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1
/*
1
/*
2
 * Copyright (C) 2001-2005 Jakub Jermar
2
 * Copyright (C) 2001-2005 Jakub Jermar
3
 * Copyright (C) 2005 Sergey Bondari
3
 * Copyright (C) 2005 Sergey Bondari
4
 * All rights reserved.
4
 * All rights reserved.
5
 *
5
 *
6
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
7
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
8
 * are met:
8
 * are met:
9
 *
9
 *
10
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
11
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
12
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
14
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
15
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
16
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
17
 *
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
28
 */
29
 
29
 
30
#include <typedefs.h>
30
#include <typedefs.h>
31
#include <arch/types.h>
31
#include <arch/types.h>
32
#include <mm/heap.h>
32
#include <mm/heap.h>
33
#include <mm/frame.h>
33
#include <mm/frame.h>
34
#include <mm/vm.h>
34
#include <mm/vm.h>
35
#include <panic.h>
35
#include <panic.h>
36
#include <debug.h>
36
#include <debug.h>
37
#include <list.h>
37
#include <list.h>
38
#include <synch/spinlock.h>
38
#include <synch/spinlock.h>
39
#include <arch/asm.h>
39
#include <arch/asm.h>
40
#include <arch.h>
40
#include <arch.h>
41
#include <print.h>
41
#include <print.h>
42
#include <align.h>
42
#include <align.h>
43
 
43
 
44
SPINLOCK_INITIALIZE(zone_head_lock);    /**< this lock protects zone_head list */
44
SPINLOCK_INITIALIZE(zone_head_lock);    /**< this lock protects zone_head list */
45
link_t zone_head;                   /**< list of all zones in the system */
45
LIST_INITIALIZE(zone_head);             /**< list of all zones in the system */
46
 
46
 
47
/** Blacklist containing non-available areas of memory.
47
/** Blacklist containing non-available areas of memory.
48
 *
48
 *
49
 * This blacklist is used to exclude frames that cannot be allocated
49
 * This blacklist is used to exclude frames that cannot be allocated
50
 * (e.g. kernel memory) from available memory map.
50
 * (e.g. kernel memory) from available memory map.
51
 */
51
 */
52
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
52
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
53
count_t zone_blacklist_count = 0;
53
count_t zone_blacklist_count = 0;
54
 
54
 
55
static struct buddy_system_operations  zone_buddy_system_operations = {
55
static struct buddy_system_operations  zone_buddy_system_operations = {
56
    .find_buddy = zone_buddy_find_buddy,
56
    .find_buddy = zone_buddy_find_buddy,
57
    .bisect = zone_buddy_bisect,
57
    .bisect = zone_buddy_bisect,
58
    .coalesce = zone_buddy_coalesce,
58
    .coalesce = zone_buddy_coalesce,
59
    .set_order = zone_buddy_set_order,
59
    .set_order = zone_buddy_set_order,
60
    .get_order = zone_buddy_get_order,
60
    .get_order = zone_buddy_get_order,
61
    .mark_busy = zone_buddy_mark_busy,
61
    .mark_busy = zone_buddy_mark_busy,
62
};
62
};
63
 
63
 
64
/** Initialize physical memory management
64
/** Initialize physical memory management
65
 *
65
 *
66
 * Initialize physical memory managemnt.
66
 * Initialize physical memory managemnt.
67
 */
67
 */
68
void frame_init(void)
68
void frame_init(void)
69
{
69
{
70
    if (config.cpu_active == 1) {
70
    if (config.cpu_active == 1) {
71
        zone_init();
-
 
72
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
71
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
73
    }
72
    }
74
 
73
 
75
    frame_arch_init();
74
    frame_arch_init();
76
}
75
}
77
 
76
 
78
/** Allocate power-of-two frames of physical memory.
77
/** Allocate power-of-two frames of physical memory.
79
 *
78
 *
80
 * @param flags Flags for host zone selection and address processing.
79
 * @param flags Flags for host zone selection and address processing.
81
 * @param order Allocate exactly 2^order frames.
80
 * @param order Allocate exactly 2^order frames.
82
 *
81
 *
83
 * @return Allocated frame.
82
 * @return Allocated frame.
84
 */
83
 */
85
__address frame_alloc(int flags, __u8 order)
84
__address frame_alloc(int flags, __u8 order)
86
{
85
{
87
    ipl_t ipl;
86
    ipl_t ipl;
88
    link_t *cur, *tmp;
87
    link_t *cur, *tmp;
89
    zone_t *z;
88
    zone_t *z;
90
    zone_t *zone = NULL;
89
    zone_t *zone = NULL;
91
    frame_t *frame = NULL;
90
    frame_t *frame = NULL;
92
    __address v;
91
    __address v;
93
   
