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1
/*
1
/*
2
 * Copyright (C) 2001-2005 Jakub Jermar
2
 * Copyright (C) 2001-2005 Jakub Jermar
3
 * Copyright (C) 2005 Sergey Bondari
3
 * Copyright (C) 2005 Sergey Bondari
4
 * All rights reserved.
4
 * All rights reserved.
5
 *
5
 *
6
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
7
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
8
 * are met:
8
 * are met:
9
 *
9
 *
10
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
11
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
12
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
14
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
15
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
16
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
17
 *
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
28
 */
29
 
29
 
30
#include <typedefs.h>
30
#include <typedefs.h>
31
#include <arch/types.h>
31
#include <arch/types.h>
32
#include <mm/heap.h>
32
#include <mm/heap.h>
33
#include <mm/frame.h>
33
#include <mm/frame.h>
34
#include <mm/vm.h>
34
#include <mm/vm.h>
35
#include <panic.h>
35
#include <panic.h>
36
#include <debug.h>
36
#include <debug.h>
37
#include <list.h>
37
#include <list.h>
38
#include <synch/spinlock.h>
38
#include <synch/spinlock.h>
39
#include <arch/asm.h>
39
#include <arch/asm.h>
40
#include <arch.h>
40
#include <arch.h>
41
#include <print.h>
41
#include <print.h>
42
#include <align.h>
42
#include <align.h>
43
 
43
 
44
spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
44
spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
45
link_t zone_head;                /**< list of all zones in the system */
45
link_t zone_head;                /**< list of all zones in the system */
46
 
46
 
47
/** Blacklist containing non-available areas of memory.
47
/** Blacklist containing non-available areas of memory.
48
 *
48
 *
49
 * This blacklist is used to exclude frames that cannot be allocated
49
 * This blacklist is used to exclude frames that cannot be allocated
50
 * (e.g. kernel memory) from available memory map.
50
 * (e.g. kernel memory) from available memory map.
51
 */
51
 */
52
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
52
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
53
count_t zone_blacklist_count = 0;
53
count_t zone_blacklist_count = 0;
54
 
54
 
55
static struct buddy_system_operations  zone_buddy_system_operations = {
55
static struct buddy_system_operations  zone_buddy_system_operations = {
56
    .find_buddy = zone_buddy_find_buddy,
56
    .find_buddy = zone_buddy_find_buddy,
57
    .bisect = zone_buddy_bisect,
57
    .bisect = zone_buddy_bisect,
58
    .coalesce = zone_buddy_coalesce,
58
    .coalesce = zone_buddy_coalesce,
59
    .set_order = zone_buddy_set_order,
59
    .set_order = zone_buddy_set_order,
60
    .get_order = zone_buddy_get_order,
60
    .get_order = zone_buddy_get_order,
61
    .mark_busy = zone_buddy_mark_busy,
61
    .mark_busy = zone_buddy_mark_busy,
62
};
62
};
63
 
63
 
64
/** Initialize physical memory management
64
/** Initialize physical memory management
65
 *
65
 *
66
 * Initialize physical memory managemnt.
66
 * Initialize physical memory managemnt.
67
 */
67
 */
68
void frame_init(void)
68
void frame_init(void)
69
{
69
{
70
    if (config.cpu_active == 1) {
70
    if (config.cpu_active == 1) {
71
        zone_init();
71
        zone_init();
72
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
72
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
73
    }
73
    }
74
 
74
 
75
    frame_arch_init();
75
    frame_arch_init();
76
}
76
}
77
 
77
 
78
/** Allocate power-of-two frames of physical memory.
78
/** Allocate power-of-two frames of physical memory.
79
 *
79
 *
80
 * @param flags Flags for host zone selection and address processing.
80
 * @param flags Flags for host zone selection and address processing.
81
 * @param order Allocate exactly 2^order frames.
81
 * @param order Allocate exactly 2^order frames.
82
 *
82
 *
83
 * @return Allocated frame.
83
 * @return Allocated frame.
84
 */
84
 */
85
__address frame_alloc(int flags, __u8 order)
85
__address frame_alloc(int flags, __u8 order)
86
{
86
{
87
    ipl_t ipl;
87
    ipl_t ipl;
88
    link_t *cur, *tmp;
88
    link_t *cur, *tmp;
89
    zone_t *z;
89
    zone_t *z;
90
    zone_t *zone = NULL;
90
    zone_t *zone = NULL;
91
    frame_t *frame = NULL;
91
    frame_t *frame = NULL;
92
    __address v;
92
    __address v;
93
   
