0,0 → 1,571 |
/* |
* Copyright (c) 2008 Martin Decky |
* Copyright (c) 2006 Ondrej Palkovsky |
* All rights reserved. |
* |
* Redistribution and use in source and binary forms, with or without |
* modification, are permitted provided that the following conditions |
* are met: |
* |
* - Redistributions of source code must retain the above copyright |
* notice, this list of conditions and the following disclaimer. |
* - Redistributions in binary form must reproduce the above copyright |
* notice, this list of conditions and the following disclaimer in the |
* documentation and/or other materials provided with the distribution. |
* - The name of the author may not be used to endorse or promote products |
* derived from this software without specific prior written permission. |
* |
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR |
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES |
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. |
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, |
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT |
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
*/ |
|
/** @addtogroup genarch |
* @{ |
*/ |
/** @file |
*/ |
|
#include <genarch/fb/font-8x16.h> |
#include <genarch/fb/logo-196x66.h> |
#include <genarch/fb/visuals.h> |
#include <genarch/fb/fb.h> |
#include <console/chardev.h> |
#include <console/console.h> |
#include <sysinfo/sysinfo.h> |
#include <mm/slab.h> |
#include <align.h> |
#include <panic.h> |
#include <memstr.h> |
#include <config.h> |
#include <bitops.h> |
#include <print.h> |
#include <string.h> |
#include <ddi/ddi.h> |
#include <arch/types.h> |
#include <byteorder.h> |
|
SPINLOCK_INITIALIZE(fb_lock); |
|
static uint8_t *fb_addr; |
static uint16_t *backbuf; |
static uint8_t *glyphs; |
static uint8_t *bgscan; |
|
static unsigned int xres; |
static unsigned int yres; |
|
static unsigned int ylogo; |
static unsigned int ytrim; |
static unsigned int rowtrim; |
|
static unsigned int scanline; |
static unsigned int glyphscanline; |
|
static unsigned int pixelbytes; |
static unsigned int glyphbytes; |
static unsigned int bgscanbytes; |
|
static unsigned int cols; |
static unsigned int rows; |
static unsigned int position = 0; |
|
#define BG_COLOR 0x000080 |
#define FG_COLOR 0xffff00 |
#define INV_COLOR 0xaaaaaa |
|
#define RED(x, bits) (((x) >> (8 + 8 + 8 - (bits))) & ((1 << (bits)) - 1)) |
#define GREEN(x, bits) (((x) >> (8 + 8 - (bits))) & ((1 << (bits)) - 1)) |
#define BLUE(x, bits) (((x) >> (8 - (bits))) & ((1 << (bits)) - 1)) |
|
#define COL2X(col) ((col) * FONT_WIDTH) |
#define ROW2Y(row) ((row) * FONT_SCANLINES) |
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#define X2COL(x) ((x) / FONT_WIDTH) |
#define Y2ROW(y) ((y) / FONT_SCANLINES) |
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#define FB_POS(x, y) ((y) * scanline + (x) * pixelbytes) |
#define BB_POS(col, row) ((row) * cols + (col)) |
#define GLYPH_POS(glyph, y) ((glyph) * glyphbytes + (y) * glyphscanline) |
|
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static void (*rgb_conv)(void *, uint32_t); |
|
/* |
* RGB conversion functions. |
* |
* These functions write an RGB value to some memory in some predefined format. |
* The naming convention corresponds to the format created by these functions. |
* The functions use the so called network order (i.e. big endian) with respect |
* to their names. |
*/ |
|
static void rgb_0888(void *dst, uint32_t rgb) |
{ |
*((uint32_t *) dst) = host2uint32_t_be((0 << 24) | |
(RED(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | (BLUE(rgb, 8))); |
} |
|
static void bgr_0888(void *dst, uint32_t rgb) |
{ |
*((uint32_t *) dst) = host2uint32_t_be((0 << 24) | |
(BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | (RED(rgb, 8))); |
} |
|
static void rgb_8880(void *dst, uint32_t rgb) |
{ |
*((uint32_t *) dst) = host2uint32_t_be((RED(rgb, 8) << 24) | |
(GREEN(rgb, 8) << 16) | (BLUE(rgb, 8) << 8) | 0); |
} |
|
