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1
/*
1
/*
2
 * Copyright (C) 2001-2004 Jakub Jermar
2
 * Copyright (C) 2001-2005 Jakub Jermar
-
 
3
 * Copyright (C) 2005 Sergey Bondari
3
 * All rights reserved.
4
 * All rights reserved.
4
 *
5
 *
5
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
6
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
7
 * are met:
8
 * are met:
8
 *
9
 *
9
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
10
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
11
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
12
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
14
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
15
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
16
 *
17
 *
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 */
28
 */
28
 
29
 
29
#include <typedefs.h>
30
#include <typedefs.h>
30
#include <arch/types.h>
31
#include <arch/types.h>
31
#include <mm/heap.h>
32
#include <mm/heap.h>
32
#include <mm/frame.h>
33
#include <mm/frame.h>
33
#include <mm/vm.h>
34
#include <mm/vm.h>
34
#include <panic.h>
35
#include <panic.h>
35
#include <debug.h>
36
#include <debug.h>
36
#include <list.h>
37
#include <list.h>
37
#include <synch/spinlock.h>
38
#include <synch/spinlock.h>
38
#include <arch/asm.h>
39
#include <arch/asm.h>
39
#include <arch.h>
40
#include <arch.h>
40
#include <print.h>
41
#include <print.h>
41
#include <align.h>
42
#include <align.h>
42
 
43
 
43
spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
44
spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
44
link_t zone_head;                /**< list of all zones in the system */
45
link_t zone_head;                /**< list of all zones in the system */
45
 
46
 
46
/** Blacklist containing non-available areas of memory.
47
/** Blacklist containing non-available areas of memory.
47
 *
48
 *
48
 * This blacklist is used to exclude frames that cannot be allocated
49
 * This blacklist is used to exclude frames that cannot be allocated
49
 * (e.g. kernel memory) from available memory map.
50
 * (e.g. kernel memory) from available memory map.
50
 */
51
 */
51
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
52
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
52
count_t zone_blacklist_count = 0;
53
count_t zone_blacklist_count = 0;
53
 
54
 
54
static struct buddy_system_operations  zone_buddy_system_operations = {
55
static struct buddy_system_operations  zone_buddy_system_operations = {
55
    .find_buddy = zone_buddy_find_buddy,
56
    .find_buddy = zone_buddy_find_buddy,
56
    .bisect = zone_buddy_bisect,
57
    .bisect = zone_buddy_bisect,
57
    .coalesce = zone_buddy_coalesce,
58
    .coalesce = zone_buddy_coalesce,
58
    .set_order = zone_buddy_set_order,
59
    .set_order = zone_buddy_set_order,
59
    .get_order = zone_buddy_get_order,
60
    .get_order = zone_buddy_get_order,
60
    .mark_busy = zone_buddy_mark_busy,
61
    .mark_busy = zone_buddy_mark_busy,
61
};
62
};
62
 
63
 
63
/** Initialize physical memory management
64
/** Initialize physical memory management
64
 *
65
 *
65
 * Initialize physical memory managemnt.
66
 * Initialize physical memory managemnt.
66
 */
67
 */
67
void frame_init(void)
68
void frame_init(void)
68
{
69
{
69
    if (config.cpu_active == 1) {
70
    if (config.cpu_active == 1) {
70
        zone_init();
71
        zone_init();
71
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
72
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
72
    }
73
    }
73
 
74
 
74
    frame_arch_init();
75
    frame_arch_init();
75
}
76
}
76
 
77
 
77
/** Allocate power-of-two frames of physical memory.
78
/** Allocate power-of-two frames of physical memory.
78
 *
79
 *
79
 * @param flags Flags for host zone selection and address processing.
80
 * @param flags Flags for host zone selection and address processing.
80
 * @param order Allocate exactly 2^order frames.
81
 * @param order Allocate exactly 2^order frames.
81
 *
82
 *
82
 * @return Allocated frame.
83
 * @return Allocated frame.
83
 */
84
 */
84
__address frame_alloc(int flags, __u8 order)
85
__address frame_alloc(int flags, __u8 order)
85
{
86
{
86
    ipl_t ipl;
87
    ipl_t ipl;
87
    link_t *cur, *tmp;
88
    link_t *cur, *tmp;
88
    zone_t *z;
89
    zone_t *z;
89
    zone_t *zone = NULL;
90
    zone_t *zone = NULL;
90
    frame_t *frame = NULL;
91
    frame_t *frame = NULL;
91
    __address v;
92
    __address v;
92
   
