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Ignore whitespace Rev 3673 → Rev 3674

/branches/dynload/kernel/generic/include/udebug/udebug.h
147,9 → 147,7
/** BEGIN operation in progress (waiting for threads to stop) */
UDEBUG_TS_BEGINNING,
/** Debugger fully connected */
UDEBUG_TS_ACTIVE,
/** Task is shutting down, no more debug activities allowed */
UDEBUG_TS_SHUTDOWN
UDEBUG_TS_ACTIVE
} udebug_task_state_t;
 
/** Debugging part of task_t structure.
169,25 → 167,19
/** Debugging part of thread_t structure.
*/
typedef struct {
/**
* Prevent deadlock with udebug_before_thread_runs() in interrupt
* handler, without actually disabling interrupts.
* ==0 means "unlocked", >0 means "locked"
*/
atomic_t int_lock;
 
/** Synchronize debug ops on this thread / access to this structure */
/** Synchronize debug ops on this thread / access to this structure. */
mutex_t lock;
 
waitq_t go_wq;
call_t *go_call;
unative_t syscall_args[6];
istate_t *uspace_state;
 
/** What type of event are we stopped in or 0 if none */
udebug_event_t cur_event;
bool stop;
bool stoppable;
bool debug_active; /**< In a debugging session */
/** What type of event are we stopped in or 0 if none. */
udebug_event_t cur_event;
bool go; /**< thread is GO */
bool stoppable; /**< thread is stoppable */
bool debug_active; /**< thread is in a debugging session */
} udebug_thread_t;
 
struct task;
200,7 → 192,7
unative_t a4, unative_t a5, unative_t a6, unative_t id, unative_t rc,
bool end_variant);
 
void udebug_thread_b_event(struct thread *t);
void udebug_thread_b_event_attach(struct thread *t, struct task *ta);
void udebug_thread_e_event(void);
 
void udebug_stoppable_begin(void);