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1
/*
1
/*
2
 * Copyright (C) 2001-2004 Jakub Jermar
2
 * Copyright (C) 2001-2004 Jakub Jermar
3
 * All rights reserved.
3
 * All rights reserved.
4
 *
4
 *
5
 * Redistribution and use in source and binary forms, with or without
5
 * Redistribution and use in source and binary forms, with or without
6
 * modification, are permitted provided that the following conditions
6
 * modification, are permitted provided that the following conditions
7
 * are met:
7
 * are met:
8
 *
8
 *
9
 * - Redistributions of source code must retain the above copyright
9
 * - Redistributions of source code must retain the above copyright
10
 *   notice, this list of conditions and the following disclaimer.
10
 *   notice, this list of conditions and the following disclaimer.
11
 * - Redistributions in binary form must reproduce the above copyright
11
 * - Redistributions in binary form must reproduce the above copyright
12
 *   notice, this list of conditions and the following disclaimer in the
12
 *   notice, this list of conditions and the following disclaimer in the
13
 *   documentation and/or other materials provided with the distribution.
13
 *   documentation and/or other materials provided with the distribution.
14
 * - The name of the author may not be used to endorse or promote products
14
 * - The name of the author may not be used to endorse or promote products
15
 *   derived from this software without specific prior written permission.
15
 *   derived from this software without specific prior written permission.
16
 *
16
 *
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 */
27
 */
28
 
28
 
29
#include <typedefs.h>
29
#include <typedefs.h>
30
#include <arch/types.h>
30
#include <arch/types.h>
31
#include <mm/heap.h>
31
#include <mm/heap.h>
32
#include <mm/frame.h>
32
#include <mm/frame.h>
33
#include <mm/vm.h>
33
#include <mm/vm.h>
34
#include <panic.h>
34
#include <panic.h>
35
#include <debug.h>
35
#include <debug.h>
36
#include <list.h>
36
#include <list.h>
37
#include <synch/spinlock.h>
37
#include <synch/spinlock.h>
38
#include <arch/asm.h>
38
#include <arch/asm.h>
39
#include <arch.h>
39
#include <arch.h>
40
 
40
 
41
spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
41
spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
42
link_t zone_head;                /**< list of all zones in the system */
42
link_t zone_head;                /**< list of all zones in the system */
43
 
43
 
44
static struct buddy_system_operations  zone_buddy_system_operations = {
44
static struct buddy_system_operations  zone_buddy_system_operations = {
45
    .find_buddy = zone_buddy_find_buddy,
45
    .find_buddy = zone_buddy_find_buddy,
46
    .bisect = zone_buddy_bisect,
46
    .bisect = zone_buddy_bisect,
47
    .coalesce = zone_buddy_coalesce,
47
    .coalesce = zone_buddy_coalesce,
48
    .set_order = zone_buddy_set_order,
48
    .set_order = zone_buddy_set_order,
49
    .get_order = zone_buddy_get_order,
49
    .get_order = zone_buddy_get_order,
50
};
50
};
51
 
51
 
52
/** Initialize physical memory management
52
/** Initialize physical memory management
53
 *
53
 *
54
 * Initialize physical memory managemnt.
54
 * Initialize physical memory managemnt.
55
 */
55
 */
56
void frame_init(void)
56
void frame_init(void)
57
{
57
{
58
    if (config.cpu_active == 1) {
58
    if (config.cpu_active == 1) {
59
        zone_init();
59
        zone_init();
60
    }
60
    }
61
 
61
 
62
    frame_arch_init();
62
    frame_arch_init();
63
   
63
   
64
    if (config.cpu_active == 1) {
64
    if (config.cpu_active == 1) {
65
                frame_region_not_free(config.base, config.base + config.kernel_size + CONFIG_STACK_SIZE);
65
                frame_region_not_free(config.base, config.base + config.kernel_size + CONFIG_STACK_SIZE);
66
        }  
66
        }  
67
}
67
}
68
 
68
 
69
/** Allocate a frame
69
/** Allocate a frame
70
 *
70
 *
71
 * Allocate a frame of physical memory.
71
 * Allocate a frame of physical memory.
72
 *
72
 *
73
 * @param flags Flags for host zone selection and address processing.
73
 * @param flags Flags for host zone selection and address processing.
74
 *
74
 *
75
 * @return Allocated frame.
75
 * @return Allocated frame.
76
 */
76
 */
77
__address frame_alloc(int flags)
77
__address frame_alloc(int flags)
78
{
78
{
79
    ipl_t ipl;
79
    ipl_t ipl;
80
    link_t *cur, *tmp;
80
    link_t *cur, *tmp;
81
    zone_t *z;
81
    zone_t *z;
82
    zone_t *zone = NULL;
82
    zone_t *zone = NULL;
83
    frame_t *frame = NULL;
83
    frame_t *frame = NULL;
84
    __address v;
84
    __address v;
85
   