93
   
94
loop:
94
loop:
95
    ipl = interrupts_disable();
95
    ipl = interrupts_disable();
96
    spinlock_lock(&zone_head_lock);
96
    spinlock_lock(&zone_head_lock);
97
 
97
 
98
    /*
98
    /*
99
     * First, find suitable frame zone.
99
     * First, find suitable frame zone.
100
     */
100
     */
101
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
101
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
102
        z = list_get_instance(cur, zone_t, link);
102
        z = list_get_instance(cur, zone_t, link);
103
       
103
       
104
        spinlock_lock(&z->lock);
104
        spinlock_lock(&z->lock);
105
 
105
 
106
        /* Check if the zone has 2^order frames area available  */
106
        /* Check if the zone has 2^order frames area available  */
107
        if (buddy_system_can_alloc(z->buddy_system, order)) {
107
        if (buddy_system_can_alloc(z->buddy_system, order)) {
108
            zone = z;
108
            zone = z;
109
            break;
109
            break;
110
        }
110
        }
111
       
111
       
112
        spinlock_unlock(&z->lock);
112
        spinlock_unlock(&z->lock);
113
    }
113
    }
114
   
114
   
115
    if (!zone) {
115
    if (!zone) {
116
        if (flags & FRAME_PANIC)
116
        if (flags & FRAME_PANIC)
117
            panic("Can't allocate frame.\n");
117
            panic("Can't allocate frame.\n");
118
       
118
       
119
        /*
119
        /*
120
         * TODO: Sleep until frames are available again.
120
         * TODO: Sleep until frames are available again.
121
         */
121
         */
122
        spinlock_unlock(&zone_head_lock);
122
        spinlock_unlock(&zone_head_lock);
123
        interrupts_restore(ipl);
123
        interrupts_restore(ipl);
124
 
124
 
125
        panic("Sleep not implemented.\n");
125
        panic("Sleep not implemented.\n");
126
        goto loop;
126
        goto loop;
127
    }
127
    }
128
       
128
       
129
 
129
 
130
    /* Allocate frames from zone buddy system */
130
    /* Allocate frames from zone buddy system */
131
    tmp = buddy_system_alloc(zone->buddy_system, order);
131
    tmp = buddy_system_alloc(zone->buddy_system, order);
132
   
132
   
133
    ASSERT(tmp);
133
    ASSERT(tmp);
134
   
134
   
135
    /* Update zone information. */
135
    /* Update zone information. */
136
    zone->free_count -= (1 << order);
136
    zone->free_count -= (1 << order);
137
    zone->busy_count += (1 << order);
137
    zone->busy_count += (1 << order);
138
 
138
 
139
    /* Frame will be actually a first frame of the block. */
139
    /* Frame will be actually a first frame of the block. */
140
    frame = list_get_instance(tmp, frame_t, buddy_link);
140
    frame = list_get_instance(tmp, frame_t, buddy_link);
141
   
141
   
142
    /* get frame address */
142
    /* get frame address */
143
    v = FRAME2ADDR(zone, frame);
143
    v = FRAME2ADDR(zone, frame);
144
 
144
 
145
    spinlock_unlock(&zone->lock);
145
    spinlock_unlock(&zone->lock);
146
    spinlock_unlock(&zone_head_lock);
146
    spinlock_unlock(&zone_head_lock);
147
    interrupts_restore(ipl);
147
    interrupts_restore(ipl);
148
 
148
 
149
 
149
 
150
    if (flags & FRAME_KA)
150
    if (flags & FRAME_KA)
151
        v = PA2KA(v);
151
        v = PA2KA(v);
152
   
152
   
153
    return v;
153
    return v;
154
}
154
}
155
 
155
 
156
/** Free a frame.
156
/** Free a frame.
157
 *
157
 *
158
 * Find respective frame structrue for supplied addr.
158
 * Find respective frame structrue for supplied addr.
159
 * Decrement frame reference count.
159
 * Decrement frame reference count.
160
 * If it drops to zero, move the frame structure to free list.
160
 * If it drops to zero, move the frame structure to free list.
161
 *
161
 *
162
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
162
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
163
 */
163
 */
164
void frame_free(__address addr)
164
void frame_free(__address addr)
165
{
165
{
166
    ipl_t ipl;
166
    ipl_t ipl;
167
    link_t *cur;
167
    link_t *cur;
168
    zone_t *z;
168
    zone_t *z;
169
    zone_t *zone = NULL;
169
    zone_t *zone = NULL;
170
    frame_t *frame;
170
    frame_t *frame;
171
    ASSERT(addr % FRAME_SIZE == 0);
171
    ASSERT(addr % FRAME_SIZE == 0);
172
   
