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1419 jermar 1
/*  $OpenBSD: scores.c,v 1.11 2006/04/20 03:25:36 ray Exp $ */
2
/*  $NetBSD: scores.c,v 1.2 1995/04/22 07:42:38 cgd Exp $   */
3
 
4
/*-
5
 * Copyright (c) 1992, 1993
6
 *  The Regents of the University of California.  All rights reserved.
7
 *
8
 * This code is derived from software contributed to Berkeley by
9
 * Chris Torek and Darren F. Provine.
10
 *
11
 * Redistribution and use in source and binary forms, with or without
12
 * modification, are permitted provided that the following conditions
13
 * are met:
14
 * 1. Redistributions of source code must retain the above copyright
15
 *    notice, this list of conditions and the following disclaimer.
16
 * 2. Redistributions in binary form must reproduce the above copyright
17
 *    notice, this list of conditions and the following disclaimer in the
18
 *    documentation and/or other materials provided with the distribution.
19
 * 3. Neither the name of the University nor the names of its contributors
20
 *    may be used to endorse or promote products derived from this software
21
 *    without specific prior written permission.
22
 *
23
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33
 * SUCH DAMAGE.
34
 *
35
 *  @(#)scores.c    8.1 (Berkeley) 5/31/93
36
 */
37
 
38
/*
39
 * Score code for Tetris, by Darren Provine (kilroy@gboro.glassboro.edu)
40
 * modified 22 January 1992, to limit the number of entries any one
41
 * person has.
42
 *
43
 * Major whacks since then.
44
 */
45
#include <errno.h>
46
#include <err.h>
47
#include <fcntl.h>
48
#include <pwd.h>
49
#include <stdio.h>
50
#include <stdlib.h>
51
#include <string.h>
52
#include <time.h>
53
#include <term.h>
54
#include <unistd.h>
55
#include <sys/param.h>
56
#include <sys/stat.h>
57
#include <sys/types.h>
58
 
59
#include "pathnames.h"
60
#include "screen.h"
61
#include "scores.h"
62
#include "tetris.h"
63
 
64
/*
65
 * Within this code, we can hang onto one extra "high score", leaving
66
 * room for our current score (whether or not it is high).
67
 *
68
 * We also sometimes keep tabs on the "highest" score on each level.
69
 * As long as the scores are kept sorted, this is simply the first one at
70
 * that level.
71
 */
72
#define NUMSPOTS (MAXHISCORES + 1)
73
#define NLEVELS (MAXLEVEL + 1)
74
 
75
static time_t now;
76
static int nscores;
77
static int gotscores;
78
static struct highscore scores[NUMSPOTS];
79
 
80
static int checkscores(struct highscore *, int);
81
static int cmpscores(const void *, const void *);
82
static void getscores(FILE **);
83
static void printem(int, int, struct highscore *, int, const char *);
84
static char *thisuser(void);
85
 
86
/*
87
 * Read the score file.  Can be called from savescore (before showscores)
88
 * or showscores (if savescore will not be called).  If the given pointer
89
 * is not NULL, sets *fpp to an open file pointer that corresponds to a
90
 * read/write score file that is locked with LOCK_EX.  Otherwise, the
91
 * file is locked with LOCK_SH for the read and closed before return.
92
 *
93
 * Note, we assume closing the stdio file releases the lock.
94
 */
95
static void
96
getscores(FILE **fpp)
97
{
98
    int sd, mint, lck, mask, i;
99
    char *mstr, *human;
100
    FILE *sf;
101
 
102
    if (fpp != NULL) {
103
        mint = O_RDWR | O_CREAT;
104
        mstr = "r+";
105
        human = "read/write";
106
        lck = LOCK_EX;
107
    } else {
108
        mint = O_RDONLY;
109
        mstr = "r";
110
        human = "reading";
111
        lck = LOCK_SH;
112
    }
113
    setegid(egid);
114
    mask = umask(S_IWOTH);
115
    sd = open(_PATH_SCOREFILE, mint, 0666);
116
    (void)umask(mask);
117
    setegid(gid);
118
    if (sd < 0) {
119
        if (fpp == NULL) {
120
            nscores = 0;
121
            return;
122
        }
123
        err(1, "cannot open %s for %s", _PATH_SCOREFILE, human);
124
    }
125
    setegid(egid);
126
    if ((sf = fdopen(sd, mstr)) == NULL)
127
        err(1, "cannot fdopen %s for %s", _PATH_SCOREFILE, human);
128
    setegid(gid);
129
 
130
    /*
131
     * Grab a lock.
132
     */
133
    if (flock(sd, lck))
134
        warn("warning: score file %s cannot be locked",
135
            _PATH_SCOREFILE);
136
 
137
    nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf);
138
    if (ferror(sf))
139
        err(1, "error reading %s", _PATH_SCOREFILE);
140
    for (i = 0; i < nscores; i++)
141
        if (scores[i].hs_level < MINLEVEL ||
142
            scores[i].hs_level > MAXLEVEL)
143
            errx(1, "scorefile %s corrupt", _PATH_SCOREFILE);
144
 