static void bgr_8880(void *dst, uint32_t rgb) |
{ |
*((uint32_t *) dst) = host2uint32_t_be((BLUE(rgb, 8) << 24) | |
(GREEN(rgb, 8) << 16) | (RED(rgb, 8) << 8) | 0); |
} |
|
static void rgb_888(void *dst, uint32_t rgb) |
{ |
((uint8_t *) dst)[0] = RED(rgb, 8); |
((uint8_t *) dst)[1] = GREEN(rgb, 8); |
((uint8_t *) dst)[2] = BLUE(rgb, 8); |
} |
|
static void bgr_888(void *dst, uint32_t rgb) |
{ |
((uint8_t *) dst)[0] = BLUE(rgb, 8); |
((uint8_t *) dst)[1] = GREEN(rgb, 8); |
((uint8_t *) dst)[2] = RED(rgb, 8); |
} |
|
static void rgb_555_be(void *dst, uint32_t rgb) |
{ |
*((uint16_t *) dst) = host2uint16_t_be(RED(rgb, 5) << 10 | |
GREEN(rgb, 5) << 5 | BLUE(rgb, 5)); |
} |
|
static void rgb_555_le(void *dst, uint32_t rgb) |
{ |
*((uint16_t *) dst) = host2uint16_t_le(RED(rgb, 5) << 10 | |
GREEN(rgb, 5) << 5 | BLUE(rgb, 5)); |
} |
|
static void rgb_565_be(void *dst, uint32_t rgb) |
{ |
*((uint16_t *) dst) = host2uint16_t_be(RED(rgb, 5) << 11 | |
GREEN(rgb, 6) << 5 | BLUE(rgb, 5)); |
} |
|
static void rgb_565_le(void *dst, uint32_t rgb) |
{ |
*((uint16_t *) dst) = host2uint16_t_le(RED(rgb, 5) << 11 | |
GREEN(rgb, 6) << 5 | BLUE(rgb, 5)); |
} |
|
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/** BGR 3:2:3 |
* |
* Even though we try 3:2:3 color scheme here, an 8-bit framebuffer |
* will most likely use a color palette. The color appearance |
* will be pretty random and depend on the default installed |
* palette. This could be fixed by supporting custom palette |
* and setting it to simulate the 8-bit truecolor. |
* |
* Currently we set the palette on the ia32, amd64 and sparc64 port. |
* |
* Note that the byte is being inverted by this function. The reason is |
* that we would like to use a color palette where the white color code |
* is 0 and the black color code is 255, as some machines (Sun Blade 1500) |
* use these codes for black and white and prevent to set codes |
* 0 and 255 to other colors. |
* |
*/ |
static void bgr_323(void *dst, uint32_t rgb) |
{ |
*((uint8_t *) dst) |
= ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3)); |
} |
|
|
/** Hide logo and refresh screen |
* |
*/ |
static void logo_hide(bool silent) |
{ |
ylogo = 0; |
ytrim = yres; |
rowtrim = rows; |
if (!silent) |
fb_redraw(); |
} |
|
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/** Draw character at given position |
* |
*/ |
static void glyph_draw(uint16_t glyph, unsigned int col, unsigned int row, bool silent, bool overlay) |
{ |
unsigned int x = COL2X(col); |
unsigned int y = ROW2Y(row); |
unsigned int yd; |
|
if (y >= ytrim) |
logo_hide(silent); |
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if (!overlay) |
backbuf[BB_POS(col, row)] = glyph; |
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if (!silent) { |
for (yd = 0; yd < FONT_SCANLINES; yd++) |
memcpy(&fb_addr[FB_POS(x, y + yd + ylogo)], |
&glyphs[GLYPH_POS(glyph, yd)], glyphscanline); |
} |
} |
|
|
/** Scroll screen down by one row |
* |
* |
*/ |
static void screen_scroll(bool silent) |
{ |
if (ylogo > 0) { |
logo_hide(silent); |
return; |
} |
|
if (!silent) { |
unsigned int row; |
|
for (row = 0; row < rows; row++) { |
unsigned int y = ROW2Y(row); |
unsigned int yd; |
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for (yd = 0; yd < FONT_SCANLINES; yd++) { |
unsigned int x; |
unsigned int col; |
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for (col = 0, x = 0; col < cols; col++, |
x += FONT_WIDTH) { |
uint16_t glyph; |
|
if (row < rows - 1) { |
if (backbuf[BB_POS(col, row)] == |
backbuf[BB_POS(col, row + 1)]) |
continue; |
|
glyph = backbuf[BB_POS(col, row + 1)]; |
} else |
glyph = 0; |
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memcpy(&fb_addr[FB_POS(x, y + yd)], |
&glyphs[GLYPH_POS(glyph, yd)], |
glyphscanline); |
} |
} |
} |
} |
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memmove(backbuf, &backbuf[BB_POS(0, 1)], cols * (rows - 1) * sizeof(uint16_t)); |
memsetw(&backbuf[BB_POS(0, rows - 1)], cols, 0); |
} |
|
