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1
/*
1
/*
2
 * Copyright (C) 2006 Ondrej Palkovsky
2
 * Copyright (C) 2006 Ondrej Palkovsky
3
 * All rights reserved.
3
 * All rights reserved.
4
 *
4
 *
5
 * Redistribution and use in source and binary forms, with or without
5
 * Redistribution and use in source and binary forms, with or without
6
 * modification, are permitted provided that the following conditions
6
 * modification, are permitted provided that the following conditions
7
 * are met:
7
 * are met:
8
 *
8
 *
9
 * - Redistributions of source code must retain the above copyright
9
 * - Redistributions of source code must retain the above copyright
10
 *   notice, this list of conditions and the following disclaimer.
10
 *   notice, this list of conditions and the following disclaimer.
11
 * - Redistributions in binary form must reproduce the above copyright
11
 * - Redistributions in binary form must reproduce the above copyright
12
 *   notice, this list of conditions and the following disclaimer in the
12
 *   notice, this list of conditions and the following disclaimer in the
13
 *   documentation and/or other materials provided with the distribution.
13
 *   documentation and/or other materials provided with the distribution.
14
 * - The name of the author may not be used to endorse or promote products
14
 * - The name of the author may not be used to endorse or promote products
15
 *   derived from this software without specific prior written permission.
15
 *   derived from this software without specific prior written permission.
16
 *
16
 *
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 */
27
 */
28
 
28
 
29
/** @addtogroup genarch
29
/** @addtogroup genarch
30
 * @{
30
 * @{
31
 */
31
 */
32
/** @file
32
/** @file
33
 */
33
 */
34
 
34
 
35
#include <genarch/fb/font-8x16.h>
35
#include <genarch/fb/font-8x16.h>
-
 
36
#include <genarch/fb/visuals.h>
36
#include <genarch/fb/fb.h>
37
#include <genarch/fb/fb.h>
37
#include <console/chardev.h>
38
#include <console/chardev.h>
38
#include <console/console.h>
39
#include <console/console.h>
39
#include <sysinfo/sysinfo.h>
40
#include <sysinfo/sysinfo.h>
40
#include <mm/slab.h>
41
#include <mm/slab.h>
41
#include <align.h>
42
#include <align.h>
42
#include <panic.h>
43
#include <panic.h>
43
#include <memstr.h>
44
#include <memstr.h>
44
#include <config.h>
45
#include <config.h>
45
#include <bitops.h>
46
#include <bitops.h>
46
#include <print.h>
47
#include <print.h>
47
 
48
 
48
#include "helenos.xbm"
49
#include "helenos.xbm"
49
 
50
 
50
SPINLOCK_INITIALIZE(fb_lock);
51
SPINLOCK_INITIALIZE(fb_lock);
51
 
52
 
52
static uint8_t *fbaddress = NULL;
53
static uint8_t *fbaddress = NULL;
53
 
54
 
54
static uint8_t *blankline = NULL;
55
static uint8_t *blankline = NULL;
55
static uint8_t *dbbuffer = NULL; /* Buffer for fast scrolling console */
56
static uint8_t *dbbuffer = NULL; /* Buffer for fast scrolling console */
56
static int dboffset;
57
static int dboffset;
57
 
58
 
58
static unsigned int xres = 0;
59
static unsigned int xres = 0;
59
static unsigned int yres = 0;
60
static unsigned int yres = 0;
60
static unsigned int scanline = 0;
61
static unsigned int scanline = 0;
61
static unsigned int bitspp = 0;
-
 
62
static unsigned int pixelbytes = 0;
62
static unsigned int pixelbytes = 0;
63
#ifdef FB_INVERT_COLORS
63
#ifdef FB_INVERT_COLORS
64
static bool invert_colors = true;
64
static bool invert_colors = true;
65
#else
65
#else
66
static bool invert_colors = false;
66
static bool invert_colors = false;
67
#endif
67
#endif
68
 
68
 
69
static unsigned int position = 0;
69
static unsigned int position = 0;
70
static unsigned int columns = 0;
70
static unsigned int columns = 0;
71
static unsigned int rows = 0;
71
static unsigned int rows = 0;
72
 
