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1
/*
1
/*
2
 * Copyright (C) 2001-2005 Jakub Jermar
2
 * Copyright (C) 2001-2005 Jakub Jermar
3
 * Copyright (C) 2005 Sergey Bondari
3
 * Copyright (C) 2005 Sergey Bondari
4
 * All rights reserved.
4
 * All rights reserved.
5
 *
5
 *
6
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
7
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
8
 * are met:
8
 * are met:
9
 *
9
 *
10
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
11
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
12
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
14
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
15
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
16
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
17
 *
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
28
 */
29
 
29
 
30
#include <typedefs.h>
30
#include <typedefs.h>
31
#include <arch/types.h>
31
#include <arch/types.h>
32
#include <mm/heap.h>
32
#include <mm/heap.h>
33
#include <mm/frame.h>
33
#include <mm/frame.h>
34
#include <mm/vm.h>
34
#include <mm/vm.h>
35
#include <panic.h>
35
#include <panic.h>
36
#include <debug.h>
36
#include <debug.h>
37
#include <list.h>
37
#include <list.h>
38
#include <synch/spinlock.h>
38
#include <synch/spinlock.h>
39
#include <arch/asm.h>
39
#include <arch/asm.h>
40
#include <arch.h>
40
#include <arch.h>
41
#include <print.h>
41
#include <print.h>
42
#include <align.h>
42
#include <align.h>
43
 
43
 
44
SPINLOCK_INITIALIZE(zone_head_lock);    /**< this lock protects zone_head list */
44
SPINLOCK_INITIALIZE(zone_head_lock);    /**< this lock protects zone_head list */
45
LIST_INITIALIZE(zone_head);             /**< list of all zones in the system */
45
LIST_INITIALIZE(zone_head);             /**< list of all zones in the system */
46
 
46
 
47
/** Blacklist containing non-available areas of memory.
47
/** Blacklist containing non-available areas of memory.
48
 *
48
 *
49
 * This blacklist is used to exclude frames that cannot be allocated
49
 * This blacklist is used to exclude frames that cannot be allocated
50
 * (e.g. kernel memory) from available memory map.
50
 * (e.g. kernel memory) from available memory map.
51
 */
51
 */
52
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
52
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
53
count_t zone_blacklist_count = 0;
53
count_t zone_blacklist_count = 0;
54
 
54
 
55
static struct buddy_system_operations  zone_buddy_system_operations = {
55
static struct buddy_system_operations  zone_buddy_system_operations = {
56
    .find_buddy = zone_buddy_find_buddy,
56
    .find_buddy = zone_buddy_find_buddy,
57
    .bisect = zone_buddy_bisect,
57
    .bisect = zone_buddy_bisect,
58
    .coalesce = zone_buddy_coalesce,
58
    .coalesce = zone_buddy_coalesce,
59
    .set_order = zone_buddy_set_order,
59
    .set_order = zone_buddy_set_order,
60
    .get_order = zone_buddy_get_order,
60
    .get_order = zone_buddy_get_order,
61
    .mark_busy = zone_buddy_mark_busy,
61
    .mark_busy = zone_buddy_mark_busy,
62
};
62
};
63
 
63
 
64
/** Initialize physical memory management
64
/** Initialize physical memory management
65
 *
65
 *
66
 * Initialize physical memory managemnt.
66
 * Initialize physical memory managemnt.
67
 */
67
 */
68
void frame_init(void)
68
void frame_init(void)
69
{
69
{
70
    if (config.cpu_active == 1) {
70
    if (config.cpu_active == 1) {
71
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
71
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
-
 
72
        if (config.init_size > 0)
-
 
73
            frame_region_not_free(KA2PA(config.init_addr), config.init_size);
72
    }
74
    }
73
 
75
 
74
    frame_arch_init();
76
    frame_arch_init();
75
}
77
}
76
 
78
 
77
/** Allocate power-of-two frames of physical memory.
79
/** Allocate power-of-two frames of physical memory.
78
 *
80
 *
79
 * @param flags Flags for host zone selection and address processing.
81
 * @param flags Flags for host zone selection and address processing.
80
 * @param order Allocate exactly 2^order frames.
82
 * @param order Allocate exactly 2^order frames.
81
 *
83
 *
82
 * @return Allocated frame.
84
 * @return Allocated frame.
83
 */
85
 */
84
__address frame_alloc(int flags, __u8 order)
86
__address frame_alloc(int flags, __u8 order)
85
{
87
{
86
    ipl_t ipl;
88
    ipl_t ipl;
87
    link_t *cur, *tmp;
89
    link_t *cur, *tmp;
88
    zone_t *z;
90
    zone_t *z;
89
    zone_t *zone = NULL;
91
    zone_t *zone = NULL;
90
    frame_t *frame = NULL;
92
    frame_t *frame = NULL;
91
    __address v;
93
    __address v;
92
   