92
   
94
loop:
93
loop:
95
    ipl = interrupts_disable();
94
    ipl = interrupts_disable();
96
    spinlock_lock(&zone_head_lock);
95
    spinlock_lock(&zone_head_lock);
97
 
96
 
98
    /*
97
    /*
99
     * First, find suitable frame zone.
98
     * First, find suitable frame zone.
100
     */
99
     */
101
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
100
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
102
        z = list_get_instance(cur, zone_t, link);
101
        z = list_get_instance(cur, zone_t, link);
103
       
102
       
104
        spinlock_lock(&z->lock);
103
        spinlock_lock(&z->lock);
105
 
104
 
106
        /* Check if the zone has 2^order frames area available  */
105
        /* Check if the zone has 2^order frames area available  */
107
        if (buddy_system_can_alloc(z->buddy_system, order)) {
106
        if (buddy_system_can_alloc(z->buddy_system, order)) {
108
            zone = z;
107
            zone = z;
109
            break;
108
            break;
110
        }
109
        }
111
       
110
       
112
        spinlock_unlock(&z->lock);
111
        spinlock_unlock(&z->lock);
113
    }
112
    }
114
   
113
   
115
    if (!zone) {
114
    if (!zone) {
116
        if (flags & FRAME_PANIC)
115
        if (flags & FRAME_PANIC)
117
            panic("Can't allocate frame.\n");
116
            panic("Can't allocate frame.\n");
118
       
117
       
119
        /*
118
        /*
120
         * TODO: Sleep until frames are available again.
119
         * TODO: Sleep until frames are available again.
121
         */
120
         */
122
        spinlock_unlock(&zone_head_lock);
121
        spinlock_unlock(&zone_head_lock);
123
        interrupts_restore(ipl);
122
        interrupts_restore(ipl);
124
 
123
 
125
        panic("Sleep not implemented.\n");
124
        panic("Sleep not implemented.\n");
126
        goto loop;
125
        goto loop;
127
    }
126
    }
128
       
127
       
129
 
128
 
130
    /* Allocate frames from zone buddy system */
129
    /* Allocate frames from zone buddy system */
131
    tmp = buddy_system_alloc(zone->buddy_system, order);
130
    tmp = buddy_system_alloc(zone->buddy_system, order);
132
   
131
   
133
    ASSERT(tmp);
132
    ASSERT(tmp);
134
   
133
   
135
    /* Update zone information. */
134
    /* Update zone information. */
136
    zone->free_count -= (1 << order);
135
    zone->free_count -= (1 << order);
137
    zone->busy_count += (1 << order);
136
    zone->busy_count += (1 << order);
138
 
137
 
139
    /* Frame will be actually a first frame of the block. */
138
    /* Frame will be actually a first frame of the block. */
140
    frame = list_get_instance(tmp, frame_t, buddy_link);
139
    frame = list_get_instance(tmp, frame_t, buddy_link);
141
   
140
   
142
    /* get frame address */
141
    /* get frame address */
143
    v = FRAME2ADDR(zone, frame);
142
    v = FRAME2ADDR(zone, frame);
144
 
143
 
145
    spinlock_unlock(&zone->lock);
144
    spinlock_unlock(&zone->lock);
146
    spinlock_unlock(&zone_head_lock);
145
    spinlock_unlock(&zone_head_lock);
147
    interrupts_restore(ipl);
146
    interrupts_restore(ipl);
148
 
147
 
149
 
148
 
150
    if (flags & FRAME_KA)
149
    if (flags & FRAME_KA)
151
        v = PA2KA(v);
150
        v = PA2KA(v);
152
   
151
   
153
    return v;
152
    return v;
154
}
153
}
155
 
154
 
156
/** Free a frame.
155
/** Free a frame.
157
 *
156
 *
158
 * Find respective frame structrue for supplied addr.
157
 * Find respective frame structrue for supplied addr.
159
 * Decrement frame reference count.
158
 * Decrement frame reference count.
160
 * If it drops to zero, move the frame structure to free list.
159
 * If it drops to zero, move the frame structure to free list.
161
 *
160
 *
162
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
161
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
163
 */
162
 */
164
void frame_free(__address addr)
163
void frame_free(__address addr)
165
{
164
{
166
    ipl_t ipl;
165
    ipl_t ipl;
167
    link_t *cur;
166
    link_t *cur;
168
    zone_t *z;
167
    zone_t *z;
169
    zone_t *zone = NULL;
168
    zone_t *zone = NULL;
170
    frame_t *frame;
169
    frame_t *frame;
171
    ASSERT(addr % FRAME_SIZE == 0);
170
    ASSERT(addr % FRAME_SIZE == 0);
172
   
