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1
/*
1
/*
2
 * Copyright (C) 2001-2004 Jakub Jermar
2
 * Copyright (C) 2001-2004 Jakub Jermar
3
 * All rights reserved.
3
 * All rights reserved.
4
 *
4
 *
5
 * Redistribution and use in source and binary forms, with or without
5
 * Redistribution and use in source and binary forms, with or without
6
 * modification, are permitted provided that the following conditions
6
 * modification, are permitted provided that the following conditions
7
 * are met:
7
 * are met:
8
 *
8
 *
9
 * - Redistributions of source code must retain the above copyright
9
 * - Redistributions of source code must retain the above copyright
10
 *   notice, this list of conditions and the following disclaimer.
10
 *   notice, this list of conditions and the following disclaimer.
11
 * - Redistributions in binary form must reproduce the above copyright
11
 * - Redistributions in binary form must reproduce the above copyright
12
 *   notice, this list of conditions and the following disclaimer in the
12
 *   notice, this list of conditions and the following disclaimer in the
13
 *   documentation and/or other materials provided with the distribution.
13
 *   documentation and/or other materials provided with the distribution.
14
 * - The name of the author may not be used to endorse or promote products
14
 * - The name of the author may not be used to endorse or promote products
15
 *   derived from this software without specific prior written permission.
15
 *   derived from this software without specific prior written permission.
16
 *
16
 *
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 */
27
 */
28
 
28
 
29
#include <typedefs.h>
29
#include <typedefs.h>
30
#include <arch/types.h>
30
#include <arch/types.h>
31
#include <mm/heap.h>
31
#include <mm/heap.h>
32
#include <mm/frame.h>
32
#include <mm/frame.h>
33
#include <mm/vm.h>
33
#include <mm/vm.h>
34
#include <panic.h>
34
#include <panic.h>
35
#include <debug.h>
35
#include <debug.h>
36
#include <list.h>
36
#include <list.h>
37
#include <synch/spinlock.h>
37
#include <synch/spinlock.h>
38
#include <arch/asm.h>
38
#include <arch/asm.h>
39
#include <arch.h>
39
#include <arch.h>
40
#include <print.h>
40
#include <print.h>
41
#include <align.h>
41
#include <align.h>
42
 
42
 
43
spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
43
spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
44
link_t zone_head;                /**< list of all zones in the system */
44
link_t zone_head;                /**< list of all zones in the system */
45
 
45
 
46
/** Blacklist containing non-available areas of memory.
46
/** Blacklist containing non-available areas of memory.
47
 *
47
 *
48
 * This blacklist is used to exclude frames that cannot be allocated
48
 * This blacklist is used to exclude frames that cannot be allocated
49
 * (e.g. kernel memory) from available memory map.
49
 * (e.g. kernel memory) from available memory map.
50
 */
50
 */
51
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
51
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
52
count_t zone_blacklist_count = 0;
52
count_t zone_blacklist_count = 0;
53
 
53
 
54
static struct buddy_system_operations  zone_buddy_system_operations = {
54
static struct buddy_system_operations  zone_buddy_system_operations = {
55
    .find_buddy = zone_buddy_find_buddy,
55
    .find_buddy = zone_buddy_find_buddy,
56
    .bisect = zone_buddy_bisect,
56
    .bisect = zone_buddy_bisect,
57
    .coalesce = zone_buddy_coalesce,
57
    .coalesce = zone_buddy_coalesce,
58
    .set_order = zone_buddy_set_order,
58
    .set_order = zone_buddy_set_order,
59
    .get_order = zone_buddy_get_order,
59
    .get_order = zone_buddy_get_order,
60
    .mark_busy = zone_buddy_mark_busy,
60
    .mark_busy = zone_buddy_mark_busy,
61
};
61
};
62
 
