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1
/*
1
/*
2
 * Copyright (C) 2001-2005 Jakub Jermar
2
 * Copyright (C) 2001-2005 Jakub Jermar
3
 * Copyright (C) 2005 Sergey Bondari
3
 * Copyright (C) 2005 Sergey Bondari
4
 * All rights reserved.
4
 * All rights reserved.
5
 *
5
 *
6
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
7
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
8
 * are met:
8
 * are met:
9
 *
9
 *
10
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
11
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
12
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
14
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
15
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
16
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
17
 *
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
28
 */
29
 
29
 
30
/*
30
/*
31
 * Locking order
31
 * Locking order
32
 *
32
 *
33
 * In order to access particular zone, the process must first lock
33
 * In order to access particular zone, the process must first lock
34
 * the zones.lock, then lock the zone and then unlock the zones.lock.
34
 * the zones.lock, then lock the zone and then unlock the zones.lock.
35
 * This insures, that we can fiddle with the zones in runtime without
35
 * This insures, that we can fiddle with the zones in runtime without
36
 * affecting the processes.
36
 * affecting the processes.
37
 *
37
 *
38
 */
38
 */
39
 
39
 
40
#include <typedefs.h>
40
#include <typedefs.h>
41
#include <arch/types.h>
41
#include <arch/types.h>
42
#include <mm/frame.h>
42
#include <mm/frame.h>
43
#include <mm/as.h>
43
#include <mm/as.h>
44
#include <panic.h>
44
#include <panic.h>
45
#include <debug.h>
45
#include <debug.h>
46
#include <adt/list.h>
46
#include <adt/list.h>
47
#include <synch/spinlock.h>
47
#include <synch/spinlock.h>
48
#include <arch/asm.h>
48
#include <arch/asm.h>
49
#include <arch.h>
49
#include <arch.h>
50
#include <print.h>
50
#include <print.h>
51
#include <align.h>
51
#include <align.h>
52
#include <mm/slab.h>
52
#include <mm/slab.h>
53
#include <bitops.h>
53
#include <bitops.h>
54
#include <macros.h>
54
#include <macros.h>
55
 
55
 
56
typedef struct {
56
typedef struct {
57
    count_t refcount;   /**< tracking of shared frames  */
57
    count_t refcount;   /**< tracking of shared frames  */
58
    __u8 buddy_order;   /**< buddy system block order */
58
    __u8 buddy_order;   /**< buddy system block order */
59
    link_t buddy_link;  /**< link to the next free block inside one order */
59
    link_t buddy_link;  /**< link to the next free block inside one order */
60
    void *parent;           /**< If allocated by slab, this points there */
60
    void *parent;           /**< If allocated by slab, this points there */
61
}frame_t;
61
}frame_t;
62
 
62
 
63
typedef struct {
63
typedef struct {
64
    SPINLOCK_DECLARE(lock); /**< this lock protects everything below */
64
    SPINLOCK_DECLARE(lock); /**< this lock protects everything below */
65
    pfn_t base; /**< frame_no of the first frame in the frames array */
65
    pfn_t base; /**< frame_no of the first frame in the frames array */
66
    count_t count;          /**< Size of zone */
66
    count_t count;          /**< Size of zone */
67
 
67
 
68
    frame_t *frames;    /**< array of frame_t structures in this zone */
68
    frame_t *frames;    /**< array of frame_t structures in this zone */
69
    count_t free_count; /**< number of free frame_t structures */
69
    count_t free_count; /**< number of free frame_t structures */
70
    count_t busy_count; /**< number of busy frame_t structures */
70
    count_t busy_count; /**< number of busy frame_t structures */
71
   
71
   
72
    buddy_system_t * buddy_system; /**< buddy system for the zone */
72
    buddy_system_t * buddy_system; /**< buddy system for the zone */
73
    int flags;
73
    int flags;
74
}zone_t;
74
}zone_t;
75
 
75
 
76
/*
76
/*
77
 * The zoneinfo.lock must be locked when accessing zoneinfo structure.
77
 * The zoneinfo.lock must be locked when accessing zoneinfo structure.
78
 * Some of the attributes in zone_t structures are 'read-only'
78
 * Some of the attributes in zone_t structures are 'read-only'
79
 */
79
 */
80
 
80
 
81
struct {
81
struct {
82
    SPINLOCK_DECLARE(lock);
82
    SPINLOCK_DECLARE(lock);
83
    int count;
83
    int count;
84
    zone_t *info[ZONES_MAX];
84
    zone_t *info[ZONES_MAX];
85
}zones;
85
}zones;
86
 
86
 
87
 
87
 
88
/*********************************/
88
/*********************************/
89
/* Helper functions */
89
/* Helper functions */
90
static inline index_t frame_index(zone_t *zone, frame_t *frame)
90
static inline index_t frame_index(zone_t *zone, frame_t *frame)
91
{
91
{
92
    return (index_t)(frame - zone->frames);
92
    return (index_t)(frame - zone->frames);
93
}
93
}
94
static inline index_t frame_index_abs(zone_t *zone, frame_t *frame)
94
static inline index_t frame_index_abs(zone_t *zone, frame_t *frame)
95
{
95
{
96
    return (index_t)(frame - zone->frames) + zone->base;
96
    return (index_t)(frame - zone->frames) + zone->base;
97
}
97
}
98
static inline int frame_index_valid(zone_t *zone, index_t index)
98
static inline int frame_index_valid(zone_t *zone, index_t index)
99
{
99
{
100
    return index >= 0 && index < zone->count;
100
    return index >= 0 && index < zone->count;
101
}
101
}
102
 
102
 
103
/** Compute pfn_t from frame_t pointer & zone pointer */
103
/** Compute pfn_t from frame_t pointer & zone pointer */
104
static index_t make_frame_index(zone_t *zone, frame_t *frame)
104
static index_t make_frame_index(zone_t *zone, frame_t *frame)
105
{
105
{
106
    return frame - zone->frames;
106
    return frame - zone->frames;
107
}
107
}
108
 
108
 
109
/** Initialize frame structure
109
/** Initialize frame structure
110
 *
110
 *
111
 * Initialize frame structure.
111
 * Initialize frame structure.
112
 *
112
 *
113
 * @param frame Frame structure to be initialized.
113
 * @param frame Frame structure to be initialized.
114
 */
114
 */
115
static void frame_initialize(frame_t *frame)
115
static void frame_initialize(frame_t *frame)
116
{
116
{
117
    frame->refcount = 1;
117
    frame->refcount = 1;
118
    frame->buddy_order = 0;
118
    frame->buddy_order = 0;
119
}
119
}
120
 
120
 
121
/*************************************/
121
/*************************************/
122
/* Zoneinfo functions */
122
/* Zoneinfo functions */
123
 
123
 
124
/**
124
/**
125
 * Insert-sort zone into zones list
125
 * Insert-sort zone into zones list
126
 *
126
 *
127
 * @return zone number on success, -1 on error
127
 * @return zone number on success, -1 on error
128
 */
128
 */
129
static int zones_add_zone(zone_t *newzone)
129
static int zones_add_zone(zone_t *newzone)
130
{
130
{
131
    int i,j;
131
    int i,j;
132
    ipl_t ipl;
132
    ipl_t ipl;
133
    zone_t *z;
133
    zone_t *z;
134
 
134
 
135
    ipl = interrupts_disable();
135
    ipl = interrupts_disable();
136
    spinlock_lock(&zones.lock);
136
    spinlock_lock(&zones.lock);
137
    /* Try to merge */
137
    /* Try to merge */
138
    if (zones.count + 1 == ZONES_MAX)
138
    if (zones.count + 1 == ZONES_MAX)
139
        panic("Maximum zone(%d) count exceeded.", ZONES_MAX);
139
        panic("Maximum zone(%d) count exceeded.", ZONES_MAX);
140
    for (i = 0; i < zones.count; i++) {
140
    for (i = 0; i < zones.count; i++) {
141
        /* Check for overflow */
141
        /* Check for overflow */
142
        z = zones.info[i];
142
        z = zones.info[i];
143
        if (overlaps(newzone->base,newzone->count,
143
        if (overlaps(newzone->base,newzone->count,
144
                 z->base, z->count)) {
144
                 z->base, z->count)) {
145
            printf("Zones overlap!\n");
145
            printf("Zones overlap!\n");
146
            return -1;
146
            return -1;
147
        }
147
        }
148
        if (newzone->base < z->base)
148
        if (newzone->base < z->base)
149
            break;
149
            break;
150
    }
150
    }
151
    /* Move other zones up */
151
    /* Move other zones up */
152
    for (j = i;j < zones.count; j++)
152
    for (j = i;j < zones.count; j++)
153
        zones.info[j + 1] = zones.info[j];
153
        zones.info[j + 1] = zones.info[j];
154
    zones.info[i] = newzone;
154
    zones.info[i] = newzone;
155
    zones.count++;
155
    zones.count++;
156
    spinlock_unlock(&zones.lock);
156
    spinlock_unlock(&zones.lock);
157
    interrupts_restore(ipl);
157
    interrupts_restore(ipl);
158
 