94
   
93
loop:
95
loop:
94
    ipl = interrupts_disable();
96
    ipl = interrupts_disable();
95
    spinlock_lock(&zone_head_lock);
97
    spinlock_lock(&zone_head_lock);
96
 
98
 
97
    /*
99
    /*
98
     * First, find suitable frame zone.
100
     * First, find suitable frame zone.
99
     */
101
     */
100
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
102
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
101
        z = list_get_instance(cur, zone_t, link);
103
        z = list_get_instance(cur, zone_t, link);
102
       
104
       
103
        spinlock_lock(&z->lock);
105
        spinlock_lock(&z->lock);
104
 
106
 
105
        /* Check if the zone has 2^order frames area available  */
107
        /* Check if the zone has 2^order frames area available  */
106
        if (buddy_system_can_alloc(z->buddy_system, order)) {
108
        if (buddy_system_can_alloc(z->buddy_system, order)) {
107
            zone = z;
109
            zone = z;
108
            break;
110
            break;
109
        }
111
        }
110
       
112
       
111
        spinlock_unlock(&z->lock);
113
        spinlock_unlock(&z->lock);
112
    }
114
    }
113
   
115
   
114
    if (!zone) {
116
    if (!zone) {
115
        if (flags & FRAME_PANIC)
117
        if (flags & FRAME_PANIC)
116
            panic("Can't allocate frame.\n");
118
            panic("Can't allocate frame.\n");
117
       
119
       
118
        /*
120
        /*
119
         * TODO: Sleep until frames are available again.
121
         * TODO: Sleep until frames are available again.
120
         */
122
         */
121
        spinlock_unlock(&zone_head_lock);
123
        spinlock_unlock(&zone_head_lock);
122
        interrupts_restore(ipl);
124
        interrupts_restore(ipl);
123
 
125
 
124
        panic("Sleep not implemented.\n");
126
        panic("Sleep not implemented.\n");
125
        goto loop;
127
        goto loop;
126
    }
128
    }
127
       
129
       
128
 
130
 
129
    /* Allocate frames from zone buddy system */
131
    /* Allocate frames from zone buddy system */
130
    tmp = buddy_system_alloc(zone->buddy_system, order);
132
    tmp = buddy_system_alloc(zone->buddy_system, order);
131
   
133
   
132
    ASSERT(tmp);
134
    ASSERT(tmp);
133
   
135
   
134
    /* Update zone information. */
136
    /* Update zone information. */
135
    zone->free_count -= (1 << order);
137
    zone->free_count -= (1 << order);
136
    zone->busy_count += (1 << order);
138
    zone->busy_count += (1 << order);
137
 
139
 
138
    /* Frame will be actually a first frame of the block. */
140
    /* Frame will be actually a first frame of the block. */
139
    frame = list_get_instance(tmp, frame_t, buddy_link);
141
    frame = list_get_instance(tmp, frame_t, buddy_link);
140
   
142
   
141
    /* get frame address */
143
    /* get frame address */
142
    v = FRAME2ADDR(zone, frame);
144
    v = FRAME2ADDR(zone, frame);
143
 
145
 
144
    spinlock_unlock(&zone->lock);
146
    spinlock_unlock(&zone->lock);
145
    spinlock_unlock(&zone_head_lock);
147
    spinlock_unlock(&zone_head_lock);
146
    interrupts_restore(ipl);
148
    interrupts_restore(ipl);
147
 
149
 
148
 
150
 
149
    if (flags & FRAME_KA)
151
    if (flags & FRAME_KA)
150
        v = PA2KA(v);
152
        v = PA2KA(v);
151
   