62
 
63
/** Initialize physical memory management
63
/** Initialize physical memory management
64
 *
64
 *
65
 * Initialize physical memory managemnt.
65
 * Initialize physical memory managemnt.
66
 */
66
 */
67
void frame_init(void)
67
void frame_init(void)
68
{
68
{
69
    if (config.cpu_active == 1) {
69
    if (config.cpu_active == 1) {
70
        zone_init();
70
        zone_init();
71
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
71
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
72
    }
72
    }
73
 
73
 
74
    frame_arch_init();
74
    frame_arch_init();
75
}
75
}
76
 
76
 
77
/** Allocate power-of-two frames of physical memory.
77
/** Allocate power-of-two frames of physical memory.
78
 *
78
 *
79
 * @param flags Flags for host zone selection and address processing.
79
 * @param flags Flags for host zone selection and address processing.
80
 * @param order Allocate exactly 2^order frames.
80
 * @param order Allocate exactly 2^order frames.
81
 *
81
 *
82
 * @return Allocated frame.
82
 * @return Allocated frame.
83
 */
83
 */
84
__address frame_alloc(int flags, __u8 order)
84
__address frame_alloc(int flags, __u8 order)
85
{
85
{
86
    ipl_t ipl;
86
    ipl_t ipl;
87
    link_t *cur, *tmp;
87
    link_t *cur, *tmp;
88
    zone_t *z;
88
    zone_t *z;
89
    zone_t *zone = NULL;
89
    zone_t *zone = NULL;
90
    frame_t *frame = NULL;
90
    frame_t *frame = NULL;
91
    __address v;
91
    __address v;
92
   
92
   
93
loop:
93
loop:
94
    ipl = interrupts_disable();
94
    ipl = interrupts_disable();
95
    spinlock_lock(&zone_head_lock);
95
    spinlock_lock(&zone_head_lock);
96
 
96
 
97
    /*
97
    /*
98
     * First, find suitable frame zone.
98
     * First, find suitable frame zone.
99
     */
99
     */
100
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
100
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
101
        z = list_get_instance(cur, zone_t, link);
101
        z = list_get_instance(cur, zone_t, link);
102
       
102
       
103
        spinlock_lock(&z->lock);
103
        spinlock_lock(&z->lock);
104
 
104
 
105
        /* Check if the zone has 2^order frames area available  */
105
        /* Check if the zone has 2^order frames area available  */
106
        if (buddy_system_can_alloc(z->buddy_system, order)) {
106
        if (buddy_system_can_alloc(z->buddy_system, order)) {
107
            zone = z;
107
            zone = z;
108
            break;
108
            break;
109
        }
109
        }
110
       
110
       
111
        spinlock_unlock(&z->lock);
111
        spinlock_unlock(&z->lock);
112
    }
112
    }
113
   
113
   
114
    if (!zone) {
114
    if (!zone) {
115
        if (flags & FRAME_PANIC)
115
        if (flags & FRAME_PANIC)
116
            panic("Can't allocate frame.\n");
116
            panic("Can't allocate frame.\n");
117
       
117
       
118
        /*
118
        /*
119
         * TODO: Sleep until frames are available again.
119
         * TODO: Sleep until frames are available again.
120
         */
120
         */
121
        spinlock_unlock(&zone_head_lock);
121
        spinlock_unlock(&zone_head_lock);
122
        interrupts_restore(ipl);
122
        interrupts_restore(ipl);
123
 
123
 
124
        panic("Sleep not implemented.\n");
124
        panic("Sleep not implemented.\n");
125
        goto loop;
125
        goto loop;
126
    }
126
    }
127
       
127
       
128
 
128
 
129
    /* Allocate frames from zone buddy system */
129
    /* Allocate frames from zone buddy system */
130
    tmp = buddy_system_alloc(zone->buddy_system, order);
130
    tmp = buddy_system_alloc(zone->buddy_system, order);
131
   
131
   
132
    ASSERT(tmp);
132
    ASSERT(tmp);
133
   
133
   
134
    /* Update zone information. */
134
    /* Update zone information. */
135
    zone->free_count -= (1 << order);
135
    zone->free_count -= (1 << order);
136
    zone->busy_count += (1 << order);
136
    zone->busy_count += (1 << order);
137
 