72
 
73
#define COL_WIDTH   8
73
#define COL_WIDTH   8
74
#define ROW_BYTES   (scanline * FONT_SCANLINES)
74
#define ROW_BYTES   (scanline * FONT_SCANLINES)
75
 
75
 
76
#define BGCOLOR     0x000080
76
#define BGCOLOR     0x000080
77
#define FGCOLOR     0xffff00
77
#define FGCOLOR     0xffff00
78
#define LOGOCOLOR   0x2020b0
78
#define LOGOCOLOR   0x2020b0
79
 
79
 
80
#define RED(x, bits)    ((x >> (16 + 8 - bits)) & ((1 << bits) - 1))
80
#define RED(x, bits)    ((x >> (16 + 8 - bits)) & ((1 << bits) - 1))
81
#define GREEN(x, bits)  ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
81
#define GREEN(x, bits)  ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
82
#define BLUE(x, bits)   ((x >> (8 - bits)) & ((1 << bits) - 1))
82
#define BLUE(x, bits)   ((x >> (8 - bits)) & ((1 << bits) - 1))
83
 
83
 
84
#define POINTPOS(x, y)  ((y) * scanline + (x) * pixelbytes)
84
#define POINTPOS(x, y)  ((y) * scanline + (x) * pixelbytes)
85
 
85
 
86
/***************************************************************/
86
/***************************************************************/
87
/* Pixel specific fuctions */
87
/* Pixel specific fuctions */
88
 
88
 
89
static void (*rgb2scr)(void *, int);
89
static void (*rgb2scr)(void *, int);
90
static int (*scr2rgb)(void *);
90
static int (*scr2rgb)(void *);
91
 
91
 
92
static inline int COLOR(int color)
92
static inline int COLOR(int color)
93
{
93
{
94
    return invert_colors ? ~color : color;
94
    return invert_colors ? ~color : color;
95
}
95
}
96
 
96
 
97
/* Conversion routines between different color representations */
97
/* Conversion routines between different color representations */
98
static void rgb_4byte(void *dst, int rgb)
98
static void rgb_byte0888(void *dst, int rgb)
99
{
99
{
100
    *((int *) dst) = rgb;
100
    *((int *) dst) = rgb;
101
}
101
}
102
 
102
 
103
static int byte4_rgb(void *src)
103
static int byte0888_rgb(void *src)
104
{
104
{
105
    return (*((int *) src)) & 0xffffff;
105
    return (*((int *) src)) & 0xffffff;
106
}
106
}
107
 
107
 
108
static void rgb_3byte(void *dst, int rgb)
108
static void rgb_byte888(void *dst, int rgb)
109
{
109
{
110
    uint8_t *scr = dst;
110
    uint8_t *scr = dst;
111
#if defined(FB_INVERT_ENDIAN)
111
#if defined(FB_INVERT_ENDIAN)
112
    scr[0] = RED(rgb, 8);
112
    scr[0] = RED(rgb, 8);
113
    scr[1] = GREEN(rgb, 8);
113
    scr[1] = GREEN(rgb, 8);
114
    scr[2] = BLUE(rgb, 8);
114
    scr[2] = BLUE(rgb, 8);
115
#else
115
#else
116
    scr[2] = RED(rgb, 8);
116
    scr[2] = RED(rgb, 8);
117
    scr[1] = GREEN(rgb, 8);
117
    scr[1] = GREEN(rgb, 8);
118
    scr[0] = BLUE(rgb, 8);
118
    scr[0] = BLUE(rgb, 8);
119
#endif
119
#endif
120
}
120
}
121
 
121
 
122
static int byte3_rgb(void *src)
122
static int byte888_rgb(void *src)
123
{
123
{
124
    uint8_t *scr = src;
124
    uint8_t *scr = src;
125
#if defined(FB_INVERT_ENDIAN)
125
#if defined(FB_INVERT_ENDIAN)
126
    return scr[0] << 16 | scr[1] << 8 | scr[2];
126
    return scr[0] << 16 | scr[1] << 8 | scr[2];
127
#else
127
#else
128
    return scr[2] << 16 | scr[1] << 8 | scr[0];
128
    return scr[2] << 16 | scr[1] << 8 | scr[0];
129
#endif  
129
#endif  
130
}
130
}
131
 