153
   
152
    return v;
154
    return v;
153
}
155
}
154
 
156
 
155
/** Free a frame.
157
/** Free a frame.
156
 *
158
 *
157
 * Find respective frame structrue for supplied addr.
159
 * Find respective frame structrue for supplied addr.
158
 * Decrement frame reference count.
160
 * Decrement frame reference count.
159
 * If it drops to zero, move the frame structure to free list.
161
 * If it drops to zero, move the frame structure to free list.
160
 *
162
 *
161
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
163
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
162
 */
164
 */
163
void frame_free(__address addr)
165
void frame_free(__address addr)
164
{
166
{
165
    ipl_t ipl;
167
    ipl_t ipl;
166
    link_t *cur;
168
    link_t *cur;
167
    zone_t *z;
169
    zone_t *z;
168
    zone_t *zone = NULL;
170
    zone_t *zone = NULL;
169
    frame_t *frame;
171
    frame_t *frame;
170
    ASSERT(addr % FRAME_SIZE == 0);
172
    ASSERT(addr % FRAME_SIZE == 0);
171
   
173
   
172
    ipl = interrupts_disable();
174
    ipl = interrupts_disable();
173
    spinlock_lock(&zone_head_lock);
175
    spinlock_lock(&zone_head_lock);
174
   
176
   
175
    /*
177
    /*
176
     * First, find host frame zone for addr.
178
     * First, find host frame zone for addr.
177
     */
179
     */
178
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
180
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
179
        z = list_get_instance(cur, zone_t, link);
181
        z = list_get_instance(cur, zone_t, link);
180
       
182
       
181
        spinlock_lock(&z->lock);
183
        spinlock_lock(&z->lock);
182
       
184
       
183
        if (IS_KA(addr))
185
        if (IS_KA(addr))
184
            addr = KA2PA(addr);
186
            addr = KA2PA(addr);
185
       
187
       
186
        /*
188
        /*
187
         * Check if addr belongs to z.
189
         * Check if addr belongs to z.
188
         */
190
         */
189
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
191
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
190
            zone = z;
192
            zone = z;
191
            break;
193
            break;
192
        }
194
        }
193
        spinlock_unlock(&z->lock);
195
        spinlock_unlock(&z->lock);
194
    }
196
    }
195
   
197
   
196
    ASSERT(zone != NULL);
198
    ASSERT(zone != NULL);
197
   
199
   
198
    frame = ADDR2FRAME(zone, addr);
200
    frame = ADDR2FRAME(zone, addr);
199
 
201
 
200
    ASSERT(frame->refcount);
202
    ASSERT(frame->refcount);
201
 
203
 
202
    if (!--frame->refcount) {
204
    if (!--frame->refcount) {
203
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
205
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
204
    }
206
    }
205
 
207
 
206
    /* Update zone information. */
208
    /* Update zone information. */
207
    zone->free_count += (1 << frame->buddy_order);
209
    zone->free_count += (1 << frame->buddy_order);
208
    zone->busy_count -= (1 << frame->buddy_order);
210
    zone->busy_count -= (1 << frame->buddy_order);
209
   
211
   
210
    spinlock_unlock(&zone->lock);
212
    spinlock_unlock(&zone->lock);
211
    spinlock_unlock(&zone_head_lock);
213
    spinlock_unlock(&zone_head_lock);
212
    interrupts_restore(ipl);
214
    interrupts_restore(ipl);
213
}
215
}
214
 
216
 
215
/** Mark frame region not free.
217
/** Mark frame region not free.
216
 *
218
 *
217
 * Mark frame region not free.
219
 * Mark frame region not free.
218
 *
220
 *
219
 * @param base Base address of non-available region.
221
 * @param base Base address of non-available region.
220
 * @param size Size of non-available region.
222
 * @param size Size of non-available region.
221
 */
223
 */
222
void frame_region_not_free(__address base, size_t size)
224
void frame_region_not_free(__address base, size_t size)
223
{
225
{
224
    index_t index;
226
    index_t index;
225
    index = zone_blacklist_count++;
227
    index = zone_blacklist_count++;
226
 
228
 
227
    /* Force base to the nearest lower address frame boundary. */
229
    /* Force base to the nearest lower address frame boundary. */
228
    base = ALIGN_DOWN(base, FRAME_SIZE);
230
    base = ALIGN_DOWN(base, FRAME_SIZE);
229
    /* Align size to frame boundary. */
231
    /* Align size to frame boundary. */
230
    size = ALIGN_UP(size, FRAME_SIZE);
232
    size = ALIGN_UP(size, FRAME_SIZE);
231
 
233
 
232
    ASSERT(index < ZONE_BLACKLIST_SIZE);
234
    ASSERT(index < ZONE_BLACKLIST_SIZE);
233
    zone_blacklist[index].base = base;
235
    zone_blacklist[index].base = base;
234
    zone_blacklist[index].size = size;
236
    zone_blacklist[index].size = size;
235
}
237
}
236
 