93
   
93
loop:
94
loop:
94
    ipl = interrupts_disable();
95
    ipl = interrupts_disable();
95
    spinlock_lock(&zone_head_lock);
96
    spinlock_lock(&zone_head_lock);
96
 
97
 
97
    /*
98
    /*
98
     * First, find suitable frame zone.
99
     * First, find suitable frame zone.
99
     */
100
     */
100
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
101
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
101
        z = list_get_instance(cur, zone_t, link);
102
        z = list_get_instance(cur, zone_t, link);
102
       
103
       
103
        spinlock_lock(&z->lock);
104
        spinlock_lock(&z->lock);
104
 
105
 
105
        /* Check if the zone has 2^order frames area available  */
106
        /* Check if the zone has 2^order frames area available  */
106
        if (buddy_system_can_alloc(z->buddy_system, order)) {
107
        if (buddy_system_can_alloc(z->buddy_system, order)) {
107
            zone = z;
108
            zone = z;
108
            break;
109
            break;
109
        }
110
        }
110
       
111
       
111
        spinlock_unlock(&z->lock);
112
        spinlock_unlock(&z->lock);
112
    }
113
    }
113
   
114
   
114
    if (!zone) {
115
    if (!zone) {
115
        if (flags & FRAME_PANIC)
116
        if (flags & FRAME_PANIC)
116
            panic("Can't allocate frame.\n");
117
            panic("Can't allocate frame.\n");
117
       
118
       
118
        /*
119
        /*
119
         * TODO: Sleep until frames are available again.
120
         * TODO: Sleep until frames are available again.
120
         */
121
         */
121
        spinlock_unlock(&zone_head_lock);
122
        spinlock_unlock(&zone_head_lock);
122
        interrupts_restore(ipl);
123
        interrupts_restore(ipl);
123
 
124
 
124
        panic("Sleep not implemented.\n");
125
        panic("Sleep not implemented.\n");
125
        goto loop;
126
        goto loop;
126
    }
127
    }
127
       
128
       
128
 
129
 
129
    /* Allocate frames from zone buddy system */
130
    /* Allocate frames from zone buddy system */
130
    tmp = buddy_system_alloc(zone->buddy_system, order);
131
    tmp = buddy_system_alloc(zone->buddy_system, order);
131
   
132
   
132
    ASSERT(tmp);
133
    ASSERT(tmp);
133
   
134
   
134
    /* Update zone information. */
135
    /* Update zone information. */
135
    zone->free_count -= (1 << order);
136
    zone->free_count -= (1 << order);
136
    zone->busy_count += (1 << order);
137
    zone->busy_count += (1 << order);
137
 
138
 
138
    /* Frame will be actually a first frame of the block. */
139
    /* Frame will be actually a first frame of the block. */
139
    frame = list_get_instance(tmp, frame_t, buddy_link);
140
    frame = list_get_instance(tmp, frame_t, buddy_link);
140
   
141
   
141
    /* get frame address */
142
    /* get frame address */
142
    v = FRAME2ADDR(zone, frame);
143
    v = FRAME2ADDR(zone, frame);
143
 
144
 
144
    spinlock_unlock(&zone->lock);
145
    spinlock_unlock(&zone->lock);
145
    spinlock_unlock(&zone_head_lock);
146
    spinlock_unlock(&zone_head_lock);
146
    interrupts_restore(ipl);
147
    interrupts_restore(ipl);
147
 
148
 
148
 
149
 
149
    if (flags & FRAME_KA)
150
    if (flags & FRAME_KA)
150
        v = PA2KA(v);
151
        v = PA2KA(v);
151
   
152
   
152
    return v;
153
    return v;
153
}
154
}
154
 
155
 
155
/** Free a frame.
156
/** Free a frame.
156
 *
157
 *
157
 * Find respective frame structrue for supplied addr.
158
 * Find respective frame structrue for supplied addr.
158
 * Decrement frame reference count.
159
 * Decrement frame reference count.
159
 * If it drops to zero, move the frame structure to free list.
160
 * If it drops to zero, move the frame structure to free list.
160
 *
161
 *
161
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
162
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
162
 */
163
 */
163
void frame_free(__address addr)
164
void frame_free(__address addr)
164
{
165
{
165
    ipl_t ipl;
166
    ipl_t ipl;
166
    link_t *cur;
167
    link_t *cur;
167
    zone_t *z;
168
    zone_t *z;
168
    zone_t *zone = NULL;
169
    zone_t *zone = NULL;
169
    frame_t *frame;
170
    frame_t *frame;
170
    ASSERT(addr % FRAME_SIZE == 0);
171
    ASSERT(addr % FRAME_SIZE == 0);
171
   
