62,8 → 62,6 |
* This goal is achieved by using procedure calls after RSE becomes operational. |
* |
* Some steps are skipped (enabling and disabling interrupts). |
* Some steps are not fully supported yet (e.g. dealing with floating-point |
* context). |
* |
* @param offs Offset from the beginning of IVT. |
* @param handler Interrupt handler address. |
83,15 → 81,15 |
* Note that r24-r31 from bank 0 can be used only as long as PSR.ic = 0. |
*/ |
|
/*Set up FPU as in interrupred*/ |
mov r24=psr |
mov r25=cr.ipsr |
mov r26=(PSR_DFH_MASK) |
mov r27=(~(PSR_DFH_MASK));; |
and r26=r25,r26 |
and r24=r24,r27;; |
or r24=r24,r26;; |
mov psr.l=r24;; |
/* Set up FPU as in interrupted context. */ |
mov r24 = psr |
mov r25 = cr.ipsr |
mov r26 = PSR_DFH_MASK |
mov r27 = ~PSR_DFH_MASK ;; |
and r26 = r25, r26 |
and r24 = r24, r27;; |
or r24 = r24, r26;; |
mov psr.l = r24;; |
srlz.i |
srlz.d;; |
|
251,15 → 249,15 |
mov cr.iipa = r26 |
mov cr.isr = r27 |
mov cr.ifa = r28 |
/*Set up FPU as in exception*/ |
mov r24=psr |
mov r26=(PSR_DFH_MASK) |
mov r27=(~(PSR_DFH_MASK));; |
and r25=r25,r27 |
and r24=r24,r26;; |
or r25=r25,r24;; |
|
/* Set up FPU as in exception. */ |
mov r24 = psr |
mov r26 = PSR_DFH_MASK |
mov r27 = ~PSR_DFH_MASK ;; |
and r25 = r25, r27 |
and r24 = r24, r26 ;; |
or r25 = r25, r24;; |
mov cr.ipsr = r25 |
|
|
/* 18. restore predicate registers from memory stack */ |
ld8 r29 = [r31], +8 ;; /* load predicate registers */ |
307,7 → 305,6 |
mov loc16 = b7 |
|
/* 8. preserve general and floating-point registers */ |
/* TODO: save floating-point context */ |
mov loc17 = r1 |
mov loc18 = r2 |
mov loc19 = r3 |
340,59 → 337,50 |
mov loc45 = r30 |
mov loc46 = r31 |
|
mov r24=96 + STACK_SCRATCH_AREA_SIZE |
mov r25=112 + STACK_SCRATCH_AREA_SIZE |
mov r26=0 + STACK_SCRATCH_AREA_SIZE |
mov r27=16 + STACK_SCRATCH_AREA_SIZE |
mov r28=32 + STACK_SCRATCH_AREA_SIZE |
mov r29=48 + STACK_SCRATCH_AREA_SIZE |
mov r30=64 + STACK_SCRATCH_AREA_SIZE |
mov r31=80 + STACK_SCRATCH_AREA_SIZE;; |
add r24=r12,r24 |
add r25=r12,r25 |
add r26=r12,r26 |
add r27=r12,r27 |
add r28=r12,r28 |
add r29=r12,r29 |
add r30=r12,r30 |
add r31=r12,r31;; |
add r24 = 96 + STACK_SCRATCH_AREA_SIZE, r12 |
add r25 = 112 + STACK_SCRATCH_AREA_SIZE, r12 |
add r26 = 0 + STACK_SCRATCH_AREA_SIZE, r12 |
add r27 = 16 + STACK_SCRATCH_AREA_SIZE, r12 |
add r28 = 32 + STACK_SCRATCH_AREA_SIZE, r12 |
add r29 = 48 + STACK_SCRATCH_AREA_SIZE, r12 |
add r30 = 64 + STACK_SCRATCH_AREA_SIZE, r12 |
add r31 = 80 + STACK_SCRATCH_AREA_SIZE, r12 ;; |