238
 
237
/** Create frame zones in region of available memory.
239
/** Create frame zones in region of available memory.
238
 *
240
 *
239
 * Avoid any black listed areas of non-available memory.
241
 * Avoid any black listed areas of non-available memory.
240
 * Assume that the black listed areas cannot overlap
242
 * Assume that the black listed areas cannot overlap
241
 * one another or cross available memory region boundaries.
243
 * one another or cross available memory region boundaries.
242
 *
244
 *
243
 * @param base Base address of available memory region.
245
 * @param base Base address of available memory region.
244
 * @param size Size of the region.
246
 * @param size Size of the region.
245
 */
247
 */
246
void zone_create_in_region(__address base, size_t size) {
248
void zone_create_in_region(__address base, size_t size) {
247
    int i;
249
    int i;
248
    zone_t * z;
250
    zone_t * z;
249
    __address s;
251
    __address s;
250
    size_t sz;
252
    size_t sz;
251
   
253
   
252
    ASSERT(base % FRAME_SIZE == 0);
254
    ASSERT(base % FRAME_SIZE == 0);
253
    ASSERT(size % FRAME_SIZE == 0);
255
    ASSERT(size % FRAME_SIZE == 0);
254
   
256
   
255
    if (!size)
257
    if (!size)
256
        return;
258
        return;
257
 
259
 
258
    for (i = 0; i < zone_blacklist_count; i++) {
260
    for (i = 0; i < zone_blacklist_count; i++) {
259
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
261
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
260
            s = base; sz = zone_blacklist[i].base - base;
262
            s = base; sz = zone_blacklist[i].base - base;
261
            ASSERT(base != s || sz != size);
263
            ASSERT(base != s || sz != size);
262
            zone_create_in_region(s, sz);
264
            zone_create_in_region(s, sz);
263
           
265
           
264
            s = zone_blacklist[i].base + zone_blacklist[i].size;
266
            s = zone_blacklist[i].base + zone_blacklist[i].size;
265
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
267
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
266
            ASSERT(base != s || sz != size);
268
            ASSERT(base != s || sz != size);
267
            zone_create_in_region(s, sz);
269
            zone_create_in_region(s, sz);
268
            return;
270
            return;
269
       
271
       
270
        }
272
        }
271
    }
273
    }
272
   
274
   
273
    z = zone_create(base, size, 0);
275
    z = zone_create(base, size, 0);
274
 
276
 
275
    if (!z) {
277
    if (!z) {
276
        panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
278
        panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
277
    }
279
    }
278
   
280
   
279
    zone_attach(z);
281
    zone_attach(z);
280
}
282
}
281
 
283
 
282
 
284
 
283
/** Create frame zone
285
/** Create frame zone
284
 *
286
 *
285
 * Create new frame zone.
287
 * Create new frame zone.
286
 *
288
 *
287
 * @param start Physical address of the first frame within the zone.
289
 * @param start Physical address of the first frame within the zone.
288
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
290
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
289
 * @param flags Zone flags.
291
 * @param flags Zone flags.
290
 *
292
 *
291
 * @return Initialized zone.
293
 * @return Initialized zone.
292
 */
294
 */
293
zone_t * zone_create(__address start, size_t size, int flags)
295
zone_t * zone_create(__address start, size_t size, int flags)
294
{
296
{
295
    zone_t *z;
297
    zone_t *z;
296
    count_t cnt;
298
    count_t cnt;
297
    int i;
299
    int i;
298
    __u8 max_order;
300
    __u8 max_order;
299
 
301
 
300
    ASSERT(start % FRAME_SIZE == 0);
302
    ASSERT(start % FRAME_SIZE == 0);
301
    ASSERT(size % FRAME_SIZE == 0);
303
    ASSERT(size % FRAME_SIZE == 0);
302
   
304
   
303
    cnt = size / FRAME_SIZE;
305
    cnt = size / FRAME_SIZE;
304
   
306
   
305
    z = (zone_t *) early_malloc(sizeof(zone_t));
307
    z = (zone_t *) early_malloc(sizeof(zone_t));
306
    if (z) {
308
    if (z) {
307
        link_initialize(&z->link);
309
        link_initialize(&z->link);
308
        spinlock_initialize(&z->lock, "zone_lock");
310
        spinlock_initialize(&z->lock, "zone_lock");
309
   