172
   
172
    ipl = interrupts_disable();
173
    ipl = interrupts_disable();
173
    spinlock_lock(&zone_head_lock);
174
    spinlock_lock(&zone_head_lock);
174
   
175
   
175
    /*
176
    /*
176
     * First, find host frame zone for addr.
177
     * First, find host frame zone for addr.
177
     */
178
     */
178
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
179
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
179
        z = list_get_instance(cur, zone_t, link);
180
        z = list_get_instance(cur, zone_t, link);
180
       
181
       
181
        spinlock_lock(&z->lock);
182
        spinlock_lock(&z->lock);
182
       
183
       
183
        if (IS_KA(addr))
184
        if (IS_KA(addr))
184
            addr = KA2PA(addr);
185
            addr = KA2PA(addr);
185
       
186
       
186
        /*
187
        /*
187
         * Check if addr belongs to z.
188
         * Check if addr belongs to z.
188
         */
189
         */
189
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
190
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
190
            zone = z;
191
            zone = z;
191
            break;
192
            break;
192
        }
193
        }
193
        spinlock_unlock(&z->lock);
194
        spinlock_unlock(&z->lock);
194
    }
195
    }
195
   
196
   
196
    ASSERT(zone != NULL);
197
    ASSERT(zone != NULL);
197
   
198
   
198
    frame = ADDR2FRAME(zone, addr);
199
    frame = ADDR2FRAME(zone, addr);
199
 
200
 
200
    ASSERT(frame->refcount);
201
    ASSERT(frame->refcount);
201
 
202
 
202
    if (!--frame->refcount) {
203
    if (!--frame->refcount) {
203
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
204
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
204
    }
205
    }
205
 
206
 
206
    /* Update zone information. */
207
    /* Update zone information. */
207
    zone->free_count += (1 << frame->buddy_order);
208
    zone->free_count += (1 << frame->buddy_order);
208
    zone->busy_count -= (1 << frame->buddy_order);
209
    zone->busy_count -= (1 << frame->buddy_order);
209
   
210
   
210
    spinlock_unlock(&zone->lock);
211
    spinlock_unlock(&zone->lock);
211
    spinlock_unlock(&zone_head_lock);
212
    spinlock_unlock(&zone_head_lock);
212
    interrupts_restore(ipl);
213
    interrupts_restore(ipl);
213
}
214
}
214
 
215
 
215
/** Mark frame region not free.
216
/** Mark frame region not free.
216
 *
217
 *
217
 * Mark frame region not free.
218
 * Mark frame region not free.
218
 *
219
 *
219
 * @param base Base address of non-available region.
220
 * @param base Base address of non-available region.
220
 * @param size Size of non-available region.
221
 * @param size Size of non-available region.
221
 */
222
 */
222
void frame_region_not_free(__address base, size_t size)
223
void frame_region_not_free(__address base, size_t size)
223
{
224
{
224
    index_t index;
225
    index_t index;
225
    index = zone_blacklist_count++;
226
    index = zone_blacklist_count++;
226
 
227
 
227
    /* Force base to the nearest lower address frame boundary. */
228
    /* Force base to the nearest lower address frame boundary. */
228
    base &= ~(FRAME_SIZE - 1);
229
    base = ALIGN_DOWN(base, FRAME_SIZE);
229
    /* Align size to frame boundary. */
230
    /* Align size to frame boundary. */
230
    size = ALIGN(size, FRAME_SIZE);
231
    size = ALIGN_UP(size, FRAME_SIZE);
231
 
232
 
232
    ASSERT(zone_blacklist_count <= ZONE_BLACKLIST_SIZE);
233
    ASSERT(index < ZONE_BLACKLIST_SIZE);
233
    zone_blacklist[index].base = base;
234
    zone_blacklist[index].base = base;
234
    zone_blacklist[index].size = size;
235
    zone_blacklist[index].size = size;
235
}
236
}
236
 
237
 
237
 
238
 
238
/** Initialize zonekeeping
239
/** Initialize zonekeeping
239
 *
240
 *
240
 * Initialize zonekeeping.
241
 * Initialize zonekeeping.
241
 */
242
 */
242
void zone_init(void)
243
void zone_init(void)
243
{
244
{
244
    spinlock_initialize(&zone_head_lock, "zone_head_lock");
245
    spinlock_initialize(&zone_head_lock, "zone_head_lock");
245
    list_initialize(&zone_head);
246
    list_initialize(&zone_head);
246
}
247
}
247
 
