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1 jermar 1
/*
2
 * Copyright (C) 2001-2004 Jakub Jermar
3
 * All rights reserved.
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 *
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 * Redistribution and use in source and binary forms, with or without
6
 * modification, are permitted provided that the following conditions
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 * are met:
8
 *
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 * - Redistributions of source code must retain the above copyright
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 *   notice, this list of conditions and the following disclaimer.
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 * - Redistributions in binary form must reproduce the above copyright
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 *   notice, this list of conditions and the following disclaimer in the
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 *   documentation and/or other materials provided with the distribution.
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 * - The name of the author may not be used to endorse or promote products
15
 *   derived from this software without specific prior written permission.
16
 *
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 */
28
 
29
#include <arch/types.h>
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#include <func.h>
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32
#include <mm/heap.h>
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#include <mm/frame.h>
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#include <mm/page.h>
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#include <mm/vm.h>
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#include <arch/mm/page.h>
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38
#include <config.h>
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#include <memstr.h>
40
 
41
#include <panic.h>
367 jermar 42
#include <debug.h>
1 jermar 43
 
44
#include <synch/spinlock.h>
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115 jermar 46
#include <arch/asm.h>
195 vana 47
#include <arch.h>
115 jermar 48
 
102 jermar 49
count_t frames = 0;
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count_t frames_free;
1 jermar 51
 
52
__u8 *frame_bitmap;
102 jermar 53
count_t frame_bitmap_octets;
1 jermar 54
 
55
static spinlock_t framelock;
56
 
367 jermar 57
spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
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link_t zone_head;                /**< list of all zones in the system */
59
 
60
 
1 jermar 61
void frame_init(void)
62
{
125 jermar 63
	if (config.cpu_active == 1) {
367 jermar 64
		zone_init();
1 jermar 65
 
125 jermar 66
		/*
67
		 * The bootstrap processor will allocate all necessary memory for frame allocation.
68
		 */
1 jermar 69
 
125 jermar 70
		frames = config.memory_size / FRAME_SIZE;
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		frame_bitmap_octets = frames / 8 + (frames % 8 > 0);
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		frame_bitmap = (__u8 *) malloc(frame_bitmap_octets);
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		if (!frame_bitmap)
74
			panic("malloc/frame_bitmap\n");
1 jermar 75
 
125 jermar 76
		/*
77
		 * Mark all frames free.
78
		 */
79
		memsetb((__address) frame_bitmap, frame_bitmap_octets, 0);
80
		frames_free = frames;
1 jermar 81
	}
82
 
83
	/*
113 jermar 84
	 * No frame allocations/reservations prior this point.
1 jermar 85
	 */
86
 
87
	frame_arch_init();
88
 
89
	if (config.cpu_active == 1) {
125 jermar 90
		/*
91
		 * Create the memory address space map. Marked frames and frame
92
		 * regions cannot be used for allocation.
93
		 */
1 jermar 94
		frame_region_not_free(config.base, config.base + config.kernel_size);
95
	}
96
}
97
 
98
/*
99
 * Allocate a frame.
100
 */
101
__address frame_alloc(int flags)
102
{
103
	int i;
104
	pri_t pri;
105
 
106
loop:
107
	pri = cpu_priority_high();
108
	spinlock_lock(&framelock);
113 jermar 109
	if (frames_free) {
110
		for (i=0; i < frames; i++) {
1 jermar 111
			int m, n;
112
 
113
			m = i / 8;
114
			n = i % 8;
115
 
113 jermar 116
			if ((frame_bitmap[m] & (1<<n)) == 0) {
117
				frame_bitmap[m] |= (1<<n);
118
				frames_free--;
1 jermar 119
				spinlock_unlock(&framelock);
120
				cpu_priority_restore(pri);
121
				if (flags & FRAME_KA) return PA2KA(i*FRAME_SIZE);
122
				return i*FRAME_SIZE;
123
			}
124
		}
68 decky 125
		panic("frames_free inconsistent (%d)\n", frames_free);
1 jermar 126
	}
127
	spinlock_unlock(&framelock);
128
	cpu_priority_restore(pri);
129
 
130
	if (flags & FRAME_PANIC)
68 decky 131
		panic("unable to allocate frame\n");
1 jermar 132
 
133
	/* TODO: implement sleeping logic here */
68 decky 134
	panic("sleep not supported\n");
1 jermar 135
 
136
	goto loop;
137
}
138
 
139
/*
140
 * Free a frame.
141
 */
142
void frame_free(__address addr)
143
{
144
	pri_t pri;
145
	__u32 frame;
146
 
147
	pri = cpu_priority_high();
148
	spinlock_lock(&framelock);
149
 
150
	frame = IS_KA(addr) ? KA2PA(addr) : addr;
151
	frame /= FRAME_SIZE;
113 jermar 152
	if (frame < frames) {
1 jermar 153
		int m, n;
154
 
155
		m = frame / 8;
156
		n = frame % 8;
157
 
113 jermar 158
		if (frame_bitmap[m] & (1<<n)) {
159
			frame_bitmap[m] &= ~(1<<n);
160
			frames_free++;
1 jermar 161
		}
102 jermar 162
		else panic("frame already free\n");
1 jermar 163
	}
102 jermar 164
	else panic("frame number too big\n");
1 jermar 165
 