172
   
173
    ipl = interrupts_disable();
173
    ipl = interrupts_disable();
174
    spinlock_lock(&zone_head_lock);
174
    spinlock_lock(&zone_head_lock);
175
   
175
   
176
    /*
176
    /*
177
     * First, find host frame zone for addr.
177
     * First, find host frame zone for addr.
178
     */
178
     */
179
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
179
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
180
        z = list_get_instance(cur, zone_t, link);
180
        z = list_get_instance(cur, zone_t, link);
181
       
181
       
182
        spinlock_lock(&z->lock);
182
        spinlock_lock(&z->lock);
183
       
183
       
184
        if (IS_KA(addr))
184
        if (IS_KA(addr))
185
            addr = KA2PA(addr);
185
            addr = KA2PA(addr);
186
       
186
       
187
        /*
187
        /*
188
         * Check if addr belongs to z.
188
         * Check if addr belongs to z.
189
         */
189
         */
190
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
190
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
191
            zone = z;
191
            zone = z;
192
            break;
192
            break;
193
        }
193
        }
194
        spinlock_unlock(&z->lock);
194
        spinlock_unlock(&z->lock);
195
    }
195
    }
196
   
196
   
197
    ASSERT(zone != NULL);
197
    ASSERT(zone != NULL);
198
   
198
   
199
    frame = ADDR2FRAME(zone, addr);
199
    frame = ADDR2FRAME(zone, addr);
200
 
200
 
201
    ASSERT(frame->refcount);
201
    ASSERT(frame->refcount);
202
 
202
 
203
    if (!--frame->refcount) {
203
    if (!--frame->refcount) {
204
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
204
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
205
    }
205
    }
206
 
206
 
207
    /* Update zone information. */
207
    /* Update zone information. */
208
    zone->free_count += (1 << frame->buddy_order);
208
    zone->free_count += (1 << frame->buddy_order);
209
    zone->busy_count -= (1 << frame->buddy_order);
209
    zone->busy_count -= (1 << frame->buddy_order);
210
   
210
   
211
    spinlock_unlock(&zone->lock);
211
    spinlock_unlock(&zone->lock);
212
    spinlock_unlock(&zone_head_lock);
212
    spinlock_unlock(&zone_head_lock);
213
    interrupts_restore(ipl);
213
    interrupts_restore(ipl);
214
}
214
}
215
 
215
 
216
/** Mark frame region not free.
216
/** Mark frame region not free.
217
 *
217
 *
218
 * Mark frame region not free.
218
 * Mark frame region not free.
219
 *
219
 *
220
 * @param base Base address of non-available region.
220
 * @param base Base address of non-available region.
221
 * @param size Size of non-available region.
221
 * @param size Size of non-available region.
222
 */
222
 */
223
void frame_region_not_free(__address base, size_t size)
223
void frame_region_not_free(__address base, size_t size)
224
{
224
{
225
    index_t index;
225
    index_t index;
226
    index = zone_blacklist_count++;
226
    index = zone_blacklist_count++;
227
 
227
 
228
    /* Force base to the nearest lower address frame boundary. */
228
    /* Force base to the nearest lower address frame boundary. */
229
    base = ALIGN_DOWN(base, FRAME_SIZE);
229
    base = ALIGN_DOWN(base, FRAME_SIZE);
230
    /* Align size to frame boundary. */
230
    /* Align size to frame boundary. */
231
    size = ALIGN_UP(size, FRAME_SIZE);
231
    size = ALIGN_UP(size, FRAME_SIZE);
232
 
232
 
233
    ASSERT(index < ZONE_BLACKLIST_SIZE);
233
    ASSERT(index < ZONE_BLACKLIST_SIZE);
234
    zone_blacklist[index].base = base;
234
    zone_blacklist[index].base = base;
235
    zone_blacklist[index].size = size;
235
    zone_blacklist[index].size = size;
236
}
236
}
237
 
237
 
238
 
238
 
239
/** Initialize zonekeeping
239
/** Initialize zonekeeping
240
 *
240
 *
241
 * Initialize zonekeeping.
241
 * Initialize zonekeeping.
242
 */
242
 */
243
void zone_init(void)
243
void zone_init(void)
244
{
244
{
245
    spinlock_initialize(&zone_head_lock, "zone_head_lock");
245
    spinlock_initialize(&zone_head_lock, "zone_head_lock");
246
    list_initialize(&zone_head);
246
    list_initialize(&zone_head);
247
}
247
}
248
 
