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/branches/network/uspace/srv/net/socket/socket_core.h
31,7 → 31,7
*/
 
/** @file
* \todo
* Socket common core.
*/
 
#ifndef __NET_SOCKET_CORE_H__
47,48 → 47,194
#include "../structures/int_map.h"
#include "../structures/packet/packet.h"
 
/** Initial size of the received packet queue.
*/
#define SOCKET_INITIAL_RECEIVED_SIZE 4
 
/** Maximum size of the received packet queue.
*/
#define SOCKET_MAX_RECEIVED_SIZE 0
 
/** Initial size of the sockets for acceptance queue.
*/
#define SOCKET_INITIAL_ACCEPTED_SIZE 1
 
/** Maximum size of the sockets for acceptance queue.
*/
#define SOCKET_MAX_ACCEPTEDED_SIZE 0
 
/** \todo
/** Listening sockets' port map key.
*/
#define SOCKET_MAP_KEY_LISTENING "L"
 
/** Type definition of the socket core.
* @see socket_core
*/
typedef struct socket_core socket_core_t;
typedef socket_core_t * socket_core_ref;
 
/** Type definition of the socket core pointer.
* @see socket_core
*/
typedef socket_core_t * socket_core_ref;
 
/** Type definition of the socket port.
* @see socket_port
*/
typedef struct socket_port socket_port_t;
typedef socket_port_t * socket_port_ref;
 
/** Type definition of the socket port pointer.
* @see socket_port
*/
typedef socket_port_t * socket_port_ref;
 
/** Socket core.
*/
struct socket_core{
/** Socket identifier.
*/
int socket_id;
/** Client application phone.
*/
int phone;
/** Bound port.
*/
int port;
/** Received packets queue.
*/
dyn_fifo_t received;
/** Sockets for acceptance queue.
*/
dyn_fifo_t accepted;
/** Protocol specific data.
*/
void * specific_data;
/** Socket ports map key.
*/
const char * key;
/** Length of the Socket ports map key.
*/
size_t key_length;
};
 
/** Sockets map.
* The key is the socket identifier.
*/
INT_MAP_DECLARE( socket_cores, socket_core_t );
 
/** Bount port sockets map.
* The listening socket has the SOCKET_MAP_KEY_LISTENING key identifier whereas the other use the remote addresses.
*/
GENERIC_CHAR_MAP_DECLARE( socket_port_map, socket_core_ref );
 
/** Ports map.
* The key is the port number.
*/
INT_MAP_DECLARE( socket_ports, socket_port_t );
 
/** Destroys local sockets.
* Releases all buffered packets and calls the release function for each of the sockets.
* @param[in] packet_phone The packet server phone to release buffered packets.
* @param[in] local_sockets The local sockets to be destroyed.
* @param[in,out] global_sockets The global sockets to be updated.
* @param[in] socket_release The client release callback function.
*/
void socket_cores_release( int packet_phone, socket_cores_ref local_sockets, socket_ports_ref global_sockets, void ( * socket_release )( socket_core_ref socket ));
 
/** Binds the socket to the port.
* The address port is used if set, a free port is used if not.
* @param[in] local_sockets The local sockets to be searched.
* @param[in,out] global_sockets The global sockets to be updated.
* @param[in] socket_id The new socket identifier.
* @param[in] addr The address to be bound to.
* @param[in] addrlen The address length.
* @param[in] free_ports_start The minimum free port.
* @param[in] free_ports_end The maximum free port.
* @param[in] last_used_port The last used free port.
* @returns EOK on success.
* @returns ENOTSOCK if the socket was not found.
* @returns EAFNOSUPPORT if the address family is not supported.
* @returns EADDRINUSE if the port is already in use.
* @returns Other error codes as defined for the socket_bind_free_port() function.
* @returns Other error codes as defined for the socket_bind_insert() function.
*/
int socket_bind( socket_cores_ref local_sockets, socket_ports_ref global_sockets, int socket_id, void * addr, size_t addrlen, int free_ports_start, int free_ports_end, int last_used_port );
 
/** Binds the socket to a free port.
* The first free port is used.
* @param[in,out] global_sockets The global sockets to be updated.
* @param[in,out] socket The socket to be bound.
* @param[in] free_ports_start The minimum free port.
* @param[in] free_ports_end The maximum free port.
* @param[in] last_used_port The last used free port.
* @returns EOK on success.
* @returns ENOTCONN if no free port was found.
* @returns Other error codes as defined for the socket_bind_insert() function.
*/
int socket_bind_free_port( socket_ports_ref global_sockets, socket_core_ref socket, int free_ports_start, int free_ports_end, int last_used_port );
 
/** Creates a new socket.
* @param[in,out] local_sockets The local sockets to be updated.
* @param[in] app_phone The application phone.
* @param[in] specific_data The socket specific data.
* @param[out] socket_id The new socket identifier.
* @returns EOK on success.
* @returns EBADMEM if the socket_id parameter is NULL.
* @returns ENOMEM if there is not enough memory left.
*/
int socket_create( socket_cores_ref local_sockets, int app_phone, void * specific_data, int * socket_id );
 
/** Destroys the socket.
* If the socket is bound, the port is released.
* Releases all buffered packets, calls the release function and removes the socket from the local sockets.
* @param[in] packet_phone The packet server phone to release buffered packets.
* @param[in] socket_id The socket identifier.
* @param[in,out] local_sockets The local sockets to be updated.
* @param[in,out] global_sockets The global sockets to be updated.
* @param[in] socket_release The client release callback function.
* @returns EOK on success.
* @returns ENOTSOCK if the socket is not found.
*/
int socket_destroy( int packet_phone, int socket_id, socket_cores_ref local_sockets, socket_ports_ref global_sockets, void ( * socket_release )( socket_core_ref socket ));
 
/** Replies the packet or the packet queue data to the application via the socket.
* Uses the current message processing fibril.
* @param[in] packet The packet to be transfered.
* @param[out] length The total data length.
* @returns EOK on success.
* @returns EBADMEM if the length parameter is NULL.
* @returns ENOMEM if there is not enough memory left.
* @returns Other error codes as defined for the data_reply() function.
*/
int socket_reply_packets( packet_t packet, size_t * length );
 
/** Finds the bound port socket.
* @param[in] global_sockets The global sockets to be searched.
* @param[in] port The port number.
* @param[in] key The socket key identifier.
* @param[in] key_length The socket key length.
* @returns The found socket.
* @returns NULL if no socket was found.
*/
socket_core_ref socket_port_find( socket_ports_ref global_sockets, int port, const char * key, size_t key_length );
 
/** Releases the socket port.
* If the socket is bound the port entry is released.
* If there are no more port entries the port is release.
* @param[in] global_sockets The global sockets to be updated.
* @param[in] socket The socket to be unbound.
*/
void socket_port_release( socket_ports_ref global_sockets, socket_core_ref socket );
 
/** Adds the socket to an already bound port.
* @param[in] global_sockets The global sockets to be updated.
* @param[in] port The port number to be bound to.
* @param[in] socket The socket to be added.
* @param[in] key The socket key identifier.
* @param[in] key_length The socket key length.
* @returns EOK on success.
* @returns ENOENT if the port is not already used.
* @returns Other error codes as defined for the socket_port_add_core() function.
*/
int socket_port_add( socket_ports_ref global_sockets, int port, socket_core_ref socket, const char * key, size_t key_length );
 
#endif