171
   
173
    ipl = interrupts_disable();
172
    ipl = interrupts_disable();
174
    spinlock_lock(&zone_head_lock);
173
    spinlock_lock(&zone_head_lock);
175
   
174
   
176
    /*
175
    /*
177
     * First, find host frame zone for addr.
176
     * First, find host frame zone for addr.
178
     */
177
     */
179
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
178
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
180
        z = list_get_instance(cur, zone_t, link);
179
        z = list_get_instance(cur, zone_t, link);
181
       
180
       
182
        spinlock_lock(&z->lock);
181
        spinlock_lock(&z->lock);
183
       
182
       
184
        if (IS_KA(addr))
183
        if (IS_KA(addr))
185
            addr = KA2PA(addr);
184
            addr = KA2PA(addr);
186
       
185
       
187
        /*
186
        /*
188
         * Check if addr belongs to z.
187
         * Check if addr belongs to z.
189
         */
188
         */
190
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
189
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
191
            zone = z;
190
            zone = z;
192
            break;
191
            break;
193
        }
192
        }
194
        spinlock_unlock(&z->lock);
193
        spinlock_unlock(&z->lock);
195
    }
194
    }
196
   
195
   
197
    ASSERT(zone != NULL);
196
    ASSERT(zone != NULL);
198
   
197
   
199
    frame = ADDR2FRAME(zone, addr);
198
    frame = ADDR2FRAME(zone, addr);
200
 
199
 
201
    ASSERT(frame->refcount);
200
    ASSERT(frame->refcount);
202
 
201
 
203
    if (!--frame->refcount) {
202
    if (!--frame->refcount) {
204
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
203
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
205
    }
204
    }
206
 
205
 
207
    /* Update zone information. */
206
    /* Update zone information. */
208
    zone->free_count += (1 << frame->buddy_order);
207
    zone->free_count += (1 << frame->buddy_order);
209
    zone->busy_count -= (1 << frame->buddy_order);
208
    zone->busy_count -= (1 << frame->buddy_order);
210
   
209
   
211
    spinlock_unlock(&zone->lock);
210
    spinlock_unlock(&zone->lock);
212
    spinlock_unlock(&zone_head_lock);
211
    spinlock_unlock(&zone_head_lock);
213
    interrupts_restore(ipl);
212
    interrupts_restore(ipl);
214
}
213
}
215
 
214
 
216
/** Mark frame region not free.
215
/** Mark frame region not free.
217
 *
216
 *
218
 * Mark frame region not free.
217
 * Mark frame region not free.
219
 *
218
 *
220
 * @param base Base address of non-available region.
219
 * @param base Base address of non-available region.
221
 * @param size Size of non-available region.
220
 * @param size Size of non-available region.
222
 */
221
 */
223
void frame_region_not_free(__address base, size_t size)
222
void frame_region_not_free(__address base, size_t size)
224
{
223
{
225
    index_t index;
224
    index_t index;
226
    index = zone_blacklist_count++;
225
    index = zone_blacklist_count++;
227
 
226
 
228
    /* Force base to the nearest lower address frame boundary. */
227
    /* Force base to the nearest lower address frame boundary. */
229
    base = ALIGN_DOWN(base, FRAME_SIZE);
228
    base = ALIGN_DOWN(base, FRAME_SIZE);
230
    /* Align size to frame boundary. */
229
    /* Align size to frame boundary. */
231
    size = ALIGN_UP(size, FRAME_SIZE);
230
    size = ALIGN_UP(size, FRAME_SIZE);
232
 
231
 
233
    ASSERT(index < ZONE_BLACKLIST_SIZE);
232
    ASSERT(index < ZONE_BLACKLIST_SIZE);
234
    zone_blacklist[index].base = base;
233
    zone_blacklist[index].base = base;
235
    zone_blacklist[index].size = size;
234
    zone_blacklist[index].size = size;
236
}
235
}
237
 