248
 
249
/** Create frame zones in region of available memory.
249
/** Create frame zones in region of available memory.
250
 *
250
 *
251
 * Avoid any black listed areas of non-available memory.
251
 * Avoid any black listed areas of non-available memory.
252
 * Assume that the black listed areas cannot overlap
252
 * Assume that the black listed areas cannot overlap
253
 * one another or cross available memory region boundaries.
253
 * one another or cross available memory region boundaries.
254
 *
254
 *
255
 * @param base Base address of available memory region.
255
 * @param base Base address of available memory region.
256
 * @param size Size of the region.
256
 * @param size Size of the region.
257
 */
257
 */
258
void zone_create_in_region(__address base, size_t size) {
258
void zone_create_in_region(__address base, size_t size) {
259
    int i;
259
    int i;
260
    zone_t * z;
260
    zone_t * z;
261
    __address s;
261
    __address s;
262
    size_t sz;
262
    size_t sz;
263
   
263
   
264
    ASSERT(base % FRAME_SIZE == 0);
264
    ASSERT(base % FRAME_SIZE == 0);
265
    ASSERT(size % FRAME_SIZE == 0);
265
    ASSERT(size % FRAME_SIZE == 0);
266
   
266
   
267
    if (!size)
267
    if (!size)
268
        return;
268
        return;
269
 
269
 
270
    for (i = 0; i < zone_blacklist_count; i++) {
270
    for (i = 0; i < zone_blacklist_count; i++) {
271
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
271
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
272
            s = base; sz = zone_blacklist[i].base - base;
272
            s = base; sz = zone_blacklist[i].base - base;
273
            ASSERT(base != s || sz != size);
273
            ASSERT(base != s || sz != size);
274
            zone_create_in_region(s, sz);
274
            zone_create_in_region(s, sz);
275
           
275
           
276
            s = zone_blacklist[i].base + zone_blacklist[i].size;
276
            s = zone_blacklist[i].base + zone_blacklist[i].size;
277
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
277
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
278
            ASSERT(base != s || sz != size);
278
            ASSERT(base != s || sz != size);
279
            zone_create_in_region(s, sz);
279
            zone_create_in_region(s, sz);
280
            return;
280
            return;
281
       
281
       
282
        }
282
        }
283
    }
283
    }
284
   
284
   
285
    z = zone_create(base, size, 0);
285
    z = zone_create(base, size, 0);
286
 
286
 
287
    if (!z) {
287
    if (!z) {
288
        panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
288
        panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
289
    }
289
    }
290
   
290
   
291
    zone_attach(z);
291
    zone_attach(z);
292
}
292
}
293
 
293
 
294
 
294
 
295
/** Create frame zone
295
/** Create frame zone
296
 *
296
 *
297
 * Create new frame zone.
297
 * Create new frame zone.
298
 *
298
 *
299
 * @param start Physical address of the first frame within the zone.
299
 * @param start Physical address of the first frame within the zone.
300
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
300
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
301
 * @param flags Zone flags.
301
 * @param flags Zone flags.
302
 *
302
 *
303
 * @return Initialized zone.
303
 * @return Initialized zone.
304
 */
304
 */
305
zone_t * zone_create(__address start, size_t size, int flags)
305
zone_t * zone_create(__address start, size_t size, int flags)
306
{
306
{
307
    zone_t *z;
307
    zone_t *z;
308
    count_t cnt;
308
    count_t cnt;
309
    int i;
309
    int i;
310
    __u8 max_order;
310
    __u8 max_order;
311
 
311
 
312
    ASSERT(start % FRAME_SIZE == 0);
312
    ASSERT(start % FRAME_SIZE == 0);
313
    ASSERT(size % FRAME_SIZE == 0);
313
    ASSERT(size % FRAME_SIZE == 0);
314
   
314
   
315
    cnt = size / FRAME_SIZE;
315
    cnt = size / FRAME_SIZE;
316
   
316
   
317
    z = (zone_t *) early_malloc(sizeof(zone_t));
317
    z = (zone_t *) early_malloc(sizeof(zone_t));
318
    if (z) {
318
    if (z) {
319
        link_initialize(&z->link);
319
        link_initialize(&z->link);
320
        spinlock_initialize(&z->lock, "zone_lock");
320
        spinlock_initialize(&z->lock, "zone_lock");
321
   