85
   
86
loop:
86
loop:
87
    ipl = interrupts_disable();
87
    ipl = interrupts_disable();
88
    spinlock_lock(&zone_head_lock);
88
    spinlock_lock(&zone_head_lock);
89
   
89
   
90
    /*
90
    /*
91
     * First, find suitable frame zone.
91
     * First, find suitable frame zone.
92
     */
92
     */
93
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
93
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
94
        z = list_get_instance(cur, zone_t, link);
94
        z = list_get_instance(cur, zone_t, link);
95
       
95
       
96
        spinlock_lock(&z->lock);
96
        spinlock_lock(&z->lock);
97
        /*
97
        /*
98
         * Check if the zone has any free frames.
98
         * Check if the zone has any free frames.
99
         */
99
         */
100
        if (z->free_count) {
100
        if (z->free_count) {
101
            zone = z;
101
            zone = z;
102
            break;
102
            break;
103
        }
103
        }
104
        spinlock_unlock(&z->lock);
104
        spinlock_unlock(&z->lock);
105
    }
105
    }
106
   
106
   
107
    if (!zone) {
107
    if (!zone) {
108
        if (flags & FRAME_PANIC)
108
        if (flags & FRAME_PANIC)
109
            panic("Can't allocate frame.\n");
109
            panic("Can't allocate frame.\n");
110
       
110
       
111
        /*
111
        /*
112
         * TODO: Sleep until frames are available again.
112
         * TODO: Sleep until frames are available again.
113
         */
113
         */
114
        spinlock_unlock(&zone_head_lock);
114
        spinlock_unlock(&zone_head_lock);
115
        interrupts_restore(ipl);
115
        interrupts_restore(ipl);
116
 
116
 
117
        panic("Sleep not implemented.\n");
117
        panic("Sleep not implemented.\n");
118
        goto loop;
118
        goto loop;
119
    }
119
    }
120
       
120
       
121
    tmp = zone->free_head.next;
121
    tmp = zone->free_head.next;
122
    frame = list_get_instance(tmp, frame_t, link);
122
    frame = list_get_instance(tmp, frame_t, link);
123
 
123
 
124
    frame->refcount++;
124
    frame->refcount++;
125
    list_remove(tmp);           /* remove frame from free_head */
125
    list_remove(tmp);           /* remove frame from free_head */
126
    zone->free_count--;
126
    zone->free_count--;
127
    zone->busy_count++;
127
    zone->busy_count++;
128
   
128
   
129
    //v = zone->base + (frame - zone->frames) * FRAME_SIZE;
129
    //v = zone->base + (frame - zone->frames) * FRAME_SIZE;
130
    v = FRAME2ADDR(zone, frame);
130
    v = FRAME2ADDR(zone, frame);
131
   
131
   
132
    if (flags & FRAME_KA)
132
    if (flags & FRAME_KA)
133
        v = PA2KA(v);
133
        v = PA2KA(v);
134
   
134
   
135
    spinlock_unlock(&zone->lock);
135
    spinlock_unlock(&zone->lock);
136
   
136
   
137
    spinlock_unlock(&zone_head_lock);
137
    spinlock_unlock(&zone_head_lock);
138
    interrupts_restore(ipl);
138
    interrupts_restore(ipl);
139
   
139
   
140
    return v;
140
    return v;
141
}
141
}
142
 
142
 
143
/** Free a frame.
143
/** Free a frame.
144
 *
144
 *
145
 * Find respective frame structrue for supplied addr.
145
 * Find respective frame structrue for supplied addr.
146
 * Decrement frame reference count.
146
 * Decrement frame reference count.
147
 * If it drops to zero, move the frame structure to free list.
147
 * If it drops to zero, move the frame structure to free list.
148
 *
148
 *
149
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
149
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
150
 */
150
 */
151
void frame_free(__address addr)
151
void frame_free(__address addr)
152
{
152
{
153
    ipl_t ipl;
153
    ipl_t ipl;
154
    link_t *cur;
154
    link_t *cur;
155
    zone_t *z;
155
    zone_t *z;
156
    zone_t *zone = NULL;
156
    zone_t *zone = NULL;
157
    frame_t *frame;
157
    frame_t *frame;
158
   
158
   
159
    ASSERT(addr % FRAME_SIZE == 0);
159
    ASSERT(addr % FRAME_SIZE == 0);
160
   
160
   
161
    ipl = interrupts_disable();
161
    ipl = interrupts_disable();
162
    spinlock_lock(&zone_head_lock);
162
    spinlock_lock(&zone_head_lock);
163
   