311
   
310
        z->base = start;
312
        z->base = start;
311
        z->flags = flags;
313
        z->flags = flags;
312
 
314
 
313
        z->free_count = cnt;
315
        z->free_count = cnt;
314
        z->busy_count = 0;
316
        z->busy_count = 0;
315
       
317
       
316
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
318
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
317
        if (!z->frames) {
319
        if (!z->frames) {
318
            early_free(z);
320
            early_free(z);
319
            return NULL;
321
            return NULL;
320
        }
322
        }
321
       
323
       
322
        for (i = 0; i<cnt; i++) {
324
        for (i = 0; i<cnt; i++) {
323
            frame_initialize(&z->frames[i], z);
325
            frame_initialize(&z->frames[i], z);
324
        }
326
        }
325
       
327
       
326
        /*
328
        /*
327
         * Create buddy system for the zone
329
         * Create buddy system for the zone
328
         */
330
         */
329
        for (max_order = 0; cnt >> max_order; max_order++)
331
        for (max_order = 0; cnt >> max_order; max_order++)
330
            ;
332
            ;
331
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
333
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
332
       
334
       
333
        /* Stuffing frames */
335
        /* Stuffing frames */
334
        for (i = 0; i<cnt; i++) {
336
        for (i = 0; i<cnt; i++) {
335
            z->frames[i].refcount = 0;
337
            z->frames[i].refcount = 0;
336
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
338
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
337
        }
339
        }
338
    }
340
    }
339
    return z;
341
    return z;
340
}
342
}
341
 
343
 
342
/** Attach frame zone
344
/** Attach frame zone
343
 *
345
 *
344
 * Attach frame zone to zone list.
346
 * Attach frame zone to zone list.
345
 *
347
 *
346
 * @param zone Zone to be attached.
348
 * @param zone Zone to be attached.
347
 */
349
 */
348
void zone_attach(zone_t *zone)
350
void zone_attach(zone_t *zone)
349
{
351
{
350
    ipl_t ipl;
352
    ipl_t ipl;
351
   
353
   
352
    ipl = interrupts_disable();
354
    ipl = interrupts_disable();
353
    spinlock_lock(&zone_head_lock);
355
    spinlock_lock(&zone_head_lock);
354
   
356
   
355
    list_append(&zone->link, &zone_head);
357
    list_append(&zone->link, &zone_head);
356
   
358
   
357
    spinlock_unlock(&zone_head_lock);
359
    spinlock_unlock(&zone_head_lock);
358
    interrupts_restore(ipl);
360
    interrupts_restore(ipl);
359
}
361
}
360
 
362
 
361
/** Initialize frame structure
363
/** Initialize frame structure
362
 *
364
 *
363
 * Initialize frame structure.
365
 * Initialize frame structure.
364
 *
366
 *
365
 * @param frame Frame structure to be initialized.
367
 * @param frame Frame structure to be initialized.
366
 * @param zone Host frame zone.
368
 * @param zone Host frame zone.
367
 */
369
 */
368
void frame_initialize(frame_t *frame, zone_t *zone)
370
void frame_initialize(frame_t *frame, zone_t *zone)
369
{
371
{
370
    frame->refcount = 1;
372
    frame->refcount = 1;
371
    frame->buddy_order = 0;
373
    frame->buddy_order = 0;
372
}
374
}
373
 
375
 
374
 
376
 
375
/** Buddy system find_buddy implementation
377
/** Buddy system find_buddy implementation
376
 *
378
 *
377
 * @param b Buddy system.
379
 * @param b Buddy system.
378
 * @param block Block for which buddy should be found
380
 * @param block Block for which buddy should be found
379
 *
381
 *
380
 * @return Buddy for given block if found
382
 * @return Buddy for given block if found
381
 */
383
 */
382
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
384
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
383
    frame_t * frame;
385
    frame_t * frame;
384
    zone_t * zone;
386
    zone_t * zone;
385
    index_t index;
387
    index_t index;
386
    bool is_left, is_right;
388
    bool is_left, is_right;
387
 
389
 
388
    frame = list_get_instance(block, frame_t, buddy_link);
390
    frame = list_get_instance(block, frame_t, buddy_link);
389
    zone = (zone_t *) b->data;
391
    zone = (zone_t *) b->data;
390
   
392
   
391
    ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
393
    ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
392
   
394
   
393
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
395
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
394
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
396
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
395
   