158
 
159
    return i;
159
    return i;
160
}
160
}
161
 
161
 
162
/**
162
/**
163
 * Try to find a zone where can we find the frame
163
 * Try to find a zone where can we find the frame
164
 *
164
 *
165
 * @param hint Start searching in zone 'hint'
165
 * @param hint Start searching in zone 'hint'
166
 * @param lock Lock zone if true
166
 * @param lock Lock zone if true
167
 *
167
 *
168
 * Assume interrupts disable
168
 * Assume interrupts disable
169
 */
169
 */
170
static zone_t * find_zone_and_lock(pfn_t frame, int *pzone)
170
static zone_t * find_zone_and_lock(pfn_t frame, int *pzone)
171
{
171
{
172
    int i;
172
    int i;
173
    int hint = pzone ? *pzone : 0;
173
    int hint = pzone ? *pzone : 0;
174
    zone_t *z;
174
    zone_t *z;
175
   
175
   
176
    spinlock_lock(&zones.lock);
176
    spinlock_lock(&zones.lock);
177
 
177
 
178
    if (hint >= zones.count || hint < 0)
178
    if (hint >= zones.count || hint < 0)
179
        hint = 0;
179
        hint = 0;
180
   
180
   
181
    i = hint;
181
    i = hint;
182
    do {
182
    do {
183
        z = zones.info[i];
183
        z = zones.info[i];
184
        spinlock_lock(&z->lock);
184
        spinlock_lock(&z->lock);
185
        if (z->base <= frame && z->base + z->count > frame) {
185
        if (z->base <= frame && z->base + z->count > frame) {
186
            spinlock_unlock(&zones.lock); /* Unlock the global lock */
186
            spinlock_unlock(&zones.lock); /* Unlock the global lock */
187
            if (pzone)
187
            if (pzone)
188
                *pzone = i;
188
                *pzone = i;
189
            return z;
189
            return z;
190
        }
190
        }
191
        spinlock_unlock(&z->lock);
191
        spinlock_unlock(&z->lock);
192
 
192
 
193
        i++;
193
        i++;
194
        if (i >= zones.count)
194
        if (i >= zones.count)
195
            i = 0;
195
            i = 0;
196
    } while(i != hint);
196
    } while(i != hint);
197
 
197
 
198
    spinlock_unlock(&zones.lock);
198
    spinlock_unlock(&zones.lock);
199
    return NULL;
199
    return NULL;
200
}
200
}
201
 
201
 
202
/** @return True if zone can allocate specified order */
202
/** @return True if zone can allocate specified order */
203
static int zone_can_alloc(zone_t *z, __u8 order)
203
static int zone_can_alloc(zone_t *z, __u8 order)
204
{
204
{
205
    return buddy_system_can_alloc(z->buddy_system, order);
205
    return buddy_system_can_alloc(z->buddy_system, order);
206
}
206
}
207
 
207
 
208
/**
208
/**
209
 * Find AND LOCK zone that can allocate order frames
209
 * Find AND LOCK zone that can allocate order frames
210
 *
210
 *
211
 * Assume interrupts are disabled!!
211
 * Assume interrupts are disabled!!
212
 *
212
 *
213
 * @param pzone Pointer to preferred zone or NULL, on return contains zone number
213
 * @param pzone Pointer to preferred zone or NULL, on return contains zone number
214
 */
214
 */
215
static zone_t * find_free_zone_lock(__u8 order, int *pzone)
215
static zone_t * find_free_zone_lock(__u8 order, int *pzone)
216
{
216
{
217
    int i;
217
    int i;
218
    zone_t *z;
218
    zone_t *z;
219
    int hint = pzone ? *pzone : 0;
219
    int hint = pzone ? *pzone : 0;
220
   
220
   
221
    spinlock_lock(&zones.lock);
221
    spinlock_lock(&zones.lock);
222
    if (hint >= zones.count)
222
    if (hint >= zones.count)
223
        hint = 0;
223
        hint = 0;
224
    i = hint;
224
    i = hint;
225
    do {
225
    do {
226
        z = zones.info[i];
226
        z = zones.info[i];
227
       
227
       
228
        spinlock_lock(&z->lock);
228
        spinlock_lock(&z->lock);
229
 
229
 
230
        /* Check if the zone has 2^order frames area available  */
230
        /* Check if the zone has 2^order frames area available  */
231
        if (zone_can_alloc(z, order)) {
231
        if (zone_can_alloc(z, order)) {
232
            spinlock_unlock(&zones.lock);
232
            spinlock_unlock(&zones.lock);
233
            if (pzone)
233
            if (pzone)
234
                *pzone = i;
234
                *pzone = i;
235
            return z;
235
            return z;
236
        }
236
        }
237
        spinlock_unlock(&z->lock);
237
        spinlock_unlock(&z->lock);
238
        if (++i >= zones.count)
238
        if (++i >= zones.count)
239
            i = 0;
239
            i = 0;
240
    } while(i != hint);
240
    } while(i != hint);
241
    spinlock_unlock(&zones.lock);
241
    spinlock_unlock(&zones.lock);
242
    return NULL;
242
    return NULL;
243
}
243
}
244
 
244
 
245
/********************************************/
245
/********************************************/
246
/* Buddy system functions */
246
/* Buddy system functions */
247
 
247
 
248
/** Buddy system find_block implementation
248
/** Buddy system find_block implementation
249
 *
249
 *
250
 * Find block that is parent of current list.
250
 * Find block that is parent of current list.
251
 * That means go to lower addresses, until such block is found
251
 * That means go to lower addresses, until such block is found
252
 *
252
 *
253
 * @param order - Order of parent must be different then this parameter!!
253
 * @param order - Order of parent must be different then this parameter!!
254
 */
254
 */
255
static link_t *zone_buddy_find_block(buddy_system_t *b, link_t *child,
255
static link_t *zone_buddy_find_block(buddy_system_t *b, link_t *child,
256
                     __u8 order)
256
                     __u8 order)
257
{
257
{
258
    frame_t * frame;
258
    frame_t * frame;
259
    zone_t * zone;
259
    zone_t * zone;
260
    index_t index;
260
    index_t index;
261
   
261
   
262
    frame = list_get_instance(child, frame_t, buddy_link);
262
    frame = list_get_instance(child, frame_t, buddy_link);
263
    zone = (zone_t *) b->data;
263
    zone = (zone_t *) b->data;
264
 
264
 
265
    index = frame_index(zone, frame);
265
    index = frame_index(zone, frame);
266
    do {
266
    do {
267
        if (zone->frames[index].buddy_order != order) {
267
        if (zone->frames[index].buddy_order != order) {
268
            return &zone->frames[index].buddy_link;
268
            return &zone->frames[index].buddy_link;
269
        }
269
        }
270
    } while(index-- > 0);
270
    } while(index-- > 0);
271
    return NULL;
271
    return NULL;
272
}
272
}
273
 
273
 
274
static void zone_buddy_print_id(buddy_system_t *b, link_t *block)
274
static void zone_buddy_print_id(buddy_system_t *b, link_t *block)
275
{
275
{
276
    frame_t * frame;
276
    frame_t * frame;
277
    zone_t * zone;
277
    zone_t * zone;
278
    index_t index;
278
    index_t index;
279
 
279
 
280
    frame = list_get_instance(block, frame_t, buddy_link);
280
    frame = list_get_instance(block, frame_t, buddy_link);
281
    zone = (zone_t *) b->data;
281
    zone = (zone_t *) b->data;
282
    index = frame_index(zone, frame);
282
    index = frame_index(zone, frame);
283
    printf("%zd", index);
283
    printf("%zd", index);
284
}                    
284
}                    
285
 
285
 
286
/** Buddy system find_buddy implementation
286
/** Buddy system find_buddy implementation
287
 *
287
 *
288
 * @param b Buddy system.
288
 * @param b Buddy system.
289
 * @param block Block for which buddy should be found
289
 * @param block Block for which buddy should be found
290
 *
290
 *
291
 * @return Buddy for given block if found
291
 * @return Buddy for given block if found
292
 */
292
 */
293
static link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block)
293
static link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block)
294
{
294
{
295
    frame_t * frame;
295
    frame_t * frame;
296
    zone_t * zone;
296
    zone_t * zone;
297
    index_t index;
297
    index_t index;
298
    bool is_left, is_right;
298
    bool is_left, is_right;
299
 