137
 
138
    /* Frame will be actually a first frame of the block. */
138
    /* Frame will be actually a first frame of the block. */
139
    frame = list_get_instance(tmp, frame_t, buddy_link);
139
    frame = list_get_instance(tmp, frame_t, buddy_link);
140
   
140
   
141
    /* get frame address */
141
    /* get frame address */
142
    v = FRAME2ADDR(zone, frame);
142
    v = FRAME2ADDR(zone, frame);
143
 
143
 
144
    spinlock_unlock(&zone->lock);
144
    spinlock_unlock(&zone->lock);
145
    spinlock_unlock(&zone_head_lock);
145
    spinlock_unlock(&zone_head_lock);
146
    interrupts_restore(ipl);
146
    interrupts_restore(ipl);
147
 
147
 
148
 
148
 
149
    if (flags & FRAME_KA)
149
    if (flags & FRAME_KA)
150
        v = PA2KA(v);
150
        v = PA2KA(v);
151
   
151
   
152
    return v;
152
    return v;
153
}
153
}
154
 
154
 
155
/** Free a frame.
155
/** Free a frame.
156
 *
156
 *
157
 * Find respective frame structrue for supplied addr.
157
 * Find respective frame structrue for supplied addr.
158
 * Decrement frame reference count.
158
 * Decrement frame reference count.
159
 * If it drops to zero, move the frame structure to free list.
159
 * If it drops to zero, move the frame structure to free list.
160
 *
160
 *
161
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
161
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
162
 */
162
 */
163
void frame_free(__address addr)
163
void frame_free(__address addr)
164
{
164
{
165
    ipl_t ipl;
165
    ipl_t ipl;
166
    link_t *cur;
166
    link_t *cur;
167
    zone_t *z;
167
    zone_t *z;
168
    zone_t *zone = NULL;
168
    zone_t *zone = NULL;
169
    frame_t *frame;
169
    frame_t *frame;
170
    ASSERT(addr % FRAME_SIZE == 0);
170
    ASSERT(addr % FRAME_SIZE == 0);
171
   
171
   
172
    ipl = interrupts_disable();
172
    ipl = interrupts_disable();
173
    spinlock_lock(&zone_head_lock);
173
    spinlock_lock(&zone_head_lock);
174
   
174
   
175
    /*
175
    /*
176
     * First, find host frame zone for addr.
176
     * First, find host frame zone for addr.
177
     */
177
     */
178
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
178
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
179
        z = list_get_instance(cur, zone_t, link);
179
        z = list_get_instance(cur, zone_t, link);
180
       
180
       
181
        spinlock_lock(&z->lock);
181
        spinlock_lock(&z->lock);
182
       
182
       
183
        if (IS_KA(addr))
183
        if (IS_KA(addr))
184
            addr = KA2PA(addr);
184
            addr = KA2PA(addr);
185
       
185
       
186
        /*
186
        /*
187
         * Check if addr belongs to z.
187
         * Check if addr belongs to z.
188
         */
188
         */
189
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
189
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
190
            zone = z;
190
            zone = z;
191
            break;
191
            break;
192
        }
192
        }
193
        spinlock_unlock(&z->lock);
193
        spinlock_unlock(&z->lock);
194
    }
194
    }
195
   
195
   
196
    ASSERT(zone != NULL);
196
    ASSERT(zone != NULL);
197
   
197
   
198
    frame = ADDR2FRAME(zone, addr);
198
    frame = ADDR2FRAME(zone, addr);
199
 
199
 
200
    ASSERT(frame->refcount);
200
    ASSERT(frame->refcount);
201
 
201
 
202
    if (!--frame->refcount) {
202
    if (!--frame->refcount) {
203
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
203
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
204
    }
204
    }
205
 