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static void cursor_put(bool silent) |
{ |
unsigned int col = position % cols; |
unsigned int row = position / cols; |
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glyph_draw(fb_font_glyph(U_CURSOR), col, row, silent, true); |
} |
|
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static void cursor_remove(bool silent) |
{ |
unsigned int col = position % cols; |
unsigned int row = position / cols; |
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glyph_draw(backbuf[BB_POS(col, row)], col, row, silent, true); |
} |
|
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/** Print character to screen |
* |
* Emulate basic terminal commands. |
* |
*/ |
static void fb_putchar(outdev_t *dev, wchar_t ch, bool silent) |
{ |
spinlock_lock(&fb_lock); |
|
switch (ch) { |
case '\n': |
cursor_remove(silent); |
position += cols; |
position -= position % cols; |
break; |
case '\r': |
cursor_remove(silent); |
position -= position % cols; |
break; |
case '\b': |
cursor_remove(silent); |
if (position % cols) |
position--; |
break; |
case '\t': |
cursor_remove(silent); |
do { |
glyph_draw(fb_font_glyph(' '), position % cols, |
position / cols, silent, false); |
position++; |
} while ((position % 8) && (position < cols * rows)); |
break; |
default: |
glyph_draw(fb_font_glyph(ch), position % cols, |
position / cols, silent, false); |
position++; |
} |
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if (position >= cols * rows) { |
position -= cols; |
screen_scroll(silent); |
} |
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cursor_put(silent); |
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spinlock_unlock(&fb_lock); |
} |
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static outdev_t fb_console; |
static outdev_operations_t fb_ops = { |
.write = fb_putchar |
}; |
|
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/** Render glyphs |
* |
* Convert glyphs from device independent font |
* description to current visual representation. |
* |
*/ |
static void glyphs_render(void) |
{ |
/* Prerender glyphs */ |
uint16_t glyph; |
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for (glyph = 0; glyph < FONT_GLYPHS; glyph++) { |
uint32_t fg_color; |
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if (glyph == FONT_GLYPHS - 1) |
fg_color = INV_COLOR; |
else |
fg_color = FG_COLOR; |
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unsigned int y; |
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for (y = 0; y < FONT_SCANLINES; y++) { |
unsigned int x; |
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for (x = 0; x < FONT_WIDTH; x++) { |
void *dst = &glyphs[GLYPH_POS(glyph, y) + |
x * pixelbytes]; |
uint32_t rgb = (fb_font[glyph][y] & |
(1 << (7 - x))) ? fg_color : BG_COLOR; |
rgb_conv(dst, rgb); |
} |
} |
} |
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/* Prerender background scanline */ |
unsigned int x; |
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for (x = 0; x < xres; x++) |
rgb_conv(&bgscan[x * pixelbytes], BG_COLOR); |
} |
|
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/** Refresh the screen |
* |
*/ |
void fb_redraw(void) |
{ |
if (ylogo > 0) { |
unsigned int y; |
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for (y = 0; y < LOGO_HEIGHT; y++) { |
unsigned int x; |
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for (x = 0; x < xres; x++) |
rgb_conv(&fb_addr[FB_POS(x, y)], |
(x < LOGO_WIDTH) ? |
fb_logo[y * LOGO_WIDTH + x] : |
LOGO_COLOR); |
} |
} |
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unsigned int row; |
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for (row = 0; row < rowtrim; row++) { |
unsigned int y = ylogo + ROW2Y(row); |
unsigned int yd; |
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for (yd = 0; yd < FONT_SCANLINES; yd++) { |
unsigned int x; |
unsigned int col; |
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for (col = 0, x = 0; col < cols; |