299
 
300
    frame = list_get_instance(block, frame_t, buddy_link);
300
    frame = list_get_instance(block, frame_t, buddy_link);
301
    zone = (zone_t *) b->data;
301
    zone = (zone_t *) b->data;
302
    ASSERT(IS_BUDDY_ORDER_OK(frame_index_abs(zone, frame), frame->buddy_order));
302
    ASSERT(IS_BUDDY_ORDER_OK(frame_index_abs(zone, frame), frame->buddy_order));
303
   
303
   
304
    is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
304
    is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
305
    is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
305
    is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
306
 
306
 
307
    ASSERT(is_left ^ is_right);
307
    ASSERT(is_left ^ is_right);
308
    if (is_left) {
308
    if (is_left) {
309
        index = (frame_index(zone, frame)) + (1 << frame->buddy_order);
309
        index = (frame_index(zone, frame)) + (1 << frame->buddy_order);
310
    } else { // if (is_right)
310
    } else { // if (is_right)
311
        index = (frame_index(zone, frame)) - (1 << frame->buddy_order);
311
        index = (frame_index(zone, frame)) - (1 << frame->buddy_order);
312
    }
312
    }
313
   
313
   
314
    if (frame_index_valid(zone, index)) {
314
    if (frame_index_valid(zone, index)) {
315
        if (zone->frames[index].buddy_order == frame->buddy_order &&
315
        if (zone->frames[index].buddy_order == frame->buddy_order &&
316
            zone->frames[index].refcount == 0) {
316
            zone->frames[index].refcount == 0) {
317
            return &zone->frames[index].buddy_link;
317
            return &zone->frames[index].buddy_link;
318
        }
318
        }
319
    }
319
    }
320
 
320
 
321
    return NULL;   
321
    return NULL;   
322
}
322
}
323
 
323
 
324
/** Buddy system bisect implementation
324
/** Buddy system bisect implementation
325
 *
325
 *
326
 * @param b Buddy system.
326
 * @param b Buddy system.
327
 * @param block Block to bisect
327
 * @param block Block to bisect
328
 *
328
 *
329
 * @return right block
329
 * @return right block
330
 */
330
 */
331
static link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
331
static link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
332
    frame_t * frame_l, * frame_r;
332
    frame_t * frame_l, * frame_r;
333
 
333
 
334
    frame_l = list_get_instance(block, frame_t, buddy_link);
334
    frame_l = list_get_instance(block, frame_t, buddy_link);
335
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
335
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
336
   
336
   
337
    return &frame_r->buddy_link;
337
    return &frame_r->buddy_link;
338
}
338
}
339
 
339
 
340
/** Buddy system coalesce implementation
340
/** Buddy system coalesce implementation
341
 *
341
 *
342
 * @param b Buddy system.
342
 * @param b Buddy system.
343
 * @param block_1 First block
343
 * @param block_1 First block
344
 * @param block_2 First block's buddy
344
 * @param block_2 First block's buddy
345
 *
345
 *
346
 * @return Coalesced block (actually block that represents lower address)
346
 * @return Coalesced block (actually block that represents lower address)
347
 */
347
 */
348
static link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1,
348
static link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1,
349
                    link_t * block_2)
349
                    link_t * block_2)
350
{
350
{
351
    frame_t *frame1, *frame2;
351
    frame_t *frame1, *frame2;
352
   
352
   
353
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
353
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
354
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
354
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
355
   
355
   
356
    return frame1 < frame2 ? block_1 : block_2;
356
    return frame1 < frame2 ? block_1 : block_2;
357
}
357
}
358
 
358
 
359
/** Buddy system set_order implementation
359
/** Buddy system set_order implementation
360
 *
360
 *
361
 * @param b Buddy system.
361
 * @param b Buddy system.
362
 * @param block Buddy system block
362
 * @param block Buddy system block
363
 * @param order Order to set
363
 * @param order Order to set
364
 */
364
 */
365
static void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
365
static void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
366
    frame_t * frame;
366
    frame_t * frame;
367
    frame = list_get_instance(block, frame_t, buddy_link);
367
    frame = list_get_instance(block, frame_t, buddy_link);
368
    frame->buddy_order = order;
368
    frame->buddy_order = order;
369
}
369
}
370
 
370
 
371
/** Buddy system get_order implementation
371
/** Buddy system get_order implementation
372
 *
372
 *
373
 * @param b Buddy system.
373
 * @param b Buddy system.
374
 * @param block Buddy system block
374
 * @param block Buddy system block
375
 *
375
 *
376
 * @return Order of block
376
 * @return Order of block
377
 */
377
 */
378
static __u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
378
static __u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
379
    frame_t * frame;
379
    frame_t * frame;
380
    frame = list_get_instance(block, frame_t, buddy_link);
380
    frame = list_get_instance(block, frame_t, buddy_link);
381
    return frame->buddy_order;
381
    return frame->buddy_order;
382
}
382
}
383
 
383
 
384
/** Buddy system mark_busy implementation
384
/** Buddy system mark_busy implementation
385
 *
385
 *
386
 * @param b Buddy system
386
 * @param b Buddy system
387
 * @param block Buddy system block
387
 * @param block Buddy system block
388
 *
388
 *
389
 */
389
 */
390
static void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
390
static void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
391
    frame_t * frame;
391
    frame_t * frame;
392
 
392
 
393
    frame = list_get_instance(block, frame_t, buddy_link);
393
    frame = list_get_instance(block, frame_t, buddy_link);
394
    frame->refcount = 1;
394
    frame->refcount = 1;
395
}
395
}
396
 
396
 
397
/** Buddy system mark_available implementation
397
/** Buddy system mark_available implementation
398
 *
398
 *
399
 * @param b Buddy system
399
 * @param b Buddy system
400
 * @param block Buddy system block
400
 * @param block Buddy system block
401
 *
401
 *
402
 */
402
 */
403
static void zone_buddy_mark_available(buddy_system_t *b, link_t * block) {
403
static void zone_buddy_mark_available(buddy_system_t *b, link_t * block) {
404
    frame_t * frame;
404
    frame_t * frame;
405
    frame = list_get_instance(block, frame_t, buddy_link);
405
    frame = list_get_instance(block, frame_t, buddy_link);
406
    frame->refcount = 0;
406
    frame->refcount = 0;
407
}
407
}
408
 
408
 
409
static struct buddy_system_operations  zone_buddy_system_operations = {
409
static struct buddy_system_operations  zone_buddy_system_operations = {
410
    .find_buddy = zone_buddy_find_buddy,
410
    .find_buddy = zone_buddy_find_buddy,
411
    .bisect = zone_buddy_bisect,
411
    .bisect = zone_buddy_bisect,
412
    .coalesce = zone_buddy_coalesce,
412
    .coalesce = zone_buddy_coalesce,
413
    .set_order = zone_buddy_set_order,
413
    .set_order = zone_buddy_set_order,
414
    .get_order = zone_buddy_get_order,
414
    .get_order = zone_buddy_get_order,
415
    .mark_busy = zone_buddy_mark_busy,
415
    .mark_busy = zone_buddy_mark_busy,
416
    .mark_available = zone_buddy_mark_available,
416
    .mark_available = zone_buddy_mark_available,
417
    .find_block = zone_buddy_find_block,
417
    .find_block = zone_buddy_find_block,
418
    .print_id = zone_buddy_print_id
418
    .print_id = zone_buddy_print_id
419
};
419
};
420
 
420
 
421
/*************************************/
421
/*************************************/
422
/* Zone functions */
422
/* Zone functions */
423
 
423
 
424
/** Allocate frame in particular zone
424
/** Allocate frame in particular zone
425
 *
425
 *
426
 * Assume zone is locked
426
 * Assume zone is locked
427
 * Panics, if allocation is impossible.
427
 * Panics, if allocation is impossible.
428
 *
428
 *
429
 * @return Frame index in zone
429
 * @return Frame index in zone
430
 */
430
 */
431
static pfn_t zone_frame_alloc(zone_t *zone,__u8 order)
431
static pfn_t zone_frame_alloc(zone_t *zone,__u8 order)
432
{
432
{
433
    pfn_t v;
433
    pfn_t v;
434
    link_t *tmp;
434
    link_t *tmp;
435
    frame_t *frame;
435
    frame_t *frame;
436
 
436
 
437
    /* Allocate frames from zone buddy system */
437
    /* Allocate frames from zone buddy system */
438
    tmp = buddy_system_alloc(zone->buddy_system, order);
438
    tmp = buddy_system_alloc(zone->buddy_system, order);
439
   
439
   
440
    ASSERT(tmp);
440
    ASSERT(tmp);
441
   
441
   
442
    /* Update zone information. */
442
    /* Update zone information. */
443
    zone->free_count -= (1 << order);
443
    zone->free_count -= (1 << order);
444
    zone->busy_count += (1 << order);
444
    zone->busy_count += (1 << order);
445
 