248
 
248
/** Create frame zones in region of available memory.
249
/** Create frame zones in region of available memory.
249
 *
250
 *
250
 * Avoid any black listed areas of non-available memory.
251
 * Avoid any black listed areas of non-available memory.
251
 * Assume that the black listed areas cannot overlap
252
 * Assume that the black listed areas cannot overlap
252
 * one another or cross available memory region boundaries.
253
 * one another or cross available memory region boundaries.
253
 *
254
 *
254
 * @param base Base address of available memory region.
255
 * @param base Base address of available memory region.
255
 * @param size Size of the region.
256
 * @param size Size of the region.
256
 */
257
 */
257
void zone_create_in_region(__address base, size_t size) {
258
void zone_create_in_region(__address base, size_t size) {
258
    int i;
259
    int i;
259
    zone_t * z;
260
    zone_t * z;
260
    __address s;
261
    __address s;
261
    size_t sz;
262
    size_t sz;
262
   
263
   
263
    ASSERT(base % FRAME_SIZE == 0);
264
    ASSERT(base % FRAME_SIZE == 0);
264
    ASSERT(size % FRAME_SIZE == 0);
265
    ASSERT(size % FRAME_SIZE == 0);
265
   
266
   
266
    if (!size)
267
    if (!size)
267
        return;
268
        return;
268
 
269
 
269
    for (i = 0; i < zone_blacklist_count; i++) {
270
    for (i = 0; i < zone_blacklist_count; i++) {
270
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
271
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
271
            s = base; sz = zone_blacklist[i].base - base;
272
            s = base; sz = zone_blacklist[i].base - base;
272
            ASSERT(base != s || sz != size);
273
            ASSERT(base != s || sz != size);
273
            zone_create_in_region(s, sz);
274
            zone_create_in_region(s, sz);
274
           
275
           
275
            s = zone_blacklist[i].base + zone_blacklist[i].size;
276
            s = zone_blacklist[i].base + zone_blacklist[i].size;
276
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
277
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
277
            ASSERT(base != s || sz != size);
278
            ASSERT(base != s || sz != size);
278
            zone_create_in_region(s, sz);
279
            zone_create_in_region(s, sz);
279
            return;
280
            return;
280
       
281
       
281
        }
282
        }
282
    }
283
    }
283
   
284
   
284
    z = zone_create(base, size, 0);
285
    z = zone_create(base, size, 0);
285
 
286
 
286
    if (!z) {
287
    if (!z) {
287
        panic("Cannot allocate zone (%dB).\n", size);
288
        panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
288
    }
289
    }
289
   
290
   
290
    zone_attach(z);
291
    zone_attach(z);
291
}
292
}
292
 
293
 
293
 
294
 
294
/** Create frame zone
295
/** Create frame zone
295
 *
296
 *
296
 * Create new frame zone.
297
 * Create new frame zone.
297
 *
298
 *
298
 * @param start Physical address of the first frame within the zone.
299
 * @param start Physical address of the first frame within the zone.
299
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
300
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
300
 * @param flags Zone flags.
301
 * @param flags Zone flags.
301
 *
302
 *
302
 * @return Initialized zone.
303
 * @return Initialized zone.
303
 */
304
 */
304
zone_t * zone_create(__address start, size_t size, int flags)
305
zone_t * zone_create(__address start, size_t size, int flags)
305
{
306
{
306
    zone_t *z;
307
    zone_t *z;
307
    count_t cnt;
308
    count_t cnt;
308
    int i;
309
    int i;
309
    __u8 max_order;
310
    __u8 max_order;
310
 
311
 
311
    ASSERT(start % FRAME_SIZE == 0);
312
    ASSERT(start % FRAME_SIZE == 0);
312
    ASSERT(size % FRAME_SIZE == 0);
313
    ASSERT(size % FRAME_SIZE == 0);
313
   
314
   
314
    cnt = size / FRAME_SIZE;
315
    cnt = size / FRAME_SIZE;
315
   
316
   
316
    z = (zone_t *) early_malloc(sizeof(zone_t));
317
    z = (zone_t *) early_malloc(sizeof(zone_t));
317
    if (z) {
318
    if (z) {
318
        link_initialize(&z->link);
319
        link_initialize(&z->link);
319
        spinlock_initialize(&z->lock, "zone_lock");
320
        spinlock_initialize(&z->lock, "zone_lock");
320
   