205
 
206
    /* Update zone information. */
206
    /* Update zone information. */
207
    zone->free_count += (1 << frame->buddy_order);
207
    zone->free_count += (1 << frame->buddy_order);
208
    zone->busy_count -= (1 << frame->buddy_order);
208
    zone->busy_count -= (1 << frame->buddy_order);
209
   
209
   
210
    spinlock_unlock(&zone->lock);
210
    spinlock_unlock(&zone->lock);
211
    spinlock_unlock(&zone_head_lock);
211
    spinlock_unlock(&zone_head_lock);
212
    interrupts_restore(ipl);
212
    interrupts_restore(ipl);
213
}
213
}
214
 
214
 
215
/** Mark frame region not free.
215
/** Mark frame region not free.
216
 *
216
 *
217
 * Mark frame region not free.
217
 * Mark frame region not free.
218
 *
218
 *
219
 * @param base Base address of non-available region.
219
 * @param base Base address of non-available region.
220
 * @param size Size of non-available region.
220
 * @param size Size of non-available region.
221
 */
221
 */
222
void frame_region_not_free(__address base, size_t size)
222
void frame_region_not_free(__address base, size_t size)
223
{
223
{
224
    index_t index;
224
    index_t index;
225
    index = zone_blacklist_count++;
225
    index = zone_blacklist_count++;
226
 
226
 
227
    /* Force base to the nearest lower address frame boundary. */
227
    /* Force base to the nearest lower address frame boundary. */
228
    base &= ~(FRAME_SIZE - 1);
228
    base &= ~(FRAME_SIZE - 1);
229
    /* Align size to frame boundary. */
229
    /* Align size to frame boundary. */
230
    size = ALIGN(size, FRAME_SIZE);
230
    size = ALIGN(size, FRAME_SIZE);
231
 
231
 
232
    ASSERT(zone_blacklist_count <= ZONE_BLACKLIST_SIZE);
232
    ASSERT(zone_blacklist_count <= ZONE_BLACKLIST_SIZE);
233
    zone_blacklist[index].base = base;
233
    zone_blacklist[index].base = base;
234
    zone_blacklist[index].size = size;
234
    zone_blacklist[index].size = size;
235
}
235
}
236
 
236
 
237
 
237
 
238
/** Initialize zonekeeping
238
/** Initialize zonekeeping
239
 *
239
 *
240
 * Initialize zonekeeping.
240
 * Initialize zonekeeping.
241
 */
241
 */
242
void zone_init(void)
242
void zone_init(void)
243
{
243
{
244
    spinlock_initialize(&zone_head_lock);
244
    spinlock_initialize(&zone_head_lock, "zone_head_lock");
245
    list_initialize(&zone_head);
245
    list_initialize(&zone_head);
246
}
246
}
247
 
247
 
248
/** Create frame zones in region of available memory.
248
/** Create frame zones in region of available memory.
249
 *
249
 *
250
 * Avoid any black listed areas of non-available memory.
250
 * Avoid any black listed areas of non-available memory.
251
 * Assume that the black listed areas cannot overlap
251
 * Assume that the black listed areas cannot overlap
252
 * one another or cross available memory region boundaries.
252
 * one another or cross available memory region boundaries.
253
 *
253
 *
254
 * @param base Base address of available memory region.
254
 * @param base Base address of available memory region.
255
 * @param size Size of the region.
255
 * @param size Size of the region.
256
 */
256
 */
257
void zone_create_in_region(__address base, size_t size) {
257
void zone_create_in_region(__address base, size_t size) {
258
    int i;
258
    int i;
259
    zone_t * z;
259
    zone_t * z;
260
    __address s;
260
    __address s;
261
    size_t sz;
261
    size_t sz;
262
   
262
   
263
    ASSERT(base % FRAME_SIZE == 0);
263
    ASSERT(base % FRAME_SIZE == 0);
264
    ASSERT(size % FRAME_SIZE == 0);
264
    ASSERT(size % FRAME_SIZE == 0);
265
   
265
   
266
    if (!size)
266
    if (!size)
267
        return;
267
        return;
268
 