|
stf.spill [r26]=f2,0x80 |
stf.spill [r27]=f3,0x80 |
stf.spill [r28]=f4,0x80 |
stf.spill [r29]=f5,0x80 |
stf.spill [r30]=f6,0x80 |
stf.spill [r31]=f7,0x80;; |
stf.spill [r26] = f2, 0x80 |
stf.spill [r27] = f3, 0x80 |
stf.spill [r28] = f4, 0x80 |
stf.spill [r29] = f5, 0x80 |
stf.spill [r30] = f6, 0x80 |
stf.spill [r31] = f7, 0x80 ;; |
|
stf.spill [r24]=f8,0x80 |
stf.spill [r25]=f9,0x80 |
stf.spill [r26]=f10,0x80 |
stf.spill [r27]=f11,0x80 |
stf.spill [r28]=f12,0x80 |
stf.spill [r29]=f13,0x80 |
stf.spill [r30]=f14,0x80 |
stf.spill [r31]=f15,0x80;; |
stf.spill [r24] = f8, 0x80 |
stf.spill [r25] = f9, 0x80 |
stf.spill [r26] = f10, 0x80 |
stf.spill [r27] = f11, 0x80 |
stf.spill [r28] = f12, 0x80 |
stf.spill [r29] = f13, 0x80 |
stf.spill [r30] = f14, 0x80 |
stf.spill [r31] = f15, 0x80 ;; |
|
stf.spill [r24]=f16,0x80 |
stf.spill [r25]=f17,0x80 |
stf.spill [r26]=f18,0x80 |
stf.spill [r27]=f19,0x80 |
stf.spill [r28]=f20,0x80 |
stf.spill [r29]=f21,0x80 |
stf.spill [r30]=f22,0x80 |
stf.spill [r31]=f23,0x80;; |
stf.spill [r24] = f16, 0x80 |
stf.spill [r25] = f17, 0x80 |
stf.spill [r26] = f18, 0x80 |
stf.spill [r27] = f19, 0x80 |
stf.spill [r28] = f20, 0x80 |
stf.spill [r29] = f21, 0x80 |
stf.spill [r30] = f22, 0x80 |
stf.spill [r31] = f23, 0x80 ;; |
|
stf.spill [r24]=f24,0x80 |
stf.spill [r25]=f25,0x80 |
stf.spill [r26]=f26,0x80 |
stf.spill [r27]=f27,0x80 |
stf.spill [r28]=f28,0x80 |
stf.spill [r29]=f29,0x80 |
stf.spill [r30]=f30,0x80 |
stf.spill [r31]=f31,0x80;; |
stf.spill [r24] = f24, 0x80 |
stf.spill [r25] = f25, 0x80 |
stf.spill [r26] = f26, 0x80 |
stf.spill [r27] = f27, 0x80 |
stf.spill [r28] = f28, 0x80 |
stf.spill [r29] = f29, 0x80 |
stf.spill [r30] = f30, 0x80 |
stf.spill [r31] = f31, 0x80 ;; |
|
/* preserve Floating point status register */ |
mov loc47 = ar.fpsr |
mov loc47 = ar.fpsr /* preserve floating point status register */ |
|
/* 9. skipped (will not enable interrupts) */ |
/* |
418,60 → 406,49 |
*/ |
|
/* 13. restore general and floating-point registers */ |
/* TODO: restore floating-point context */ |
mov r24=96 + STACK_SCRATCH_AREA_SIZE |
mov r25=112 + STACK_SCRATCH_AREA_SIZE |
mov r26=0 + STACK_SCRATCH_AREA_SIZE |
mov r27=16 + STACK_SCRATCH_AREA_SIZE |
mov r28=32 + STACK_SCRATCH_AREA_SIZE |
mov r29=48 + STACK_SCRATCH_AREA_SIZE |
mov r30=64 + STACK_SCRATCH_AREA_SIZE |
mov r31=80 + STACK_SCRATCH_AREA_SIZE;; |
add r24=r12,r24 |
add r25=r12,r25 |
add r26=r12,r26 |
add r27=r12,r27 |
add r28=r12,r28 |
add r29=r12,r29 |
add r30=r12,r30 |
add r31=r12,r31;; |
