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Ignore whitespace Rev 4536 → Rev 4537

/branches/dd/uspace/app/tetris/shapes.c
36,7 → 36,7
*/
 
/** @addtogroup tetris
* @{
* @{
*/
/** @file
*/
50,35 → 50,35
#include <unistd.h>
#include "tetris.h"
 
#define TL -B_COLS-1 /* top left */
#define TC -B_COLS /* top center */
#define TR -B_COLS+1 /* top right */
#define ML -1 /* middle left */
#define MR 1 /* middle right */
#define BL B_COLS-1 /* bottom left */
#define BC B_COLS /* bottom center */
#define BR B_COLS+1 /* bottom right */
#define TL (-B_COLS - 1) /* top left */
#define TC (-B_COLS) /* top center */
#define TR (-B_COLS + 1) /* top right */
#define ML -1 /* middle left */
#define MR 1 /* middle right */
#define BL (B_COLS - 1) /* bottom left */
#define BC B_COLS /* bottom center */
#define BR (B_COLS + 1) /* bottom right */
 
const struct shape shapes[] = {
/* 0*/ { 7, 7, { TL, TC, MR } },
/* 1*/ { 8, 8, { TC, TR, ML } },
/* 2*/ { 9, 11, { ML, MR, BC } },
/* 3*/ { 3, 3, { TL, TC, ML } },
/* 4*/ { 12, 14, { ML, BL, MR } },
/* 5*/ { 15, 17, { ML, BR, MR } },
/* 6*/ { 18, 18, { ML, MR, 2 } }, /* sticks out */
/* 7*/ { 0, 0, { TC, ML, BL } },
/* 8*/ { 1, 1, { TC, MR, BR } },
/* 9*/ { 10, 2, { TC, MR, BC } },
/*10*/ { 11, 9, { TC, ML, MR } },
/*11*/ { 2, 10, { TC, ML, BC } },
/*12*/ { 13, 4, { TC, BC, BR } },
/*13*/ { 14, 12, { TR, ML, MR } },
/*14*/ { 4, 13, { TL, TC, BC } },
/*15*/ { 16, 5, { TR, TC, BC } },
/*16*/ { 17, 15, { TL, MR, ML } },
/*17*/ { 5, 16, { TC, BC, BL } },
/*18*/ { 6, 6, { TC, BC, 2*B_COLS } }/* sticks out */
/* 0 */ { 7, 7, { TL, TC, MR }, 0xff042d},
/* 1 */ { 8, 8, { TC, TR, ML }, 0xff9304},
/* 2 */ { 9, 11, { ML, MR, BC }, 0xbeff04},
/* 3 */ { 3, 3, { TL, TC, ML }, 0x63ff04},
/* 4 */ { 12, 14, { ML, BL, MR }, 0xce04ff},
/* 5 */ { 15, 17, { ML, BR, MR }, 0xff04cf},
/* 6 */ { 18, 18, { ML, MR, 2 }, 0x7604ff}, /* sticks out */
/* 7 */ { 0, 0, { TC, ML, BL }, 0xff042d},
/* 8 */ { 1, 1, { TC, MR, BR }, 0xff9304},
/* 9 */ { 10, 2, { TC, MR, BC }, 0xbeff04},
/* 10 */ { 11, 9, { TC, ML, MR }, 0xbeff04},
/* 11 */ { 2, 10, { TC, ML, BC }, 0xbeff04},
/* 12 */ { 13, 4, { TC, BC, BR }, 0xce04ff},
/* 13 */ { 14, 12, { TR, ML, MR }, 0xce04ff},
/* 14 */ { 4, 13, { TL, TC, BC }, 0xce04ff},
/* 15 */ { 16, 5, { TR, TC, BC }, 0xff04cf},
/* 16 */ { 17, 15, { TL, MR, ML }, 0xff04cf},
/* 17 */ { 5, 16, { TC, BC, BL }, 0xff04cf},
/* 18 */ { 6, 6, { TC, BC, 2 * B_COLS }, 0x7604ff} /* sticks out */
};
 
/*
85,14 → 85,14
* Return true iff the given shape fits in the given position,
* taking the current board into account.
*/
int
fits_in(const struct shape *shape, int pos)
int fits_in(const struct shape *shape, int pos)
{
int *o = shape->off;
 
if (board[pos] || board[pos + *o++] || board[pos + *o++] ||
board[pos + *o])
if ((board[pos]) || (board[pos + *o++]) || (board[pos + *o++]) ||
(board[pos + *o]))
return 0;
return 1;
}
 
100,17 → 100,15
* Write the given shape into the current board, turning it on
* if `onoff' is 1, and off if `onoff' is 0.
*/
void
place(const struct shape *shape, int pos, int onoff)
void place(const struct shape *shape, int pos, int onoff)
{
int *o = shape->off;
 
board[pos] = onoff;
board[pos + *o++] = onoff;
board[pos + *o++] = onoff;
board[pos + *o] = onoff;
board[pos] = onoff ? shape->color : 0x000000;
board[pos + *o++] = onoff ? shape->color : 0x000000;
board[pos + *o++] = onoff ? shape->color : 0x000000;
board[pos + *o] = onoff ? shape->color : 0x000000;
}
 
/** @}
*/