131
 
-
 
132
/**  16-bit depth (5:5:5) */
-
 
133
static void rgb_byte555(void *dst, int rgb)
-
 
134
{
-
 
135
    /* 5-bit, 5-bits, 5-bits */
-
 
136
    *((uint16_t *) dst) = RED(rgb, 5) << 10 | GREEN(rgb, 5) << 5 | BLUE(rgb, 5);
-
 
137
}
-
 
138
 
-
 
139
/** 16-bit depth (5:5:5) */
-
 
140
static int byte555_rgb(void *src)
-
 
141
{
-
 
142
    int color = *(uint16_t *)(src);
-
 
143
    return (((color >> 10) & 0x1f) << (16 + 3)) | (((color >> 5) & 0x1f) << (8 + 3)) | ((color & 0x1f) << 3);
-
 
144
}
-
 
145
 
132
/**  16-bit depth (5:6:5) */
146
/**  16-bit depth (5:6:5) */
133
static void rgb_2byte(void *dst, int rgb)
147
static void rgb_byte565(void *dst, int rgb)
134
{
148
{
135
    /* 5-bit, 6-bits, 5-bits */
149
    /* 5-bit, 6-bits, 5-bits */
136
    *((uint16_t *) dst) = RED(rgb, 5) << 11 | GREEN(rgb, 6) << 5 | BLUE(rgb, 5);
150
    *((uint16_t *) dst) = RED(rgb, 5) << 11 | GREEN(rgb, 6) << 5 | BLUE(rgb, 5);
137
}
151
}
138
 
152
 
139
/** 16-bit depth (5:6:5) */
153
/** 16-bit depth (5:6:5) */
140
static int byte2_rgb(void *src)
154
static int byte565_rgb(void *src)
141
{
155
{
142
    int color = *(uint16_t *)(src);
156
    int color = *(uint16_t *)(src);
143
    return (((color >> 11) & 0x1f) << (16 + 3)) | (((color >> 5) & 0x3f) << (8 + 2)) | ((color & 0x1f) << 3);
157
    return (((color >> 11) & 0x1f) << (16 + 3)) | (((color >> 5) & 0x3f) << (8 + 2)) | ((color & 0x1f) << 3);
144
}
158
}
145
 
159
 
146
/** Put pixel - 8-bit depth (color palette/3:2:3)
160
/** Put pixel - 8-bit depth (color palette/3:2:3)
147
 *
161
 *
148
 * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer
162
 * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer
149
 * will most likely use a color palette. The color appearance
163
 * will most likely use a color palette. The color appearance
150
 * will be pretty random and depend on the default installed
164
 * will be pretty random and depend on the default installed
151
 * palette. This could be fixed by supporting custom palette
165
 * palette. This could be fixed by supporting custom palette
152
 * and setting it to simulate the 8-bit truecolor.
166
 * and setting it to simulate the 8-bit truecolor.
153
 */
167
 */
154
static void rgb_1byte(void *dst, int rgb)
168
static void rgb_byte8(void *dst, int rgb)
155
{
169
{
156
    *((uint8_t *) dst) = RED(rgb, 3) << 5 | GREEN(rgb, 2) << 3 | BLUE(rgb, 3);
170
    *((uint8_t *) dst) = RED(rgb, 3) << 5 | GREEN(rgb, 2) << 3 | BLUE(rgb, 3);
157
}
171
}
158
 
172
 
159
/** Return pixel color - 8-bit depth (color palette/3:2:3)
173
/** Return pixel color - 8-bit depth (color palette/3:2:3)
160
 *
174
 *
161
 * See the comment for rgb_1byte().
175
 * See the comment for rgb_byte().
162
 */
176
 */
163
static int byte1_rgb(void *src)
177
static int byte8_rgb(void *src)
164
{
178
{
165
    int color = *(uint8_t *)src;
179
    int color = *(uint8_t *)src;
166
    return (((color >> 5) & 0x7) << (16 + 5)) | (((color >> 3) & 0x3) << (8 + 6)) | ((color & 0x7) << 5);
180
    return (((color >> 5) & 0x7) << (16 + 5)) | (((color >> 3) & 0x3) << (8 + 6)) | ((color & 0x7) << 5);
167
}
181
}
168
 