397
   
396
    ASSERT(is_left ^ is_right);
398
    ASSERT(is_left ^ is_right);
397
   
399
   
398
    if (is_left) {
400
    if (is_left) {
399
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
401
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
400
    } else { // if (is_right)
402
    } else { // if (is_right)
401
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
403
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
402
    }
404
    }
403
   
405
   
404
    if (FRAME_INDEX_VALID(zone, index)) {
406
    if (FRAME_INDEX_VALID(zone, index)) {
405
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
407
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
406
            zone->frames[index].refcount == 0) {
408
            zone->frames[index].refcount == 0) {
407
            return &zone->frames[index].buddy_link;
409
            return &zone->frames[index].buddy_link;
408
        }
410
        }
409
    }
411
    }
410
   
412
   
411
    return NULL;   
413
    return NULL;   
412
}
414
}
413
 
415
 
414
/** Buddy system bisect implementation
416
/** Buddy system bisect implementation
415
 *
417
 *
416
 * @param b Buddy system.
418
 * @param b Buddy system.
417
 * @param block Block to bisect
419
 * @param block Block to bisect
418
 *
420
 *
419
 * @return right block
421
 * @return right block
420
 */
422
 */
421
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
423
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
422
    frame_t * frame_l, * frame_r;
424
    frame_t * frame_l, * frame_r;
423
 
425
 
424
    frame_l = list_get_instance(block, frame_t, buddy_link);
426
    frame_l = list_get_instance(block, frame_t, buddy_link);
425
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
427
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
426
   
428
   
427
    return &frame_r->buddy_link;
429
    return &frame_r->buddy_link;
428
}
430
}
429
 
431
 
430
/** Buddy system coalesce implementation
432
/** Buddy system coalesce implementation
431
 *
433
 *
432
 * @param b Buddy system.
434
 * @param b Buddy system.
433
 * @param block_1 First block
435
 * @param block_1 First block
434
 * @param block_2 First block's buddy
436
 * @param block_2 First block's buddy
435
 *
437
 *
436
 * @return Coalesced block (actually block that represents lower address)
438
 * @return Coalesced block (actually block that represents lower address)
437
 */
439
 */
438
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
440
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
439
    frame_t * frame1, * frame2;
441
    frame_t * frame1, * frame2;
440
   
442
   
441
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
443
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
442
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
444
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
443
   
445
   
444
    return frame1 < frame2 ? block_1 : block_2;
446
    return frame1 < frame2 ? block_1 : block_2;
445
}
447
}
446
 
448
 
447
/** Buddy system set_order implementation
449
/** Buddy system set_order implementation
448
 *
450
 *
449
 * @param b Buddy system.
451
 * @param b Buddy system.
450
 * @param block Buddy system block
452
 * @param block Buddy system block
451
 * @param order Order to set
453
 * @param order Order to set
452
 */
454
 */
453
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
455
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
454
    frame_t * frame;
456
    frame_t * frame;
455
    frame = list_get_instance(block, frame_t, buddy_link);
457
    frame = list_get_instance(block, frame_t, buddy_link);
456
    frame->buddy_order = order;
458
    frame->buddy_order = order;
457
}
459
}
458
 
460
 
459
/** Buddy system get_order implementation
461
/** Buddy system get_order implementation
460
 *
462
 *
461
 * @param b Buddy system.
463
 * @param b Buddy system.
462
 * @param block Buddy system block
464
 * @param block Buddy system block
463
 *
465
 *
464
 * @return Order of block
466
 * @return Order of block
465
 */
467
 */
466
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
468
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
467
    frame_t * frame;
469
    frame_t * frame;
468
    frame = list_get_instance(block, frame_t, buddy_link);
470
    frame = list_get_instance(block, frame_t, buddy_link);
469
    return frame->buddy_order;
471
    return frame->buddy_order;
470
}
472
}
471
 
473
 
472
/** Buddy system mark_busy implementation
474
/** Buddy system mark_busy implementation
473
 *
475
 *
474
 * @param b Buddy system
476
 * @param b Buddy system
475
 * @param block Buddy system block
477
 * @param block Buddy system block
476
 *
478
 *
477
 */
479
 */
478
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
480
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
479
    frame_t * frame;
481
    frame_t * frame;
480
    frame = list_get_instance(block, frame_t, buddy_link);
482
    frame = list_get_instance(block, frame_t, buddy_link);
481
    frame->refcount = 1;
483
    frame->refcount = 1;
482
}
484
}
483
 
485