-
 
238
 
-
 
239
/** Initialize zonekeeping
-
 
240
 *
-
 
241
 * Initialize zonekeeping.
-
 
242
 */
-
 
243
void zone_init(void)
-
 
244
{
-
 
245
    list_initialize(&zone_head);
-
 
246
}
-
 
247
 
236
 
248
/** Create frame zones in region of available memory.
237
/** Create frame zones in region of available memory.
249
 *
238
 *
250
 * Avoid any black listed areas of non-available memory.
239
 * Avoid any black listed areas of non-available memory.
251
 * Assume that the black listed areas cannot overlap
240
 * Assume that the black listed areas cannot overlap
252
 * one another or cross available memory region boundaries.
241
 * one another or cross available memory region boundaries.
253
 *
242
 *
254
 * @param base Base address of available memory region.
243
 * @param base Base address of available memory region.
255
 * @param size Size of the region.
244
 * @param size Size of the region.
256
 */
245
 */
257
void zone_create_in_region(__address base, size_t size) {
246
void zone_create_in_region(__address base, size_t size) {
258
    int i;
247
    int i;
259
    zone_t * z;
248
    zone_t * z;
260
    __address s;
249
    __address s;
261
    size_t sz;
250
    size_t sz;
262
   
251
   
263
    ASSERT(base % FRAME_SIZE == 0);
252
    ASSERT(base % FRAME_SIZE == 0);
264
    ASSERT(size % FRAME_SIZE == 0);
253
    ASSERT(size % FRAME_SIZE == 0);
265
   
254
   
266
    if (!size)
255
    if (!size)
267
        return;
256
        return;
268
 
257
 
269
    for (i = 0; i < zone_blacklist_count; i++) {
258
    for (i = 0; i < zone_blacklist_count; i++) {
270
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
259
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
271
            s = base; sz = zone_blacklist[i].base - base;
260
            s = base; sz = zone_blacklist[i].base - base;
272
            ASSERT(base != s || sz != size);
261
            ASSERT(base != s || sz != size);
273
            zone_create_in_region(s, sz);
262
            zone_create_in_region(s, sz);
274
           
263
           
275
            s = zone_blacklist[i].base + zone_blacklist[i].size;
264
            s = zone_blacklist[i].base + zone_blacklist[i].size;
276
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
265
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
277
            ASSERT(base != s || sz != size);
266
            ASSERT(base != s || sz != size);
278
            zone_create_in_region(s, sz);
267
            zone_create_in_region(s, sz);
279
            return;
268
            return;
280
       
269
       
281
        }
270
        }
282
    }
271
    }
283
   
272
   
284
    z = zone_create(base, size, 0);
273
    z = zone_create(base, size, 0);
285
 
274
 
286
    if (!z) {
275
    if (!z) {
287
        panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
276
        panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
288
    }
277
    }
289
   
278
   
290
    zone_attach(z);
279
    zone_attach(z);
291
}
280
}
292
 
281
 
293
 
282
 
294
/** Create frame zone
283
/** Create frame zone
295
 *
284
 *
296
 * Create new frame zone.
285
 * Create new frame zone.
297
 *
286
 *
298
 * @param start Physical address of the first frame within the zone.
287
 * @param start Physical address of the first frame within the zone.
299
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
288
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
300
 * @param flags Zone flags.
289
 * @param flags Zone flags.
301
 *
290
 *
302
 * @return Initialized zone.
291
 * @return Initialized zone.
303
 */
292
 */
304
zone_t * zone_create(__address start, size_t size, int flags)
293
zone_t * zone_create(__address start, size_t size, int flags)
305
{
294
{
306
    zone_t *z;
295
    zone_t *z;
307
    count_t cnt;
296
    count_t cnt;
308
    int i;
297
    int i;
309
    __u8 max_order;
298
    __u8 max_order;
310
 
299
 
311
    ASSERT(start % FRAME_SIZE == 0);
300
    ASSERT(start % FRAME_SIZE == 0);
312
    ASSERT(size % FRAME_SIZE == 0);
301
    ASSERT(size % FRAME_SIZE == 0);
313
   
302
   
314
    cnt = size / FRAME_SIZE;
303
    cnt = size / FRAME_SIZE;
315
   
304
   
316
    z = (zone_t *) early_malloc(sizeof(zone_t));
305
    z = (zone_t *) early_malloc(sizeof(zone_t));
317
    if (z) {
306
    if (z) {
318
        link_initialize(&z->link);
307
        link_initialize(&z->link);
319
        spinlock_initialize(&z->lock, "zone_lock");
308
        spinlock_initialize(&z->lock, "zone_lock");
320
   