182
 
169
static void putpixel(unsigned int x, unsigned int y, int color)
183
static void putpixel(unsigned int x, unsigned int y, int color)
170
{
184
{
171
    (*rgb2scr)(&fbaddress[POINTPOS(x, y)], COLOR(color));
185
    (*rgb2scr)(&fbaddress[POINTPOS(x, y)], COLOR(color));
172
 
186
 
173
    if (dbbuffer) {
187
    if (dbbuffer) {
174
        int dline = (y + dboffset) % yres;
188
        int dline = (y + dboffset) % yres;
175
        (*rgb2scr)(&dbbuffer[POINTPOS(x, dline)], COLOR(color));
189
        (*rgb2scr)(&dbbuffer[POINTPOS(x, dline)], COLOR(color));
176
    }
190
    }
177
}
191
}
178
 
192
 
179
/** Get pixel from viewport */
193
/** Get pixel from viewport */
180
static int getpixel(unsigned int x, unsigned int y)
194
static int getpixel(unsigned int x, unsigned int y)
181
{
195
{
182
    if (dbbuffer) {
196
    if (dbbuffer) {
183
        int dline = (y + dboffset) % yres;
197
        int dline = (y + dboffset) % yres;
184
        return COLOR((*scr2rgb)(&dbbuffer[POINTPOS(x, dline)]));
198
        return COLOR((*scr2rgb)(&dbbuffer[POINTPOS(x, dline)]));
185
    }
199
    }
186
    return COLOR((*scr2rgb)(&fbaddress[POINTPOS(x, y)]));
200
    return COLOR((*scr2rgb)(&fbaddress[POINTPOS(x, y)]));
187
}
201
}
188
 
202
 
189
 
203
 
190
/** Fill screen with background color */
204
/** Fill screen with background color */
191
static void clear_screen(void)
205
static void clear_screen(void)
192
{
206
{
193
    unsigned int y;
207
    unsigned int y;
194
 
208
 
195
    for (y = 0; y < yres; y++) {
209
    for (y = 0; y < yres; y++) {
196
        memcpy(&fbaddress[scanline * y], blankline, xres * pixelbytes);
210
        memcpy(&fbaddress[scanline * y], blankline, xres * pixelbytes);
197
        if (dbbuffer)
211
        if (dbbuffer)
198
            memcpy(&dbbuffer[scanline * y], blankline, xres * pixelbytes);
212
            memcpy(&dbbuffer[scanline * y], blankline, xres * pixelbytes);
199
    }
213
    }
200
}
214
}
201
 
215
 
202
 
216
 
203
/** Scroll screen one row up */
217
/** Scroll screen one row up */
204
static void scroll_screen(void)
218
static void scroll_screen(void)
205
{
219
{
206
    uint8_t *lastline = &fbaddress[(rows - 1) * ROW_BYTES];
220
    uint8_t *lastline = &fbaddress[(rows - 1) * ROW_BYTES];
207
    int firstsz;
221
    int firstsz;
208
 
222
 
209
    if (dbbuffer) {
223
    if (dbbuffer) {
210
        memcpy(&dbbuffer[dboffset * scanline], blankline, FONT_SCANLINES * scanline);
224
        memcpy(&dbbuffer[dboffset * scanline], blankline, ROW_BYTES);
211
       
225
       
212
        dboffset = (dboffset + FONT_SCANLINES) % yres;
226
        dboffset = (dboffset + FONT_SCANLINES) % yres;
213
        firstsz = yres - dboffset;
227
        firstsz = yres - dboffset;
214
 