163
   
164
    /*
164
    /*
165
     * First, find host frame zone for addr.
165
     * First, find host frame zone for addr.
166
     */
166
     */
167
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
167
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
168
        z = list_get_instance(cur, zone_t, link);
168
        z = list_get_instance(cur, zone_t, link);
169
       
169
       
170
        spinlock_lock(&z->lock);
170
        spinlock_lock(&z->lock);
171
       
171
       
172
        if (IS_KA(addr))
172
        if (IS_KA(addr))
173
            addr = KA2PA(addr);
173
            addr = KA2PA(addr);
174
       
174
       
175
        /*
175
        /*
176
         * Check if addr belongs to z.
176
         * Check if addr belongs to z.
177
         */
177
         */
178
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
178
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
179
            zone = z;
179
            zone = z;
180
            break;
180
            break;
181
        }
181
        }
182
        spinlock_unlock(&z->lock);
182
        spinlock_unlock(&z->lock);
183
    }
183
    }
184
   
184
   
185
    ASSERT(zone != NULL);
185
    ASSERT(zone != NULL);
186
   
186
   
187
    frame = ADDR2FRAME(zone, addr);
187
    frame = ADDR2FRAME(zone, addr);
188
    // frame = &zone->frames[(addr - zone->base)/FRAME_SIZE];
188
    // frame = &zone->frames[(addr - zone->base)/FRAME_SIZE];
189
    ASSERT(frame->refcount);
189
    ASSERT(frame->refcount);
190
 
190
 
191
    if (!--frame->refcount) {
191
    if (!--frame->refcount) {
192
        list_append(&frame->link, &zone->free_head);    /* append frame to free_head */
192
        list_append(&frame->link, &zone->free_head);    /* append frame to free_head */
193
        zone->free_count++;
193
        zone->free_count++;
194
        zone->busy_count--;
194
        zone->busy_count--;
195
    }
195
    }
196
   
196
   
197
    spinlock_unlock(&zone->lock);  
197
    spinlock_unlock(&zone->lock);  
198
   
198
   
199
    spinlock_unlock(&zone_head_lock);
199
    spinlock_unlock(&zone_head_lock);
200
    interrupts_restore(ipl);
200
    interrupts_restore(ipl);
201
}
201
}
202
 
202
 
203
/** Mark frame not free.
203
/** Mark frame not free.
204
 *
204
 *
205
 * Find respective frame structrue for supplied addr.
205
 * Find respective frame structrue for supplied addr.
206
 * Increment frame reference count and remove the frame structure from free list.
206
 * Increment frame reference count and remove the frame structure from free list.
207
 *
207
 *
208
 * @param addr Address of the frame to be marked. It must be a multiple of FRAME_SIZE.
208
 * @param addr Address of the frame to be marked. It must be a multiple of FRAME_SIZE.
209
 */
209
 */
210
void frame_not_free(__address addr)
210
void frame_not_free(__address addr)
211
{
211
{
212
    ipl_t ipl;
212
    ipl_t ipl;
213
    link_t *cur;
213
    link_t *cur;
214
    zone_t *z;
214
    zone_t *z;
215
    zone_t *zone = NULL;
215
    zone_t *zone = NULL;
216
    frame_t *frame;
216
    frame_t *frame;
217
   
217
   
218
    ASSERT(addr % FRAME_SIZE == 0);
218
    ASSERT(addr % FRAME_SIZE == 0);
219
   
219
   
220
    ipl = interrupts_disable();
220
    ipl = interrupts_disable();
221
    spinlock_lock(&zone_head_lock);
221
    spinlock_lock(&zone_head_lock);
222
   
222
   
223
    /*
223
    /*
224
     * First, find host frame zone for addr.
224
     * First, find host frame zone for addr.
225
     */
225
     */
226
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
226
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
227
        z = list_get_instance(cur, zone_t, link);
227
        z = list_get_instance(cur, zone_t, link);
228
       
228
       
229
        spinlock_lock(&z->lock);
229
        spinlock_lock(&z->lock);
230
       
230
       
231
        if (IS_KA(addr))
231
        if (IS_KA(addr))
232
            addr = KA2PA(addr);
232
            addr = KA2PA(addr);
233
       
233
       
234
        /*
234
        /*
235
         * Check if addr belongs to z.
235
         * Check if addr belongs to z.
236
         */
236
         */
237
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
237
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
238
            zone = z;
238
            zone = z;
239
            break;
239
            break;
240
        }
240
        }
241
        spinlock_unlock(&z->lock);
241
        spinlock_unlock(&z->lock);
242
    }
242
    }
243
   