268
 
269
    for (i = 0; i < zone_blacklist_count; i++) {
269
    for (i = 0; i < zone_blacklist_count; i++) {
270
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
270
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
271
            s = base; sz = zone_blacklist[i].base - base;
271
            s = base; sz = zone_blacklist[i].base - base;
272
            ASSERT(base != s || sz != size);
272
            ASSERT(base != s || sz != size);
273
            zone_create_in_region(s, sz);
273
            zone_create_in_region(s, sz);
274
           
274
           
275
            s = zone_blacklist[i].base + zone_blacklist[i].size;
275
            s = zone_blacklist[i].base + zone_blacklist[i].size;
276
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
276
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
277
            ASSERT(base != s || sz != size);
277
            ASSERT(base != s || sz != size);
278
            zone_create_in_region(s, sz);
278
            zone_create_in_region(s, sz);
279
            return;
279
            return;
280
       
280
       
281
        }
281
        }
282
    }
282
    }
283
   
283
   
284
    z = zone_create(base, size, 0);
284
    z = zone_create(base, size, 0);
285
 
285
 
286
    if (!z) {
286
    if (!z) {
287
        panic("Cannot allocate zone (%dB).\n", size);
287
        panic("Cannot allocate zone (%dB).\n", size);
288
    }
288
    }
289
   
289
   
290
    zone_attach(z);
290
    zone_attach(z);
291
}
291
}
292
 
292
 
293
 
293
 
294
/** Create frame zone
294
/** Create frame zone
295
 *
295
 *
296
 * Create new frame zone.
296
 * Create new frame zone.
297
 *
297
 *
298
 * @param start Physical address of the first frame within the zone.
298
 * @param start Physical address of the first frame within the zone.
299
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
299
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
300
 * @param flags Zone flags.
300
 * @param flags Zone flags.
301
 *
301
 *
302
 * @return Initialized zone.
302
 * @return Initialized zone.
303
 */
303
 */
304
zone_t * zone_create(__address start, size_t size, int flags)
304
zone_t * zone_create(__address start, size_t size, int flags)
305
{
305
{
306
    zone_t *z;
306
    zone_t *z;
307
    count_t cnt;
307
    count_t cnt;
308
    int i;
308
    int i;
309
    __u8 max_order;
309
    __u8 max_order;
310
 
310
 
311
    ASSERT(start % FRAME_SIZE == 0);
311
    ASSERT(start % FRAME_SIZE == 0);
312
    ASSERT(size % FRAME_SIZE == 0);
312
    ASSERT(size % FRAME_SIZE == 0);
313
   
313
   
314
    cnt = size / FRAME_SIZE;
314
    cnt = size / FRAME_SIZE;
315
   
315
   
316
    z = (zone_t *) early_malloc(sizeof(zone_t));
316
    z = (zone_t *) early_malloc(sizeof(zone_t));
317
    if (z) {
317
    if (z) {
318
        link_initialize(&z->link);
318
        link_initialize(&z->link);
319
        spinlock_initialize(&z->lock);
319
        spinlock_initialize(&z->lock, "zone_lock");
320
   
320
   
321
        z->base = start;
321
        z->base = start;
322
        z->flags = flags;
322
        z->flags = flags;
323
 
323
 
324
        z->free_count = cnt;
324
        z->free_count = cnt;
325
        z->busy_count = 0;
325
        z->busy_count = 0;
326
       
326
       
327
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
327
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
328
        if (!z->frames) {
328
        if (!z->frames) {
329
            early_free(z);
329
            early_free(z);
330
            return NULL;
330
            return NULL;
331
        }
331
        }
332
       
332
       
333
        for (i = 0; i<cnt; i++) {
333
        for (i = 0; i<cnt; i++) {
334
            frame_initialize(&z->frames[i], z);
334
            frame_initialize(&z->frames[i], z);
335
        }
335
        }
336
       