321
   
321
        z->base = start;
322
        z->base = start;
322
        z->flags = flags;
323
        z->flags = flags;
323
 
324
 
324
        z->free_count = cnt;
325
        z->free_count = cnt;
325
        z->busy_count = 0;
326
        z->busy_count = 0;
326
       
327
       
327
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
328
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
328
        if (!z->frames) {
329
        if (!z->frames) {
329
            early_free(z);
330
            early_free(z);
330
            return NULL;
331
            return NULL;
331
        }
332
        }
332
       
333
       
333
        for (i = 0; i<cnt; i++) {
334
        for (i = 0; i<cnt; i++) {
334
            frame_initialize(&z->frames[i], z);
335
            frame_initialize(&z->frames[i], z);
335
        }
336
        }
336
       
337
       
337
        /*
338
        /*
338
         * Create buddy system for the zone
339
         * Create buddy system for the zone
339
         */
340
         */
340
        for (max_order = 0; cnt >> max_order; max_order++)
341
        for (max_order = 0; cnt >> max_order; max_order++)
341
            ;
342
            ;
342
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
343
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
343
       
344
       
344
        /* Stuffing frames */
345
        /* Stuffing frames */
345
        for (i = 0; i<cnt; i++) {
346
        for (i = 0; i<cnt; i++) {
346
            z->frames[i].refcount = 0;
347
            z->frames[i].refcount = 0;
347
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
348
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
348
        }
349
        }
349
    }
350
    }
350
    return z;
351
    return z;
351
}
352
}
352
 
353
 
353
/** Attach frame zone
354
/** Attach frame zone
354
 *
355
 *
355
 * Attach frame zone to zone list.
356
 * Attach frame zone to zone list.
356
 *
357
 *
357
 * @param zone Zone to be attached.
358
 * @param zone Zone to be attached.
358
 */
359
 */
359
void zone_attach(zone_t *zone)
360
void zone_attach(zone_t *zone)
360
{
361
{
361
    ipl_t ipl;
362
    ipl_t ipl;
362
   
363
   
363
    ipl = interrupts_disable();
364
    ipl = interrupts_disable();
364
    spinlock_lock(&zone_head_lock);
365
    spinlock_lock(&zone_head_lock);
365
   
366
   
366
    list_append(&zone->link, &zone_head);
367
    list_append(&zone->link, &zone_head);
367
   
368
   
368
    spinlock_unlock(&zone_head_lock);
369
    spinlock_unlock(&zone_head_lock);
369
    interrupts_restore(ipl);
370
    interrupts_restore(ipl);
370
}
371
}
371
 
372
 
372
/** Initialize frame structure
373
/** Initialize frame structure
373
 *
374
 *
374
 * Initialize frame structure.
375
 * Initialize frame structure.
375
 *
376
 *
376
 * @param frame Frame structure to be initialized.
377
 * @param frame Frame structure to be initialized.
377
 * @param zone Host frame zone.
378
 * @param zone Host frame zone.
378
 */
379
 */
379
void frame_initialize(frame_t *frame, zone_t *zone)
380
void frame_initialize(frame_t *frame, zone_t *zone)
380
{
381
{
381
    frame->refcount = 1;
382
    frame->refcount = 1;
382
    frame->buddy_order = 0;
383
    frame->buddy_order = 0;
383
}
384
}
384
 
385
 
385
 
386
 
386
/** Buddy system find_buddy implementation
387
/** Buddy system find_buddy implementation
387
 *
388
 *
388
 * @param b Buddy system.
389
 * @param b Buddy system.
389
 * @param block Block for which buddy should be found
390
 * @param block Block for which buddy should be found
390
 *
391
 *
391
 * @return Buddy for given block if found
392
 * @return Buddy for given block if found
392
 */
393
 */
393
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
394
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
394
    frame_t * frame;
395
    frame_t * frame;
395
    zone_t * zone;
396
    zone_t * zone;
396
    count_t index;
397
    index_t index;
397
    bool is_left, is_right;
398
    bool is_left, is_right;
398
 
399
 
399
    frame = list_get_instance(block, frame_t, buddy_link);
400
    frame = list_get_instance(block, frame_t, buddy_link);
400
    zone = (zone_t *) b->data;
401
    zone = (zone_t *) b->data;
401
   
402
   
-
 
403
    ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
-
 
404
   
402
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
405
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
-
 