243
   
244
    ASSERT(zone != NULL);
244
    ASSERT(zone != NULL);
245
   
245
   
246
    //frame = &zone->frames[(addr - zone->base)/FRAME_SIZE];
246
    //frame = &zone->frames[(addr - zone->base)/FRAME_SIZE];
247
    frame = ADDR2FRAME(zone, addr);
247
    frame = ADDR2FRAME(zone, addr);
248
 
248
 
249
    if (!frame->refcount) {
249
    if (!frame->refcount) {
250
        frame->refcount++;
250
        frame->refcount++;
251
 
251
 
252
        list_remove(&frame->link);          /* remove frame from free_head */
252
        list_remove(&frame->link);          /* remove frame from free_head */
253
        zone->free_count--;
253
        zone->free_count--;
254
        zone->busy_count++;
254
        zone->busy_count++;
255
    }
255
    }
256
   
256
   
257
    spinlock_unlock(&zone->lock);  
257
    spinlock_unlock(&zone->lock);  
258
   
258
   
259
    spinlock_unlock(&zone_head_lock);
259
    spinlock_unlock(&zone_head_lock);
260
    interrupts_restore(ipl);
260
    interrupts_restore(ipl);
261
}
261
}
262
 
262
 
263
/** Mark frame region not free.
263
/** Mark frame region not free.
264
 *
264
 *
265
 * Mark frame region not free.
265
 * Mark frame region not free.
266
 *
266
 *
267
 * @param start First address.
267
 * @param start First address.
268
 * @param stop Last address.
268
 * @param stop Last address.
269
 */
269
 */
270
void frame_region_not_free(__address start, __address stop)
270
void frame_region_not_free(__address start, __address stop)
271
{
271
{
272
        __address a;
272
        __address a;
273
 
273
 
274
        start /= FRAME_SIZE;
274
        start /= FRAME_SIZE;
275
        stop /= FRAME_SIZE;
275
        stop /= FRAME_SIZE;
276
        for (a = start; a <= stop; a++)
276
        for (a = start; a <= stop; a++)
277
                frame_not_free(a * FRAME_SIZE);
277
                frame_not_free(a * FRAME_SIZE);
278
}
278
}
279
 
279
 
280
 
280
 
281
/** Initialize zonekeeping
281
/** Initialize zonekeeping
282
 *
282
 *
283
 * Initialize zonekeeping.
283
 * Initialize zonekeeping.
284
 */
284
 */
285
void zone_init(void)
285
void zone_init(void)
286
{
286
{
287
    spinlock_initialize(&zone_head_lock);
287
    spinlock_initialize(&zone_head_lock);
288
    list_initialize(&zone_head);
288
    list_initialize(&zone_head);
289
}
289
}
290
 
290
 
291
/** Create frame zone
291
/** Create frame zone
292
 *
292
 *
293
 * Create new frame zone.
293
 * Create new frame zone.
294
 *
294
 *
295
 * @param start Physical address of the first frame within the zone.
295
 * @param start Physical address of the first frame within the zone.
296
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
296
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
297
 * @param flags Zone flags.
297
 * @param flags Zone flags.
298
 *
298
 *
299
 * @return Initialized zone.
299
 * @return Initialized zone.
300
 */
300
 */
301
zone_t *zone_create(__address start, size_t size, int flags)
301
zone_t *zone_create(__address start, size_t size, int flags)
302
{
302
{
303
    zone_t *z;
303
    zone_t *z;
304
    count_t cnt;
304
    count_t cnt;
305
    int i;
305
    int i;
306
    __u8 max_order;
306
    __u8 max_order;
307
   
307
   
308
    ASSERT(start % FRAME_SIZE == 0);
308
    ASSERT(start % FRAME_SIZE == 0);
309
    ASSERT(size % FRAME_SIZE == 0);
309
    ASSERT(size % FRAME_SIZE == 0);
310
   
310
   
311
    cnt = size / FRAME_SIZE;
311
    cnt = size / FRAME_SIZE;
312
   
312
   
313
    z = (zone_t *) early_malloc(sizeof(zone_t));
313
    z = (zone_t *) early_malloc(sizeof(zone_t));
314
    if (z) {
314
    if (z) {
315
        link_initialize(&z->link);
315
        link_initialize(&z->link);
316
        spinlock_initialize(&z->lock);
316
        spinlock_initialize(&z->lock);
317
   
317
   
318
        z->base = start;
318
        z->base = start;
319
        z->flags = flags;
319
        z->flags = flags;
320
 
320
 
321
        z->free_count = cnt;
321
        z->free_count = cnt;
322
        list_initialize(&z->free_head);
322
        list_initialize(&z->free_head);
323
 