336
       
337
        /*
337
        /*
338
         * Create buddy system for the zone
338
         * Create buddy system for the zone
339
         */
339
         */
340
        for (max_order = 0; cnt >> max_order; max_order++)
340
        for (max_order = 0; cnt >> max_order; max_order++)
341
            ;
341
            ;
342
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
342
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
343
       
343
       
344
        /* Stuffing frames */
344
        /* Stuffing frames */
345
        for (i = 0; i<cnt; i++) {
345
        for (i = 0; i<cnt; i++) {
346
            z->frames[i].refcount = 0;
346
            z->frames[i].refcount = 0;
347
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
347
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
348
        }
348
        }
349
    }
349
    }
350
    return z;
350
    return z;
351
}
351
}
352
 
352
 
353
/** Attach frame zone
353
/** Attach frame zone
354
 *
354
 *
355
 * Attach frame zone to zone list.
355
 * Attach frame zone to zone list.
356
 *
356
 *
357
 * @param zone Zone to be attached.
357
 * @param zone Zone to be attached.
358
 */
358
 */
359
void zone_attach(zone_t *zone)
359
void zone_attach(zone_t *zone)
360
{
360
{
361
    ipl_t ipl;
361
    ipl_t ipl;
362
   
362
   
363
    ipl = interrupts_disable();
363
    ipl = interrupts_disable();
364
    spinlock_lock(&zone_head_lock);
364
    spinlock_lock(&zone_head_lock);
365
   
365
   
366
    list_append(&zone->link, &zone_head);
366
    list_append(&zone->link, &zone_head);
367
   
367
   
368
    spinlock_unlock(&zone_head_lock);
368
    spinlock_unlock(&zone_head_lock);
369
    interrupts_restore(ipl);
369
    interrupts_restore(ipl);
370
}
370
}
371
 
371
 
372
/** Initialize frame structure
372
/** Initialize frame structure
373
 *
373
 *
374
 * Initialize frame structure.
374
 * Initialize frame structure.
375
 *
375
 *
376
 * @param frame Frame structure to be initialized.
376
 * @param frame Frame structure to be initialized.
377
 * @param zone Host frame zone.
377
 * @param zone Host frame zone.
378
 */
378
 */
379
void frame_initialize(frame_t *frame, zone_t *zone)
379
void frame_initialize(frame_t *frame, zone_t *zone)
380
{
380
{
381
    frame->refcount = 1;
381
    frame->refcount = 1;
382
    frame->buddy_order = 0;
382
    frame->buddy_order = 0;
383
}
383
}
384
 
384
 
385
 
385
 
386
/** Buddy system find_buddy implementation
386
/** Buddy system find_buddy implementation
387
 *
387
 *
388
 * @param b Buddy system.
388
 * @param b Buddy system.
389
 * @param block Block for which buddy should be found
389
 * @param block Block for which buddy should be found
390
 *
390
 *
391
 * @return Buddy for given block if found
391
 * @return Buddy for given block if found
392
 */
392
 */
393
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
393
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
394
    frame_t * frame;
394
    frame_t * frame;
395
    zone_t * zone;
395
    zone_t * zone;
396
    count_t index;
396
    count_t index;
397
    bool is_left, is_right;
397
    bool is_left, is_right;
398
 
398
 
399
    frame = list_get_instance(block, frame_t, buddy_link);
399
    frame = list_get_instance(block, frame_t, buddy_link);
400
    zone = (zone_t *) b->data;
400
    zone = (zone_t *) b->data;
401
   
401
   
402
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
402
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
403
    is_right = !is_left;
403
    is_right = !is_left;
404
   
404
   
405
    /*
405
    /*
406
     * test left buddy
406
     * test left buddy
407
     */
407
     */
408
    if (is_left) {
408
    if (is_left) {
409
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
409
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
410
    } else if (is_right) {
410
    } else if (is_right) {
411
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
411
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
412
    }
412
    }
413
   