add r24 = 96 + STACK_SCRATCH_AREA_SIZE, r12 |
add r25 = 112 + STACK_SCRATCH_AREA_SIZE, r12 |
add r26 = 0 + STACK_SCRATCH_AREA_SIZE, r12 |
add r27 = 16 + STACK_SCRATCH_AREA_SIZE, r12 |
add r28 = 32 + STACK_SCRATCH_AREA_SIZE, r12 |
add r29 = 48 + STACK_SCRATCH_AREA_SIZE, r12 |
add r30 = 64 + STACK_SCRATCH_AREA_SIZE, r12 |
add r31 = 80 + STACK_SCRATCH_AREA_SIZE, r12 ;; |
|
|
ldf.fill f2=[r26],0x80 |
ldf.fill f3=[r27],0x80 |
ldf.fill f4=[r28],0x80 |
ldf.fill f5=[r29],0x80 |
ldf.fill f6=[r30],0x80 |
ldf.fill f7=[r31],0x80;; |
ldf.fill f2 = [r26], 0x80 |
ldf.fill f3 = [r27], 0x80 |
ldf.fill f4 = [r28], 0x80 |
ldf.fill f5 = [r29], 0x80 |
ldf.fill f6 = [r30], 0x80 |
ldf.fill f7 = [r31], 0x80 ;; |
|
ldf.fill f8=[r24],0x80 |
ldf.fill f9=[r25],0x80 |
ldf.fill f10=[r26],0x80 |
ldf.fill f11=[r27],0x80 |
ldf.fill f12=[r28],0x80 |
ldf.fill f13=[r29],0x80 |
ldf.fill f14=[r30],0x80 |
ldf.fill f15=[r31],0x80;; |
ldf.fill f8 = [r24], 0x80 |
ldf.fill f9 = [r25], 0x80 |
ldf.fill f10 = [r26], 0x80 |
ldf.fill f11 = [r27], 0x80 |
ldf.fill f12 = [r28], 0x80 |
ldf.fill f13 = [r29], 0x80 |
ldf.fill f14 = [r30], 0x80 |
ldf.fill f15 = [r31], 0x80 ;; |
|
ldf.fill f16=[r24],0x80 |
ldf.fill f17=[r25],0x80 |
ldf.fill f18=[r26],0x80 |
ldf.fill f19=[r27],0x80 |
ldf.fill f20=[r28],0x80 |
ldf.fill f21=[r29],0x80 |
ldf.fill f22=[r30],0x80 |
ldf.fill f23=[r31],0x80;; |
ldf.fill f16 = [r24], 0x80 |
ldf.fill f17 = [r25], 0x80 |
ldf.fill f18 = [r26], 0x80 |
ldf.fill f19 = [r27], 0x80 |
ldf.fill f20 = [r28], 0x80 |
ldf.fill f21 = [r29], 0x80 |
ldf.fill f22 = [r30], 0x80 |
ldf.fill f23 = [r31], 0x80 ;; |
|
ldf.fill f24=[r24],0x80 |
ldf.fill f25=[r25],0x80 |
ldf.fill f26=[r26],0x80 |
ldf.fill f27=[r27],0x80 |
ldf.fill f28=[r28],0x80 |
ldf.fill f29=[r29],0x80 |
ldf.fill f30=[r30],0x80 |
ldf.fill f31=[r31],0x80;; |
ldf.fill f24 = [r24], 0x80 |
ldf.fill f25 = [r25], 0x80 |
ldf.fill f26 = [r26], 0x80 |
ldf.fill f27 = [r27], 0x80 |
ldf.fill f28 = [r28], 0x80 |
ldf.fill f29 = [r29], 0x80 |
ldf.fill f30 = [r30], 0x80 |
ldf.fill f31 = [r31], 0x80 ;; |
|
|
mov r1 = loc17 |
mov r2 = loc18 |
mov r3 = loc19 |
503,10 → 480,9 |
mov r29 = loc44 |
mov r30 = loc45 |
mov r31 = loc46 |
|
mov ar.fpsr = loc47 /* restore floating point status register */ |
|
/* restore Floating point status register */ |
mov ar.fpsr = loc47 |
|
/* 14. restore branch and application registers */ |
mov ar.unat = loc3 |
mov ar.lc = loc4 |
607,7 → 583,3 |
HEAVYWEIGHT_HANDLER 0x7d00 |
HEAVYWEIGHT_HANDLER 0x7e00 |
HEAVYWEIGHT_HANDLER 0x7f00 |
|
|
|
|