col++, x += FONT_WIDTH) { |
uint16_t glyph = backbuf[BB_POS(col, row)]; |
void *dst = &fb_addr[FB_POS(x, y + yd)]; |
void *src = &glyphs[GLYPH_POS(glyph, yd)]; |
memcpy(dst, src, glyphscanline); |
} |
} |
} |
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if (COL2X(cols) < xres) { |
unsigned int y; |
unsigned int size = (xres - COL2X(cols)) * pixelbytes; |
|
for (y = ylogo; y < yres; y++) |
memcpy(&fb_addr[FB_POS(COL2X(cols), y)], bgscan, size); |
} |
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if (ROW2Y(rowtrim) + ylogo < yres) { |
unsigned int y; |
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for (y = ROW2Y(rowtrim) + ylogo; y < yres; y++) |
memcpy(&fb_addr[FB_POS(0, y)], bgscan, bgscanbytes); |
} |
} |
|
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/** Initialize framebuffer as a output character device |
* |
* @param addr Physical address of the framebuffer |
* @param x Screen width in pixels |
* @param y Screen height in pixels |
* @param scan Bytes per one scanline |
* @param visual Color model |
* |
*/ |
void fb_init(fb_properties_t *props) |
{ |
switch (props->visual) { |
case VISUAL_INDIRECT_8: |
rgb_conv = bgr_323; |
pixelbytes = 1; |
break; |
case VISUAL_RGB_5_5_5_LE: |
rgb_conv = rgb_555_le; |
pixelbytes = 2; |
break; |
case VISUAL_RGB_5_5_5_BE: |
rgb_conv = rgb_555_be; |
pixelbytes = 2; |
break; |
case VISUAL_RGB_5_6_5_LE: |
rgb_conv = rgb_565_le; |
pixelbytes = 2; |
break; |
case VISUAL_RGB_5_6_5_BE: |
rgb_conv = rgb_565_be; |
pixelbytes = 2; |
break; |
case VISUAL_RGB_8_8_8: |
rgb_conv = rgb_888; |
pixelbytes = 3; |
break; |
case VISUAL_BGR_8_8_8: |
rgb_conv = bgr_888; |
pixelbytes = 3; |
break; |
case VISUAL_RGB_8_8_8_0: |
rgb_conv = rgb_8880; |
pixelbytes = 4; |
break; |
case VISUAL_RGB_0_8_8_8: |
rgb_conv = rgb_0888; |
pixelbytes = 4; |
break; |
case VISUAL_BGR_0_8_8_8: |
rgb_conv = bgr_0888; |
pixelbytes = 4; |
break; |
case VISUAL_BGR_8_8_8_0: |
rgb_conv = bgr_8880; |
pixelbytes = 4; |
break; |
default: |
panic("Unsupported visual."); |
} |
|
xres = props->x; |
yres = props->y; |
scanline = props->scan; |
|
cols = X2COL(xres); |
rows = Y2ROW(yres); |
|
if (yres > ylogo) { |
ylogo = LOGO_HEIGHT; |
rowtrim = rows - Y2ROW(ylogo); |
if (ylogo % FONT_SCANLINES > 0) |
rowtrim--; |
ytrim = ROW2Y(rowtrim); |
} else { |
ylogo = 0; |
ytrim = yres; |
rowtrim = rows; |
} |
|
glyphscanline = FONT_WIDTH * pixelbytes; |
glyphbytes = ROW2Y(glyphscanline); |
bgscanbytes = xres * pixelbytes; |
|
size_t fbsize = scanline * yres; |
size_t bbsize = cols * rows * sizeof(uint16_t); |
size_t glyphsize = FONT_GLYPHS * glyphbytes; |
|
backbuf = (uint16_t *) malloc(bbsize, 0); |
if (!backbuf) |
panic("Unable to allocate backbuffer."); |
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glyphs = (uint8_t *) malloc(glyphsize, 0); |
if (!glyphs) |
panic("Unable to allocate glyphs."); |
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bgscan = malloc(bgscanbytes, 0); |
if (!bgscan) |
panic("Unable to allocate background pixel."); |
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memsetw(backbuf, cols * rows, 0); |
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glyphs_render(); |
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fb_addr = (uint8_t *) hw_map((uintptr_t) props->addr, fbsize); |
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sysinfo_set_item_val("fb", NULL, true); |
sysinfo_set_item_val("fb.kind", NULL, 1); |
sysinfo_set_item_val("fb.width", NULL, xres); |
sysinfo_set_item_val("fb.height", NULL, yres); |
sysinfo_set_item_val("fb.scanline", NULL, scanline); |
sysinfo_set_item_val("fb.visual", NULL, props->visual); |
sysinfo_set_item_val("fb.address.physical", NULL, props->addr); |
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fb_redraw(); |
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outdev_initialize("fb", &fb_console, &fb_ops); |
stdout = &fb_console; |
} |
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/** @} |
*/ |