445
 
446
    /* Frame will be actually a first frame of the block. */
446
    /* Frame will be actually a first frame of the block. */
447
    frame = list_get_instance(tmp, frame_t, buddy_link);
447
    frame = list_get_instance(tmp, frame_t, buddy_link);
448
   
448
   
449
    /* get frame address */
449
    /* get frame address */
450
    v = make_frame_index(zone, frame);
450
    v = make_frame_index(zone, frame);
451
    return v;
451
    return v;
452
}
452
}
453
 
453
 
454
/** Free frame from zone
454
/** Free frame from zone
455
 *
455
 *
456
 * Assume zone is locked
456
 * Assume zone is locked
457
 */
457
 */
458
static void zone_frame_free(zone_t *zone, index_t frame_idx)
458
static void zone_frame_free(zone_t *zone, index_t frame_idx)
459
{
459
{
460
    frame_t *frame;
460
    frame_t *frame;
461
    __u8 order;
461
    __u8 order;
462
 
462
 
463
    frame = &zone->frames[frame_idx];
463
    frame = &zone->frames[frame_idx];
464
   
464
   
465
    /* remember frame order */
465
    /* remember frame order */
466
    order = frame->buddy_order;
466
    order = frame->buddy_order;
467
 
467
 
468
    ASSERT(frame->refcount);
468
    ASSERT(frame->refcount);
469
 
469
 
470
    if (!--frame->refcount) {
470
    if (!--frame->refcount) {
471
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
471
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
472
   
472
   
473
        /* Update zone information. */
473
        /* Update zone information. */
474
        zone->free_count += (1 << order);
474
        zone->free_count += (1 << order);
475
        zone->busy_count -= (1 << order);
475
        zone->busy_count -= (1 << order);
476
    }
476
    }
477
}
477
}
478
 
478
 
479
/** Return frame from zone */
479
/** Return frame from zone */
480
static frame_t * zone_get_frame(zone_t *zone, index_t frame_idx)
480
static frame_t * zone_get_frame(zone_t *zone, index_t frame_idx)
481
{
481
{
482
    ASSERT(frame_idx < zone->count);
482
    ASSERT(frame_idx < zone->count);
483
    return &zone->frames[frame_idx];
483
    return &zone->frames[frame_idx];
484
}
484
}
485
 
485
 
486
/** Mark frame in zone unavailable to allocation */
486
/** Mark frame in zone unavailable to allocation */
487
static void zone_mark_unavailable(zone_t *zone, index_t frame_idx)
487
static void zone_mark_unavailable(zone_t *zone, index_t frame_idx)
488
{
488
{
489
    frame_t *frame;
489
    frame_t *frame;
490
    link_t *link;
490
    link_t *link;
491
 
491
 
492
    frame = zone_get_frame(zone, frame_idx);
492
    frame = zone_get_frame(zone, frame_idx);
493
    if (frame->refcount)
493
    if (frame->refcount)
494
        return;
494
        return;
495
    link = buddy_system_alloc_block(zone->buddy_system,
495
    link = buddy_system_alloc_block(zone->buddy_system,
496
                    &frame->buddy_link);
496
                    &frame->buddy_link);
497
    ASSERT(link);
497
    ASSERT(link);
498
    zone->free_count--;
498
    zone->free_count--;
499
}
499
}
500
 
500
 
501
/**
501
/**
502
 * Join 2 zones
502
 * Join 2 zones
503
 *
503
 *
504
 * Expect zone_t *z to point to space at least zone_conf_size large
504
 * Expect zone_t *z to point to space at least zone_conf_size large
505
 *
505
 *
506
 * Assume z1 & z2 are locked
506
 * Assume z1 & z2 are locked
507
 */
507
 */
508
 
508
 
509
static void _zone_merge(zone_t *z, zone_t *z1, zone_t *z2)
509
static void _zone_merge(zone_t *z, zone_t *z1, zone_t *z2)
510
{
510
{
511
    __u8 max_order;
511
    __u8 max_order;
512
    int i, z2idx;
512
    int i, z2idx;
513
    pfn_t frame_idx;
513
    pfn_t frame_idx;
514
    frame_t *frame;
514
    frame_t *frame;
515
 
515
 
516
    ASSERT(!overlaps(z1->base,z1->count,z2->base,z2->count));
516
    ASSERT(!overlaps(z1->base,z1->count,z2->base,z2->count));
517
    ASSERT(z1->base < z2->base);
517
    ASSERT(z1->base < z2->base);
518
 
518
 
519
    spinlock_initialize(&z->lock, "zone_lock");
519
    spinlock_initialize(&z->lock, "zone_lock");
520
    z->base = z1->base;
520
    z->base = z1->base;
521
    z->count = z2->base+z2->count - z1->base;
521
    z->count = z2->base+z2->count - z1->base;
522
    z->flags = z1->flags & z2->flags;
522
    z->flags = z1->flags & z2->flags;
523
 
523
 
524
    z->free_count = z1->free_count + z2->free_count;
524
    z->free_count = z1->free_count + z2->free_count;
525
    z->busy_count = z1->busy_count + z2->busy_count;
525
    z->busy_count = z1->busy_count + z2->busy_count;
526
   
526
   
527
    max_order = fnzb(z->count);
527
    max_order = fnzb(z->count);
528
 
528
 
529
    z->buddy_system = (buddy_system_t *)&z[1];
529
    z->buddy_system = (buddy_system_t *)&z[1];
530
    buddy_system_create(z->buddy_system, max_order,
530
    buddy_system_create(z->buddy_system, max_order,
531
                &zone_buddy_system_operations,
531
                &zone_buddy_system_operations,
532
                (void *) z);
532
                (void *) z);
533
 
533
 
534
    z->frames = (frame_t *)((void *)z->buddy_system+buddy_conf_size(max_order));
534
    z->frames = (frame_t *)((void *)z->buddy_system+buddy_conf_size(max_order));
535
    for (i = 0; i < z->count; i++) {
535
    for (i = 0; i < z->count; i++) {
536
        /* This marks all frames busy */
536
        /* This marks all frames busy */
537
        frame_initialize(&z->frames[i]);
537
        frame_initialize(&z->frames[i]);
538
    }
538
    }
539
    /* Copy frames from both zones to preserve full frame orders,
539
    /* Copy frames from both zones to preserve full frame orders,
540
     * parents etc. Set all free frames with refcount=0 to 1, because
540
     * parents etc. Set all free frames with refcount=0 to 1, because
541
     * we add all free frames to buddy allocator later again, clear
541
     * we add all free frames to buddy allocator later again, clear
542
     * order to 0. Don't set busy frames with refcount=0, as they
542
     * order to 0. Don't set busy frames with refcount=0, as they
543
     * will not be reallocated during merge and it would make later
543
     * will not be reallocated during merge and it would make later
544
     * problems with allocation/free.
544
     * problems with allocation/free.
545
     */
545
     */
546
    for (i=0; i<z1->count; i++)
546
    for (i=0; i<z1->count; i++)
547
        z->frames[i] = z1->frames[i];
547
        z->frames[i] = z1->frames[i];
548
    for (i=0; i < z2->count; i++) {
548
    for (i=0; i < z2->count; i++) {
549
        z2idx = i + (z2->base - z1->base);
549
        z2idx = i + (z2->base - z1->base);
550
        z->frames[z2idx] = z2->frames[i];
550
        z->frames[z2idx] = z2->frames[i];
551
    }
551
    }
552
    i = 0;
552
    i = 0;
553
    while (i < z->count) {
553
    while (i < z->count) {
554
        if (z->frames[i].refcount) {
554
        if (z->frames[i].refcount) {
555
            /* skip busy frames */
555
            /* skip busy frames */
556
            i += 1 << z->frames[i].buddy_order;
556
            i += 1 << z->frames[i].buddy_order;
557
        } else { /* Free frames, set refcount=1 */
557
        } else { /* Free frames, set refcount=1 */
558
            /* All free frames have refcount=0, we need not
558
            /* All free frames have refcount=0, we need not
559
             * to check the order */
559
             * to check the order */
560
            z->frames[i].refcount = 1;
560
            z->frames[i].refcount = 1;
561
            z->frames[i].buddy_order = 0;
561
            z->frames[i].buddy_order = 0;
562
            i++;
562
            i++;
563
        }
563
        }
564
    }
564
    }
565
    /* Add free blocks from the 2 original zones */
565
    /* Add free blocks from the 2 original zones */
566
    while (zone_can_alloc(z1, 0)) {
566
    while (zone_can_alloc(z1, 0)) {
567
        frame_idx = zone_frame_alloc(z1, 0);
567
        frame_idx = zone_frame_alloc(z1, 0);
568
        frame = &z->frames[frame_idx];
568
        frame = &z->frames[frame_idx];
569
        frame->refcount = 0;
569
        frame->refcount = 0;
570
        buddy_system_free(z->buddy_system, &frame->buddy_link);
570
        buddy_system_free(z->buddy_system, &frame->buddy_link);
571
    }
571
    }
572
    while (zone_can_alloc(z2, 0)) {
572
    while (zone_can_alloc(z2, 0)) {
573
        frame_idx = zone_frame_alloc(z2, 0);
573
        frame_idx = zone_frame_alloc(z2, 0);
574
        frame = &z->frames[frame_idx + (z2->base-z1->base)];
574
        frame = &z->frames[frame_idx + (z2->base-z1->base)];
575
        frame->refcount = 0;
575
        frame->refcount = 0;
576
        buddy_system_free(z->buddy_system, &frame->buddy_link);
576
        buddy_system_free(z->buddy_system, &frame->buddy_link);
577
    }
577
    }
578
}
578
}
579
 