228
 
215
        memcpy(fbaddress, &dbbuffer[scanline * dboffset], firstsz * scanline);
229
        memcpy(fbaddress, &dbbuffer[scanline * dboffset], firstsz * scanline);
216
        memcpy(&fbaddress[firstsz * scanline], dbbuffer, dboffset * scanline);
230
        memcpy(&fbaddress[firstsz * scanline], dbbuffer, dboffset * scanline);
217
    } else {
231
    } else {
218
        memcpy((void *) fbaddress, (void *) &fbaddress[ROW_BYTES], scanline * yres - ROW_BYTES);
232
        memcpy((void *) fbaddress, (void *) &fbaddress[ROW_BYTES], scanline * yres - ROW_BYTES);
219
        /* Clear last row */
233
        /* Clear last row */
220
        memcpy((void *) lastline, (void *) blankline, ROW_BYTES);
234
        memcpy((void *) lastline, (void *) blankline, ROW_BYTES);
221
    }
235
    }
222
}
236
}
223
 
237
 
224
 
238
 
225
static void invert_pixel(unsigned int x, unsigned int y)
239
static void invert_pixel(unsigned int x, unsigned int y)
226
{
240
{
227
    putpixel(x, y, ~getpixel(x, y));
241
    putpixel(x, y, ~getpixel(x, y));
228
}
242
}
229
 
243
 
230
 
244
 
231
/** Draw one line of glyph at a given position */
245
/** Draw one line of glyph at a given position */
232
static void draw_glyph_line(unsigned int glline, unsigned int x, unsigned int y)
246
static void draw_glyph_line(unsigned int glline, unsigned int x, unsigned int y)
233
{
247
{
234
    unsigned int i;
248
    unsigned int i;
235
 
249
 
236
    for (i = 0; i < 8; i++)
250
    for (i = 0; i < 8; i++)
237
        if (glline & (1 << (7 - i))) {
251
        if (glline & (1 << (7 - i))) {
238
            putpixel(x + i, y, FGCOLOR);
252
            putpixel(x + i, y, FGCOLOR);
239
        } else
253
        } else
240
            putpixel(x + i, y, BGCOLOR);
254
            putpixel(x + i, y, BGCOLOR);
241
}
255
}
242
 
256
 
243
/***************************************************************/
257
/***************************************************************/
244
/* Character-console functions */
258
/* Character-console functions */
245
 
259
 
246
/** Draw character at given position */
260
/** Draw character at given position */
247
static void draw_glyph(uint8_t glyph, unsigned int col, unsigned int row)
261
static void draw_glyph(uint8_t glyph, unsigned int col, unsigned int row)
248
{
262
{
249
    unsigned int y;
263
    unsigned int y;
250
 
264
 
251
    for (y = 0; y < FONT_SCANLINES; y++)
265
    for (y = 0; y < FONT_SCANLINES; y++)
252
        draw_glyph_line(fb_font[glyph * FONT_SCANLINES + y], col * COL_WIDTH, row * FONT_SCANLINES + y);
266
        draw_glyph_line(fb_font[glyph * FONT_SCANLINES + y], col * COL_WIDTH, row * FONT_SCANLINES + y);
253
}
267
}
254
 
268
 
255
/** Invert character at given position */
269
/** Invert character at given position */
256
static void invert_char(unsigned int col, unsigned int row)
270
static void invert_char(unsigned int col, unsigned int row)
257
{
271
{
258
    unsigned int x;
272
    unsigned int x;
259
    unsigned int y;
273
    unsigned int y;
260
 
274
 
261
    for (x = 0; x < COL_WIDTH; x++)
275
    for (x = 0; x < COL_WIDTH; x++)
262
        for (y = 0; y < FONT_SCANLINES; y++)
276
        for (y = 0; y < FONT_SCANLINES; y++)
263
            invert_pixel(col * COL_WIDTH + x, row * FONT_SCANLINES + y);
277
            invert_pixel(col * COL_WIDTH + x, row * FONT_SCANLINES + y);
264
}
278
}
265
 
279
 
266
/** Draw character at default position */
280
/** Draw character at default position */
267
static void draw_char(char chr)
281
static void draw_char(char chr)
268
{
282
{
269
    draw_glyph(chr, position % columns, position / columns);
283
    draw_glyph(chr, position % columns, position / columns);
270
}
284
}
271
 
