipl);
1016
}
1016
}
1017
 
1017
 
1018
/** Add reference to frame.
1018
/** Add reference to frame.
1019
 *
1019
 *
1020
 * Find respective frame structure for supplied PFN and
1020
 * Find respective frame structure for supplied PFN and
1021
 * increment frame reference count.
1021
 * increment frame reference count.
1022
 *
1022
 *
1023
 * @param pfn Frame number of the frame to be freed.
1023
 * @param pfn Frame number of the frame to be freed.
1024
 */
1024
 */
1025
void frame_reference_add(pfn_t pfn)
1025
void frame_reference_add(pfn_t pfn)
1026
{
1026
{
1027
    ipl_t ipl;
1027
    ipl_t ipl;
1028
    zone_t *zone;
1028
    zone_t *zone;
1029
    frame_t *frame;
1029
    frame_t *frame;
1030
 
1030
 
1031
    ipl = interrupts_disable();
1031
    ipl = interrupts_disable();
1032
   
1032
   
1033
    /*
1033
    /*
1034
     * First, find host frame zone for addr.
1034
     * First, find host frame zone for addr.
1035
     */
1035
     */
1036
    zone = find_zone_and_lock(pfn,NULL);
1036
    zone = find_zone_and_lock(pfn,NULL);
1037
    ASSERT(zone);
1037
    ASSERT(zone);
1038
   
1038
   
1039
    frame = &zone->frames[pfn-zone->base];
1039
    frame = &zone->frames[pfn-zone->base];
1040
    frame->refcount++;
1040
    frame->refcount++;
1041
   
1041
   
1042
    spinlock_unlock(&zone->lock);
1042
    spinlock_unlock(&zone->lock);
1043
    interrupts_restore(ipl);
1043
    interrupts_restore(ipl);
1044
}
1044
}
1045
 
1045
 
1046
/** Mark given range unavailable in frame zones */
1046
/** Mark given range unavailable in frame zones */
1047
void frame_mark_unavailable(pfn_t start, count_t count)
1047
void frame_mark_unavailable(pfn_t start, count_t count)
1048
{
1048
{
1049
    unsigned int i;
1049
    unsigned int i;
1050
    zone_t *zone;
1050
    zone_t *zone;
1051
    unsigned int prefzone = 0;
1051
    unsigned int prefzone = 0;
1052
   
1052
   
1053
    for (i = 0; i < count; i++) {
1053
    for (i = 0; i < count; i++) {
1054
        zone = find_zone_and_lock(start + i, &prefzone);
1054
        zone = find_zone_and_lock(start + i, &prefzone);
1055
        if (!zone) /* PFN not found */
1055
        if (!zone) /* PFN not found */
1056
            continue;
1056
            continue;
1057
        zone_mark_unavailable(zone, start + i - zone->base);
1057
        zone_mark_unavailable(zone, start + i - zone->base);
1058
 
1058
 
1059
        spinlock_unlock(&zone->lock);
1059
        spinlock_unlock(&zone->lock);
1060
    }
1060
    }
1061
}
1061
}
1062
 
1062
 
1063
/** Initialize physical memory management
1063
/** Initialize physical memory management
1064
 *
1064
 *
1065
 * Initialize physical memory managemnt.
1065
 * Initialize physical memory managemnt.
1066
 */
1066
 */
1067
void frame_init(void)
1067
void frame_init(void)
1068
{
1068
{
1069
    if (config.cpu_active == 1) {
1069
    if (config.cpu_active == 1) {
1070
        zones.count = 0;
1070
        zones.count = 0;
1071
        spinlock_initialize(&zones.lock, "zones.lock");
1071
        spinlock_initialize(&zones.lock, "zones.lock");
1072
    }
1072
    }
1073
    /* Tell the architecture to create some memory */
1073
    /* Tell the architecture to create some memory */
1074
    frame_arch_init();
1074
    frame_arch_init();
1075
    if (config.cpu_active == 1) {
1075
    if (config.cpu_active == 1) {
1076
        frame_mark_unavailable(ADDR2PFN(KA2PA(config.base)), SIZE2FRAMES(config.kernel_size));
1076
        frame_mark_unavailable(ADDR2PFN(KA2PA(config.base)), SIZE2FRAMES(config.kernel_size));
1077
        frame_mark_unavailable(ADDR2PFN(KA2PA(config.stack_base)), SIZE2FRAMES(config.stack_size));
1077
        frame_mark_unavailable(ADDR2PFN(KA2PA(config.stack_base)), SIZE2FRAMES(config.stack_size));
1078
       
1078
       
1079
        count_t i;
1079
        count_t i;
1080
        for (i = 0; i < init.cnt; i++)
1080
        for (i = 0; i < init.cnt; i++)
1081
            frame_mark_unavailable(ADDR2PFN(KA2PA(init.tasks[i].addr)), SIZE2FRAMES(init.tasks[i].size));
1081
            frame_mark_unavailable(ADDR2PFN(KA2PA(init.tasks[i].addr)), SIZE2FRAMES(init.tasks[i].size));
1082
 
1082
 
1083
        if (ballocs.size)
1083
        if (ballocs.size)
1084
            frame_mark_unavailable(ADDR2PFN(KA2PA(ballocs.base)), SIZE2FRAMES(ballocs.size));
1084
            frame_mark_unavailable(ADDR2PFN(KA2PA(ballocs.base)), SIZE2FRAMES(ballocs.size));
1085
 