579
 
580
/** Return old configuration frames into the zone
580
/** Return old configuration frames into the zone
581
 *
581
 *
582
 * We have several cases
582
 * We have several cases
583
 * - the conf. data is outside of zone -> exit, shall we call frame_free??
583
 * - the conf. data is outside of zone -> exit, shall we call frame_free??
584
 * - the conf. data was created by zone_create or
584
 * - the conf. data was created by zone_create or
585
 *   updated with reduce_region -> free every frame
585
 *   updated with reduce_region -> free every frame
586
 *
586
 *
587
 * @param newzone The actual zone where freeing should occur
587
 * @param newzone The actual zone where freeing should occur
588
 * @param oldzone Pointer to old zone configuration data that should
588
 * @param oldzone Pointer to old zone configuration data that should
589
 *                be freed from new zone
589
 *                be freed from new zone
590
 */
590
 */
591
static void return_config_frames(zone_t *newzone, zone_t *oldzone)
591
static void return_config_frames(zone_t *newzone, zone_t *oldzone)
592
{
592
{
593
    pfn_t pfn;
593
    pfn_t pfn;
594
    frame_t *frame;
594
    frame_t *frame;
595
    count_t cframes;
595
    count_t cframes;
596
    int i;
596
    int i;
597
 
597
 
598
    pfn = ADDR2PFN((__address)KA2PA(oldzone));
598
    pfn = ADDR2PFN((__address)KA2PA(oldzone));
599
    cframes = SIZE2FRAMES(zone_conf_size(oldzone->count));
599
    cframes = SIZE2FRAMES(zone_conf_size(oldzone->count));
600
   
600
   
601
    if (pfn < newzone->base || pfn >= newzone->base + newzone->count)
601
    if (pfn < newzone->base || pfn >= newzone->base + newzone->count)
602
        return;
602
        return;
603
 
603
 
604
    frame = &newzone->frames[pfn - newzone->base];
604
    frame = &newzone->frames[pfn - newzone->base];
605
    ASSERT(!frame->buddy_order);
605
    ASSERT(!frame->buddy_order);
606
 
606
 
607
    for (i=0; i < cframes; i++) {
607
    for (i=0; i < cframes; i++) {
608
        newzone->busy_count++;
608
        newzone->busy_count++;
609
        zone_frame_free(newzone, pfn+i-newzone->base);
609
        zone_frame_free(newzone, pfn+i-newzone->base);
610
    }
610
    }
611
}
611
}
612
 
612
 
613
/** Reduce allocated block to count of order 0 frames
613
/** Reduce allocated block to count of order 0 frames
614
 *
614
 *
615
 * The allocated block need 2^order frames of space. Reduce all frames
615
 * The allocated block need 2^order frames of space. Reduce all frames
616
 * in block to order 0 and free the unneded frames. This means, that
616
 * in block to order 0 and free the unneded frames. This means, that
617
 * when freeing the block, you have to free every frame from block.
617
 * when freeing the block, you have to free every frame from block.
618
 *
618
 *
619
 * @param zone
619
 * @param zone
620
 * @param frame_idx Index to block
620
 * @param frame_idx Index to block
621
 * @param count Allocated space in block
621
 * @param count Allocated space in block
622
 */
622
 */
623
static void zone_reduce_region(zone_t *zone, pfn_t frame_idx, count_t count)
623
static void zone_reduce_region(zone_t *zone, pfn_t frame_idx, count_t count)
624
{
624
{
625
    count_t i;
625
    count_t i;
626
    __u8 order;
626
    __u8 order;
627
    frame_t *frame;
627
    frame_t *frame;
628
   
628
   
629
    ASSERT(frame_idx+count < zone->count);
629
    ASSERT(frame_idx+count < zone->count);
630
 
630
 
631
    order = zone->frames[frame_idx].buddy_order;
631
    order = zone->frames[frame_idx].buddy_order;
632
    ASSERT((1 << order) >= count);
632
    ASSERT((1 << order) >= count);
633
 
633
 
634
    /* Reduce all blocks to order 0 */
634
    /* Reduce all blocks to order 0 */
635
    for (i=0; i < (1 << order); i++) {
635
    for (i=0; i < (1 << order); i++) {
636
        frame = &zone->frames[i + frame_idx];
636
        frame = &zone->frames[i + frame_idx];
637
        frame->buddy_order = 0;
637
        frame->buddy_order = 0;
638
        if (! frame->refcount)
638
        if (! frame->refcount)
639
            frame->refcount = 1;
639
            frame->refcount = 1;
640
        ASSERT(frame->refcount == 1);
640
        ASSERT(frame->refcount == 1);
641
    }
641
    }
642
    /* Free unneeded frames */
642
    /* Free unneeded frames */
643
    for (i=count; i < (1 << order); i++) {
643
    for (i=count; i < (1 << order); i++) {
644
        zone_frame_free(zone, i + frame_idx);
644
        zone_frame_free(zone, i + frame_idx);
645
    }
645
    }
646
}
646
}
647
 
647
 
648
/** Merge zones z1 and z2
648
/** Merge zones z1 and z2
649
 *
649
 *
650
 * - the zones must be 2 zones with no zone existing in between,
650
 * - the zones must be 2 zones with no zone existing in between,
651
 *   which means that z2 = z1+1
651
 *   which means that z2 = z1+1
652
 *
652
 *
653
 * - When you create a new zone, the frame allocator configuration does
653
 * - When you create a new zone, the frame allocator configuration does
654
 *   not to be 2^order size. Once the allocator is running it is no longer
654
 *   not to be 2^order size. Once the allocator is running it is no longer
655
 *   possible, merged configuration data occupies more space :-/
655
 *   possible, merged configuration data occupies more space :-/
656
 */
656
 */
657
void zone_merge(int z1, int z2)
657
void zone_merge(int z1, int z2)
658
{
658
{
659
    ipl_t ipl;
659
    ipl_t ipl;
660
    zone_t *zone1, *zone2, *newzone;
660
    zone_t *zone1, *zone2, *newzone;
661
    int cframes;
661
    int cframes;
662
    __u8 order;
662
    __u8 order;
663
    int i;
663
    int i;
664
    pfn_t pfn;
664
    pfn_t pfn;
665
 
665
 
666
    ipl = interrupts_disable();
666
    ipl = interrupts_disable();
667
    spinlock_lock(&zones.lock);
667
    spinlock_lock(&zones.lock);
668
 
668
 
669
    if (z1 < 0 || z1 >= zones.count || z2 < 0 || z2 >= zones.count)
669
    if (z1 < 0 || z1 >= zones.count || z2 < 0 || z2 >= zones.count)
670
        goto errout;
670
        goto errout;
671
    /* We can join only 2 zones with none existing inbetween */
671
    /* We can join only 2 zones with none existing inbetween */
672
    if (z2-z1 != 1)
672
    if (z2-z1 != 1)
673
        goto errout;
673
        goto errout;
674
 
674
 
675
    zone1 = zones.info[z1];
675
    zone1 = zones.info[z1];
676
    zone2 = zones.info[z2];
676
    zone2 = zones.info[z2];
677
    spinlock_lock(&zone1->lock);
677
    spinlock_lock(&zone1->lock);
678
    spinlock_lock(&zone2->lock);
678
    spinlock_lock(&zone2->lock);
679
 
679
 
680
    cframes = SIZE2FRAMES(zone_conf_size(zone2->base+zone2->count-zone1->base));
680
    cframes = SIZE2FRAMES(zone_conf_size(zone2->base+zone2->count-zone1->base));
681
    order = fnzb(cframes) + 1;
681
    order = fnzb(cframes) + 1;
682
 
682
 
683
    /* Allocate zonedata inside one of the zones */
683
    /* Allocate zonedata inside one of the zones */
684
    if (zone_can_alloc(zone1, order))
684
    if (zone_can_alloc(zone1, order))
685
        pfn = zone1->base + zone_frame_alloc(zone1, order);
685
        pfn = zone1->base + zone_frame_alloc(zone1, order);
686
    else if (zone_can_alloc(zone2, order))
686
    else if (zone_can_alloc(zone2, order))
687
        pfn = zone2->base + zone_frame_alloc(zone2, order);
687
        pfn = zone2->base + zone_frame_alloc(zone2, order);
688
    else
688
    else
689
        goto errout2;
689
        goto errout2;
690
 