145
    if (fpp)
146
        *fpp = sf;
147
    else
148
        (void)fclose(sf);
149
}
150
 
151
void
152
savescore(int level)
153
{
154
    struct highscore *sp;
155
    int i;
156
    int change;
157
    FILE *sf;
158
    const char *me;
159
 
160
    getscores(&sf);
161
    gotscores = 1;
162
    (void)time(&now);
163
 
164
    /*
165
     * Allow at most one score per person per level -- see if we
166
     * can replace an existing score, or (easiest) do nothing.
167
     * Otherwise add new score at end (there is always room).
168
     */
169
    change = 0;
170
    me = thisuser();
171
    for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
172
        if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
173
            continue;
174
        if (score > sp->hs_score) {
175
            (void)printf("%s bettered %s %d score of %d!\n",
176
                "\nYou", "your old level", level,
177
                sp->hs_score * sp->hs_level);
178
            sp->hs_score = score;   /* new score */
179
            sp->hs_time = now;  /* and time */
180
            change = 1;
181
        } else if (score == sp->hs_score) {
182
            (void)printf("%s tied %s %d high score.\n",
183
                "\nYou", "your old level", level);
184
            sp->hs_time = now;  /* renew it */
185
            change = 1;     /* gotta rewrite, sigh */
186
        } /* else new score < old score: do nothing */
187
        break;
188
    }
189
    if (i >= nscores) {
190
        strlcpy(sp->hs_name, me, sizeof sp->hs_name);
191
        sp->hs_level = level;
192
        sp->hs_score = score;
193
        sp->hs_time = now;
194
        nscores++;
195
        change = 1;
196
    }
197
 
198
    if (change) {
199
        /*
200
         * Sort & clean the scores, then rewrite.
201
         */
202
        nscores = checkscores(scores, nscores);
203
        rewind(sf);
204
        if (fwrite(scores, sizeof(*sp), nscores, sf) != nscores ||
205
            fflush(sf) == EOF)
206
            warnx("error writing %s: %s\n\t-- %s",
207
                _PATH_SCOREFILE, strerror(errno),
208
                "high scores may be damaged");
209
    }
210
    (void)fclose(sf);   /* releases lock */
211
}
212
 
213
/*
214
 * Get login name, or if that fails, get something suitable.
215
 * The result is always trimmed to fit in a score.
216
 */
217
static char *
218
thisuser(void)
219
{
220
    const char *p;
221
    struct passwd *pw;
222
    static char u[sizeof(scores[0].hs_name)];
223
 
224
    if (u[0])
225
        return (u);
226
    p = getlogin();
227
    if (p == NULL || *p == '\0') {
228
        pw = getpwuid(getuid());
229
        if (pw != NULL)
230
            p = pw->pw_name;
231
        else
232
            p = "  ???";
233
    }
234
    strlcpy(u, p, sizeof(u));
235
    return (u);
236
}
237
 
238
/*
239
 * Score comparison function for qsort.
240
 *
241
 * If two scores are equal, the person who had the score first is
242
 * listed first in the highscore file.
243
 */
244
static int
245
cmpscores(const void *x, const void *y)
246
{
247
    const struct highscore *a, *b;
248
    long l;
249
 
250
    a = x;
251
    b = y;
252
    l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
253
    if (l < 0)
254
        return (-1);
255
    if (l > 0)
256
        return (1);
257
    if (a->hs_time < b->hs_time)
258
        return (-1);
259
    if (a->hs_time > b->hs_time)
260
        return (1);
261
    return (0);
262
}
263
 
264
/*
265
 * If we've added a score to the file, we need to check the file and ensure
266
 * that this player has only a few entries.  The number of entries is
267
 * controlled by MAXSCORES, and is to ensure that the highscore file is not
268
 * monopolised by just a few people.  People who no longer have accounts are
269
 * only allowed the highest score.  Scores older than EXPIRATION seconds are
270
 * removed, unless they are someone's personal best.
271
 * Caveat:  the highest score on each level is always kept.
272
 */
273
static int
274
checkscores(struct highscore *hs, int num)
275
{
276
    struct highscore *sp;
277
    int i, j, k, numnames;
278
    int levelfound[NLEVELS];
279
    struct peruser {
280
        char *name;
281
        int times;
282
    } count[NUMSPOTS];
283
    struct peruser *pu;
284
 