323
 
324
        z->busy_count = 0;
324
        z->busy_count = 0;
325
       
325
       
326
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
326
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
327
        if (!z->frames) {
327
        if (!z->frames) {
328
            early_free(z);
328
            early_free(z);
329
            return NULL;
329
            return NULL;
330
        }
330
        }
331
       
331
       
332
        for (i = 0; i<cnt; i++) {
332
        for (i = 0; i<cnt; i++) {
333
            frame_initialize(&z->frames[i], z);
333
            frame_initialize(&z->frames[i], z);
334
            list_append(&z->frames[i].link, &z->free_head);
334
            list_append(&z->frames[i].link, &z->free_head);
335
        }
335
        }
336
       
336
       
337
        /*
337
        /*
338
         * Create buddy system for the zone
338
         * Create buddy system for the zone
339
         */
339
         */
340
        for (max_order = 0; cnt >> max_order; max_order++);
340
        for (max_order = 0; cnt >> max_order; max_order++);
341
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations);
341
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
342
    }
342
    }
343
   
343
   
344
    return z;
344
    return z;
345
}
345
}
346
 
346
 
347
/** Attach frame zone
347
/** Attach frame zone
348
 *
348
 *
349
 * Attach frame zone to zone list.
349
 * Attach frame zone to zone list.
350
 *
350
 *
351
 * @param zone Zone to be attached.
351
 * @param zone Zone to be attached.
352
 */
352
 */
353
void zone_attach(zone_t *zone)
353
void zone_attach(zone_t *zone)
354
{
354
{
355
    ipl_t ipl;
355
    ipl_t ipl;
356
   
356
   
357
    ipl = interrupts_disable();
357
    ipl = interrupts_disable();
358
    spinlock_lock(&zone_head_lock);
358
    spinlock_lock(&zone_head_lock);
359
   
359
   
360
    list_append(&zone->link, &zone_head);
360
    list_append(&zone->link, &zone_head);
361
   
361
   
362
    spinlock_unlock(&zone_head_lock);
362
    spinlock_unlock(&zone_head_lock);
363
    interrupts_restore(ipl);
363
    interrupts_restore(ipl);
364
}
364
}
365
 
365
 
366
/** Initialize frame structure
366
/** Initialize frame structure
367
 *
367
 *
368
 * Initialize frame structure.
368
 * Initialize frame structure.
369
 *
369
 *
370
 * @param frame Frame structure to be initialized.
370
 * @param frame Frame structure to be initialized.
371
 * @param zone Host frame zone.
371
 * @param zone Host frame zone.
372
 */
372
 */
373
void frame_initialize(frame_t *frame, zone_t *zone)
373
void frame_initialize(frame_t *frame, zone_t *zone)
374
{
374
{
375
    frame->refcount = 0;
375
    frame->refcount = 0;
376
    link_initialize(&frame->link);
376
    link_initialize(&frame->link);
377
}
377
}
378
 
378
 
379
 
379
 
380
 
380
 
381
/*
381
/*
382
 * buddy system functions (under construction)
382
 * buddy system functions (under construction)
383
 *
383
 *
384
 */
384
 */
385
 
385
 
386
 
386
 
387
/** Allocate 2^order frames
387
/** Allocate 2^order frames
388
 *
388
 *
389
 */
389
 */
390
__address zone_buddy_frame_alloc(int flags, __u8 order) {
390
__address zone_buddy_frame_alloc(int flags, __u8 order) {
391
    ipl_t ipl;
391
    ipl_t ipl;
392
    link_t *cur, *tmp;
392
    link_t *cur, *tmp;
393
    zone_t *z;
393
    zone_t *z;
394
    zone_t *zone = NULL;
394
    zone_t *zone = NULL;
395
    frame_t *frame = NULL;
395
    frame_t *frame = NULL;
396
    __address v;
396
    __address v;
397
   
397
   
398
loop:
398
loop:
399
    ipl = interrupts_disable();
399
    ipl = interrupts_disable();
400
    spinlock_lock(&zone_head_lock);
400
    spinlock_lock(&zone_head_lock);
401
   
401
   
402
    /*
402
    /*
403
     * First, find suitable frame zone.
403
     * First, find suitable frame zone.
404
     */
404
     */
405
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
405
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
406
        z = list_get_instance(cur, zone_t, link);
406
        z = list_get_instance(cur, zone_t, link);
407
       
407
       
408
        spinlock_lock(&z->lock);
408
        spinlock_lock(&z->lock);
409
        /*
409
        /*
410
         * Check if the zone has 2^order frames area available
410
         * Check if the zone has 2^order frames area available
411
         * TODO: Must check if buddy system has at least block in order >= given order
411
         * TODO: Must check if buddy system has at least block in order >= given order
412
         */
412
         */
413
        if (z->free_count == (1 >> order)) {
413
        if (z->free_count == (1 >> order)) {
414
            zone = z;
414
            zone = z;
415
            break;
415
            break;
416
        }
416
        }
417
       