1085
 
1086
        /* Black list first frame, as allocating NULL would
1086
        /* Black list first frame, as allocating NULL would
1087
         * fail in some places */
1087
         * fail in some places */
1088
        frame_mark_unavailable(0, 1);
1088
        frame_mark_unavailable(0, 1);
1089
    }
1089
    }
1090
}
1090
}
1091
 
1091
 
1092
 
1092
 
1093
 
1093
 
1094
/** Prints list of zones
1094
/** Prints list of zones
1095
 *
1095
 *
1096
 */
1096
 */
1097
void zone_print_list(void) {
1097
void zone_print_list(void) {
1098
    zone_t *zone = NULL;
1098
    zone_t *zone = NULL;
1099
    unsigned int i;
1099
    unsigned int i;
1100
    ipl_t ipl;
1100
    ipl_t ipl;
1101
 
1101
 
1102
    ipl = interrupts_disable();
1102
    ipl = interrupts_disable();
1103
    spinlock_lock(&zones.lock);
1103
    spinlock_lock(&zones.lock);
1104
    printf("#  base address free frames  busy frames\n");
1104
    printf("#  base address free frames  busy frames\n");
1105
    printf("-- ------------ ------------ ------------\n");
1105
    printf("-- ------------ ------------ ------------\n");
1106
    for (i = 0; i < zones.count; i++) {
1106
    for (i = 0; i < zones.count; i++) {
1107
        zone = zones.info[i];
1107
        zone = zones.info[i];
1108
        spinlock_lock(&zone->lock);
1108
        spinlock_lock(&zone->lock);
1109
        printf("%-2d %12p %12zd %12zd\n", i, PFN2ADDR(zone->base), zone->free_count, zone->busy_count);
1109
        printf("%-2d %12p %12zd %12zd\n", i, PFN2ADDR(zone->base), zone->free_count, zone->busy_count);
1110
        spinlock_unlock(&zone->lock);
1110
        spinlock_unlock(&zone->lock);
1111
    }
1111
    }
1112
    spinlock_unlock(&zones.lock);
1112
    spinlock_unlock(&zones.lock);
1113
    interrupts_restore(ipl);
1113
    interrupts_restore(ipl);
1114
}
1114
}
1115
 
1115
 
1116
/** Prints zone details.
1116
/** Prints zone details.
1117
 *
1117
 *
1118
 * @param num Zone base address or zone number.
1118
 * @param num Zone base address or zone number.
1119
 */
1119
 */
1120
void zone_print_one(unsigned int num) {
1120
void zone_print_one(unsigned int num) {
1121
    zone_t *zone = NULL;
1121
    zone_t *zone = NULL;
1122
    ipl_t ipl;
1122
    ipl_t ipl;
1123
    unsigned int i;
1123
    unsigned int i;
1124
 
1124
 
1125
    ipl = interrupts_disable();
1125
    ipl = interrupts_disable();
1126
    spinlock_lock(&zones.lock);
1126
    spinlock_lock(&zones.lock);
1127
 
1127
 
1128
    for (i = 0; i < zones.count; i++) {
1128
    for (i = 0; i < zones.count; i++) {
1129
        if (i == num || PFN2ADDR(zones.info[i]->base) == num) {
1129
        if (i == num || PFN2ADDR(zones.info[i]->base) == num) {
1130
            zone = zones.info[i];
1130
            zone = zones.info[i];
1131
            break;
1131
            break;
1132
        }
1132
        }
1133
    }
1133
    }
1134
    if (!zone) {
1134
    if (!zone) {
1135
        printf("Zone not found.\n");
1135
        printf("Zone not found.\n");
1136
        goto out;
1136
        goto out;
1137
    }
1137
    }
1138
   
1138
   
1139
    spinlock_lock(&zone->lock);
1139
    spinlock_lock(&zone->lock);
1140
    printf("Memory zone information\n");
1140
    printf("Memory zone information\n");
1141
    printf("Zone base address: %#.*p\n", sizeof(uintptr_t) * 2, PFN2ADDR(zone->base));
1141
    printf("Zone base address: %#.*p\n", sizeof(uintptr_t) * 2, PFN2ADDR(zone->base));
1142
    printf("Zone size: %zd frames (%zdK)\n", zone->count, ((zone->count) * FRAME_SIZE) >> 10);
1142
    printf("Zone size: %zd frames (%zdK)\n", zone->count, ((zone->count) * FRAME_SIZE) >> 10);
1143
    printf("Allocated space: %zd frames (%zdK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
1143
    printf("Allocated space: %zd frames (%zdK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
1144
    printf("Available space: %zd frames (%zdK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
1144
    printf("Available space: %zd frames (%zdK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
1145
    buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
1145
    buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
1146
   
1146
   
1147
    spinlock_unlock(&zone->lock);
1147
    spinlock_unlock(&zone->lock);
1148
out:
1148
out:
1149
    spinlock_unlock(&zones.lock);
1149
    spinlock_unlock(&zones.lock);
1150
    interrupts_restore(ipl);
1150
    interrupts_restore(ipl);
1151
}
1151
}
1152
 
1152
 
1153
/** @}
1153
/** @}
1154
 */
1154
 */
1155
 
1155