285
    /*
286
     * Sort so that highest totals come first.
287
     *
288
     * levelfound[i] becomes set when the first high score for that
289
     * level is encountered.  By definition this is the highest score.
290
     */
291
    qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
292
    for (i = MINLEVEL; i < NLEVELS; i++)
293
        levelfound[i] = 0;
294
    numnames = 0;
295
    for (i = 0, sp = hs; i < num;) {
296
        /*
297
         * This is O(n^2), but do you think we care?
298
         */
299
        for (j = 0, pu = count; j < numnames; j++, pu++)
300
            if (strcmp(sp->hs_name, pu->name) == 0)
301
                break;
302
        if (j == numnames) {
303
            /*
304
             * Add new user, set per-user count to 1.
305
             */
306
            pu->name = sp->hs_name;
307
            pu->times = 1;
308
            numnames++;
309
        } else {
310
            /*
311
             * Two ways to keep this score:
312
             * - Not too many (per user), still has acct, &
313
             *  score not dated; or
314
             * - High score on this level.
315
             */
316
            if ((pu->times < MAXSCORES &&
317
                 getpwnam(sp->hs_name) != NULL &&
318
                 sp->hs_time + EXPIRATION >= now) ||
319
                levelfound[sp->hs_level] == 0)
320
                pu->times++;
321
            else {
322
                /*
323
                 * Delete this score, do not count it,
324
                 * do not pass go, do not collect $200.
325
                 */
326
                num--;
327
                for (k = i; k < num; k++)
328
                    hs[k] = hs[k + 1];
329
                continue;
330
            }
331
        }
332
        levelfound[sp->hs_level] = 1;
333
        i++, sp++;
334
    }
335
    return (num > MAXHISCORES ? MAXHISCORES : num);
336
}
337
 
338
/*
339
 * Show current scores.  This must be called after savescore, if
340
 * savescore is called at all, for two reasons:
341
 * - Showscores munches the time field.
342
 * - Even if that were not the case, a new score must be recorded
343
 *   before it can be shown anyway.
344
 */
345
void
346
showscores(int level)
347
{
348
    struct highscore *sp;
349
    int i, n, c;
350
    const char *me;
351
    int levelfound[NLEVELS];
352
 
353
    if (!gotscores)
354
        getscores((FILE **)NULL);
355
    (void)printf("\n\t\t    Tetris High Scores\n");
356
 
357
    /*
358
     * If level == 0, the person has not played a game but just asked for
359
     * the high scores; we do not need to check for printing in highlight
360
     * mode.  If SOstr is null, we can't do highlighting anyway.
361
     */
362
    me = level && SOstr ? thisuser() : NULL;
363
 
364
    /*
365
     * Set times to 0 except for high score on each level.
366
     */
367
    for (i = MINLEVEL; i < NLEVELS; i++)
368
        levelfound[i] = 0;
369
    for (i = 0, sp = scores; i < nscores; i++, sp++) {
370
        if (levelfound[sp->hs_level])
371
            sp->hs_time = 0;
372
        else {
373
            sp->hs_time = 1;
374
            levelfound[sp->hs_level] = 1;
375
        }
376
    }
377
 
378
    /*
379
     * Page each screenful of scores.
380
     */
381
    for (i = 0, sp = scores; i < nscores; sp += n) {
382
        n = 20;
383
        if (i + n > nscores)
384
            n = nscores - i;
385
        printem(level, i + 1, sp, n, me);
386
        if ((i += n) < nscores) {
387
            (void)printf("\nHit RETURN to continue.");
388
            (void)fflush(stdout);
389
            while ((c = getchar()) != '\n')
390
                if (c == EOF)
391
                    break;
392
            (void)printf("\n");
393
        }
394
    }
395
 
396
    if (nscores == 0)
397
        printf("\t\t\t      - none to date.\n");
398
}
399
 
400
static void
401
printem(int level, int offset, struct highscore *hs, int n, const char *me)
402
{
403
    struct highscore *sp;
404
    int row, highlight, i;
405
    char buf[100];
406
#define TITLE "Rank  Score   Name                          (points/level)"
407
#define TITL2 "=========================================================="
408
 
409
    printf("%s\n%s\n", TITLE, TITL2);
410
 
411
    highlight = 0;
412
 
413
    for (row = 0; row < n; row++) {
414
        sp = &hs[row];
415
        (void)snprintf(buf, sizeof(buf),
416
            "%3d%c %6d  %-31s (%6d on %d)\n",
417
            row + offset, sp->hs_time ? '*' : ' ',
418
            sp->hs_score * sp->hs_level,
419
            sp->hs_name, sp->hs_score, sp->hs_level);
420
        /* Print leaders every three lines */
421
        if ((row + 1) % 3 == 0) {
422
            for (i = 0; i < sizeof(buf); i++)
423
                if (buf[i] == ' ')
424
                    buf[i] = '_';
425
        }
426
        /*
427
         * Highlight if appropriate.  This works because
428
         * we only get one score per level.
429
         */
430
        if (me != NULL &&
431
            sp->hs_level == level &&
432
            sp->hs_score == score &&
433
            strcmp(sp->hs_name, me) == 0) {
434
            putpad(SOstr);
435
            highlight = 1;
436
        }
437
        (void)printf("%s", buf);
438
        if (highlight) {
439
            putpad(SEstr);
440
            highlight = 0;
441
        }
442
    }
443
}