321
   
322
        z->base = start;
322
        z->base = start;
323
        z->flags = flags;
323
        z->flags = flags;
324
 
324
 
325
        z->free_count = cnt;
325
        z->free_count = cnt;
326
        z->busy_count = 0;
326
        z->busy_count = 0;
327
       
327
       
328
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
328
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
329
        if (!z->frames) {
329
        if (!z->frames) {
330
            early_free(z);
330
            early_free(z);
331
            return NULL;
331
            return NULL;
332
        }
332
        }
333
       
333
       
334
        for (i = 0; i<cnt; i++) {
334
        for (i = 0; i<cnt; i++) {
335
            frame_initialize(&z->frames[i], z);
335
            frame_initialize(&z->frames[i], z);
336
        }
336
        }
337
       
337
       
338
        /*
338
        /*
339
         * Create buddy system for the zone
339
         * Create buddy system for the zone
340
         */
340
         */
341
        for (max_order = 0; cnt >> max_order; max_order++)
341
        for (max_order = 0; cnt >> max_order; max_order++)
342
            ;
342
            ;
343
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
343
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
344
       
344
       
345
        /* Stuffing frames */
345
        /* Stuffing frames */
346
        for (i = 0; i<cnt; i++) {
346
        for (i = 0; i<cnt; i++) {
347
            z->frames[i].refcount = 0;
347
            z->frames[i].refcount = 0;
348
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
348
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
349
        }
349
        }
350
    }
350
    }
351
    return z;
351
    return z;
352
}
352
}
353
 
353
 
354
/** Attach frame zone
354
/** Attach frame zone
355
 *
355
 *
356
 * Attach frame zone to zone list.
356
 * Attach frame zone to zone list.
357
 *
357
 *
358
 * @param zone Zone to be attached.
358
 * @param zone Zone to be attached.
359
 */
359
 */
360
void zone_attach(zone_t *zone)
360
void zone_attach(zone_t *zone)
361
{
361
{
362
    ipl_t ipl;
362
    ipl_t ipl;
363
   
363
   
364
    ipl = interrupts_disable();
364
    ipl = interrupts_disable();
365
    spinlock_lock(&zone_head_lock);
365
    spinlock_lock(&zone_head_lock);
366
   
366
   
367
    list_append(&zone->link, &zone_head);
367
    list_append(&zone->link, &zone_head);
368
   
368
   
369
    spinlock_unlock(&zone_head_lock);
369
    spinlock_unlock(&zone_head_lock);
370
    interrupts_restore(ipl);
370
    interrupts_restore(ipl);
371
}
371
}
372
 
372
 
373
/** Initialize frame structure
373
/** Initialize frame structure
374
 *
374
 *
375
 * Initialize frame structure.
375
 * Initialize frame structure.
376
 *
376
 *
377
 * @param frame Frame structure to be initialized.
377
 * @param frame Frame structure to be initialized.
378
 * @param zone Host frame zone.
378
 * @param zone Host frame zone.
379
 */
379
 */
380
void frame_initialize(frame_t *frame, zone_t *zone)
380
void frame_initialize(frame_t *frame, zone_t *zone)
381
{
381
{
382
    frame->refcount = 1;
382
    frame->refcount = 1;
383
    frame->buddy_order = 0;
383
    frame->buddy_order = 0;
384
}
384
}
385
 
385
 
386
 
386
 
387
/** Buddy system find_buddy implementation
387
/** Buddy system find_buddy implementation
388
 *
388
 *
389
 * @param b Buddy system.
389
 * @param b Buddy system.
390
 * @param block Block for which buddy should be found
390
 * @param block Block for which buddy should be found
391
 *
391
 *
392
 * @return Buddy for given block if found
392
 * @return Buddy for given block if found
393
 */
393
 */
394
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
394
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
395
    frame_t * frame;
395
    frame_t * frame;
396
    zone_t * zone;
396
    zone_t * zone;
397
    index_t index;
397
    index_t index;
398
    bool is_left, is_right;
398
    bool is_left, is_right;
399
 
399
 
400
    frame = list_get_instance(block, frame_t, buddy_link);
400
    frame = list_get_instance(block, frame_t, buddy_link);
401
    zone = (zone_t *) b->data;
401
    zone = (zone_t *) b->data;
402
   
402
   
403
    ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
403
    ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
404
   
404
   
405
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
405
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
406
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
406
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
407
   
