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Ignore whitespace Rev 1779 → Rev 1780

/kernel/trunk/genarch/src/fb/fb.c
49,10 → 49,10
 
SPINLOCK_INITIALIZE(fb_lock);
 
static __u8 *fbaddress = NULL;
static uint8_t *fbaddress = NULL;
 
static __u8 *blankline = NULL;
static __u8 *dbbuffer = NULL; /* Buffer for fast scrolling console */
static uint8_t *blankline = NULL;
static uint8_t *dbbuffer = NULL; /* Buffer for fast scrolling console */
static int dboffset;
 
static unsigned int xres = 0;
98,7 → 98,7
 
static void rgb_3byte(void *dst, int rgb)
{
__u8 *scr = dst;
uint8_t *scr = dst;
#if (defined(BIG_ENDIAN) || defined(FB_BIG_ENDIAN))
scr[0] = RED(rgb, 8);
scr[1] = GREEN(rgb, 8);
112,7 → 112,7
 
static int byte3_rgb(void *src)
{
__u8 *scr = src;
uint8_t *scr = src;
#if (defined(BIG_ENDIAN) || defined(FB_BIG_ENDIAN))
return scr[0] << 16 | scr[1] << 8 | scr[2];
#else
124,13 → 124,13
static void rgb_2byte(void *dst, int rgb)
{
/* 5-bit, 6-bits, 5-bits */
*((__u16 *)(dst)) = RED(rgb, 5) << 11 | GREEN(rgb, 6) << 5 | BLUE(rgb, 5);
*((uint16_t *)(dst)) = RED(rgb, 5) << 11 | GREEN(rgb, 6) << 5 | BLUE(rgb, 5);
}
 
/** 16-bit depth (5:6:5) */
static int byte2_rgb(void *src)
{
int color = *(__u16 *)(src);
int color = *(uint16_t *)(src);
return (((color >> 11) & 0x1f) << (16 + 3)) | (((color >> 5) & 0x3f) << (8 + 2)) | ((color & 0x1f) << 3);
}
 
137,13 → 137,13
/** Put pixel - 8-bit depth (3:2:3) */
static void rgb_1byte(void *dst, int rgb)
{
*(__u8 *)dst = RED(rgb, 3) << 5 | GREEN(rgb, 2) << 3 | BLUE(rgb, 3);
*(uint8_t *)dst = RED(rgb, 3) << 5 | GREEN(rgb, 2) << 3 | BLUE(rgb, 3);
}
 
/** Return pixel color - 8-bit depth (3:2:3) */
static int byte1_rgb(void *src)
{
int color = *(__u8 *)src;
int color = *(uint8_t *)src;
return (((color >> 5) & 0x7) << (16 + 5)) | (((color >> 3) & 0x3) << (8 + 6)) | ((color & 0x7) << 5);
}
 
184,7 → 184,7
/** Scroll screen one row up */
static void scroll_screen(void)
{
__u8 *lastline = &fbaddress[(rows - 1) * ROW_BYTES];
uint8_t *lastline = &fbaddress[(rows - 1) * ROW_BYTES];
int firstsz;
 
if (dbbuffer) {
225,7 → 225,7
/* Character-console functions */
 
/** Draw character at given position */
static void draw_glyph(__u8 glyph, unsigned int col, unsigned int row)
static void draw_glyph(uint8_t glyph, unsigned int col, unsigned int row)
{
unsigned int y;
 
336,7 → 336,7
* @param scan Bytes per one scanline
*
*/
void fb_init(__address addr, unsigned int x, unsigned int y, unsigned int bpp, unsigned int scan)
void fb_init(uintptr_t addr, unsigned int x, unsigned int y, unsigned int bpp, unsigned int scan)
{
switch (bpp) {
case 8:
366,7 → 366,7
unsigned int fbsize = scan * y;
/* Map the framebuffer */
fbaddress = (__u8 *) hw_map((__address) addr, fbsize);
fbaddress = (uint8_t *) hw_map((uintptr_t) addr, fbsize);
xres = x;
yres = y;
399,7 → 399,7
dboffset = 0;
 
/* Initialized blank line */
blankline = (__u8 *) malloc(ROW_BYTES, FRAME_ATOMIC);
blankline = (uint8_t *) malloc(ROW_BYTES, FRAME_ATOMIC);
if (!blankline)
panic("Failed to allocate blank line for framebuffer.");
for (y=0; y < FONT_SCANLINES; y++)