417
       
418
        spinlock_unlock(&z->lock);
418
        spinlock_unlock(&z->lock);
419
    }
419
    }
420
   
420
   
421
    if (!zone) {
421
    if (!zone) {
422
        if (flags & FRAME_PANIC)
422
        if (flags & FRAME_PANIC)
423
            panic("Can't allocate frame.\n");
423
            panic("Can't allocate frame.\n");
424
       
424
       
425
        /*
425
        /*
426
         * TODO: Sleep until frames are available again.
426
         * TODO: Sleep until frames are available again.
427
         */
427
         */
428
        spinlock_unlock(&zone_head_lock);
428
        spinlock_unlock(&zone_head_lock);
429
        interrupts_restore(ipl);
429
        interrupts_restore(ipl);
430
 
430
 
431
        panic("Sleep not implemented.\n");
431
        panic("Sleep not implemented.\n");
432
        goto loop;
432
        goto loop;
433
    }
433
    }
434
       
434
       
435
 
435
 
436
    /* Allocate frames from zone buddy system */
436
    /* Allocate frames from zone buddy system */
437
    cur = buddy_system_alloc(zone->buddy_system, order);
437
    cur = buddy_system_alloc(zone->buddy_system, order);
438
   
438
   
439
    /* frame will be actually a first frame of the block */
439
    /* frame will be actually a first frame of the block */
440
    frame = list_get_instance(cur, frame_t, buddy_link);
440
    frame = list_get_instance(cur, frame_t, buddy_link);
441
   
441
   
442
    /* get frame address */
442
    /* get frame address */
443
    v = FRAME2ADDR(zone, frame);
443
    v = FRAME2ADDR(zone, frame);
444
   
444
   
445
    if (flags & FRAME_KA)
445
    if (flags & FRAME_KA)
446
        v = PA2KA(v);
446
        v = PA2KA(v);
447
   
447
   
448
    spinlock_unlock(&zone->lock);
448
    spinlock_unlock(&zone->lock);
449
    spinlock_unlock(&zone_head_lock);
449
    spinlock_unlock(&zone_head_lock);
450
    interrupts_restore(ipl);
450
    interrupts_restore(ipl);
451
   
451
   
452
    return v;
452
    return v;
453
}
453
}
454
 
454
 
455
 
455
 
456
/** Free frame(s)
456
/** Free frame(s)
457
 *
457
 *
458
 * @param addr Address of the frame(s) to be freed. It must be a multiple of FRAME_SIZE.
458
 * @param addr Address of the frame(s) to be freed. It must be a multiple of FRAME_SIZE.
459
 */
459
 */
460
void zone_buddy_frame_free(__address addr)
460
void zone_buddy_frame_free(__address addr)
461
{
461
{
462
    ipl_t ipl;
462
    ipl_t ipl;
463
    link_t *cur;
463
    link_t *cur;
464
    zone_t *z;
464
    zone_t *z;
465
    zone_t *zone = NULL;
465
    zone_t *zone = NULL;
466
    frame_t *frame;
466
    frame_t *frame;
467
   
467
   
468
    ASSERT(addr % FRAME_SIZE == 0);
468
    ASSERT(addr % FRAME_SIZE == 0);
469
   
469
   
470
    ipl = interrupts_disable();
470
    ipl = interrupts_disable();
471
    spinlock_lock(&zone_head_lock);
471
    spinlock_lock(&zone_head_lock);
472
   
472
   
473
    /*
473
    /*
474
     * First, find host frame zone for addr.
474
     * First, find host frame zone for addr.
475
     */
475
     */
476
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
476
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
477
        z = list_get_instance(cur, zone_t, link);
477
        z = list_get_instance(cur, zone_t, link);
478
       
478
       
479
        spinlock_lock(&z->lock);
479
        spinlock_lock(&z->lock);
480
       
480
       
481
        if (IS_KA(addr))
481
        if (IS_KA(addr))
482
            addr = KA2PA(addr);
482
            addr = KA2PA(addr);
483
       
483
       
484
        /*
484
        /*
485
         * Check if addr belongs to z.
485
         * Check if addr belongs to z.
486
         */
486
         */
487
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
487
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
488
            zone = z;
488
            zone = z;
489
            break;
489
            break;
490
        }
490
        }
491
        spinlock_unlock(&z->lock);
491
        spinlock_unlock(&z->lock);
492
    }
492
    }
493
   
493
   
494
    ASSERT(zone != NULL);
494
    ASSERT(zone != NULL);
495
   
495
   
496
    frame = ADDR2FRAME(zone, addr);
496
    frame = ADDR2FRAME(zone, addr);
497
 
