145,21 → 145,31 |
((uint8_t *) dst)[2] = RED(rgb, 8); |
} |
|
static void bgr_555(void *dst, uint32_t rgb) |
static void rgb_555_be(void *dst, uint32_t rgb) |
{ |
uint8_t hi = (BLUE(rgb, 5) | (GREEN(rgb, 5) << 5)) & 0xff; |
uint8_t lo = (GREEN(rgb, 5) >> 3) | (RED(rgb, 5) << 2); |
*((uint16_t *) dst) = host2uint16_t_be((hi << 8) | lo); |
*((uint16_t *) dst) = host2uint16_t_be(RED(rgb, 5) << 10 | |
GREEN(rgb, 5) << 5 | BLUE(rgb, 5)); |
} |
|
static void bgr_565(void *dst, uint32_t rgb) |
static void rgb_555_le(void *dst, uint32_t rgb) |
{ |
uint8_t hi = (BLUE(rgb, 5) | (GREEN(rgb, 6) << 5)) & 0xff; |
uint8_t lo = (GREEN(rgb, 6) >> 3) | (RED(rgb, 5) << 3); |
*((uint16_t *) dst) = host2uint16_t_be((hi << 8) | lo); |
*((uint16_t *) dst) = host2uint16_t_le(RED(rgb, 5) << 10 | |
GREEN(rgb, 5) << 5 | BLUE(rgb, 5)); |
} |
|
static void rgb_565_be(void *dst, uint32_t rgb) |
{ |
*((uint16_t *) dst) = host2uint16_t_be(RED(rgb, 5) << 11 | |
GREEN(rgb, 6) << 5 | BLUE(rgb, 5)); |
} |
|
static void rgb_565_le(void *dst, uint32_t rgb) |
{ |
*((uint16_t *) dst) = host2uint16_t_le(RED(rgb, 5) << 11 | |
GREEN(rgb, 6) << 5 | BLUE(rgb, 5)); |
} |
|
|
/** BGR 3:2:3 |
* |
* Even though we try 3:2:3 color scheme here, an 8-bit framebuffer |
454,14 → 464,22 |
rgb_conv = bgr_323; |
pixelbytes = 1; |
break; |
case VISUAL_BGR_5_5_5: |
rgb_conv = bgr_555; |
case VISUAL_RGB_5_5_5_LE: |
rgb_conv = rgb_555_le; |
pixelbytes = 2; |
break; |
case VISUAL_BGR_5_6_5: |
rgb_conv = bgr_565; |
case VISUAL_RGB_5_5_5_BE: |
rgb_conv = rgb_555_be; |
pixelbytes = 2; |
break; |
case VISUAL_RGB_5_6_5_LE: |
rgb_conv = rgb_565_le; |
pixelbytes = 2; |
break; |
case VISUAL_RGB_5_6_5_BE: |
rgb_conv = rgb_565_be; |
pixelbytes = 2; |
break; |
case VISUAL_RGB_8_8_8: |
rgb_conv = rgb_888; |
pixelbytes = 3; |