285
 
272
static void draw_logo(unsigned int startx, unsigned int starty)
286
static void draw_logo(unsigned int startx, unsigned int starty)
273
{
287
{
274
    unsigned int x;
288
    unsigned int x;
275
    unsigned int y;
289
    unsigned int y;
276
    unsigned int byte;
290
    unsigned int byte;
277
    unsigned int rowbytes;
291
    unsigned int rowbytes;
278
 
292
 
279
    rowbytes = (helenos_width - 1) / 8 + 1;
293
    rowbytes = (helenos_width - 1) / 8 + 1;
280
 
294
 
281
    for (y = 0; y < helenos_height; y++)
295
    for (y = 0; y < helenos_height; y++)
282
        for (x = 0; x < helenos_width; x++) {
296
        for (x = 0; x < helenos_width; x++) {
283
            byte = helenos_bits[rowbytes * y + x / 8];
297
            byte = helenos_bits[rowbytes * y + x / 8];
284
            byte >>= x % 8;
298
            byte >>= x % 8;
285
            if (byte & 1)
299
            if (byte & 1)
286
                putpixel(startx + x, starty + y, COLOR(LOGOCOLOR));
300
                putpixel(startx + x, starty + y, COLOR(LOGOCOLOR));
287
        }
301
        }
288
}
302
}
289
 
303
 
290
/***************************************************************/
304
/***************************************************************/
291
/* Stdout specific functions */
305
/* Stdout specific functions */
292
 
306
 
293
static void invert_cursor(void)
307
static void invert_cursor(void)
294
{
308
{
295
    invert_char(position % columns, position / columns);
309
    invert_char(position % columns, position / columns);
296
}
310
}
297
 
311
 
298
/** Print character to screen
312
/** Print character to screen
299
 *
313
 *
300
 *  Emulate basic terminal commands
314
 *  Emulate basic terminal commands
301
 */
315
 */
302
static void fb_putchar(chardev_t *dev, char ch)
316
static void fb_putchar(chardev_t *dev, char ch)
303
{
317
{
304
    spinlock_lock(&fb_lock);
318
    spinlock_lock(&fb_lock);
305
   
319
   
306
    switch (ch) {
320
    switch (ch) {
307
    case '\n':
321
    case '\n':
308
        invert_cursor();
322
        invert_cursor();
309
        position += columns;
323
        position += columns;
310
        position -= position % columns;
324
        position -= position % columns;
311
        break;
325
        break;
312
    case '\r':
326
    case '\r':
313
        invert_cursor();
327
        invert_cursor();
314
        position -= position % columns;
328
        position -= position % columns;
315
        break;
329
        break;
316
    case '\b':
330
    case '\b':
317
        invert_cursor();
331
        invert_cursor();
318
        if (position % columns)
332
        if (position % columns)
319
            position--;
333
            position--;
320
        break;
334
        break;
321
    case '\t':
335
    case '\t':
322
        invert_cursor();
336
        invert_cursor();
323
        do {
337
        do {
324
            draw_char(' ');
338
            draw_char(' ');
325
            position++;
339
            position++;
326
        } while ((position % 8) && position < columns * rows);
340
        } while ((position % 8) && position < columns * rows);
327
        break;
341
        break;
328
    default:
342
    default:
329
        draw_char(ch);
343
        draw_char(ch);
330
        position++;
344
        position++;
331
    }
345
    }
332
   
346
   
333
    if (position >= columns * rows) {
347
    if (position >= columns * rows) {
334
        position -= columns;
348
        position -= columns;
335
        scroll_screen();
349
        scroll_screen();
336
    }
350
    }
337
   
351
   
338
    invert_cursor();
352
    invert_cursor();
339
   
353
   
340
    spinlock_unlock(&fb_lock);
354
    spinlock_unlock(&fb_lock);
341
}
355
}
342
 