497
 
498
    ASSERT(frame->refcount);
498
    ASSERT(frame->refcount);
499
 
499
 
500
    if (!--frame->refcount) {
500
    if (!--frame->refcount) {
501
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
501
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
502
    }
502
    }
503
   
503
   
504
    spinlock_unlock(&zone->lock);  
504
    spinlock_unlock(&zone->lock);  
505
   
505
   
506
    spinlock_unlock(&zone_head_lock);
506
    spinlock_unlock(&zone_head_lock);
507
    interrupts_restore(ipl);
507
    interrupts_restore(ipl);
508
}
508
}
509
 
509
 
510
/** Guess zone by frame instance address
510
/** Guess zone by frame instance address
511
 *
511
 *
512
 * @param frame Frame
512
 * @param frame Frame
513
 *
513
 *
514
 * @return Zone of given frame
514
 * @return Zone of given frame
515
 */
515
 */
516
zone_t * get_zone_by_frame(frame_t * frame) {
516
zone_t * get_zone_by_frame(frame_t * frame) {
517
    link_t * cur;
517
    link_t * cur;
518
    zone_t * zone, *z;
518
    zone_t * zone, *z;
519
 
519
 
520
    ASSERT(frame);
520
    ASSERT(frame);
521
    /*
521
    /*
522
     * First, find host frame zone for addr.
522
     * First, find host frame zone for addr.
523
     */
523
     */
524
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
524
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
525
        z = list_get_instance(cur, zone_t, link);
525
        z = list_get_instance(cur, zone_t, link);
526
       
526
       
527
        spinlock_lock(&z->lock);
527
        spinlock_lock(&z->lock);
528
       
528
       
529
        /*
529
        /*
530
         * Check if frame address belongs to z.
530
         * Check if frame address belongs to z.
531
         */
531
         */
532
        if ((frame >= z->frames) && (frame <= z->frames + (z->free_count + z->busy_count))) {
532
        if ((frame >= z->frames) && (frame <= z->frames + (z->free_count + z->busy_count))) {
533
            zone = z;
533
            zone = z;
534
            break;
534
            break;
535
        }
535
        }
536
        spinlock_unlock(&z->lock);
536
        spinlock_unlock(&z->lock);
537
    }
537
    }
538
    ASSERT(zone);
538
    ASSERT(zone);
539
   
539
   
540
    return zone;
540
    return zone;
541
 
541
 
542
 
542
 
543
}
543
}
544
 
544
 
545
/** Buddy system find_buddy implementation
545
/** Buddy system find_buddy implementation
-
 
546
 *
-
 
547
 * @param b Buddy system.
546
 * @param block Block for which buddy should be found
548
 * @param block Block for which buddy should be found
547
 *
549
 *
548
 * @return Buddy for given block if found
550
 * @return Buddy for given block if found
549
 */
551
 */
550
link_t * zone_buddy_find_buddy(link_t * block) {
552
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
551
    frame_t * frame, * f;
553
    frame_t * frame, * f;
552
    zone_t * zone;
554
    zone_t * zone;
553
    link_t * cur;
555
    link_t * cur;
554
    bool is_left, is_right;
556
    bool is_left, is_right;
555
 
557
 
556
    frame = list_get_instance(block, frame_t, buddy_link);
558
    frame = list_get_instance(block, frame_t, buddy_link);
557
    zone = get_zone_by_frame(frame);
559
    zone = get_zone_by_frame(frame);
558
   
560
   
559
   
561
   
560
    /*
562
    /*
561
     * (FRAME_INDEX % 2^(ORDER+1)) == 0 ===> LEFT BUDDY
563
     * (FRAME_INDEX % 2^(ORDER+1)) == 0 ===> LEFT BUDDY
562
     * (FRAME_INDEX % 2^(ORDER+1)) == 2^(ORDER) ===> RIGHT BUDDY
564
     * (FRAME_INDEX % 2^(ORDER+1)) == 2^(ORDER) ===> RIGHT BUDDY
563
     */
565
     */
564
     
566
     
565
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
567
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
566
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
568
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
567
   
569
   
568
    ASSERT((is_left || is_right) && (!is_left || !is_right));
570
    ASSERT((is_left || is_right) && (!is_left || !is_right));
569
   
571
   
570
    for (cur = &zone->buddy_system->order[frame->buddy_order]; cur; cur = cur->next) {
572
    for (cur = &zone->buddy_system->order[frame->buddy_order]; cur; cur = cur->next) {
571
        f = list_get_instance(cur, frame_t, buddy_link);
573
        f = list_get_instance(cur, frame_t, buddy_link);
572
       