166
	spinlock_unlock(&framelock);
167
	cpu_priority_restore(pri);
168
}
169
 
170
/*
171
 * Don't use this function for normal allocation. Use frame_alloc() instead.
172
 * Use this function to declare that some special frame is not free.
173
 */
174
void frame_not_free(__address addr)
175
{
176
	pri_t pri;
177
	__u32 frame;
178
 
179
	pri = cpu_priority_high();
180
	spinlock_lock(&framelock);
181
	frame = IS_KA(addr) ? KA2PA(addr) : addr;
182
	frame /= FRAME_SIZE;
113 jermar 183
	if (frame < frames) {
1 jermar 184
		int m, n;
185
 
186
		m = frame / 8;
187
		n = frame % 8;
188
 
113 jermar 189
		if ((frame_bitmap[m] & (1<<n)) == 0) {	
190
			frame_bitmap[m] |= (1<<n);
191
			frames_free--;	
1 jermar 192
		}
193
	}
194
	spinlock_unlock(&framelock);
195
	cpu_priority_restore(pri);
196
}
197
 
198
void frame_region_not_free(__address start, __address stop)
199
{
219 palkovsky 200
	__address a;
1 jermar 201
 
202
	start /= FRAME_SIZE;
203
	stop /= FRAME_SIZE;
219 palkovsky 204
	for (a = start; a <= stop; a++)
205
		frame_not_free(a * FRAME_SIZE);
1 jermar 206
}
367 jermar 207
 
208
/** Initialize zonekeeping
209
 *
210
 * Initialize zonekeeping.
211
 */
212
void zone_init(void)
213
{
214
	spinlock_initialize(&zone_head_lock);
215
	list_initialize(&zone_head);
216
}
217
 
218
/** Create frame zone
219
 *
220
 * Create new frame zone.
221
 *
222
 * @param start Physical address of the first frame within the zone.
223
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
224
 * @param flags Zone flags.
225
 *
226
 * @return Initialized zone.
227
 */
228
zone_t *zone_create(__address start, size_t size, int flags)
229
{
230
	zone_t *z;
231
	count_t cnt;
232
	int i;
233
 
234
	ASSERT(start % FRAME_SIZE == 0);
235
	ASSERT(size % FRAME_SIZE == 0);
236
 
237
	cnt = size / FRAME_SIZE;
238
 
239
	z = (zone_t *) malloc(sizeof(zone_t));
240
	if (z) {
241
		link_initialize(&z->link);
242
		spinlock_initialize(&z->lock);
243
 
244
		z->base = start;
245
		z->flags = flags;
246
 
247
		z->free_count = cnt;
248
		list_initialize(&z->free_head);
249
 
250
		z->busy_count = 0;
251
		list_initialize(&z->busy_head);
252
 
253
		z->frames = (frame_t *) malloc(cnt * sizeof(frame_t));
254
		if (!z->frames) {
255
			free(z);
256
			return NULL;
257
		}
258
 
259
		for (i = 0; i<cnt; i++) {
260
			frame_initialize(&z->frames[i], z);
261
			list_append(&z->frames[i].link, &z->free_head);
262
		}
263
 
264
	}
265
 
266
	return z;
267
}
268
 
269
/** Attach frame zone
270
 *
271
 * Attach frame zone to zone list.
272
 *
273
 * @param zone Zone to be attached.
274
 */
275
void zone_attach(zone_t *zone)
276
{
277
	pri_t pri;
278
 
279
	pri = cpu_priority_high();
280
	spinlock_lock(&zone_head_lock);
281
 
282
	list_append(&zone->link, &zone_head);
283
 
284
	spinlock_unlock(&zone_head_lock);
285
	cpu_priority_restore(pri);
286
}
287
 
288
/** Initialize frame structure
289
 *
290
 * Initialize frame structure.
291
 *
292
 * @param frame Frame structure to be initialized.
293
 * @param zone Host frame zone.
294
 */
295
void frame_initialize(frame_t *frame, zone_t *zone)
296
{
297
	frame->refcount = 0;
298
	link_initialize(&frame->link);
299
	frame->zone = zone;
300
}
301
 
302
/** Get address of physical frame from its frame structure
303
 *
304
 * Get address of physical frame from its frame structure.
305
 *
306
 * @param frame Frame structure of the queried frame address.
307
 *
308
 * @return Address of frame associated with the argument.
309
 */
310
__address frame_get_address(frame_t *frame)
311
{
312
	__address v;
313
	zone_t *z;
314
	pri_t pri;
315
 
316
	z = frame->zone;
317
 
318
	pri = cpu_priority_high();
319
	spinlock_lock(&z->lock);
320
 
321
	v = z->base + (frame - z->frames) * FRAME_SIZE;
322
 
323
	if (z->flags & FRAME_KA)
324
		v = PA2KA(v);
325
 
326
	spinlock_unlock(&z->lock);
327
	cpu_priority_restore(pri);
328
 
329
	return v;
330
}