690
 
691
    newzone = (zone_t *)PA2KA(PFN2ADDR(pfn));
691
    newzone = (zone_t *)PA2KA(PFN2ADDR(pfn));
692
 
692
 
693
    _zone_merge(newzone, zone1, zone2);
693
    _zone_merge(newzone, zone1, zone2);
694
 
694
 
695
    /* Free unneeded config frames */
695
    /* Free unneeded config frames */
696
    zone_reduce_region(newzone, pfn - newzone->base,  cframes);
696
    zone_reduce_region(newzone, pfn - newzone->base,  cframes);
697
    /* Subtract zone information from busy frames */
697
    /* Subtract zone information from busy frames */
698
    newzone->busy_count -= cframes;
698
    newzone->busy_count -= cframes;
699
 
699
 
700
    /* Replace existing zones in zoneinfo list */
700
    /* Replace existing zones in zoneinfo list */
701
    zones.info[z1] = newzone;
701
    zones.info[z1] = newzone;
702
    for (i = z2 + 1; i < zones.count; i++)
702
    for (i = z2 + 1; i < zones.count; i++)
703
        zones.info[i - 1] = zones.info[i];
703
        zones.info[i - 1] = zones.info[i];
704
    zones.count--;
704
    zones.count--;
705
 
705
 
706
    /* Free old zone information */
706
    /* Free old zone information */
707
    return_config_frames(newzone, zone1);
707
    return_config_frames(newzone, zone1);
708
    return_config_frames(newzone, zone2);
708
    return_config_frames(newzone, zone2);
709
errout2:
709
errout2:
710
    /* Nobody is allowed to enter to zone, so we are safe
710
    /* Nobody is allowed to enter to zone, so we are safe
711
     * to touch the spinlocks last time */
711
     * to touch the spinlocks last time */
712
    spinlock_unlock(&zone1->lock);
712
    spinlock_unlock(&zone1->lock);
713
    spinlock_unlock(&zone2->lock);
713
    spinlock_unlock(&zone2->lock);
714
errout:
714
errout:
715
    spinlock_unlock(&zones.lock);
715
    spinlock_unlock(&zones.lock);
716
    interrupts_restore(ipl);
716
    interrupts_restore(ipl);
717
}
717
}
718
 
718
 
719
/**
719
/**
720
 * Merge all zones into one big zone
720
 * Merge all zones into one big zone
721
 *
721
 *
722
 * It is reasonable to do this on systems whose bios reports parts in chunks,
722
 * It is reasonable to do this on systems whose bios reports parts in chunks,
723
 * so that we could have 1 zone (it's faster).
723
 * so that we could have 1 zone (it's faster).
724
 */
724
 */
725
void zone_merge_all(void)
725
void zone_merge_all(void)
726
{
726
{
727
    int count = zones.count;
727
    int count = zones.count;
728
 
728
 
729
    while (zones.count > 1 && --count) {
729
    while (zones.count > 1 && --count) {
730
        zone_merge(0,1);
730
        zone_merge(0,1);
731
        break;
731
        break;
732
    }
732
    }
733
}
733
}
734
 
734
 
735
/** Create frame zone
735
/** Create frame zone
736
 *
736
 *
737
 * Create new frame zone.
737
 * Create new frame zone.
738
 *
738
 *
739
 * @param start Physical address of the first frame within the zone.
739
 * @param start Physical address of the first frame within the zone.
740
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
740
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
741
 * @param conffram Address of configuration frame
741
 * @param conffram Address of configuration frame
742
 * @param flags Zone flags.
742
 * @param flags Zone flags.
743
 *
743
 *
744
 * @return Initialized zone.
744
 * @return Initialized zone.
745
 */
745
 */
746
static void zone_construct(pfn_t start, count_t count, zone_t *z, int flags)
746
static void zone_construct(pfn_t start, count_t count, zone_t *z, int flags)
747
{
747
{
748
    int i;
748
    int i;
749
    __u8 max_order;
749
    __u8 max_order;
750
 
750
 
751
    spinlock_initialize(&z->lock, "zone_lock");
751
    spinlock_initialize(&z->lock, "zone_lock");
752
    z->base = start;
752
    z->base = start;
753
    z->count = count;
753
    z->count = count;
754
    z->flags = flags;
754
    z->flags = flags;
755
    z->free_count = count;
755
    z->free_count = count;
756
    z->busy_count = 0;
756
    z->busy_count = 0;
757
 
757
 
758
    /*
758
    /*
759
     * Compute order for buddy system, initialize
759
     * Compute order for buddy system, initialize
760
     */
760
     */
761
    max_order = fnzb(count);
761
    max_order = fnzb(count);
762
    z->buddy_system = (buddy_system_t *)&z[1];
762
    z->buddy_system = (buddy_system_t *)&z[1];
763
   
763
   
764
    buddy_system_create(z->buddy_system, max_order,
764
    buddy_system_create(z->buddy_system, max_order,
765
                &zone_buddy_system_operations,
765
                &zone_buddy_system_operations,
766
                (void *) z);
766
                (void *) z);
767
   
767
   
768
    /* Allocate frames _after_ the conframe */
768
    /* Allocate frames _after_ the conframe */
769
    /* Check sizes */
769
    /* Check sizes */
770
    z->frames = (frame_t *)((void *)z->buddy_system+buddy_conf_size(max_order));
770
    z->frames = (frame_t *)((void *)z->buddy_system+buddy_conf_size(max_order));
771
    for (i = 0; i<count; i++) {
771
    for (i = 0; i<count; i++) {
772
        frame_initialize(&z->frames[i]);
772
        frame_initialize(&z->frames[i]);
773
    }
773
    }
774
   
774
   
775
    /* Stuffing frames */
775
    /* Stuffing frames */
776
    for (i = 0; i < count; i++) {
776
    for (i = 0; i < count; i++) {
777
        z->frames[i].refcount = 0;
777
        z->frames[i].refcount = 0;
778
        buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
778
        buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
779
    }
779
    }
780
}
780
}
781
 
781
 
782
/** Compute configuration data size for zone */
782
/** Compute configuration data size for zone */
783
__address zone_conf_size(count_t count)
783
__address zone_conf_size(count_t count)
784
{
784
{
785
    int size = sizeof(zone_t) + count*sizeof(frame_t);
785
    int size = sizeof(zone_t) + count*sizeof(frame_t);
786
    int max_order;
786
    int max_order;
787
 
787
 
788
    max_order = fnzb(count);
788
    max_order = fnzb(count);
789
    size += buddy_conf_size(max_order);
789
    size += buddy_conf_size(max_order);
790
    return size;
790
    return size;
791
}
791
}
792
 
792
 
793
/** Create and add zone to system
793
/** Create and add zone to system
794
 *
794
 *
795
 * @param confframe Where configuration frame is supposed to be.
795
 * @param confframe Where configuration frame is supposed to be.
796
 *                  Always check, that we will not disturb the kernel and possibly init.
796
 *                  Always check, that we will not disturb the kernel and possibly init.
797
 *                  If confframe is given _outside_ this zone, it is expected,
797
 *                  If confframe is given _outside_ this zone, it is expected,
798
 *                  that the area is already marked BUSY and big enough
798
 *                  that the area is already marked BUSY and big enough
799
 *                  to contain zone_conf_size() amount of data
799
 *                  to contain zone_conf_size() amount of data
800
 *
800
 *
801
 * @return Zone number or -1 on error
801
 * @return Zone number or -1 on error
802
 */
802
 */
803
int zone_create(pfn_t start, count_t count, pfn_t confframe, int flags)
803
int zone_create(pfn_t start, count_t count, pfn_t confframe, int flags)
804
{
804
{
805
    zone_t *z;
805
    zone_t *z;
806
    __address addr;
806
    __address addr;
807
    count_t confcount;
807
    count_t confcount;
808
    int i;
808
    int i;
809
    int znum;
809
    int znum;
810
 
810
 
811
    /* Theoretically we could have here 0, practically make sure
811
    /* Theoretically we could have here 0, practically make sure
812
     * nobody tries to do that. If some platform requires, remove
812
     * nobody tries to do that. If some platform requires, remove
813
     * the assert
813
     * the assert
814
     */
814
     */
815
    ASSERT(confframe);
815
    ASSERT(confframe);
816
    /* If conframe is supposed to be inside our zone, then make sure
816
    /* If conframe is supposed to be inside our zone, then make sure
817
     * it does not span kernel & init
817
     * it does not span kernel & init
818
     */
818
     */
819
    confcount = SIZE2FRAMES(zone_conf_size(count));
819
    confcount = SIZE2FRAMES(zone_conf_size(count));
820
    if (confframe >= start && confframe < start+count) {
820
    if (confframe >= start && confframe < start+count) {
821
        for (;confframe < start + count; confframe++) {
821
        for (;confframe < start + count; confframe++) {
822
            addr = PFN2ADDR(confframe);
822
            addr = PFN2ADDR(confframe);
823
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.base), config.kernel_size))
823
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.base), config.kernel_size))
824
                continue;
824
                continue;
825
           