407
   
408
    ASSERT(is_left ^ is_right);
408
    ASSERT(is_left ^ is_right);
409
   
409
   
410
    if (is_left) {
410
    if (is_left) {
411
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
411
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
412
    } else if (is_right) {
412
    } else { // if (is_right)
413
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
413
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
414
    }
414
    }
415
   
415
   
416
    if (FRAME_INDEX_VALID(zone, index)) {
416
    if (FRAME_INDEX_VALID(zone, index)) {
417
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
417
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
418
            zone->frames[index].refcount == 0) {
418
            zone->frames[index].refcount == 0) {
419
            return &zone->frames[index].buddy_link;
419
            return &zone->frames[index].buddy_link;
420
        }
420
        }
421
    }
421
    }
422
   
422
   
423
    return NULL;   
423
    return NULL;   
424
}
424
}
425
 
425
 
426
/** Buddy system bisect implementation
426
/** Buddy system bisect implementation
427
 *
427
 *
428
 * @param b Buddy system.
428
 * @param b Buddy system.
429
 * @param block Block to bisect
429
 * @param block Block to bisect
430
 *
430
 *
431
 * @return right block
431
 * @return right block
432
 */
432
 */
433
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
433
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
434
    frame_t * frame_l, * frame_r;
434
    frame_t * frame_l, * frame_r;
435
 
435
 
436
    frame_l = list_get_instance(block, frame_t, buddy_link);
436
    frame_l = list_get_instance(block, frame_t, buddy_link);
437
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
437
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
438
   
438
   
439
    return &frame_r->buddy_link;
439
    return &frame_r->buddy_link;
440
}
440
}
441
 
441
 
442
/** Buddy system coalesce implementation
442
/** Buddy system coalesce implementation
443
 *
443
 *
444
 * @param b Buddy system.
444
 * @param b Buddy system.
445
 * @param block_1 First block
445
 * @param block_1 First block
446
 * @param block_2 First block's buddy
446
 * @param block_2 First block's buddy
447
 *
447
 *
448
 * @return Coalesced block (actually block that represents lower address)
448
 * @return Coalesced block (actually block that represents lower address)
449
 */
449
 */
450
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
450
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
451
    frame_t * frame1, * frame2;
451
    frame_t * frame1, * frame2;
452
   
452
   
453
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
453
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
454
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
454
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
455
   
455
   
456
    return frame1 < frame2 ? block_1 : block_2;
456
    return frame1 < frame2 ? block_1 : block_2;
457
}
457
}
458
 
458
 
459
/** Buddy system set_order implementation
459
/** Buddy system set_order implementation
460
 *
460
 *
461
 * @param b Buddy system.
461
 * @param b Buddy system.
462
 * @param block Buddy system block
462
 * @param block Buddy system block
463
 * @param order Order to set
463
 * @param order Order to set
464
 */
464
 */
465
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
465
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
466
    frame_t * frame;
466
    frame_t * frame;
467
    frame = list_get_instance(block, frame_t, buddy_link);
467
    frame = list_get_instance(block, frame_t, buddy_link);
468
    frame->buddy_order = order;
468
    frame->buddy_order = order;
469
}
469
}
470
 
470
 
471
/** Buddy system get_order implementation
471
/** Buddy system get_order implementation
472
 *
472
 *
473
 * @param b Buddy system.
473
 * @param b Buddy system.
474
 * @param block Buddy system block
474
 * @param block Buddy system block
475
 *
475
 *
476
 * @return Order of block
476
 * @return Order of block
477
 */
477
 */
478
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
478
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
479
    frame_t * frame;
479
    frame_t * frame;
480
    frame = list_get_instance(block, frame_t, buddy_link);
480
    frame = list_get_instance(block, frame_t, buddy_link);
481
    return frame->buddy_order;
481
    return frame->buddy_order;
482
}
482
}
483
 
483
 
484
/** Buddy system mark_busy implementation
484
/** Buddy system mark_busy implementation
485
 *
485
 *
486
 * @param b Buddy system
486
 * @param b Buddy system
487
 * @param block Buddy system block
487
 * @param block Buddy system block
488
 *
488
 *
489
 */
489
 */
490
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
490
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
491
    frame_t * frame;
491
    frame_t * frame;
492
    frame = list_get_instance(block, frame_t, buddy_link);
492
    frame = list_get_instance(block, frame_t, buddy_link);
493
    frame->refcount = 1;
493
    frame->refcount = 1;
494
}
494
}
495
 
495