356
 
343
static chardev_t framebuffer;
357
static chardev_t framebuffer;
344
static chardev_operations_t fb_ops = {
358
static chardev_operations_t fb_ops = {
345
    .write = fb_putchar,
359
    .write = fb_putchar,
346
};
360
};
347
 
361
 
348
 
362
 
349
/** Initialize framebuffer as a chardev output device
363
/** Initialize framebuffer as a chardev output device
350
 *
364
 *
351
 * @param addr  Physical address of the framebuffer
365
 * @param addr   Physical address of the framebuffer
352
 * @param x     Screen width in pixels
366
 * @param x      Screen width in pixels
353
 * @param y     Screen height in pixels
367
 * @param y      Screen height in pixels
354
 * @param bpp   Bits per pixel (8, 16, 24, 32)
-
 
355
 * @param scan  Bytes per one scanline
368
 * @param scan   Bytes per one scanline
356
 * @param align Request alignment for 24bpp mode.
369
 * @param visual Color model
-
 
370
 *
357
 */
371
 */
358
void fb_init(uintptr_t addr, unsigned int x, unsigned int y, unsigned int bpp, unsigned int scan, bool align)
372
void fb_init(uintptr_t addr, unsigned int x, unsigned int y, unsigned int scan, unsigned int visual)
359
{
373
{
360
    switch (bpp) {
374
    switch (visual) {
361
    case 8:
375
    case VISUAL_INDIRECT_8:
362
        rgb2scr = rgb_1byte;
376
        rgb2scr = rgb_byte8;
363
        scr2rgb = byte1_rgb;
377
        scr2rgb = byte8_rgb;
364
        pixelbytes = 1;
378
        pixelbytes = 1;
365
        break;
379
        break;
-
 
380
    case VISUAL_RGB_5_5_5:
-
 
381
        rgb2scr = rgb_byte555;
-
 
382
        scr2rgb = byte555_rgb;
-
 
383
        pixelbytes = 2;
366
    case 16:
384
        break;
-
 
385
    case VISUAL_RGB_5_6_5:
367
        rgb2scr = rgb_2byte;
386
        rgb2scr = rgb_byte565;
368
        scr2rgb = byte2_rgb;
387
        scr2rgb = byte565_rgb;
369
        pixelbytes = 2;
388
        pixelbytes = 2;
370
        break;
389
        break;
371
    case 24:
390
    case VISUAL_RGB_8_8_8:
372
        rgb2scr = rgb_3byte;
391
        rgb2scr = rgb_byte888;
373
        scr2rgb = byte3_rgb;
392
        scr2rgb = byte888_rgb;
374
        if (align)
-
 
375
            pixelbytes = 4;
393
        pixelbytes = 3;
376
        else
394
        break;
-
 
395
    case VISUAL_RGB_8_8_8_0:
-
 
396
        rgb2scr = rgb_byte888;
-
 
397
        scr2rgb = byte888_rgb;
377
            pixelbytes = 3;
398
        pixelbytes = 4;
378
        break;
399
        break;
379
    case 32:
400
    case VISUAL_RGB_0_8_8_8:
380
        rgb2scr = rgb_4byte;
401
        rgb2scr = rgb_byte0888;
381
        scr2rgb = byte4_rgb;
402
        scr2rgb = byte0888_rgb;
382
        pixelbytes = 4;
403
        pixelbytes = 4;
383
        break;
404
        break;
384
    default:
405
    default:
385
        panic("Unsupported bpp.\n");
406
        panic("Unsupported visual.\n");
386
    }
407
    }
387
   
408
   
388
    unsigned int fbsize = scan * y;
409
    unsigned int fbsize = scan * y;
389
   
410
   
390
    /* Map the framebuffer */
411
    /* Map the framebuffer */
391
    fbaddress = (uint8_t *) hw_map((uintptr_t) addr, fbsize);
412
    fbaddress = (uint8_t *) hw_map((uintptr_t) addr, fbsize);
392
   
413
   
393
    xres = x;
414
    xres = x;
394
    yres = y;
415
    yres = y;
395
    bitspp = bpp;
-
 