825
           
826
            bool overlap = false;
826
            bool overlap = false;
827
            count_t i;
827
            count_t i;
828
            for (i = 0; i < init.cnt; i++)
828
            for (i = 0; i < init.cnt; i++)
829
                if (overlaps(addr, PFN2ADDR(confcount), KA2PA(init.tasks[i].addr), init.tasks[i].size)) {
829
                if (overlaps(addr, PFN2ADDR(confcount), KA2PA(init.tasks[i].addr), init.tasks[i].size)) {
830
                    overlap = true;
830
                    overlap = true;
831
                    break;
831
                    break;
832
                }
832
                }
833
            if (overlap)
833
            if (overlap)
834
                continue;
834
                continue;
835
           
835
           
836
            break;
836
            break;
837
        }
837
        }
838
        if (confframe >= start + count)
838
        if (confframe >= start + count)
839
            panic("Cannot find configuration data for zone.");
839
            panic("Cannot find configuration data for zone.");
840
    }
840
    }
841
 
841
 
842
    z = (zone_t *)PA2KA(PFN2ADDR(confframe));
842
    z = (zone_t *)PA2KA(PFN2ADDR(confframe));
843
    zone_construct(start, count, z, flags);
843
    zone_construct(start, count, z, flags);
844
    znum = zones_add_zone(z);
844
    znum = zones_add_zone(z);
845
    if (znum == -1)
845
    if (znum == -1)
846
        return -1;
846
        return -1;
847
 
847
 
848
    /* If confdata in zone, mark as unavailable */
848
    /* If confdata in zone, mark as unavailable */
849
    if (confframe >= start && confframe < start+count)
849
    if (confframe >= start && confframe < start+count)
850
        for (i=confframe; i<confframe+confcount; i++) {
850
        for (i=confframe; i<confframe+confcount; i++) {
851
            zone_mark_unavailable(z, i - z->base);
851
            zone_mark_unavailable(z, i - z->base);
852
        }
852
        }
853
    return znum;
853
    return znum;
854
}
854
}
855
 
855
 
856
/***************************************/
856
/***************************************/
857
/* Frame functions */
857
/* Frame functions */
858
 
858
 
859
/** Set parent of frame */
859
/** Set parent of frame */
860
void frame_set_parent(pfn_t pfn, void *data, int hint)
860
void frame_set_parent(pfn_t pfn, void *data, int hint)
861
{
861
{
862
    zone_t *zone = find_zone_and_lock(pfn, &hint);
862
    zone_t *zone = find_zone_and_lock(pfn, &hint);
863
 
863
 
864
    ASSERT(zone);
864
    ASSERT(zone);
865
 
865
 
866
    zone_get_frame(zone, pfn-zone->base)->parent = data;
866
    zone_get_frame(zone, pfn-zone->base)->parent = data;
867
    spinlock_unlock(&zone->lock);
867
    spinlock_unlock(&zone->lock);
868
}
868
}
869
 
869
 
870
void * frame_get_parent(pfn_t pfn, int hint)
870
void * frame_get_parent(pfn_t pfn, int hint)
871
{
871
{
872
    zone_t *zone = find_zone_and_lock(pfn, &hint);
872
    zone_t *zone = find_zone_and_lock(pfn, &hint);
873
    void *res;
873
    void *res;
874
 
874
 
875
    ASSERT(zone);
875
    ASSERT(zone);
876
    res = zone_get_frame(zone, pfn - zone->base)->parent;
876
    res = zone_get_frame(zone, pfn - zone->base)->parent;
877
   
877
   
878
    spinlock_unlock(&zone->lock);
878
    spinlock_unlock(&zone->lock);
879
    return res;
879
    return res;
880
}
880
}
881
 
881
 
882
/** Allocate power-of-two frames of physical memory.
882
/** Allocate power-of-two frames of physical memory.
883
 *
883
 *
884
 * @param flags Flags for host zone selection and address processing.
884
 * @param flags Flags for host zone selection and address processing.
885
 * @param order Allocate exactly 2^order frames.
885
 * @param order Allocate exactly 2^order frames.
886
 * @param pzone Preferred zone
886
 * @param pzone Preferred zone
887
 *
887
 *
888
 * @return Allocated frame.
888
 * @return Allocated frame.
889
 */
889
 */
890
pfn_t frame_alloc_generic(__u8 order, int flags, int * status, int *pzone)
890
pfn_t frame_alloc_generic(__u8 order, int flags, int * status, int *pzone)
891
{
891
{
892
    ipl_t ipl;
892
    ipl_t ipl;
893
    int freed;
893
    int freed;
894
    pfn_t v;
894
    pfn_t v;
895
    zone_t *zone;
895
    zone_t *zone;
896
   
896
   
897
loop:
897
loop:
898
    ipl = interrupts_disable();
898
    ipl = interrupts_disable();
899
    /*
899
    /*
900
     * First, find suitable frame zone.
900
     * First, find suitable frame zone.
901
     */
901
     */
902
    zone = find_free_zone_lock(order,pzone);
902
    zone = find_free_zone_lock(order,pzone);
903
    /* If no memory, reclaim some slab memory,
903
    /* If no memory, reclaim some slab memory,
904
       if it does not help, reclaim all */
904
       if it does not help, reclaim all */
905
    if (!zone && !(flags & FRAME_NO_RECLAIM)) {
905
    if (!zone && !(flags & FRAME_NO_RECLAIM)) {
906
        freed = slab_reclaim(0);
906
        freed = slab_reclaim(0);
907
        if (freed)
907
        if (freed)
908
            zone = find_free_zone_lock(order,pzone);
908
            zone = find_free_zone_lock(order,pzone);
909
        if (!zone) {
909
        if (!zone) {
910
            freed = slab_reclaim(SLAB_RECLAIM_ALL);
910
            freed = slab_reclaim(SLAB_RECLAIM_ALL);
911
            if (freed)
911
            if (freed)
912
                zone = find_free_zone_lock(order,pzone);
912
                zone = find_free_zone_lock(order,pzone);
913
        }
913
        }
914
    }
914
    }
915
    if (!zone) {
915
    if (!zone) {
916
        if (flags & FRAME_PANIC)
916
        if (flags & FRAME_PANIC)
917
            panic("Can't allocate frame.\n");
917
            panic("Can't allocate frame.\n");
918
       
918
       
919
        /*
919
        /*
920
         * TODO: Sleep until frames are available again.
920
         * TODO: Sleep until frames are available again.
921
         */
921
         */
922
        interrupts_restore(ipl);
922
        interrupts_restore(ipl);
923
 
923
 
924
        if (flags & FRAME_ATOMIC) {
924
        if (flags & FRAME_ATOMIC) {
925
            ASSERT(status != NULL);
925
            ASSERT(status != NULL);
926
            if (status)
926
            if (status)
927
                *status = FRAME_NO_MEMORY;
927
                *status = FRAME_NO_MEMORY;
928
            return NULL;
928
            return NULL;
929
        }
929
        }
930
       
930
       
931
        panic("Sleep not implemented.\n");
931
        panic("Sleep not implemented.\n");
932
        goto loop;
932
        goto loop;
933
    }
933
    }
934
    v = zone_frame_alloc(zone,order);
934
    v = zone_frame_alloc(zone,order);
935
    v += zone->base;
935
    v += zone->base;
936
 
936
 
937
    spinlock_unlock(&zone->lock);
937
    spinlock_unlock(&zone->lock);
938
    interrupts_restore(ipl);
938
    interrupts_restore(ipl);
939
 
939
 
940
    if (status)
940
    if (status)
941
        *status = FRAME_OK;
941
        *status = FRAME_OK;
942
    return v;
942
    return v;
943
}
943
}
944
 
944
 
945
/** Free a frame.
945
/** Free a frame.
946
 *
946
 *
947
 * Find respective frame structure for supplied addr.
947
 * Find respective frame structure for supplied addr.
948
 * Decrement frame reference count.
948
 * Decrement frame reference count.
949
 * If it drops to zero, move the frame structure to free list.
949
 * If it drops to zero, move the frame structure to free list.
950
 *
950
 *
951
 * @param frame Frame no to be freed.
951
 * @param frame Frame no to be freed.
952
 */
952
 */
953
void frame_free(pfn_t pfn)
953
void frame_free(pfn_t pfn)
954
{
954
{
955
    ipl_t ipl;
955
    ipl_t ipl;
956
    zone_t *zone;
956
    zone_t *zone;
957
 