413
   
414
    if (FRAME_INDEX_VALID(zone, index)) {
414
    if (FRAME_INDEX_VALID(zone, index)) {
415
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
415
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
416
            zone->frames[index].refcount == 0) {
416
            zone->frames[index].refcount == 0) {
417
            return &zone->frames[index].buddy_link;
417
            return &zone->frames[index].buddy_link;
418
        }
418
        }
419
    }
419
    }
420
   
420
   
421
    return NULL;   
421
    return NULL;   
422
}
422
}
423
 
423
 
424
/** Buddy system bisect implementation
424
/** Buddy system bisect implementation
425
 *
425
 *
426
 * @param b Buddy system.
426
 * @param b Buddy system.
427
 * @param block Block to bisect
427
 * @param block Block to bisect
428
 *
428
 *
429
 * @return right block
429
 * @return right block
430
 */
430
 */
431
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
431
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
432
    frame_t * frame_l, * frame_r;
432
    frame_t * frame_l, * frame_r;
433
    frame_l = list_get_instance(block, frame_t, buddy_link);
433
    frame_l = list_get_instance(block, frame_t, buddy_link);
434
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
434
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
435
    return &frame_r->buddy_link;
435
    return &frame_r->buddy_link;
436
}
436
}
437
 
437
 
438
/** Buddy system coalesce implementation
438
/** Buddy system coalesce implementation
439
 *
439
 *
440
 * @param b Buddy system.
440
 * @param b Buddy system.
441
 * @param block_1 First block
441
 * @param block_1 First block
442
 * @param block_2 First block's buddy
442
 * @param block_2 First block's buddy
443
 *
443
 *
444
 * @return Coalesced block (actually block that represents lower address)
444
 * @return Coalesced block (actually block that represents lower address)
445
 */
445
 */
446
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
446
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
447
    frame_t * frame1, * frame2;
447
    frame_t * frame1, * frame2;
448
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
448
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
449
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
449
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
450
    return frame1 < frame2 ? block_1 : block_2;
450
    return frame1 < frame2 ? block_1 : block_2;
451
}
451
}
452
 
452
 
453
/** Buddy system set_order implementation
453
/** Buddy system set_order implementation
454
 *
454
 *
455
 * @param b Buddy system.
455
 * @param b Buddy system.
456
 * @param block Buddy system block
456
 * @param block Buddy system block
457
 * @param order Order to set
457
 * @param order Order to set
458
 */
458
 */
459
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
459
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
460
    frame_t * frame;
460
    frame_t * frame;
461
    frame = list_get_instance(block, frame_t, buddy_link);
461
    frame = list_get_instance(block, frame_t, buddy_link);
462
    frame->buddy_order = order;
462
    frame->buddy_order = order;
463
}
463
}
464
 
464
 
465
/** Buddy system get_order implementation
465
/** Buddy system get_order implementation
466
 *
466
 *
467
 * @param b Buddy system.
467
 * @param b Buddy system.
468
 * @param block Buddy system block
468
 * @param block Buddy system block
469
 *
469
 *
470
 * @return Order of block
470
 * @return Order of block
471
 */
471
 */
472
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
472
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
473
    frame_t * frame;
473
    frame_t * frame;
474
    frame = list_get_instance(block, frame_t, buddy_link);
474
    frame = list_get_instance(block, frame_t, buddy_link);
475
    return frame->buddy_order;
475
    return frame->buddy_order;
476
}
476
}
477
 
477
 
478
/** Buddy system mark_busy implementation
478
/** Buddy system mark_busy implementation
479
 *
479
 *
480
 * @param b Buddy system
480
 * @param b Buddy system
481
 * @param block Buddy system block
481
 * @param block Buddy system block
482
 *
482
 *
483
 */
483
 */
484
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
484
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
485
    frame_t * frame;
485
    frame_t * frame;
486
    frame = list_get_instance(block, frame_t, buddy_link);
486
    frame = list_get_instance(block, frame_t, buddy_link);
487
    frame->refcount = 1;
487
    frame->refcount = 1;
488
}
488
}
489
 
489