396
    scanline = scan;
416
    scanline = scan;
397
   
417
   
398
    rows = y / FONT_SCANLINES;
418
    rows = y / FONT_SCANLINES;
399
    columns = x / COL_WIDTH;
419
    columns = x / COL_WIDTH;
400
 
420
 
401
    sysinfo_set_item_val("fb", NULL, true);
421
    sysinfo_set_item_val("fb", NULL, true);
402
    sysinfo_set_item_val("fb.kind", NULL, 1);
422
    sysinfo_set_item_val("fb.kind", NULL, 1);
403
    sysinfo_set_item_val("fb.width", NULL, xres);
423
    sysinfo_set_item_val("fb.width", NULL, xres);
404
    sysinfo_set_item_val("fb.height", NULL, yres);
424
    sysinfo_set_item_val("fb.height", NULL, yres);
405
    sysinfo_set_item_val("fb.bpp", NULL, bpp);
-
 
406
    sysinfo_set_item_val("fb.bpp-align", NULL, align);
-
 
407
    sysinfo_set_item_val("fb.scanline", NULL, scan);
425
    sysinfo_set_item_val("fb.scanline", NULL, scan);
-
 
426
    sysinfo_set_item_val("fb.visual", NULL, visual);
408
    sysinfo_set_item_val("fb.address.physical", NULL, addr);
427
    sysinfo_set_item_val("fb.address.physical", NULL, addr);
409
    sysinfo_set_item_val("fb.invert-colors", NULL, invert_colors);
428
    sysinfo_set_item_val("fb.invert-colors", NULL, invert_colors);
410
 
429
 
411
    /* Allocate double buffer */
430
    /* Allocate double buffer */
412
    unsigned int order = fnzb(SIZE2FRAMES(ALIGN_UP(fbsize, FRAME_SIZE))) + 1;
431
    unsigned int order = fnzb(SIZE2FRAMES(ALIGN_UP(fbsize, FRAME_SIZE))) + 1;
413
    dbbuffer = (uint8_t * ) frame_alloc(order, FRAME_ATOMIC | FRAME_KA);
432
    dbbuffer = (uint8_t * ) frame_alloc(order, FRAME_ATOMIC | FRAME_KA);
414
    if (!dbbuffer)
433
    if (!dbbuffer)
415
        printf("Failed to allocate scroll buffer.\n");
434
        printf("Failed to allocate scroll buffer.\n");
416
    dboffset = 0;
435
    dboffset = 0;
417
 
436
 
418
    /* Initialized blank line */
437
    /* Initialized blank line */
419
    blankline = (uint8_t *) malloc(ROW_BYTES, FRAME_ATOMIC);
438
    blankline = (uint8_t *) malloc(ROW_BYTES, FRAME_ATOMIC);
420
    if (!blankline)
439
    if (!blankline)
421
        panic("Failed to allocate blank line for framebuffer.");
440
        panic("Failed to allocate blank line for framebuffer.");
422
    for (y = 0; y < FONT_SCANLINES; y++)
441
    for (y = 0; y < FONT_SCANLINES; y++)
423
        for (x = 0; x < xres; x++)
442
        for (x = 0; x < xres; x++)
424
            (*rgb2scr)(&blankline[POINTPOS(x, y)], COLOR(BGCOLOR));
443
            (*rgb2scr)(&blankline[POINTPOS(x, y)], COLOR(BGCOLOR));
425
   
444
   
426
    clear_screen();
445
    clear_screen();
427
 
446
 
428
    /* Update size of screen to match text area */
447
    /* Update size of screen to match text area */
429
    yres = rows * FONT_SCANLINES;
448
    yres = rows * FONT_SCANLINES;
430
 
449
 
431
    draw_logo(xres - helenos_width, 0);
450
    draw_logo(xres - helenos_width, 0);
432
    invert_cursor();
451
    invert_cursor();
433
 
452
 
434
    chardev_initialize("fb", &framebuffer, &fb_ops);
453
    chardev_initialize("fb", &framebuffer, &fb_ops);
435
    stdout = &framebuffer;
454
    stdout = &framebuffer;
436
}
455
}
437
 
456
 
438
/** @}
457
/** @}
439
 */
458
 */
440
 
459