957
 
958
    ipl = interrupts_disable();
958
    ipl = interrupts_disable();
959
   
959
   
960
    /*
960
    /*
961
     * First, find host frame zone for addr.
961
     * First, find host frame zone for addr.
962
     */
962
     */
963
    zone = find_zone_and_lock(pfn,NULL);
963
    zone = find_zone_and_lock(pfn,NULL);
964
    ASSERT(zone);
964
    ASSERT(zone);
965
   
965
   
966
    zone_frame_free(zone, pfn-zone->base);
966
    zone_frame_free(zone, pfn-zone->base);
967
   
967
   
968
    spinlock_unlock(&zone->lock);
968
    spinlock_unlock(&zone->lock);
969
    interrupts_restore(ipl);
969
    interrupts_restore(ipl);
970
}
970
}
971
 
971
 
972
 
972
 
973
 
973
 
974
/** Mark given range unavailable in frame zones */
974
/** Mark given range unavailable in frame zones */
975
void frame_mark_unavailable(pfn_t start, count_t count)
975
void frame_mark_unavailable(pfn_t start, count_t count)
976
{
976
{
977
    int i;
977
    int i;
978
    zone_t *zone;
978
    zone_t *zone;
979
    int prefzone = 0;
979
    int prefzone = 0;
980
   
980
   
981
    for (i=0; i < count; i++) {
981
    for (i=0; i < count; i++) {
982
        zone = find_zone_and_lock(start+i,&prefzone);
982
        zone = find_zone_and_lock(start+i,&prefzone);
983
        if (!zone) /* PFN not found */
983
        if (!zone) /* PFN not found */
984
            continue;
984
            continue;
985
        zone_mark_unavailable(zone, start+i-zone->base);
985
        zone_mark_unavailable(zone, start+i-zone->base);
986
 
986
 
987
        spinlock_unlock(&zone->lock);
987
        spinlock_unlock(&zone->lock);
988
    }
988
    }
989
}
989
}
990
 
990
 
991
/** Initialize physical memory management
991
/** Initialize physical memory management
992
 *
992
 *
993
 * Initialize physical memory managemnt.
993
 * Initialize physical memory managemnt.
994
 */
994
 */
995
void frame_init(void)
995
void frame_init(void)
996
{
996
{
997
    if (config.cpu_active == 1) {
997
    if (config.cpu_active == 1) {
998
        zones.count = 0;
998
        zones.count = 0;
999
        spinlock_initialize(&zones.lock,"zones_glob_lock");
999
        spinlock_initialize(&zones.lock,"zones_glob_lock");
1000
    }
1000
    }
1001
    /* Tell the architecture to create some memory */
1001
    /* Tell the architecture to create some memory */
1002
    frame_arch_init();
1002
    frame_arch_init();
1003
    if (config.cpu_active == 1) {
1003
    if (config.cpu_active == 1) {
1004
        pfn_t firstframe = ADDR2PFN(KA2PA(config.base));
1004
        pfn_t firstframe = ADDR2PFN(KA2PA(config.base));
1005
        pfn_t lastframe = ADDR2PFN(KA2PA(config.base+config.kernel_size));
1005
        pfn_t lastframe = ADDR2PFN(KA2PA(config.base+config.kernel_size));
1006
        frame_mark_unavailable(firstframe,lastframe-firstframe+1);
1006
        frame_mark_unavailable(firstframe,lastframe-firstframe+1);
1007
       
1007
       
1008
        count_t i;
1008
        count_t i;
1009
        for (i = 0; i < init.cnt; i++)
1009
        for (i = 0; i < init.cnt; i++)
1010
            frame_mark_unavailable(ADDR2PFN(KA2PA(init.tasks[i].addr)), SIZE2FRAMES(init.tasks[i].size));
1010
            frame_mark_unavailable(ADDR2PFN(KA2PA(init.tasks[i].addr)), SIZE2FRAMES(init.tasks[i].size));
1011
    }
1011
    }
1012
}
1012
}
1013
 
1013
 
1014
 
1014
 
1015
 
1015
 
1016
/** Prints list of zones
1016
/** Prints list of zones
1017
 *
1017
 *
1018
 */
1018
 */
1019
void zone_print_list(void) {
1019
void zone_print_list(void) {
1020
    zone_t *zone = NULL;
1020
    zone_t *zone = NULL;
1021
    int i;
1021
    int i;
1022
    ipl_t ipl;
1022
    ipl_t ipl;
1023
 
1023
 
1024
    ipl = interrupts_disable();
1024
    ipl = interrupts_disable();
1025
    spinlock_lock(&zones.lock);
1025
    spinlock_lock(&zones.lock);
1026
    printf("#  Base address\tFree Frames\tBusy Frames\n");
1026
    printf("#  Base address\tFree Frames\tBusy Frames\n");
1027
    printf("   ------------\t-----------\t-----------\n");
1027
    printf("   ------------\t-----------\t-----------\n");
1028
    for (i = 0; i < zones.count; i++) {
1028
    for (i = 0; i < zones.count; i++) {
1029
        zone = zones.info[i];
1029
        zone = zones.info[i];
1030
        spinlock_lock(&zone->lock);
1030
        spinlock_lock(&zone->lock);
1031
        printf("%d: %#x \t%zd\t\t%zd\n", i, PFN2ADDR(zone->base), zone->free_count, zone->busy_count);
1031
        printf("%d: %.*p \t%10zd\t%10zd\n", i, sizeof(__address) * 2, PFN2ADDR(zone->base), zone->free_count, zone->busy_count);
1032
        spinlock_unlock(&zone->lock);
1032
        spinlock_unlock(&zone->lock);
1033
    }
1033
    }
1034
    spinlock_unlock(&zones.lock);
1034
    spinlock_unlock(&zones.lock);
1035
    interrupts_restore(ipl);
1035
    interrupts_restore(ipl);
1036
}
1036
}
1037
 
1037
 
1038
/** Prints zone details
1038
/** Prints zone details
1039
 *
1039
 *
1040
 * @param base Zone base address OR zone number
1040
 * @param base Zone base address OR zone number
1041
 */
1041
 */
1042
void zone_print_one(int num) {
1042
void zone_print_one(int num) {
1043
    zone_t *zone = NULL;
1043
    zone_t *zone = NULL;
1044
    ipl_t ipl;
1044
    ipl_t ipl;
1045
    int i;
1045
    int i;
1046
 
1046
 
1047
    ipl = interrupts_disable();
1047
    ipl = interrupts_disable();
1048
    spinlock_lock(&zones.lock);
1048
    spinlock_lock(&zones.lock);
1049
 
1049
 
1050
    for (i = 0; i < zones.count; i++) {
1050
    for (i = 0; i < zones.count; i++) {
1051
        if (i == num || PFN2ADDR(zones.info[i]->base) == num) {
1051
        if (i == num || PFN2ADDR(zones.info[i]->base) == num) {
1052
            zone = zones.info[i];
1052
            zone = zones.info[i];
1053
            break;
1053
            break;
1054
        }
1054
        }
1055
    }
1055
    }
1056
    if (!zone) {
1056
    if (!zone) {
1057
        printf("Zone not found.\n");
1057
        printf("Zone not found.\n");
1058
        goto out;
1058
        goto out;
1059
    }
1059
    }
1060
   
1060
   
1061
    spinlock_lock(&zone->lock);
1061
    spinlock_lock(&zone->lock);
1062
    printf("Memory zone information\n");
1062
    printf("Memory zone information\n");
1063
    printf("Zone base address: %#zX\n", PFN2ADDR(zone->base));
1063
    printf("Zone base address: %#.*p\n", sizeof(__address) * 2, PFN2ADDR(zone->base));
1064
    printf("Zone size: %zd frames (%zdK)\n", zone->count, ((zone->count) * FRAME_SIZE) >> 10);
1064
    printf("Zone size: %zd frames (%zdK)\n", zone->count, ((zone->count) * FRAME_SIZE) >> 10);
1065
    printf("Allocated space: %zd frames (%zdK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
1065
    printf("Allocated space: %zd frames (%zdK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
1066
    printf("Available space: %zd (%zdK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
1066
    printf("Available space: %zd (%zdK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
1067
    buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
1067
    buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
1068
   
1068
   
1069
    spinlock_unlock(&zone->lock);
1069
    spinlock_unlock(&zone->lock);
1070
out:
1070
out:
1071
    spinlock_unlock(&zones.lock);
1071
    spinlock_unlock(&zones.lock);
1072
    interrupts_restore(ipl);
1072
    interrupts_restore(ipl);
1073
}
1073
}
1074
 
1074
 
1075
 
1075