309
   
321
        z->base = start;
310
        z->base = start;
322
        z->flags = flags;
311
        z->flags = flags;
323
 
312
 
324
        z->free_count = cnt;
313
        z->free_count = cnt;
325
        z->busy_count = 0;
314
        z->busy_count = 0;
326
       
315
       
327
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
316
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
328
        if (!z->frames) {
317
        if (!z->frames) {
329
            early_free(z);
318
            early_free(z);
330
            return NULL;
319
            return NULL;
331
        }
320
        }
332
       
321
       
333
        for (i = 0; i<cnt; i++) {
322
        for (i = 0; i<cnt; i++) {
334
            frame_initialize(&z->frames[i], z);
323
            frame_initialize(&z->frames[i], z);
335
        }
324
        }
336
       
325
       
337
        /*
326
        /*
338
         * Create buddy system for the zone
327
         * Create buddy system for the zone
339
         */
328
         */
340
        for (max_order = 0; cnt >> max_order; max_order++)
329
        for (max_order = 0; cnt >> max_order; max_order++)
341
            ;
330
            ;
342
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
331
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
343
       
332
       
344
        /* Stuffing frames */
333
        /* Stuffing frames */
345
        for (i = 0; i<cnt; i++) {
334
        for (i = 0; i<cnt; i++) {
346
            z->frames[i].refcount = 0;
335
            z->frames[i].refcount = 0;
347
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
336
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
348
        }
337
        }
349
    }
338
    }
350
    return z;
339
    return z;
351
}
340
}
352
 
341
 
353
/** Attach frame zone
342
/** Attach frame zone
354
 *
343
 *
355
 * Attach frame zone to zone list.
344
 * Attach frame zone to zone list.
356
 *
345
 *
357
 * @param zone Zone to be attached.
346
 * @param zone Zone to be attached.
358
 */
347
 */
359
void zone_attach(zone_t *zone)
348
void zone_attach(zone_t *zone)
360
{
349
{
361
    ipl_t ipl;
350
    ipl_t ipl;
362
   
351
   
363
    ipl = interrupts_disable();
352
    ipl = interrupts_disable();
364
    spinlock_lock(&zone_head_lock);
353
    spinlock_lock(&zone_head_lock);
365
   
354
   
366
    list_append(&zone->link, &zone_head);
355
    list_append(&zone->link, &zone_head);
367
   
356
   
368
    spinlock_unlock(&zone_head_lock);
357
    spinlock_unlock(&zone_head_lock);
369
    interrupts_restore(ipl);
358
    interrupts_restore(ipl);
370
}
359
}
371
 
360
 
372
/** Initialize frame structure
361
/** Initialize frame structure
373
 *
362
 *
374
 * Initialize frame structure.
363
 * Initialize frame structure.
375
 *
364
 *
376
 * @param frame Frame structure to be initialized.
365
 * @param frame Frame structure to be initialized.
377
 * @param zone Host frame zone.
366
 * @param zone Host frame zone.
378
 */
367
 */
379
void frame_initialize(frame_t *frame, zone_t *zone)
368
void frame_initialize(frame_t *frame, zone_t *zone)
380
{
369
{
381
    frame->refcount = 1;
370
    frame->refcount = 1;
382
    frame->buddy_order = 0;
371
    frame->buddy_order = 0;
383
}
372
}
384
 
373
 
385
 
374
 
386
/** Buddy system find_buddy implementation
375
/** Buddy system find_buddy implementation
387
 *
376
 *
388
 * @param b Buddy system.
377
 * @param b Buddy system.
389
 * @param block Block for which buddy should be found
378
 * @param block Block for which buddy should be found
390
 *
379
 *
391
 * @return Buddy for given block if found
380
 * @return Buddy for given block if found
392
 */
381
 */
393
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
382
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
394
    frame_t * frame;
383
    frame_t * frame;
395
    zone_t * zone;
384
    zone_t * zone;
396
    index_t index;
385
    index_t index;
397
    bool is_left, is_right;
386
    bool is_left, is_right;
398
 
387
 
399
    frame = list_get_instance(block, frame_t, buddy_link);
388
    frame = list_get_instance(block, frame_t, buddy_link);
400
    zone = (zone_t *) b->data;
389
    zone = (zone_t *) b->data;
401
   
390
   
402
    ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
391
    ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
403
   
392
   
404
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
393
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
405
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
394
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
406
   
