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1 jermar 1
/*
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 * Copyright (c) 2001-2004 Jakub Jermar
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 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 *
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 * - Redistributions of source code must retain the above copyright
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 *   notice, this list of conditions and the following disclaimer.
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 * - Redistributions in binary form must reproduce the above copyright
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 *   notice, this list of conditions and the following disclaimer in the
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 *   documentation and/or other materials provided with the distribution.
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 * - The name of the author may not be used to endorse or promote products
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 *   derived from this software without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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/** @addtogroup ia32   
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 * @{
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 */
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/**
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 * @file
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 * @brief EGA driver.
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 */
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#include <arch/drivers/ega.h>
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#include <putchar.h>
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#include <mm/page.h>
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#include <mm/as.h>
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#include <arch/mm/page.h>
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#include <synch/spinlock.h>
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#include <arch/types.h>
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#include <arch/asm.h>
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#include <memstr.h>
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#include <console/chardev.h>
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#include <console/console.h>
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#include <sysinfo/sysinfo.h>
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#include <ddi/ddi.h>
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/*
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 * The EGA driver.
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 * Simple and short. Function for displaying characters and "scrolling".
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 */
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static parea_t ega_parea;   /**< Physical memory area for EGA video RAM. */
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SPINLOCK_INITIALIZE(egalock);
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static uint32_t ega_cursor;
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static uint8_t *videoram;
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static void ega_putchar(chardev_t *d, const char ch);
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chardev_t ega_console;
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static chardev_operations_t ega_ops = {
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    .write = ega_putchar
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};
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void ega_move_cursor(void);
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void ega_init(void)
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{
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    uint8_t hi, lo;
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    videoram = (uint8_t *) hw_map(VIDEORAM, SCREEN * 2);
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    outb(0x3d4, 0xe);
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    hi = inb(0x3d5);
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    outb(0x3d4, 0xf);
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    lo = inb(0x3d5);
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    ega_cursor = (hi << 8) | lo;
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    chardev_initialize("ega_out", &ega_console, &ega_ops);
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    stdout = &ega_console;
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    ega_parea.pbase = VIDEORAM;
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    ega_parea.vbase = (uintptr_t) videoram;
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    ega_parea.frames = 1;
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    ega_parea.cacheable = false;
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    ddi_parea_register(&ega_parea);
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    sysinfo_set_item_val("fb", NULL, true);
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    sysinfo_set_item_val("fb.kind", NULL, 2);
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    sysinfo_set_item_val("fb.width", NULL, ROW);
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    sysinfo_set_item_val("fb.height", NULL, ROWS);
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    sysinfo_set_item_val("fb.address.physical", NULL, VIDEORAM);
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    sysinfo_set_item_val("fb.address.color", NULL, PAGE_COLOR((uintptr_t)
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        videoram));
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#ifndef CONFIG_FB
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    putchar('\n');
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#endif  
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}
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static void ega_display_char(char ch)
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{
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    videoram[ega_cursor * 2] = ch;
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}
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/*
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 * This function takes care of scrolling.
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 */
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static void ega_check_cursor(void)
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{
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    if (ega_cursor < SCREEN)
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        return;
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    memcpy((void *) videoram, (void *) (videoram + ROW * 2), (SCREEN - ROW) * 2);
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    memsetw((uintptr_t) (videoram + (SCREEN - ROW) * 2), ROW, 0x0720);
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    ega_cursor = ega_cursor - ROW;
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}
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void ega_putchar(chardev_t *d, const char ch)
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{
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    ipl_t ipl;
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    ipl = interrupts_disable();
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    spinlock_lock(&egalock);
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    switch (ch) {
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    case '\n':
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        ega_cursor = (ega_cursor + ROW) - ega_cursor % ROW;
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        break;
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    case '\t':
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        ega_cursor = (ega_cursor + 8) - ega_cursor % 8;
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        break;
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    case '\b':
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        if (ega_cursor % ROW)
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            ega_cursor--;
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        break;
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    default:
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        ega_display_char(ch);
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        ega_cursor++;
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        break;
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    }
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    ega_check_cursor();
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    ega_move_cursor();
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    spinlock_unlock(&egalock);
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    interrupts_restore(ipl);
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}
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void ega_move_cursor(void)
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{
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    outb(0x3d4, 0xe);
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    outb(0x3d5, (ega_cursor >> 8) & 0xff);
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    outb(0x3d4, 0xf);
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    outb(0x3d5, ega_cursor & 0xff);
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}
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/** @}
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 */