406
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
-
 
407
   
403
    is_right = !is_left;
408
    ASSERT(is_left ^ is_right);
404
   
409
   
405
    /*
-
 
406
     * test left buddy
-
 
407
     */
-
 
408
    if (is_left) {
410
    if (is_left) {
409
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
411
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
410
    } else if (is_right) {
412
    } else if (is_right) {
411
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
413
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
412
    }
414
    }
413
   
415
   
414
    if (FRAME_INDEX_VALID(zone, index)) {
416
    if (FRAME_INDEX_VALID(zone, index)) {
415
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
417
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
416
            zone->frames[index].refcount == 0) {
418
            zone->frames[index].refcount == 0) {
417
            return &zone->frames[index].buddy_link;
419
            return &zone->frames[index].buddy_link;
418
        }
420
        }
419
    }
421
    }
420
   
422
   
421
    return NULL;   
423
    return NULL;   
422
}
424
}
423
 
425
 
424
/** Buddy system bisect implementation
426
/** Buddy system bisect implementation
425
 *
427
 *
426
 * @param b Buddy system.
428
 * @param b Buddy system.
427
 * @param block Block to bisect
429
 * @param block Block to bisect
428
 *
430
 *
429
 * @return right block
431
 * @return right block
430
 */
432
 */
431
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
433
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
432
    frame_t * frame_l, * frame_r;
434
    frame_t * frame_l, * frame_r;
-
 
435
 
433
    frame_l = list_get_instance(block, frame_t, buddy_link);
436
    frame_l = list_get_instance(block, frame_t, buddy_link);
434
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
437
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
-
 
438
   
435
    return &frame_r->buddy_link;
439
    return &frame_r->buddy_link;
436
}
440
}
437
 
441
 
438
/** Buddy system coalesce implementation
442
/** Buddy system coalesce implementation
439
 *
443
 *
440
 * @param b Buddy system.
444
 * @param b Buddy system.
441
 * @param block_1 First block
445
 * @param block_1 First block
442
 * @param block_2 First block's buddy
446
 * @param block_2 First block's buddy
443
 *
447
 *
444
 * @return Coalesced block (actually block that represents lower address)
448
 * @return Coalesced block (actually block that represents lower address)
445
 */
449
 */
446
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
450
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
447
    frame_t * frame1, * frame2;
451
    frame_t * frame1, * frame2;
-
 
452
   
448
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
453
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
449
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
454
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
-
 
455
   
450
    return frame1 < frame2 ? block_1 : block_2;
456
    return frame1 < frame2 ? block_1 : block_2;
451
}
457
}
452
 
458
 
453
/** Buddy system set_order implementation
459
/** Buddy system set_order implementation
454
 *
460
 *
455
 * @param b Buddy system.
461
 * @param b Buddy system.
456
 * @param block Buddy system block
462
 * @param block Buddy system block
457
 * @param order Order to set
463
 * @param order Order to set
458
 */
464
 */
459
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
465
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
460
    frame_t * frame;
466
    frame_t * frame;
461
    frame = list_get_instance(block, frame_t, buddy_link);
467
    frame = list_get_instance(block, frame_t, buddy_link);
462
    frame->buddy_order = order;
468
    frame->buddy_order = order;
463
}
469
}
464
 
470
 
465
/** Buddy system get_order implementation
471
/** Buddy system get_order implementation
466
 *
472
 *
467
 * @param b Buddy system.
473
 * @param b Buddy system.
468
 * @param block Buddy system block
474
 * @param block Buddy system block
469
 *
475
 *
470
 * @return Order of block
476
 * @return Order of block
471
 */
477
 */
472
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
478
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
473
    frame_t * frame;
479
    frame_t * frame;
474
    frame = list_get_instance(block, frame_t, buddy_link);
480
    frame = list_get_instance(block, frame_t, buddy_link);
475
    return frame->buddy_order;
481
    return frame->buddy_order;
476
}
482
}
477
 
483
 
478
/** Buddy system mark_busy implementation
484
/** Buddy system mark_busy implementation
479
 *
485
 *
480
 * @param b Buddy system
486
 * @param b Buddy system
481
 * @param block Buddy system block
487
 * @param block Buddy system block
482
 *
488
 *
483
 */
489
 */
484
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
490
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
485
    frame_t * frame;
491
    frame_t * frame;
486
    frame = list_get_instance(block, frame_t, buddy_link);
492
    frame = list_get_instance(block, frame_t, buddy_link);
487
    frame->refcount = 1;
493
    frame->refcount = 1;
488
}
494
}
489
 
495