395
   
407
    ASSERT(is_left ^ is_right);
396
    ASSERT(is_left ^ is_right);
408
   
397
   
409
    if (is_left) {
398
    if (is_left) {
410
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
399
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
411
    } else { // if (is_right)
400
    } else { // if (is_right)
412
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
401
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
413
    }
402
    }
414
   
403
   
415
    if (FRAME_INDEX_VALID(zone, index)) {
404
    if (FRAME_INDEX_VALID(zone, index)) {
416
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
405
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
417
            zone->frames[index].refcount == 0) {
406
            zone->frames[index].refcount == 0) {
418
            return &zone->frames[index].buddy_link;
407
            return &zone->frames[index].buddy_link;
419
        }
408
        }
420
    }
409
    }
421
   
410
   
422
    return NULL;   
411
    return NULL;   
423
}
412
}
424
 
413
 
425
/** Buddy system bisect implementation
414
/** Buddy system bisect implementation
426
 *
415
 *
427
 * @param b Buddy system.
416
 * @param b Buddy system.
428
 * @param block Block to bisect
417
 * @param block Block to bisect
429
 *
418
 *
430
 * @return right block
419
 * @return right block
431
 */
420
 */
432
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
421
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
433
    frame_t * frame_l, * frame_r;
422
    frame_t * frame_l, * frame_r;
434
 
423
 
435
    frame_l = list_get_instance(block, frame_t, buddy_link);
424
    frame_l = list_get_instance(block, frame_t, buddy_link);
436
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
425
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
437
   
426
   
438
    return &frame_r->buddy_link;
427
    return &frame_r->buddy_link;
439
}
428
}
440
 
429
 
441
/** Buddy system coalesce implementation
430
/** Buddy system coalesce implementation
442
 *
431
 *
443
 * @param b Buddy system.
432
 * @param b Buddy system.
444
 * @param block_1 First block
433
 * @param block_1 First block
445
 * @param block_2 First block's buddy
434
 * @param block_2 First block's buddy
446
 *
435
 *
447
 * @return Coalesced block (actually block that represents lower address)
436
 * @return Coalesced block (actually block that represents lower address)
448
 */
437
 */
449
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
438
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
450
    frame_t * frame1, * frame2;
439
    frame_t * frame1, * frame2;
451
   
440
   
452
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
441
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
453
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
442
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
454
   
443
   
455
    return frame1 < frame2 ? block_1 : block_2;
444
    return frame1 < frame2 ? block_1 : block_2;
456
}
445
}
457
 
446
 
458
/** Buddy system set_order implementation
447
/** Buddy system set_order implementation
459
 *
448
 *
460
 * @param b Buddy system.
449
 * @param b Buddy system.
461
 * @param block Buddy system block
450
 * @param block Buddy system block
462
 * @param order Order to set
451
 * @param order Order to set
463
 */
452
 */
464
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
453
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
465
    frame_t * frame;
454
    frame_t * frame;
466
    frame = list_get_instance(block, frame_t, buddy_link);
455
    frame = list_get_instance(block, frame_t, buddy_link);
467
    frame->buddy_order = order;
456
    frame->buddy_order = order;
468
}
457
}
469
 
458
 
470
/** Buddy system get_order implementation
459
/** Buddy system get_order implementation
471
 *
460
 *
472
 * @param b Buddy system.
461
 * @param b Buddy system.
473
 * @param block Buddy system block
462
 * @param block Buddy system block
474
 *
463
 *
475
 * @return Order of block
464
 * @return Order of block
476
 */
465
 */
477
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
466
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
478
    frame_t * frame;
467
    frame_t * frame;
479
    frame = list_get_instance(block, frame_t, buddy_link);
468
    frame = list_get_instance(block, frame_t, buddy_link);
480
    return frame->buddy_order;
469
    return frame->buddy_order;
481
}
470
}
482
 
471
 
483
/** Buddy system mark_busy implementation
472
/** Buddy system mark_busy implementation
484
 *
473
 *
485
 * @param b Buddy system
474
 * @param b Buddy system
486
 * @param block Buddy system block
475
 * @param block Buddy system block
487
 *
476
 *
488
 */
477
 */
489
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
478
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
490
    frame_t * frame;
479
    frame_t * frame;
491
    frame = list_get_instance(block, frame_t, buddy_link);
480
    frame = list_get_instance(block, frame_t, buddy_link);
492
    frame->refcount = 1;
481
    frame->refcount = 1;
493
}
482
}
494
 
483