574
       
573
        ASSERT(f->buddy_order == frame->buddy_order);
575
        ASSERT(f->buddy_order == frame->buddy_order);
574
       
576
       
575
        /*
577
        /*
576
         * if found frame is coherent with our frame from the left
578
         * if found frame is coherent with our frame from the left
577
         */
579
         */
578
        if ((FRAME_INDEX(zone, f) + 1 >> frame->buddy_order == FRAME_INDEX(zone, frame)) && is_right) {
580
        if ((FRAME_INDEX(zone, f) + 1 >> frame->buddy_order == FRAME_INDEX(zone, frame)) && is_right) {
579
            return cur;
581
            return cur;
580
        }
582
        }
581
       
583
       
582
        /*
584
        /*
583
         * if found frame is coherent with our frame from the right
585
         * if found frame is coherent with our frame from the right
584
         */
586
         */
585
        if ((FRAME_INDEX(zone,f) - 1 >> frame->buddy_order == FRAME_INDEX(zone, frame)) && is_left) {
587
        if ((FRAME_INDEX(zone,f) - 1 >> frame->buddy_order == FRAME_INDEX(zone, frame)) && is_left) {
586
            return cur;
588
            return cur;
587
        }
589
        }
588
       
590
       
589
    }
591
    }
590
   
592
   
591
    return NULL;
593
    return NULL;
592
   
594
   
593
   
595
   
594
}
596
}
595
 
597
 
596
/** Buddy system bisect implementation
598
/** Buddy system bisect implementation
597
 *
599
 *
-
 
600
 * @param b Buddy system.
598
 * @param block Block to bisect
601
 * @param block Block to bisect
599
 *
602
 *
600
 * @return right block
603
 * @return right block
601
 */
604
 */
602
link_t * zone_buddy_bisect(link_t * block) {
605
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
603
    frame_t * frame_l, * frame_r;
606
    frame_t * frame_l, * frame_r;
604
   
607
   
605
    frame_l = list_get_instance(block, frame_t, buddy_link);
608
    frame_l = list_get_instance(block, frame_t, buddy_link);
606
 
609
 
607
    frame_r = (frame_t *) (&frame_l + (1>>frame_l->buddy_order-1));
610
    frame_r = (frame_t *) (&frame_l + (1>>frame_l->buddy_order-1));
608
 
611
 
609
    return &frame_r->buddy_link;
612
    return &frame_r->buddy_link;
610
   
613
   
611
}
614
}
612
 
615
 
613
/** Buddy system coalesce implementation
616
/** Buddy system coalesce implementation
614
 *
617
 *
-
 
618
 * @param b Buddy system.
615
 * @param block_1 First block
619
 * @param block_1 First block
616
 * @param block_2 First block's buddy
620
 * @param block_2 First block's buddy
617
 *
621
 *
618
 * @return Coalesced block (actually block that represents lower address)
622
 * @return Coalesced block (actually block that represents lower address)
619
 */
623
 */
620
link_t * zone_buddy_coalesce(link_t * block_1, link_t * block_2) {
624
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
621
    frame_t * frame1, * frame2;
625
    frame_t * frame1, * frame2;
622
   
626
   
623
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
627
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
624
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
628
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
625
   
629
   
626
    return &frame1 < &frame2 ? block_1 : block_2;
630
    return &frame1 < &frame2 ? block_1 : block_2;
627
}
631
}
628
 
632
 
629
/** Buddy system set_order implementation
633
/** Buddy system set_order implementation
-
 
634
 *
-
 
635
 * @param b Buddy system.
630
 * @param block Buddy system block
636
 * @param block Buddy system block
631
 * @param order Order to set
637
 * @param order Order to set
632
 */
638
 */
633
void zone_buddy_set_order(link_t * block, __u8 order) {
639
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
634
    frame_t * frame;
640
    frame_t * frame;
635
    frame = list_get_instance(block, frame_t, buddy_link);
641
    frame = list_get_instance(block, frame_t, buddy_link);
636
    frame->buddy_order = order;
642
    frame->buddy_order = order;
637
}
643
}
638
 
644
 
639
/** Buddy system get_order implementation
645
/** Buddy system get_order implementation
-
 
646
 *
-
 
647
 * @param b Buddy system.
640
 * @param block Buddy system block
648
 * @param block Buddy system block
641
 *
649
 *
642
 * @return Order of block
650
 * @return Order of block
643
 */
651
 */
644
__u8 zone_buddy_get_order(link_t * block) {
652
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
645
    frame_t * frame;
653
    frame_t * frame;
646
    frame = list_get_instance(block, frame_t, buddy_link);
654
    frame = list_get_instance(block, frame_t, buddy_link);
647
    return frame->buddy_order;
655
    return frame->buddy_order;
648
}
656
}
649
 
657